units 0.3
Unit++ 2.0.0
Free and open source unit testing framework more>>
Unit++ 2.0.0 is yet another excellent a command-line testing framework that you can use to test c++ units. Please note that Unit++ is licensed and distributed under the terms of the GNU Library or Lesser General Public License (LGPL).
Enhancements:
- A file:line:... mode has been introduced (-l).
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- This has been done by turning the assert functions into preprocessor macros. In order to cause less harm with this, the fail function has been renamed. It is now a macro called assert_fail.
- There are now three macros: assert_true(msg, expr) assert_eq(msg, expected, got) assert_fail(msg).
FlexUnit 0.9
Test Flex and ActionScript units more>>
FlexUnit 0.9 is yet another excellent utility for everyone. It is actually a free unit testing framework for Flex and ActionScript applications. FlexUnit mimics the functionality of JUnit, a Java unit testing framework, and comes with a graphical test runner.
Major Features:
- Provides unit test framework for ActionScript 3 code in Flex and ActionScript 3 projects and libraries.
- Graphical Test Runner to run unit tests
Enhancements:
- Based on revision 20 of as3flexunit project hosted on google code, with bug fixes and the addition of a new graphical test runner.
Requirements:
- Mac OS X
Crunch 1.0.3
Crunch brings you a fairly simple overdrive/distortion audio unit effect consisting of a tone control. more>>
Crunch 1.0.3 brings you a fairly simple overdrive/distortion audio unit effect consisting of a tone control. The distortion can range from just warming things up to pretty hardcore distortion.
Burr Tools 0.3.1
Burr Tools will help you solve a certain kind of puzzle more>>
Namely puzzles that are made out of square or dice shaped units and whose solution also contains only rectangular aligned pieces.
Main features:
- Does nearly all that PuzzleSolver 3D which is
- You can enter all puzzles that are assembled out of dice shaped units
- Find assemblies for you puzzle
- Disassemble the found assembly them
- Show everything in a 3 dimensional image
- Animate how the puzzle has to be assembled
- Toggle the visibility of pieces in the solution to have a look at the inner workings of a puzzle. This is especially helpful for box packing puzzles
- Runs on Windows and Linux and probably is also compilable on MacOS
- You can specify which cubes to fill and which can be empty or full. PuzzleSolver 3D has only 2 modes. Either all cubes may be left empty in the solution, or the cubes that have an empty neighbor must be filled. BurrTools are more flexible here.
- More than one problem in one file (e.g. have several Soma Cube problems in the same file)
- Constraints to piece placements (like checkerboard)
- Group pieces together to tell the disassembler that they dont need to be taken apart this is necessary for puzzles like "Cube In Cage" where the cage can not be taken apart but has 3 movable pieces
- No limits to sizes and number of shapes. As long as your computer has the memory and you the patience the program will do it for you, even if it takes eons.
- Free as in beer. It doesnt cost you anything
- Free as in speech. The source is available, so you can do your own programming or help me improve continue improving the program in case I have to stop working on it.
- Save puzzles with solutions in compressed XML-files. This allows you to create puzzles with other means (like your own burrgrower, ...)
- A library is provided that helps you to write your own software for puzzle design and analysis.
Enhancements:
- The assembler sometimes didnt find existing solutions. This happened when the total of all voxels defined by lower ranges was larger than the number of normal voxels in the result
- The solver did abort in cases when piece ranges were used and some pieces didnt have a mirror partner piece
- A Possible crash with very larger grids
- A missing symmetry in the triangle grid
- A crash in the sphere grid when empty (no used spheres) pieces were used
- A crash when animating a solution while the solver is running and that solution has already been dropped due to a limit on the number of solutions
QT Sync 0.3.1
QT Sync - Audio/video sync correction and more more>>
Main features:
- Watch your movies in Full Screen
- Correct Audio/Video Sync problems "on-the-fly"
- Change the Aspect Ratio of movies without losing quality (No re-encoding needed.)
- Combine Movies, which have been splitted in several parts
- QT Sync plays all QuickTime movie files. (This includes .mov, .avi, .mpg, etc.)
- It has a normal and a Full screen mode.
- The difference ("offset") between picture and sound is shown alternatively as "frames" (pictures), milliseconds or "TimeScale units" (the internal time unit of QuickTime).
- You can enter the offset for video and/or audio tracks either in a nice little controller window or (in the Full screen mode) by using shortcuts.
- QT Sync supports both the input of numerical values (you may have seen this in other "syncing" programs) and the "shifting" of tracks in adjustable steps.
- The "sync"ed movies can be saved either as "Reference Movie" or "Self-Contained Movie" (QuickTime-compatible). (Saving as "Reference Movie" is recommended if the original movie file is not to be changed. A reference movie is only several 100 KB in size, because it does not contain the actual picture and sound data, but only controller data. But you always need the original movie file for playing.)
Defense Unit 1.0
Defense Unit - Fast paced arcade game widget more>>
Main features:
- A fast paced arcade game with multiple levels and enemies.
- A large gameplay space so that no detail is sacrificed, but a minimize/maximize button so that it almost disappears when it is not in use.
CUDA 2.3
CUDA offers you a common purpose parallel computing architecture leveraging the parallel compute engine in NVIDIA graphics processing units (GPUs) to solve many complex computational problems in a fraction of the time required on a CPU. I more>> <<less
Py65 0.3
6502 microprocessor simulation package more>> Connoisseur makes managing your recipes as easy as iTunes makes managing your music. From the elegant and snappy interface to auto-completing ingredients, we have put in the hard yards so you can focus on what is important; entertaining your guests.
Features
Manage Recipes
Add your own recipes or change ours.
Recipe Scaling
Big family? No problem.
Online Catalogue
Discover and share recipes.
Cooking View
Cook without destroying your Mac.
Export to PDA
Compatible with Handy Shopper.
Export to PDA (2)
Compatible with SplashShopper.
Sort with ease
Find the recipe you want, fast.
Importing
Import any recipe.
Shopping List
Know what to buy.
Unit conversion
Go metric!
Export to iPod
Turn it into a cookPod.
Informational Freedom
Based on open formats.<<less
Unit Converter 1.0
Unit Converter - Convert measurements from one system to another more>>
The conversions can be made from imperial to metric and metric to imperial.
Completly freeware.
Ophiuchus 0.3.2.1
Ophiuchus - Simple space strategy game more>>
It is a very early alpha release, and as such is currently very minimal but playable and networkable.
The game map is a rectangular board of tiles. A tile may contain a star. Each star is orbited by a single inhabitable planet. Each player starts out inhabiting a single planet, and owning 10 units of money.
Each planet a player owns adds 1 unit of money to their treasury per turn.
You may build spaceships at your colonies, which cost 4 units of money, and take 1 turn to construct. Spaceships move across the map at a rate of 1 square per turn. If a fleet encounters an uninhabited planet, it will automatically colonise the planet. If you encounter a planet owned by another player, you can attack and invade it.
Combat works on the simple principle of winner-takes-all. Whichever side has the larger fleet destroys the other side. You win the game by invading all colonies held by all other players.
Enhancements:
- When multiple players arrive at the same uncolonised system at the same time, none of them can colonise the planet. Previously, the player with the lowest ID got the planet, leading to an advantage to players with lower IDs. This was a problem especially in single player, where it gave a great advantage to the player over the computer.
- Attack commands now always give feedback.
MoonWeight 1.4
Calculate your weight on every planet in the Solar System, including the moons of Jupiter, the Sun, a white dwarf, and a neutron star. Requirements: Mac OS X 10.0 or later more>> Calculate your weight on every planet in the Solar System, including the moons of Jupiter, the Sun, a white dwarf, and a neutron star.
Mac OS X 10.0 or later.
Version 1.4: Simplified menu, added icon (courtesy of Andrew Smith), disabled close and maximize buttons, added placeholder for units of weight.
NEV2lkit 1.1.4
NEV2lkit - Preprocessor for loading/saving neuronal event data more>>
Enhancements:
- Bug fixes.
Noise Industries Units 1.1
Noise Industries Units - Set of filters/generators compatible with Core Image-enabled apps more>>
NI 3x3 Weights
NI CCIR Safe Colors
NI Displacement Distortion
NI Drop Shadow
NI Red Channel
NI Green Channel
NI Blue Channel
NI Join Channels
NI Perlin Noise
NI RGB Noise
NI RGB to YUV
NI YUV to RGB
NI Sobel Edge
NI Threshold
NI Threshold With Colors
EMGM 0.3.1
Haskell library that implements Extensible and Modular Generics for the Masses more>> Haskell library that implements Extensible and Modular Generics for the Masses
EMGM is a free and open source general-purpose Haskell library for generic programming with type classes.
The design is based on the idea of modeling algebraic datatypes as sum-of-product structures. Many datatypes can be modeled this way, and because they all share a common structure, we can write generic functions that work on this structure.
The library provides three main components:
- Common - A common foundation for building generic functions and adding support for datatypes. This includes the collection of datatypes (e.g. sum, product, unit) and type classes (e.g. Generic, Rep), that are used throughout the library. This is what you need to define your own generic functions, to add generic support for your datatype, or to define ad-hoc cases.
- Data - Support for using standard datatypes generically. Types such as [a], tuples, and Maybe are built into Haskell or come included in the standard libraries. EMGM provides full support for generic functions on these datatypes. The modules in this component are also useful as guides when adding generic support for your own datatypes.
- Functions - A collection of useful generic functions. These work with a variety of datatypes and provide a wide range of operations. For example, there is crush, a generalization of the fold functions. It is one of the most useful functions, because it allows you to flexibly extract the elements of a polymorphic container.
Main features:
- Datatype-generic programming using sum-of-product views
- Large collection of ready-to-use generic functions
- Included support for standard datatypes: lists, Maybe, tuples
- Easy to add support for new datatypes
- Type classes make writing new functions straightforward in a structurally inductive style
- Generic functions are extensible with ad-hoc cases for arbitrary datatypes
- Good performance of generic functions
System requirements:
- GHC
xTrem Audio Unit 1.1
xTrem Audio Unit is developed to be a fun tremolo unit which is packed with a nice range of tremolo shapes. more>>
xTrem Audio Unit 1.1 is developed to be a fun tremolo unit which is packed with a nice range of tremolo shapes. It works as a mono or stereo tremolo. In mono mode, the left channel controls are active. The two channels are fully independent except for the tremolo depth setting. This gives it the capability of producing some interesting panning/tremolo combinations. xTrem has all 64 bit internal audio processing.
Requirements:
- OS X 10.4 or higher.
- Audio Unit host.
- Universal Binary