super flexible file synchronizer registration code
Place Auto-Synchronizer for InDesign 1.0.1
Place Auto-Synchronizer for InDesign - Allows live subscriptions for placed items more>>
Text or image items automatically update when the associated linked file is modified.
Many practical applications are possible - from synchronized text to automated template-based publishing.
Toggle Sound Set Creator Code 1.0
Toggle Sound Set Creator Code allows you to toggle whether your Sound Set is an Entourage or an Outlook Express Sound Set with this easy-to-use AppleScript more>> Toggle Sound Set Creator Code allows you to toggle whether your Sound Set is an Entourage or an Outlook Express Sound Set with this easy-to-use AppleScript.
Microsoft Outlook Express or Entourage.
Super Location Check/Send 1.0
Super Location Check/Send - Configure location-sensitive checking and sending of email more>>
Lets you set up multiple actions for each account in each Location Manager location.
MD2 File Loading Code 1.0
MD2 File Loading Code - Load MD2 model files and PCX textures more>>
I need code to load MD2 files to use in my game engine (under development) and when I saw that my copy of OpenGL Game Programming had a chapter on it, I was pretty stoked. I figured "hey, this ought to take only about what, 20 minutes to get working?" I was wrong. I ended up rewriting the entire file loading code, restructuring the class, renaming structures, removing functions, and organizing and abstracting the code better because the original code (sorry Kevin and Dave) just didnt work (endian issues which were a PITA to try to fix in their code) and didnt stand up to my rigorous standards of quality code.
The code in this project is really in three parts. Main.cpp is just along for the ride. It sets up the OpenGL view and handles input (using SDL). Object3D is a class designed to represent an object that animates (or doesnt). Its designed to contain more than one loaded MD2 model so that they can be treated as one object and be synchronized in state and animation. The MD2Model class (MD2.h/cpp, Texture.h/cpp) is used only to load the MD2 and texture (PCX only in this code) and to draw it. Thats it. No state handling at all, because thats managed in the Object3D class.
Anyway, if you just need to get MD2 file loading working, just take the MD2.h/cpp and Texture.h/cpp files. Thats all you need. The file loading is endian-aware so it should work on every platform, unlike all of the other code out there.
Completly freeware for non-commercial use.
Super Marks: Flexo Bearer Bar .03
Super Marks: Flexo Bearer Bar is an advanced program which satisfies you with10 editable user defined properties. more>>
Super Marks: Flexo Bearer Bar .03 is an advanced program which satisfies you with10 editable user defined properties. Super Marks: Flexo Bearer Bar Set 1 draws Bearer Bars, film Registration Marks, and Microdots precisely based on a single selected object or a group of objects in Illustrator CS. If more than one object is selected it must be grouped.
The size and position of the Bearer Bars, Registration Marks and Microdots can be edited in the source code's header. It is commented for ease of use. The script comes with user defaults. This serves as a starting point and demonstrates exactly what the script can do.
Requirements:
- Mac OS X 10.3.9 or higher
- Illustrator CS (not compatible with Illustrator 10)
Super Oda Die Roller 0.5b
Super Oda Die Roller - Scriptable die roller for role playing games more>>
The program can be run directly from the terminal or it can be activated via included Applescripts which integrate with Launchbar or Quicksilver and Growl to provide a seamless gaming experience.
Enhancements:
- Added Growl notification support (optional).
- Bundled an Applescript, "Roll Super Oda Dice.scpt" which restores the Quicksilver/Launchbar functionality.
- Added an awesome icon, courtesy of Forrest Walter.
Super Empty Trash 2.3
Super Empty Trash - Empty trash with administrator privileges more>>
Super Empty Trash is free, but a thanks mail would be apreciated :-)
Enhancements:
- Universal Binary.
- Users with Mac OS X older than 10.4 should still use version 2.1.
Launch Application by Creator-Code 1.0
Launch Application by Creator-Code launches an application by its creator-code more>>
Super Oda Dice Roller 0.5b2
Super Oda Dice Roller - Dice roller for role playing games more>>
Oh yeah...
Its still early in the beta process, but the releases are coming quickly. Download it, send the developer your comments, and take part in the development of what will soon be the best virtual dice program around!
Enhancements:
- Added Growl notification support (optional). Bundled an Applescript, "Roll Super Oda Dice.scpt" which restores the Quicksilver/Launchbar functionality. Added an awesome icon, courtesy of Forrest Walter.
- Moved site, updated links. No new features.
Arrow Drawing Code 1.0
Arrow Drawing Code - Draw an arrow with parameters more>>
Completly freeware for non-commercial use.
Nanosaur Source Code 1.0
Download the source code for the popular game Nanosaur. more>>
Its available so that other game developers and game-developer wannabes can see how the game can perform various tricks and techniques.
Super Sleeper 1.0.3
Super Sleeper offers you a free application allowing you to quickly change the type of sleep that your Intel based Mac performs when it goes to sleep. more>>
Super Sleeper 1.0.3 offers you a free application allowing you to quickly change the type of sleep that your Intel based Mac performs when it goes to sleep.
By default OS X will not only sleep to RAM but also writes out a hibernate file just in case power all of the time, the use of a hibernate file is overkill.
If you are willing to sacrifice the safety net of hibernate, then using RAM based sleep is much faster when putting your notebook to sleep. On a MacBook Pro the difference is time is 10-30 seconds versus 2-3.
Super Sleeper is such a professional and useful application which allows you to quickly change ... For many people who are close to power all of the time, the use of a hibernate file is overkill. IfSet Creator Code of Selection 1.0
Set Creator Code of Selection - Set the creator code of any selected files more>>
Set Creator Code of Selection will let you set the creator code of any selected files in the Finder.
The script will display the filename and file and creator codes for each selected file and give you and option to either change the creator or skip it.
Set Creator Code to Photoshop 1.0
Set Creator Code to Photoshop - Change creator code to Photoshop more>>
This script is used in OSA Menu.
Recover eyeTV2 Code 1.0
Recover eyeTV2 Code is a Python script that will recover the registration code from your eyeTV 2 installation more>>