smalltalk tutorial
Camera Tutorial
A simple tutorial on how to render objects with a camera more>> A simple tutorial on how to render objects with a camera
Camera Tutorial is a free and simple Pygame tutorial on how to draw objects at an offset, giving the effect of a camera.
Cameras in games are quite easy to implement. To people new to programming they may sound hard and intimidating, but all it is is simply drawing an object at an offset.
System requirements:
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- Pygame
Revolution tutorial 1.0
Revolution tutorial - Ebooks using the ArcadeEngine more>>
The tutorials come in a visually appealing e-book format which is both easy to read and use, the range of topics covered includes:
The basics of Revolution such as: stacks, cards, scripts, messages and timers
How to use geometric properties such as distances, angles and intersection rectangles
Understanding and using different movements including linear, polygonal, circular and elliptic
Advanced use of images
Using the built-in collision detection handlers
Plus much more.
Dreamweaver Tutorial 1.0
Dreamweaver Tutorial - a very useful widget if you want informations about Dreamweaver more>>
Flash Tutorial Widget 1.0
Flash Tutorial is a helpful widget that will allow you to learn flash quick and easy more>>
Cocoa 3D Tutorial 0.3
Free and open source tutorial that will help you start working with 3D in Cocoa more>> Free and open source tutorial that will help you start working with 3D in Cocoa
Cocoa 3D Tutorial will provide a Cocoa framework to interface the OpenGL library in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D.
NOTE: Cocoa 3D Tutorial is licensed and distributed under the terms of the Artistic License.
Main features:
- A scene tree, with cameras (one for each view) that can be easily positioned and oriented, and lights.
- Object picking, that allows an interactive manipulation of the scene.
- Factory classes for common objects (cube, sphere, cylinder, ...), groups and transformations.
- Basic OpenGL optimizations (e.g. display lists)
- Full support for OpenGL colors and materials.
- Static textures (read from a graphic file or generated from a styled text), animated textures (read from movies), procedural fixed and animated textures (using configurable Perlin 2 & 3D noise).
- Full support for ARB_vertex_program extension, seen as a special type of texture.
- An animator class, that allows to easily add dynamic components to a scene.
Enhancements
- Added StringTexture class
- Added AnimatedProcTexture class
- Added PlainSurface class
- Added InteractiveView class
- Corrected and updated some class behavior
- Updated Tutorials to use new classes
Breakout Game Tutorial 1.0
Breakout Game Tutorial - Breakout game tutorial more>>
Completly freeware for non-commercial use.
Photoshop Lab Tutorial 1.0
Photoshop Lab Tutorial - A great dashboard widget that features the latest articles on photoshoplab.com more>> <<less
Talk Timer 0.1
Talk Timer is a simple application in Squeak for use at conferences to help speakers keep track of how much time they have left more>>
The timer counts down the number of minutes reserved for the talk and turns red when only 5 minutes are left, when times up it also flashes.
I originally quickly hacked this together at the Camp Smalltalk event at the ESUG 2005 conference, where we installed it on a computer next to the speakers.
Revolution Conference Tutorial 1.0
Revolution Conference Tutorial is known as a free yet very useful stack featuring code examples and course materials for use in the series of free online conferences being held by Runtime Revolution. more>>
Revolution Conference Tutorial 1.0 is known as a free yet very useful stack featuring code examples and course materials for use in the series of free online conferences being held by Runtime Revolution. This one covers the Revolution programming metaphor. It contains everything you need to take part and as with the conferences is totally free! The stacks are updated following each conference.
Airport Software Base Station Tutorial 0.3.2
Airport Software Base Station Tutorial proves itself to be a useful tool which makes it easy to follow and allow you to setup an Airport Software Base Station in under 10-30 minutes. more>>
Airport Software Base Station Tutorial 0.3.2 proves itself to be a useful tool which makes it easy to follow and allow you to setup an Airport Software Base Station in under 10-30 minutes. This tutorial also includes IPNetShare X and all instructions pertaining to it. Easy to Follow, Easy Setup to allow you to configure an Airport Software Base Station Quickly and Seamlessly.
Major Features:
- Updated code, to make it easier to setup software base station. The terminal access entirely. All you need is an admin password.
- New icon!!! Transparent
- Walk through for each connection. Open IPNetShare X and it will walk you through setup.
Requirements:
- Mac OS X 10.1.2 or higher (You need the AppleScript Studio Support)
StepTalk 0.12
StepTalk is the official GNUstep scripting framework more>>
It is more than a scripting framework with an illusion of single objective environment between objects of scriptable servers or applications. It is language independent, but the default scripting language is Smalltalk.
Enhancements:
- The framework was ported to Mac OS X.
- The new StepTalking application was added.
- The StepTalkKit framework was added, and includes a new conversation window class with default context, a customizable toolbar, script history, and language selection.
- New view classes were added for custom script input/output.
- An AppKit bundle is included.
- The source was reorganized into more logical groups.
- Foundation and AppKit bundles now advertise all public Cocoa classes.
- Constants from Foundation and AppKit are generated from a simple constants list file.
Falcon 4 Utility 2.6
Enhances the Falcon 4 flight simulator. more>> Enhances the Falcon 4 flight simulator.
Falcon 4 Utility works only with Microprose / MacSoft Falcon 4 for Macintosh. F4U is an application that is used to consolidate programs made by third parties, includes a lot of bug fixes and a tutorial.
With F4U ACMI (Air Combat Maneuvering Instrumentation) now works again! F4U also adds other files to make Falcon 4.06d more stable. To have the most stable solution, make sure to update Falcon 4 at first to v.1.06c!
Main features:>
- Falcon 4.0 Patch update to 1.06d version.
- Extended Joystick support and more InputSprocket settings.
- Joystick calibration
- Better memory handling for Falcon 4: F4U purges and compacts the System Software memory. You have now more free memory.
- Software update engine: check online for updated Falcon 4 tools.
- F4U works with multiple partitions and multiple F4U versions.
- MacOS X compatibility.
- Falcon 4 Tutorial.
- Falcon 4 Key Guide.
System requirements:
- Falcon 4 1.06c
Version restrictions:
- Registration message
CS - News - Tutorials - Widgets 0.1.0
CS - News - Tutorials - Widgets - Brings on your dashboard everything you need to know about Adobe, CS, Photoshop and more. more>> CS - News - Tutorials - Widgets - Brings on your dashboard everything you need to know about Adobe, CS, Photoshop and more.
CS - News - Tutorials - Widgets brings right on your dashboard everything you need to know about Adobe, CS, CS2, CS3, Photoshop, Dreamwaever, Flash and and and?
Main features:
- delivers a dream toolkit for print, web, interactive, and mobile design.
- the main focus is on professional print design.
- combines the best-of-the-best web design and development tools.
- serves the professional web developer.
- complete post-production solution for video professionals.
- enables you to design across media - print, web, interactive, mobile, video, and film - in the most comprehensive creative environment ever produced.
GalaXQL 2.0
GalaXQL - Unique interactive SQL tutorial more>>
Follow the instructions by your virtual teacher. The teacher can understand several possible mistakes that you may make, and gives hints on what may have gone wrong. You can skip to any chapter in the tutorial whenever you want.
Use the query editor to interact with the database, and to complete the assignments given by the virtual teacher. In case of syntax errors, SQLite (the database engine used in GalaXQL) returns helpful, human-readable error messages.
If you need more information, you can look things up in the integrated reference.
Oh, and the OpenGL-rendered galaxy map is not there just for show; you can alter the galaxy using SQL.
Enhancements:
- Changes include better layout, new rendering mode for lower-end computers, optional rendering of the 3d coordinate axes, updated SQLite database engine with CHECK constraints, and various little fixes.
- Mac OS X version is now ppc/intel universal binary, and source release supports both ansi and unicode builds.
because it is an interactive SQL tutorial where you interact with an OpenGL-rendered galaxy ... GalaXQL 1.0 won't make you disappointed because it is an interactive SQL tutorial where youFalcon 4 Utility X 2.5.3
Enhances the Falcon 4 flight simulator. more>>