rendering
HTMLrendering 2.3.2
HTMLrendering - REALbasic library for HTML page rendering more>>
Facilities have been provided for setting the default page displayed in a windows when no other file has been specified.
The renderer has events, properties and methods, that also allow you to get the url_address, url_title. One of the sample projects uses Dave Grogonos stationary multidoc project, which makes use of the url_title. The LookingForHTMLSource was designed to provide a callback into the HTMLrendering Library. It provides a fullURL string obtained after clicking a link on the page. This URL can be presented to another plugin "URLAccess" that will download the requested URL. That URL is saved as a folderItem of which the absolute path is funneled back into the HTML- library for rendering. The HTMLLookingForImage does something similar when the renderer requires a image. These 2 events are not being called when you would present a folderItem via the Navigation services.
maya Network Rendering 1.0a1
Software for network rendering with Alias Maya and mental ray (Maya version). Features include: rendering over network, job queue local and over network, single frame split on more computer (only more>> Software for network rendering with Alias Maya and mental ray (Maya version). Features include:
- rendering over network,
- job queue local and over network,
- single frame split on more computer (only native Maya render for now),
- user interface for all Maya settings,
- render over network with mental ray for Maya.
Mac OS X 10.3 or later.

Equalizer - Parallel Rendering 0.6
A framework for parallel, scalable OpenGL applications. more>>
An open source project providing a minimally invasive programming interface and resource management system for parallel, scalable OpenGL applications. It allows an application to run unmodified on any visualization system, from a simple workstation to large scale graphics clusters and multi-GPU workstations.
VR-Render 0.7.0
Cross platform and free DICOM, InrImage and Fits visualizer application more>> Cross platform and free DICOM, InrImage and Fits visualizer application
VR-Render is a free IRCAD Images Viewer Software working on Mac OS X, Windows, and Linux. VR-Render allows visualizing InrImage, DICOM, and Fits images in 2D slices (Sagittal, Frontal, and Axial view) or in 3D thanks to Volume rendering.
Like all volume rendering systems, VR-Render requires a transfer function allowing parameterizing the 3D view. Several automatic rendering functions have been incorporated for CT-scan images in order to simplify the software use.
VR-Render is an extension of VR-Patient allowing to read more images format.
Enhancements:
- Distance measurement tools.

Blender 2.48a
Integrated 3D creation suite. more>>
The first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D and game creation and playback with cross-platform compatibility - all in one tidy, easily and free downloadable package! The software is being distributed under the GPL license, with sources available at www.blender.org as well.
Boeing 1.0
Boeing - Slideshow of 24 current Boeing aircraft, missiles, rockets and more more>>
Completly freeware for personal use.
Zoorender Benchmark Widget 1.0
Zoorender Benchmark Widget - Allows you to test the rendering power of your Mac more>>
Just click start to begin the benchmark, and upon completion the results can be sent directly to Zoorender.coms render results database. Here you can compare your time to other computers, both Mac and PC, around the world.
The Zoorender Benchmark widget uses underlying technology found in Synthe FX DashRender, a full featured OS X Dashboard Widget for rendering Maya scenes.
Mac users are finally able to get the most efficient render results without having to type in terminal commands. It also automatically determines the users system specs for error-free input into the Zoorender results database, while also allowing the user to enter specific comments related to their render results.
Firefight 1.0a
Firefight is an interactive screen saver that reacts to any sound more>>
Firefight is an interactive screen saver that reacts to any sound that your internal microphone can pickup. Even if you do not enable your microphone, Firefight is still enjoyable without any interaction.
For best results set your input volume to maximum.
Enhancements:
- Fixed Core Image Acceleration detection since it caused rendering problems on certain computers.
Generator 0.4.3
Generator - Sega Genesis/Megadrive emulator more>>
Two different video rendering engines are provided; one for maximum speed, and one for accuracy.
In addition, support for Cheat Codes is included, as is a comprehensive database of cheats which can be activated directly from the emulator.
Both .SMD and .BIN format ROMs are supported, and Gzip compressed ROMs can be used transparently.
Main features:
- Support for both standard sound chips (YM2612 and SN76489).
- Two different video rendering modes; one for speed, one for accuracy.
- Support for both SMD and BIN format files.
Enhancements:
- Fixed several endian bugs; of particular note, screenshots and audio recordings now work correctly on Intel Macs.
- File extensions are now included by default when saving screenshots or audio recordings.
- Worked around issue preventing keyboard from working in full screen mode in Arnold and Frodo.
- Resolved a number of situations where keyboard input would be registered even though the emulator window was not active.
OpenGLide 0.11a1
OpenGLide used for Macintosh is a shared library that emulates a 3DFX-Voodoo-Graphics board. more>> OpenGLide 0.11a1 used for Macintosh is a shared library that emulates a 3DFX-Voodoo-Graphics board. It allows you to run old 3DFX-Glide games on the Macintosh by translating Glide calls to OpenGL. OpenGLide for Macintosh is released under the Gnu Lesser Public License
Enhancements:
- New rendering engine (more accurate than in 0.10.1). This allows better quality and fixes some rendering glitches such as the haze in Falcon 4.0 (which didnt show up in 0.10.1).
To get the higher quality rendering, you need a graphics card with at least 3 texture units, for example an ATI Radeon 7500. Smaller cards like NVidia GForce 2mx or ATI Rage 128 will still use the simple rendering mode, and things will continue to look like in 0.10.1. - Full Scene AntiAliasing (FSAA) for ATI chips (only in the Classic environment)
- Tweaked a code a little to gain more speed on slower systems (does anyone notice?)
- Objects in Carmageddon (and probably other games) dont loose their transparency anymore when the fog becomes thicker.
- Less white screen appearance during screen resolution changes
- Improved memory management hopefully fixes sudden exits in Falcon 4.0 that happended to some users when firing a rocket.
- Haze in Falcon 4.0 rendered correctly.
- Translucent Menu backgrounds in Tomb Raider 1 Gold.
- Translucent Lightnings in Tomb Raider 1 Gold.
- Fixed the multicolored skidmarks in Carmageddon (Splatpack)
Requirements: Mac OS X 9 or later.
Ulysses Panther Fix 1.0
Fixes a Ulysses startup bug under Mac OS X 10.3. more>>
Users who have "auto-update" set to automatically check for updates on launch time will get a "no active internet connection" popup, rendering Ulysses non-functional in the process. Ulysses Panther Fix corrects this bug.
Corel Bryce Updater 5.0.1
Corel Bryce 5.0.1 Updater fixes the following: Artifacts occasionally appeared on transparent objects when using lights that have soft shadows Bitmap sequence output was only rendering one frame of a more>> Corel Bryce 5.0.1 Updater fixes the following:
- Artifacts occasionally appeared on transparent objects when using lights that have soft shadows
- Bitmap sequence output was only rendering one frame of a network rendered animation. NOTE: Images are not assembled until after the animation render has been completed, so you will not see any image files until the animation sequence has finished rendering
- Many bad things that were happening in the Tree Lab
- Metaballs and grouping workflows were leading to crashes
- Camera tracking problems and associated crashes have been addressed
- The clipping bracket in the terrain Editor was acting strange on occasion
- A persistent and annoying row of white pixels at the top of the Terrain Canvas in the Terrain Editor was sometimes produced
- The Light Lab no longer explodes when playing with animation there
- Update and feedback in the Network Render Manager has been substantially improved
- Depth of Field and Panoramic rendering now play well together
Bryce 5.0.
IgniterX Driver 6.3
Driver for the video capture cards. Requirements: Mac OS X 10.2 or later, Aurora IgniterX. Enhancements: Version 6.3: Corrected issue that could cause system hang when rendering uncompressed data more>> Driver for the video capture cards.
Mac OS X 10.2 or later, Aurora IgniterX.
Version 6.3:
- Corrected issue that could cause system hang when rendering uncompressed data.
- Does not include FCPHD 4.5 presets
Fire Effect v10
Fire Effect - REALbasic source for text on fire more>> Fire Effect - REALbasic source for text on fire
Fire Effect is a REALbasic source code example for live animation of flaming text. Various controls over the rendering process are provided.
System requirements:
- REALbasic 5.5 or later.
License:Freeware
Enjoy Milk 0.9
Enjoy Milk - Recreates old school demo effects as a screensaver more>>
Enhancements:
- Universal Binary
- Fixed a few small memory leaks
- Cleaned up shutdown code.