renderers
TextureEyes d19
TextureEyes is one of the most salutary programs that will apply any picture, movie, or video to the surface of a 3D object, paint on objects in 3D, or select different plug-in renderers. more>>
TextureEyes d19 is one of the most salutary programs that will apply any picture, movie, or video to the surface of a 3D object, paint on objects in 3D, or select different plug-in renderers.
HTMLrendering 2.3.2
HTMLrendering - REALbasic library for HTML page rendering more>>
Facilities have been provided for setting the default page displayed in a windows when no other file has been specified.
The renderer has events, properties and methods, that also allow you to get the url_address, url_title. One of the sample projects uses Dave Grogonos stationary multidoc project, which makes use of the url_title. The LookingForHTMLSource was designed to provide a callback into the HTMLrendering Library. It provides a fullURL string obtained after clicking a link on the page. This URL can be presented to another plugin "URLAccess" that will download the requested URL. That URL is saved as a folderItem of which the absolute path is funneled back into the HTML- library for rendering. The HTMLLookingForImage does something similar when the renderer requires a image. These 2 events are not being called when you would present a folderItem via the Navigation services.
Freestyle 2.2.0
Free an open source image renderer from 3D scenes more>> Free an open source image renderer from 3D scenes
Freestyle is a software for Non-Photorealistic Line Drawing rendering from 3D scenes.
Freestyle is designed as a programmable interface to allow maximum control over the style of the final drawing. The user "programs" how the silhouettes and other feature lines from the 3D model should be turned into stylized strokes using a set of programmable operators dedicated to style description.
Enhancements:
- Fixed a bug related to the ViewShape IDs that caused the ray casting to crash.
- Fixed a bug in the style module insertion.

Secret Maryo Chronicles 1.6
A platform game, similar to SuperTux. more>>
An Open Source two-dimensional platform game with a style designed similar to classic sidescroller games. It uses the platform independent library SDL and, since version 0.98, the OpenGL accelerated Graphics Renderer. The game is developed in C++.
Celestia 1.4.1
Celestia is a free real-time space simulation that lets you experience our universe in three dimensions more>>
You can travel throughout the solar system, to any of over 100,000 stars, or even beyond the galaxy.
All travel in Celestia is seamless; the exponential zoom feature lets you explore space across a huge range of scales, from galaxy clusters down to spacecraft only a few meters across.
A point-and-goto interface makes it simple to navigate through the universe to the object you want to visit.
Enhancements:
- Windows: Added time zone selection to set time dialog
- Windows: Fixed hard to read text in set time dialog (bug was only present for certain Windows shell appearance settings.)
- Changed maximum number of eclipse shadows in OpenGL 2.0 path from two to three; if max is exceeded, clamp to three rather than not rendering the shadows at all.
- Corrected a bad calculation in ring shadow shaders that caused ring shadows to be drawn in the wrong place.
- Windows: Fixed the minimum feature size slider in the locations dialog so it updates in response to all the standard controls.
- Added a correct InfoURL for the Moon
- Windows: added splash screen with a progress indicator
- KDE: fixed some AMD64 bugs
- GTK: added splash screen with a progress indicator
- GTK: Added configure options to enable or disable Cairo support for splash
- Corrected a local flashing of the Milky Way brightness.
- Now the distance to the galaxy center is displayed, if the observer is located inside the galaxy (Milky Way...).
- Eliminated various incorrect Hubble type acronyms in deepsky.dsc that had penetrated the PERL filter.
- Add the corrected PERL script deepsky.pl.
- Mac: Universal binary - runs natively on Intel and PPC
- Mac: OpenGL 2.0 render path should now work on many configurations (requires OS X 10.4.3 or later)
- Mac: Offer option to disable vertex programs automatically when ATI Radeon 9200 renderer is detected (avoids hard crash)
- Mac: Progress message and version number displayed on splash screen
- Mac: Couple of French translation fixes
- Mac: Changed wording of "Subtract Light Travel Delay" menu item to "Add/Subtract Light Travel Delay" to more accurately reflect its function
- Mac: More sensible default values for preferences
- Mac: Bug fixes to favorites, InfoURL handling
- Mac: Full screen mode pauses when various panels are shown
- Mac: Fixed crash when LANG or LC environment variables are set
- Mac: Added bona fide English and French help menu
- Mac: Cleaned up README in general
- Added Phoebe textures in medres and lores directories from recent published Cyclops cylindrical maps
- Updated Titan and Iapetus textures in lores directory
- Windows: save and restore the last used GL render path
- Removed the GeForce FX render path; GLSL path is preferred
- Added lunar elevation map, using Clementine laser altimeter data, merged in the polar regions, with topographic data from Clementine 750 nm oblique and nadir images.
- KDE: Reverted mouse wheel action to be compatible with the other interfaces.
- KDE: New configurable splash screen (http://celestia.teyssier.org/splash_spec.html)
- Updated/added Tethys textures in lores, medres and hires directories.
- Added locations on Phoebe in satmoons2.ssc, as extracted from USGS/IAU official data.
- Added Mesh for Phoebe texture.
- Updated Iapetus texture.
- Moved locations files from extras into data directory for inclusion in standard package.
- Fixed bug where displayed time scale differed from actual time scale after clicking a cel URL.
- Removed several files from installation on Linux and MacOS, saving ~5M compressed.
Neverball 1.4.0
Neverball - Roll a ball through a 3D obstacle course more>>
Also found in the package is Neverputt, a hot-seat multiplayer miniature golf game using the physics and graphics of Neverball.
The current version includes 75 Neverball levels and 62 Neverputt levels. Thanks to Pasi Kallinen for his contribution of 2 new complete putt courses!
Enhancements:
- Fixed font renderer to never exceed maximum texture size.
FineArt 3D 1.4.1
FineArt 3D is designed as a future-rich and trustworthy program in which 3D models can easily and quickly be converted into elegant images that closely resemble hand-drawn pen-and-ink illustrations. more>>
FineArt 3D 1.4.1 is designed as a future-rich and trustworthy program in which 3D models can easily and quickly be converted into elegant images that closely resemble hand-drawn pen-and-ink illustrations.
Inklination FineArt 3D offers many benefits to a broad range of computer users, including architects, advertisers, graphic artists, Web artists, illustrators, industrial designers, desktop publishers, and hobbyists. It sports nine built-in rendering styles, plus numerous variations on each of these styles, allowing a variety of images, from formal illustrations to loose sketches, to be created from the same 3D model. It is compatible with many QuickDraw 3D applications on the market, and it has been designed to be easy to use.
Inklination FineArt 3D affords many more advantages. First, the pen-and-ink images that it creates take far less storage space, and can be converted to more compact formats, such as GIF, without loss of quality. These images also exhibit a traditional elegance that is unmatched by any other automatic rendering style currently available on the market. In addition, when used with a host application that has been updated to take advantage of Inklination's FineRes technology, Inklination FineArt 3D is able to generate crisp, high-resolution black-and-white illustrations that mix well with text and reproduce flawlessly on most printers. This last feature is ideal for creating small-size images that fit in multi-column documents.
Finally, Inklination FineArt 3D can also be used to create cool animation effects that are guaranteed to get attention. Inklination FineArt 3D packs the power of advanced, patented computer graphics technology into an easy-to-use product. Users trained in the graphic arts will enjoy it as a new medium of expression that also increases their productivity. Users with no formal training in the arts will enjoy its ease of use and the great results they can readily obtain with it.
Requirements: It requires QuickDraw 3D 1.5.4 or newer, a host application that supports QuickDraw 3D plug-in renderers, and MacOS 8.0 or newer.
Strata 3Dpro Updater 3.9
The Strata 3Dpro is a professional 3D animation tool used for creating 3D video, flash integration, or still shots. Requirements: Mac OS 9.1 or later, CarbonLib more>> The Strata 3Dpro is a professional 3D animation tool used for creating 3D video, flash integration, or still shots.
Mac OS 9.1 or later, CarbonLib.
Version 3.9 provides power-user features such as alpha channel anti-alias blending, multi-light shadow optimization, hierarchical object structure advancements, and 2D bezier extraction. Also, Open GL support has been enhanced for speed and efficiency and the Raydiosity renderer has been integrated with the Photon engine for superior image quality and speed.

Cortona for Mac 1.1 (beta)
Cortona for Mac offers navigation paradigms (such as walking or flying) that ... more>> Cortona for Mac offers navigation paradigms (such as walking or flying) that enable the user to move the viewer through a virtual world;a mechanism allowing the user to interact with a virtualworld through a sensor in the scene; a hardware renderer based on OpenGL.Key features:Full VRML 97 support (with the exception of EAI) Support for ParallelGraphics. proprietary extensions: NURBS, Spline, Keyboard Sensor, DropSensor and Text3D.<<less
Lithron 1.0.1 Beta
A free PDFlib based PDF renderer for XML templates written in PHP 5 more>> Turn your Mac into a teleprompter. Presentation Prompter scrolls text smoothly at an adjustable rate. Speakers, actors, reporters, singers, narrators, and others can use Presentation Prompter from practice to production. Here are some of the features that set it apart from traditional teleprompters:
Smooth, Adjustable Scrolling
Adjust scrolling from a slider in the toolbar, the keyboard, or optionally moving your mouse up or down in Prompt Mode. Forward and reverse scrolling are supported, in addition to using a mouse scrollwheel for temporary fast-forward and rewind.
Distinct Two-Mode System
Edit Mode provides an environment for importing and editing scripts. Prompt Mode presents a hardcopy of scripts and takes care of nuances like disabling the screensaver and preventing your computer from taking a nap mid-session.
Full Range of Styles and Fonts
Unlike other teleprompters, Presentation Prompter does not limit you to a single text style or font. You have full control over the font, color, style, line spacing, tab indents, and fine tuning features like kerning.
Interface Edge
Intuitive Cocoa interface that follows the Mac conventions. System-wide font, color, and find panels. Customizable toolbar. Spell checking. Built-in help guide. The standards and conveniences youve come to expect from a Mac app.
Automatic Text Control
Most teleprompters require you to edit your text in a goofy size 40 font with funky colors. Presentation Prompter can let you edit scripts like you would in a word processor and automatically adjust the size and colors for reading purposes when you go to Prompt Mode.
Instant Mirroring
Single screen mirroring. Flip a document for use through a mirror enclosure instantly. Useful in cases where the talent will be reading through a mirror enclosure and also controlling scroll speed.
Images in Scripts
Include images in scripts. Useful for text separators or "slidecasting".
Adjustable Hotkeys
Configure Prompt Mode keyboard .....<<less

OpenGL Extensions Viewer 3.14
OpenGL Extensions Viewer is a tool to show information of the current OpenGL 3D accelerator. more>>
OpenGL Extensions Viewer 3.14 is a tool to show information of the current OpenGL 3D accelerator. OpenGL Extensions Viewer runs on Windows, Windows x64 and MacOS X.
This program displays the vendor name, the version implemented, the renderer name and the extensions of the current OpenGL 3D accelerator.
Descent I 3Dfx 1.2.7
Descent I 3Dfx is a renderer that allows you to play Descent I with exquisite graphics if you have a graphics card installed on your Mac more>> Descent I 3Dfx is a renderer that allows you to play Descent I with exquisite graphics if you have a graphics card installed on your Mac. Just about any PowerMac should run at between 30 to 60 frames per second. Another feature is the addition of ChromaDepth coloring. This feature is designed to use a pair of ChromaTek HoloPlay glasses to provide stereo vision. Other changes are the simplification of the menu structure, mainly the options menu. The controls menu has been replaced with the Apple Input Sprocket Configuration Dialog.
Descent I, Graphics Card.
Descent II 3Dfx 1.2.7
Descent II 3Dfx is a renderer that allows you to play Descent II with exquisite graphics if you have a graphics card installed on your Mac more>> Descent II 3Dfx is a renderer that allows you to play Descent II with exquisite graphics if you have a graphics card installed on your Mac. Just about any PowerMac should run at between 30 to 60 frames per second. Another feature is the addition of ChromaDepth coloring. This feature is designed to use a pair of ChromaTek HoloPlay glasses to provide stereo vision. Other changes are the simplification of the menu structure, mainly the options menu. The controls menu has been replaced with the Apple Input Sprocket Configuration Dialog.
Descent I, Graphics Card.
Geo3D 2.5.5
Geo3D - Standalone 3D Metafile (3DMF) viewer more>>
Geo3D is a tool that lets you navigate through space rather than being limited to manipulating models. Geo3D includes editing tools for shaders, styles, lights, etc.
Geo3D understands URLs that are attached to 3D objects in a model. Geo3D is now available withviewpoints, picture (sequence) export, animation, dynamic coordinateplanes and axes, as well as many other features. Geo3D is partlyscriptable and recordable using AppleScript. Geo3D supports plug-inrenderers.
Main features:
- Flexible mouse and keyboard navigation through and around the models with many configuration options
- Open and save 3DMF files (3D Metafile)
- VRML and 3DS import; support for plug-in importers (Geo3D X only)
- Preview 3DMF textures
- Export 2D images and animation sequences in PICT format at the resolution you choose (Geo3D 2.5 also supports JPEG, PNG, TIFF, and Photoshop)
- Automatic model rotation
- Various standard camera positions
- Individual viewpoints
- Interpolated transitions between viewpoints, cameras, etc.
- Record and render navigation paths; export as animation sequence
- Various configuration options for lighting, renderer, fog, etc.
- Add URL addresses, including descriptions, to objects, providing a direct connection to additional information
- Selective representation of individual model domains
- Coordinate value extraction and range finding
- Fade and shift semitransparent planes and axes
- Combine multiple 3DMF files
- Support for 3D accelerator hardware, and plug-in renderer.
- Partly scriptable and recordable using AppleScript
- Full screen rendering
- Languages: English, French and German.