renderer
HTMLrendering 2.3.2
HTMLrendering - REALbasic library for HTML page rendering more>>
Facilities have been provided for setting the default page displayed in a windows when no other file has been specified.
The renderer has events, properties and methods, that also allow you to get the url_address, url_title. One of the sample projects uses Dave Grogonos stationary multidoc project, which makes use of the url_title. The LookingForHTMLSource was designed to provide a callback into the HTMLrendering Library. It provides a fullURL string obtained after clicking a link on the page. This URL can be presented to another plugin "URLAccess" that will download the requested URL. That URL is saved as a folderItem of which the absolute path is funneled back into the HTML- library for rendering. The HTMLLookingForImage does something similar when the renderer requires a image. These 2 events are not being called when you would present a folderItem via the Navigation services.
Freestyle 2.2.0
Free an open source image renderer from 3D scenes more>> Free an open source image renderer from 3D scenes
Freestyle is a software for Non-Photorealistic Line Drawing rendering from 3D scenes.
Freestyle is designed as a programmable interface to allow maximum control over the style of the final drawing. The user "programs" how the silhouettes and other feature lines from the 3D model should be turned into stylized strokes using a set of programmable operators dedicated to style description.
Enhancements:
- Fixed a bug related to the ViewShape IDs that caused the ray casting to crash.
- Fixed a bug in the style module insertion.
TextureEyes d19
TextureEyes is one of the most salutary programs that will apply any picture, movie, or video to the surface of a 3D object, paint on objects in 3D, or select different plug-in renderers. more>>
TextureEyes d19 is one of the most salutary programs that will apply any picture, movie, or video to the surface of a 3D object, paint on objects in 3D, or select different plug-in renderers.
Neverball 1.4.0
Neverball - Roll a ball through a 3D obstacle course more>>
Also found in the package is Neverputt, a hot-seat multiplayer miniature golf game using the physics and graphics of Neverball.
The current version includes 75 Neverball levels and 62 Neverputt levels. Thanks to Pasi Kallinen for his contribution of 2 new complete putt courses!
Enhancements:
- Fixed font renderer to never exceed maximum texture size.

Secret Maryo Chronicles 1.6
A platform game, similar to SuperTux. more>>
An Open Source two-dimensional platform game with a style designed similar to classic sidescroller games. It uses the platform independent library SDL and, since version 0.98, the OpenGL accelerated Graphics Renderer. The game is developed in C++.

Cortona for Mac 1.1 (beta)
Cortona for Mac offers navigation paradigms (such as walking or flying) that ... more>> Cortona for Mac offers navigation paradigms (such as walking or flying) that enable the user to move the viewer through a virtual world;a mechanism allowing the user to interact with a virtualworld through a sensor in the scene; a hardware renderer based on OpenGL.Key features:Full VRML 97 support (with the exception of EAI) Support for ParallelGraphics. proprietary extensions: NURBS, Spline, Keyboard Sensor, DropSensor and Text3D.<<less
Lithron 1.0.1 Beta
A free PDFlib based PDF renderer for XML templates written in PHP 5 more>> Turn your Mac into a teleprompter. Presentation Prompter scrolls text smoothly at an adjustable rate. Speakers, actors, reporters, singers, narrators, and others can use Presentation Prompter from practice to production. Here are some of the features that set it apart from traditional teleprompters:
Smooth, Adjustable Scrolling
Adjust scrolling from a slider in the toolbar, the keyboard, or optionally moving your mouse up or down in Prompt Mode. Forward and reverse scrolling are supported, in addition to using a mouse scrollwheel for temporary fast-forward and rewind.
Distinct Two-Mode System
Edit Mode provides an environment for importing and editing scripts. Prompt Mode presents a hardcopy of scripts and takes care of nuances like disabling the screensaver and preventing your computer from taking a nap mid-session.
Full Range of Styles and Fonts
Unlike other teleprompters, Presentation Prompter does not limit you to a single text style or font. You have full control over the font, color, style, line spacing, tab indents, and fine tuning features like kerning.
Interface Edge
Intuitive Cocoa interface that follows the Mac conventions. System-wide font, color, and find panels. Customizable toolbar. Spell checking. Built-in help guide. The standards and conveniences youve come to expect from a Mac app.
Automatic Text Control
Most teleprompters require you to edit your text in a goofy size 40 font with funky colors. Presentation Prompter can let you edit scripts like you would in a word processor and automatically adjust the size and colors for reading purposes when you go to Prompt Mode.
Instant Mirroring
Single screen mirroring. Flip a document for use through a mirror enclosure instantly. Useful in cases where the talent will be reading through a mirror enclosure and also controlling scroll speed.
Images in Scripts
Include images in scripts. Useful for text separators or "slidecasting".
Adjustable Hotkeys
Configure Prompt Mode keyboard .....<<less

OpenGL Extensions Viewer 3.14
OpenGL Extensions Viewer is a tool to show information of the current OpenGL 3D accelerator. more>>
OpenGL Extensions Viewer 3.14 is a tool to show information of the current OpenGL 3D accelerator. OpenGL Extensions Viewer runs on Windows, Windows x64 and MacOS X.
This program displays the vendor name, the version implemented, the renderer name and the extensions of the current OpenGL 3D accelerator.
Geo3D 2.5.5
Geo3D - Standalone 3D Metafile (3DMF) viewer more>>
Geo3D is a tool that lets you navigate through space rather than being limited to manipulating models. Geo3D includes editing tools for shaders, styles, lights, etc.
Geo3D understands URLs that are attached to 3D objects in a model. Geo3D is now available withviewpoints, picture (sequence) export, animation, dynamic coordinateplanes and axes, as well as many other features. Geo3D is partlyscriptable and recordable using AppleScript. Geo3D supports plug-inrenderers.
Main features:
- Flexible mouse and keyboard navigation through and around the models with many configuration options
- Open and save 3DMF files (3D Metafile)
- VRML and 3DS import; support for plug-in importers (Geo3D X only)
- Preview 3DMF textures
- Export 2D images and animation sequences in PICT format at the resolution you choose (Geo3D 2.5 also supports JPEG, PNG, TIFF, and Photoshop)
- Automatic model rotation
- Various standard camera positions
- Individual viewpoints
- Interpolated transitions between viewpoints, cameras, etc.
- Record and render navigation paths; export as animation sequence
- Various configuration options for lighting, renderer, fog, etc.
- Add URL addresses, including descriptions, to objects, providing a direct connection to additional information
- Selective representation of individual model domains
- Coordinate value extraction and range finding
- Fade and shift semitransparent planes and axes
- Combine multiple 3DMF files
- Support for 3D accelerator hardware, and plug-in renderer.
- Partly scriptable and recordable using AppleScript
- Full screen rendering
- Languages: English, French and German.

Cheetah3D 5.0.2
Cheetah3D is created as a lean, fast and elegant 3D modeling, rendering and animation package for Mac OS X with an easy learning curve, which offersyou with many tools from polygon editing over advanced subdivision modeling to boolean operations and Beziere splines. more>>
Cheetah3D 5.0.2 is created as a lean, fast and elegant 3D modeling, rendering and animation package for Mac OS X with an easy learning curve, which offers you with many tools from polygon editing over advanced subdivision modeling to boolean operations and Beziere splines. The Javascript support allows you to extend Cheetah3D by yourself with custom file loaders, exporters, tools and so on. It also offers many common file loaders and exportes like .fbx, .3ds, .dxf, .obj, .3dmf, .sia etc.
Major Features:
- Written from the ground-up in Cocoa!
- Universal Binary application
- Highly intuitive, thoroughly Macintosh-like user interface
- OpenGL preview
- Quad 3D view
- Customisable UI layout
- Almost all parameters can be animated
- Polygons can have any number of edges (ngons)
- Full set of object, polygon and point selection tools
- Full transformation hierarchy
- Additional features can be assigned to objects using tags
- Intuitive editors for objects, materials and properties
- Up to 16 different materials per mesh
- A Fully integrated, multi-threaded renderer
- Drag and drop materials onto your polygon selections
- Link external 3D files into the scene
- Multi object selection
- Character animation tools
- Snapping
- Customisable hot keys
- Customisable mouse controls
- Customisable toolbar
- And more
Requirements:
- Mac OS X 10.4, 10.5 or 10.6
- G4/G5/Intel
- 1024 MByte RAM
- 16 MByte VRAM
- Internet connection (just during registration)
A Fully integrated, multi-threaded renderer. Drag and drop materials onto your polygon selections. Link external 3D files into the scene. Multi object selection. Character animation tools. SnappingLicense:update/patch
Open Media Toolkit 2.5.0
Open Media Toolkit is a distinguished and tractable C++ framework for MacOS X and Windows which is very useful for the development of real time 2D/3D multimedia applications. more>>
Open Media Toolkit 2.5.0 is a distinguished and tractable C++ framework for MacOS X and Windows which is very useful for the development of real time 2D/3D multimedia applications.
Several commercial applications have been developed using OMT, including games from Disney, Hasbro, Mattel, Scitex, HumanCode, etc.
OMT includes classes for 2D/3D rendering and animation (through DirectX, OpenGL or its own software renderer), sound, files, database, windowing, user-interface, media importer (3D and 2D), input control, etc. It is an open source product released under the LGPL licence.

calibre 0.6.4
calibre offers an ideal solution to all your needs of e-book. more>>
calibre 0.6.4 offers an ideal solution to all your needs of e-book. It is free, open source and cross-platform in design and works well on Linux, OS X and Windows. calibre is meant to be a complete e-library solution and thus includes library management, format conversion, news feeds to ebook conversion, as well as e-book reader sync features and an integrated e-book viewer.
Major Features:
- Library Management
- calibre is primarily a ebook cataloging program. It manages your ebook collection for you. It is designed around the concept of the logical book, i.e. a single entry in the database that may correspond to ebooks in several formats.
- calibre support sorting the books in its database by:
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- Title
- Author
- Date
- Publisher
- Rating
- Size (Max size of all formats)
- Series
- It also supports extra metadata fields that can be searched on:
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- Comments: A general purpose field that can be used to describe the book, add notes on it, etc.
- Tags: A flexible system to categorize books. You can tag any book with any custom tag to indicate subject, read status, category, etc.
- The database view also supports filtering by searching on the metadata. You can perform advanced searching on individual metadata fields by clicking the advanced search button to the left of the search bar.
- You can export subsets of the books in your collection by using the Save to disk button.
- You can fetch metadata from the internet for a book based on its ISBN number or its title/author, instead of manually entering the metadata. You can also fetch a cover image based on the ISBN number.
- Format Conversion
- calibre supports conversion from a dozen different ebook formats to LRF and EPUB. An graphical interface to the conversion software can be accessed by clicking the "Convert E-books" button. The commandline access is via the command any2lrf and any2epub. The full list of supported formats. The conversion is very powerful and supports advanced typesetting features like tables, dropcaps, inline images, embedded fonts, etc.
- Syncing to E-reader Devices
- calibre has a modular device driver design that makes adding support for different e-reader devices easy. At the moment, it has support for the SONY PRS 500/505/700, Cybook Gen 3, Amazon Kindle (1 and 2) and the iPhone (with the stanza reader software). Syncing supports updating metadata on the device from metadata in the library and the creation of collections on the device based on the tags defined in the library view. If an book has more than one format available, calibre automatically chooses the best format when uploading to the device.
- Fetching News
- calibre can automatically fetch news from a number of websites/RSS feeds, format the news into a ebook and upload to a connected device. At the moment there is support for generating LRF/EPUB ebooks. The ebooks include the *full* versions of the articles, not just the summaries. Supported news sites include:
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- Newsweek
- New York Times
- The BBC
- The Economist
- The Wall Street Journal
- ESPN
- The news fetching subsystem has a modular design, which makes it easy to add support for more sites. If you are interested in adding support for a site, read the User Manual. Once you have created a recipe, consider sharing it with other users by attaching it to User Recipes.
- Viewing E-books
- calibre has a built-in ebook viewer that can display all the major ebook formats.
- Content server
- calibre has a builtin web server that gives allows you to access your ebook collection using a simple browser from any computer anywhere in the world. It can also email your books and downloaded news to you automatically.
Enhancements:
- Initial implementation of aq driver for the Irex Illiad
- Add OS X support to the Illiad DR1000 driver
- Fix #3019 (Problem converting prc to epub)
- EPUB Output: Remove hyperlinks with no content as they cause rendering artifacts in browser based renderers
- Fix #3010 (Special characters in tags are not escaped)
- Handle author names that end with a period correctly when saving a single format to disk
- Fix #2997 (Be Book)
- Fix #3016 (lxml.etree._Element' object has no attribute 'href)
- Fix #3022 (Receiving error during convert from pdf to any file)
- Various fixes form conversion from PML and PDF
- Improved Newsweek recipe (thanks to GRiker)
- RTF Input: Support extraction of images (JPEG/PNG only)
- Fix #3009 (PRS500 won't connect)
- Refactor the device driver system to support devices from manufacturers that don't bother to assign unique ids to their devices. Preliminary drivers for Cy Book? Opus (windows/os x) and Cool-er (windows only)
- Implement searching the calibre catalog in the Stanza. Fixes #3014 (Support searching from stanza)
ldglite 1.0.18
ldglite - View & edit Lego brick models stored in LDRAW format more>>
Along the way the L3 parser from L3P and a few nifty features from other DAT file viewers such as L3Lab were added or emulated. Most recently, an LEdit emulation mode was added. This gives you the ability to create and edit models in ldglite in addition to the viewing capabilities.
Another new feature is the ability to function as a cheesy scene modeler for l3p and POV. Several internet sites use ldglite as a scripted offscreen renderer, generating many pictures of ldraw parts for inventory lists and such. Possibly the most important feature of ldglite is that all of the source code is available.
MolView Lite 2.0
MolView Lite - 3DMF files renderer more>>
These files can be rendered in MolView Lite and output as bit-imaged PICT files or as QuickTime movies. As with other 3DMF viewers, the user can interactively rotate the objects and change background colors.
Celestia 1.4.1
Celestia is a free real-time space simulation that lets you experience our universe in three dimensions more>>
You can travel throughout the solar system, to any of over 100,000 stars, or even beyond the galaxy.
All travel in Celestia is seamless; the exponential zoom feature lets you explore space across a huge range of scales, from galaxy clusters down to spacecraft only a few meters across.
A point-and-goto interface makes it simple to navigate through the universe to the object you want to visit.
Enhancements:
- Windows: Added time zone selection to set time dialog
- Windows: Fixed hard to read text in set time dialog (bug was only present for certain Windows shell appearance settings.)
- Changed maximum number of eclipse shadows in OpenGL 2.0 path from two to three; if max is exceeded, clamp to three rather than not rendering the shadows at all.
- Corrected a bad calculation in ring shadow shaders that caused ring shadows to be drawn in the wrong place.
- Windows: Fixed the minimum feature size slider in the locations dialog so it updates in response to all the standard controls.
- Added a correct InfoURL for the Moon
- Windows: added splash screen with a progress indicator
- KDE: fixed some AMD64 bugs
- GTK: added splash screen with a progress indicator
- GTK: Added configure options to enable or disable Cairo support for splash
- Corrected a local flashing of the Milky Way brightness.
- Now the distance to the galaxy center is displayed, if the observer is located inside the galaxy (Milky Way...).
- Eliminated various incorrect Hubble type acronyms in deepsky.dsc that had penetrated the PERL filter.
- Add the corrected PERL script deepsky.pl.
- Mac: Universal binary - runs natively on Intel and PPC
- Mac: OpenGL 2.0 render path should now work on many configurations (requires OS X 10.4.3 or later)
- Mac: Offer option to disable vertex programs automatically when ATI Radeon 9200 renderer is detected (avoids hard crash)
- Mac: Progress message and version number displayed on splash screen
- Mac: Couple of French translation fixes
- Mac: Changed wording of "Subtract Light Travel Delay" menu item to "Add/Subtract Light Travel Delay" to more accurately reflect its function
- Mac: More sensible default values for preferences
- Mac: Bug fixes to favorites, InfoURL handling
- Mac: Full screen mode pauses when various panels are shown
- Mac: Fixed crash when LANG or LC environment variables are set
- Mac: Added bona fide English and French help menu
- Mac: Cleaned up README in general
- Added Phoebe textures in medres and lores directories from recent published Cyclops cylindrical maps
- Updated Titan and Iapetus textures in lores directory
- Windows: save and restore the last used GL render path
- Removed the GeForce FX render path; GLSL path is preferred
- Added lunar elevation map, using Clementine laser altimeter data, merged in the polar regions, with topographic data from Clementine 750 nm oblique and nadir images.
- KDE: Reverted mouse wheel action to be compatible with the other interfaces.
- KDE: New configurable splash screen (http://celestia.teyssier.org/splash_spec.html)
- Updated/added Tethys textures in lores, medres and hires directories.
- Added locations on Phoebe in satmoons2.ssc, as extracted from USGS/IAU official data.
- Added Mesh for Phoebe texture.
- Updated Iapetus texture.
- Moved locations files from extras into data directory for inclusion in standard package.
- Fixed bug where displayed time scale differed from actual time scale after clicking a cel URL.
- Removed several files from installation on Linux and MacOS, saving ~5M compressed.
