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Camera Tutorial

Camera Tutorial


A simple tutorial on how to render objects with a camera more>> A simple tutorial on how to render objects with a camera

Camera Tutorial is a free and simple Pygame tutorial on how to draw objects at an offset, giving the effect of a camera.
Cameras in games are quite easy to implement. To people new to programming they may sound hard and intimidating, but all it is is simply drawing an object at an offset.

System requirements:
-
- Pygame

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Added: 2009-03-20 License: Freeware Price: FREE
202 downloads
Breakout Game Tutorial 1.0

Breakout Game Tutorial 1.0


Breakout Game Tutorial - Breakout game tutorial more>>
Breakout Game Tutorial is basicaly a simple tutorial I made, complete with source code for Xcode 2.2, Eclipse 3.1 and executables.

Completly freeware for non-commercial use.
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Added: 2006-05-08 License: Freeware Price:
750 downloads
Revolution tutorial 1.0

Revolution tutorial 1.0


Revolution tutorial - Ebooks using the ArcadeEngine more>>
Revolution tutorial - Free eBook on using Revolution, Dreamcard and ArcadeEngine

The tutorials come in a visually appealing e-book format which is both easy to read and use, the range of topics covered includes:

• The basics of Revolution such as: stacks, cards, scripts, messages and timers
• How to use geometric properties such as distances, angles and intersection rectangles
• Understanding and using different movements including linear, polygonal, circular and elliptic
• Advanced use of images
• Using the built-in collision detection handlers
• Plus much more.


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Added: 2005-10-17 License: Freeware Price:
1488 downloads
Cocoa 3D Tutorial 0.3

Cocoa 3D Tutorial 0.3


Free and open source tutorial that will help you start working with 3D in Cocoa more>> Free and open source tutorial that will help you start working with 3D in Cocoa

Cocoa 3D Tutorial will provide a Cocoa framework to interface the OpenGL library in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D.
NOTE: Cocoa 3D Tutorial is licensed and distributed under the terms of the Artistic License.

Main features:
- A scene tree, with cameras (one for each view) that can be easily positioned and oriented, and lights.
- Object picking, that allows an interactive manipulation of the scene.
- Factory classes for common objects (cube, sphere, cylinder, ...), groups and transformations.
- Basic OpenGL optimizations (e.g. display lists)
- Full support for OpenGL colors and materials.
- Static textures (read from a graphic file or generated from a styled text), animated textures (read from movies), procedural fixed and animated textures (using configurable Perlin 2 & 3D noise).
- Full support for ARB_vertex_program extension, seen as a special type of texture.
- An animator class, that allows to easily add dynamic components to a scene.

Enhancements
- Added StringTexture class
- Added AnimatedProcTexture class
- Added PlainSurface class
- Added InteractiveView class
- Corrected and updated some class behavior
- Updated Tutorials to use new classes

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Added: 2008-12-20 License: Freeware Price: FREE
198 downloads
Revolution Conference Tutorial 1.0

Revolution Conference Tutorial 1.0


Revolution Conference Tutorial is known as a free yet very useful stack featuring code examples and course materials for use in the series of free online conferences being held by Runtime Revolution. more>>

Revolution Conference Tutorial 1.0 is known as a free yet very useful stack featuring code examples and course materials for use in the series of free online conferences being held by Runtime Revolution. This one covers the Revolution programming metaphor. It contains everything you need to take part and as with the conferences is totally free! The stacks are updated following each conference.

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Added: 2005-04-25 License: Freeware Price:
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Flash Tutorial Widget 1.0

Flash Tutorial Widget 1.0


Flash Tutorial is a helpful widget that will allow you to learn flash quick and easy more>>
Flash Tutorial is a helpful widget that will allow you to learn flash quick and easy.
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Added: 2007-05-26 License: Freeware Price:
907 downloads
MacTutorial Viewer 2.0

MacTutorial Viewer 2.0


MacTutorial Viewer brings an advanced and complete desktop application viewer for Mac video tutorials with international subtitles. more>>

MacTutorial Viewer 2.0 brings an advanced and complete desktop application viewer for Mac video tutorials with international subtitles. iPhoto '09, iMovie '09, iWeb '09, Pages '09, Numbers '09 and Keynote '09 available with English and Italian subtitles. More languages with YouTube machine translation.

Enhancements:

  • Added iPhoto '09 subtitles
  • Added videos duration

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Added: 2009-09-23 License: Freeware Price: Notavailable
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Other version of MacTutorial Viewer
MacTutorial Viewer 1.0viewer for Mac video tutorials with international subtitles. MacTutorial Viewer 1.0 - Carlo
Price: Notavailable
License:Freeware
Download (756.3KB)
downloads
Added: 2009-09-05
An Introduction to Java Programming 1.0

An Introduction to Java Programming 1.0


This PDF tutorial from Apple Computers focuses on building a slideshow application and is meant to give you a basic and pragmatic understanding of this type of programming more>>

An Introduction to Java Programming 1.0 is such a convenient Java tool that it mostly focuses on building a slideshow application and is meant to give you a basic and pragmatic understanding of this type of programming. This tutorial is aimed at beginning programmers who have little or no experience with programming in Java, and experienced programmers who are interested in learning Java.

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Added: 2001-03-26 License: Freeware Price:
252 downloads
The Mozart Programming System 1.4.0.20080702

The Mozart Programming System 1.4.0.20080702


Free programming system based on the OZ language more>>
The Mozart Programming System 1.4.0.20080702 provides you with an excellent and advanced development platform for intelligent, distributed applications which is the result of a decade of research in programming language design and implementation, constraint-based inference, distributed computing, and human-computer interfaces. As a result, Mozart is unequalled in expressive power and functionality.

Mozart has an interactive incremental development environment and a production-quality implementation for Unix and Windows platforms. Mozart is the fruit of an ongoing research collaboration by the Mozart Consortium.

Mozart is based on the Oz language, which supports declarative programming, object-oriented programming, constraint programming, and concurrency as part of a coherent whole.
For distribution, Mozart provides a true network transparent implementation with support for network awareness, openness, and fault tolerance. Mozart supports multi-core programming with its network transparent distribution and is an ideal platform for both general-purpose distributed applications as well as for hard problems requiring sophisticated optimization and inferencing abilities.

Mozart was used to developed many applications including multi-agent systems, digital assistants and sophisticated collaborative tools, as well as applications in natural language understanding and knowledge representation, in scheduling and time-tabling,

Major Features:

  1. Programming:
    • Oz is a concurrent object-oriented language. In a first approach, Oz can be programmed in a very similar way to other such languages, like Java. With experience gained, programs tend to become simpler, for example, as they use the powerful concepts of dataflow execution and first-class procedures.
    • Oz is an eminently concurrent language. The Mozart system implements ultralightweight threads with preemptive fair scheduling. It easily supports applications with many thousands of threads. Dataflow synchronization is achieved transparently through logic variables.
    • Multi-Paradigm Programming: Unlike most other programming languages which lock you into a single programming paradigm, Oz unifies into one simple and coherent framework the functional, object-oriented, and logic flavors of programming. This is possible due to the very general and powerful underlying paradigm of concurrent constraint programming.
  2. Inferencing:
    • Oz is a powerful constraint language with logic variables, finite domains, finite sets, rational trees and record constraints. The system is competitive in performance with state-of-the-art commercial solutions, but is much more expressive and flexible, providing first-class computation spaces, programmable search strategies, a GUI for the interactive exploration of search trees, parallel search engines exploiting computer networks, and a programming interface to implement new and efficient constraint systems.
    • Logic Programming: Oz goes beyond Horn-clauses to provide a unique and flexible approach to logic programming. Oz distinguishes between directed and undirected styles of declarative logic programming. For both, Oz lets you specify a programs logical semantics separately from its resolution strategy. Powerful tools and libraries are provided built on the concepts of first-class computation spaces and determinacy-driven disjunctions. Together with distribution, this makes Mozart an ideal platform for both intelligent multi-agent systems and parallel search.
  3. Distribution:
    • Open Distributed Computing: The Mozart system is an ideal platform for open distributed computing: it makes the network completely transparent. The illusion of a common store is extended across multiple sites and automatically supported by very efficient protocols. In addition, full control is retained over network communication patterns, permitting very efficient use of network resources. Furthermore, reliable, fault tolerant applications can easily be developed.
    • Distributed Component-Based Programming: Mozart provides first-class software component specifications (called functors) and software components (called modules). The module system facilitates application development and deployment. Both component specifications and components can be transparently referenced through URLs, absolute and relative, and loaded by need. Flexible security policies are implemented by module managers.
    • Mobile Agents: With its dynamic component technology, open computing support, and full-featured implementation, Mozart is an ideal platform for serious programming with mobile agents. A computation can create new computations dynamically. Computations can roam the shared Mozart space at will. Each site has full control over what resources it makes available to incoming computations.
    • Separation of Concerns (Aspects): The Mozart system separates the concerns of application functionality, distribution structure, fault tolerance, and openness (application connectivity). The separation is almost perfect for the first two concerns and quite good for the last two. In the context of aspect-oriented programming, this can be seen as a ``vertical approach, where a few aspects are treated in depth, versus the ``horizontal approach of tools like AspectJ, which provide primitives for handling many aspects.
  4. Platform Issues:
    • Cross-Platform Compatibility: Like Java, Oz is `write once, run everywhere and provides automatic local and distributed garbage collection. The Oz virtual machine is portable and known to run on most flavors of Unix as well as on Windows.
    • GUI Programming: The Mozart system comes with an object-oriented library that provides a high-level well integrated interface to Tcl/Tk. This is supplemented with QTk, a tool that supports a mixed declarative/procedural approach to user interface design. This needs only a fraction of the code of standard procedural approaches and is particularly well-suited for building context-sensitive interfaces.
    • Native Extension Modules: The Mozart system was designed to be easily extended with new native functionality packaged as DLLs. Comprehensive support is provided for the convenient creation of DLLs. Thus, the Mozart system is not only aggressively open, but also an ideal very high-level glue language.

Requirements: Aquamacs Emacs

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Added: 2008-11-29 License: Freeware Price: FREE
14 downloads
LuxMapGenerator SDK

LuxMapGenerator SDK


LuxMapGenerator SDK - Lux map generator plugins more>>
Lux also has support for map generator plugins. The LuxMapGenerator SDK contains the required API information as well as some example code.

The programming language used is Java. However one of the examples uses a java wrapper to get a perl script to do all the work.


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Added: 2005-11-24 License: Freeware Price:
1433 downloads
CS - News - Tutorials - Widgets 0.1.0

CS - News - Tutorials - Widgets 0.1.0


CS - News - Tutorials - Widgets - Brings on your dashboard everything you need to know about Adobe, CS, Photoshop and more. more>> CS - News - Tutorials - Widgets - Brings on your dashboard everything you need to know about Adobe, CS, Photoshop and more.

CS - News - Tutorials - Widgets brings right on your dashboard everything you need to know about Adobe, CS, CS2, CS3, Photoshop, Dreamwaever, Flash and and and?
Main features:
- delivers a dream toolkit for print, web, interactive, and mobile design.
- the main focus is on professional print design.
- combines the best-of-the-best web design and development tools.
- serves the professional web developer.
- complete post-production solution for video professionals.
- enables you to design across media - print, web, interactive, mobile, video, and film - in the most comprehensive creative environment ever produced.

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Added: 2008-07-12 License: Freeware Price: FREE
186 downloads
Learning Cocoa 1.0

Learning Cocoa 1.0


Beginners guide to learning Cocoa programming. more>>
Learning Cocoa was the first tutorial book on Apples Cocoa frameworks to become available (May, 2001). The book is not very well-written or comprehensive, but its mostly accurate and serves as a reasonable jumping-off point for programmers who, like me, are new to Cocoa.

As I was working through the books tutorials, I made a number of changes to extend and rewrite the code - a great way to explore Cocoa. I realize the code could be a lot better in places: the blame is partially Apples, partially mine as a beginner.

Given the current lack of good documentation on Cocoa, having this working code would have been a help to me, and I hope it can be of help to others.
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Added: 2004-06-02 License: Freeware Price:
1980 downloads
PowerMops 6.2

PowerMops 6.2


PowerMops offers you a free yet full-featured, stand-alone development environment designed for programming the Macintosh. more>>

PowerMops 6.2 offers you a free yet full-featured, stand-alone development environment designed for programming the Macintosh. Inspired by Smalltalk and Neon, PowerMops is based on Forth with extensive object-oriented features such as multiple inheritance, early and late binding, persistent objects, and garbage collection. Its interactive development environment provides for fluid and productive programming by allowing quick testing and modification of large or small code segments.

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Added: 2009-10-23 License: Freeware Price: Notavailable
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Plugin Designer for Luscious SMS 0.1b

Plugin Designer for Luscious SMS 0.1b


Plugin Designer for Luscious SMS - create plug-ins for Luscious SMS without any programming knowledge more>>
Plugin Designer for Luscious SMS is a tool that will help you create plug-ins for Luscious SMS without any programming knowledge. Try out the Beta Version!

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Added: 2007-05-07 License: Freeware Price:
975 downloads
RobotProg 1.1

RobotProg 1.1


RobotProg - Learn programming and play more>>
Program a virtual robot with a flowchart : first you draw the flowchart, then you run the program and watch the robot executing your program.
With RobotProg you can learn programming bases by means of gradual levels.
At the last level, you may program several robots playing games on the same ground.
Enhancements:
- Input and output instructions added
- Comments blocks.
- Score
- Bugs fixed.
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Added: 2006-04-11 License: Freeware Price:
1294 downloads
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