programming tutorial
Camera Tutorial
A simple tutorial on how to render objects with a camera more>> A simple tutorial on how to render objects with a camera
Camera Tutorial is a free and simple Pygame tutorial on how to draw objects at an offset, giving the effect of a camera.
Cameras in games are quite easy to implement. To people new to programming they may sound hard and intimidating, but all it is is simply drawing an object at an offset.
System requirements:
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- Pygame
Breakout Game Tutorial 1.0
Breakout Game Tutorial - Breakout game tutorial more>>
Completly freeware for non-commercial use.
Revolution tutorial 1.0
Revolution tutorial - Ebooks using the ArcadeEngine more>>
The tutorials come in a visually appealing e-book format which is both easy to read and use, the range of topics covered includes:
The basics of Revolution such as: stacks, cards, scripts, messages and timers
How to use geometric properties such as distances, angles and intersection rectangles
Understanding and using different movements including linear, polygonal, circular and elliptic
Advanced use of images
Using the built-in collision detection handlers
Plus much more.
Dreamweaver Tutorial 1.0
Dreamweaver Tutorial - a very useful widget if you want informations about Dreamweaver more>>
Cocoa 3D Tutorial 0.3
Free and open source tutorial that will help you start working with 3D in Cocoa more>> Free and open source tutorial that will help you start working with 3D in Cocoa
Cocoa 3D Tutorial will provide a Cocoa framework to interface the OpenGL library in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D.
NOTE: Cocoa 3D Tutorial is licensed and distributed under the terms of the Artistic License.
Main features:
- A scene tree, with cameras (one for each view) that can be easily positioned and oriented, and lights.
- Object picking, that allows an interactive manipulation of the scene.
- Factory classes for common objects (cube, sphere, cylinder, ...), groups and transformations.
- Basic OpenGL optimizations (e.g. display lists)
- Full support for OpenGL colors and materials.
- Static textures (read from a graphic file or generated from a styled text), animated textures (read from movies), procedural fixed and animated textures (using configurable Perlin 2 & 3D noise).
- Full support for ARB_vertex_program extension, seen as a special type of texture.
- An animator class, that allows to easily add dynamic components to a scene.
Enhancements
- Added StringTexture class
- Added AnimatedProcTexture class
- Added PlainSurface class
- Added InteractiveView class
- Corrected and updated some class behavior
- Updated Tutorials to use new classes
Photoshop Lab Tutorial 1.0
Photoshop Lab Tutorial - A great dashboard widget that features the latest articles on photoshoplab.com more>> <<less
Revolution Conference Tutorial 1.0
Revolution Conference Tutorial is known as a free yet very useful stack featuring code examples and course materials for use in the series of free online conferences being held by Runtime Revolution. more>>
Revolution Conference Tutorial 1.0 is known as a free yet very useful stack featuring code examples and course materials for use in the series of free online conferences being held by Runtime Revolution. This one covers the Revolution programming metaphor. It contains everything you need to take part and as with the conferences is totally free! The stacks are updated following each conference.
Flash Tutorial Widget 1.0
Flash Tutorial is a helpful widget that will allow you to learn flash quick and easy more>>
Exploring the Universe 1.0
An interactive tutorial on the universe, combining math exercises with images from the Hubble Space Telescope more>>
Exploring the Universe is an interactive tutorial on the universe, combining math exercises with images from the Hubble Space Telescope.
Exploring the Universe is used as a teaching aide, and is geared to enhance most space science curriculums. It is extremely easy to use, and is totally mouse driven. It has been reviewed and recommended by Sky & Telescope and Astronomy Now as a tutorial for young astronomers.
An Introduction to Java Programming 1.0
This PDF tutorial from Apple Computers focuses on building a slideshow application and is meant to give you a basic and pragmatic understanding of this type of programming more>>
An Introduction to Java Programming 1.0 is such a convenient Java tool that it mostly focuses on building a slideshow application and is meant to give you a basic and pragmatic understanding of this type of programming. This tutorial is aimed at beginning programmers who have little or no experience with programming in Java, and experienced programmers who are interested in learning Java.
The Mozart Programming System 1.4.0.20080702
Free programming system based on the OZ language more>>
Mozart has an interactive incremental development environment and a production-quality implementation for Unix and Windows platforms. Mozart is the fruit of an ongoing research collaboration by the Mozart Consortium.
Mozart is based on the Oz language, which supports declarative programming, object-oriented programming, constraint programming, and concurrency as part of a coherent whole.
For distribution, Mozart provides a true network transparent implementation with support for network awareness, openness, and fault tolerance. Mozart supports multi-core programming with its network transparent distribution and is an ideal platform for both general-purpose distributed applications as well as for hard problems requiring sophisticated optimization and inferencing abilities.
Mozart was used to developed many applications including multi-agent systems, digital assistants and sophisticated collaborative tools, as well as applications in natural language understanding and knowledge representation, in scheduling and time-tabling,
Major Features:
- Programming:
- Oz is a concurrent object-oriented language. In a first approach, Oz can be programmed in a very similar way to other such languages, like Java. With experience gained, programs tend to become simpler, for example, as they use the powerful concepts of dataflow execution and first-class procedures.
- Oz is an eminently concurrent language. The Mozart system implements ultralightweight threads with preemptive fair scheduling. It easily supports applications with many thousands of threads. Dataflow synchronization is achieved transparently through logic variables.
- Multi-Paradigm Programming: Unlike most other programming languages which lock you into a single programming paradigm, Oz unifies into one simple and coherent framework the functional, object-oriented, and logic flavors of programming. This is possible due to the very general and powerful underlying paradigm of concurrent constraint programming.
- Inferencing:
- Oz is a powerful constraint language with logic variables, finite domains, finite sets, rational trees and record constraints. The system is competitive in performance with state-of-the-art commercial solutions, but is much more expressive and flexible, providing first-class computation spaces, programmable search strategies, a GUI for the interactive exploration of search trees, parallel search engines exploiting computer networks, and a programming interface to implement new and efficient constraint systems.
- Logic Programming: Oz goes beyond Horn-clauses to provide a unique and flexible approach to logic programming. Oz distinguishes between directed and undirected styles of declarative logic programming. For both, Oz lets you specify a programs logical semantics separately from its resolution strategy. Powerful tools and libraries are provided built on the concepts of first-class computation spaces and determinacy-driven disjunctions. Together with distribution, this makes Mozart an ideal platform for both intelligent multi-agent systems and parallel search.
- Distribution:
- Open Distributed Computing: The Mozart system is an ideal platform for open distributed computing: it makes the network completely transparent. The illusion of a common store is extended across multiple sites and automatically supported by very efficient protocols. In addition, full control is retained over network communication patterns, permitting very efficient use of network resources. Furthermore, reliable, fault tolerant applications can easily be developed.
- Distributed Component-Based Programming: Mozart provides first-class software component specifications (called functors) and software components (called modules). The module system facilitates application development and deployment. Both component specifications and components can be transparently referenced through URLs, absolute and relative, and loaded by need. Flexible security policies are implemented by module managers.
- Mobile Agents: With its dynamic component technology, open computing support, and full-featured implementation, Mozart is an ideal platform for serious programming with mobile agents. A computation can create new computations dynamically. Computations can roam the shared Mozart space at will. Each site has full control over what resources it makes available to incoming computations.
- Separation of Concerns (Aspects): The Mozart system separates the concerns of application functionality, distribution structure, fault tolerance, and openness (application connectivity). The separation is almost perfect for the first two concerns and quite good for the last two. In the context of aspect-oriented programming, this can be seen as a ``vertical approach, where a few aspects are treated in depth, versus the ``horizontal approach of tools like AspectJ, which provide primitives for handling many aspects.
- Platform Issues:
- Cross-Platform Compatibility: Like Java, Oz is `write once, run everywhere and provides automatic local and distributed garbage collection. The Oz virtual machine is portable and known to run on most flavors of Unix as well as on Windows.
- GUI Programming: The Mozart system comes with an object-oriented library that provides a high-level well integrated interface to Tcl/Tk. This is supplemented with QTk, a tool that supports a mixed declarative/procedural approach to user interface design. This needs only a fraction of the code of standard procedural approaches and is particularly well-suited for building context-sensitive interfaces.
- Native Extension Modules: The Mozart system was designed to be easily extended with new native functionality packaged as DLLs. Comprehensive support is provided for the convenient creation of DLLs. Thus, the Mozart system is not only aggressively open, but also an ideal very high-level glue language.
Requirements: Aquamacs Emacs
Airport Software Base Station Tutorial 0.3.2
Airport Software Base Station Tutorial offers you a free and useful tool which makes it easy to follow and allow you to setup an Airport Software Base Station in under 10-30 minutes. more>>
Airport Software Base Station Tutorial 0.3.2 offers you a free and useful tool which makes it easy to follow and allow you to setup an Airport Software Base Station in under 10-30 minutes. This tutorial also includes IPNetShare X and all instructions pertaining to it. Easy to Follow, Easy Setup to allow you to configure an Airport Software Base Station Quickly and Seamlessly.
Major Features:
- Updated code, to make it easier to setup software base station. The terminal access entirely. All you need is an admin password.
- New icon!!! Transparent
- Walk through for each connection. Open IPNetShare X and it will walk you through setup.
Requirements:
- Mac OS X 10.1.2 or higher (You need the AppleScript Studio Support)
Learning Cocoa 1.0
Beginners guide to learning Cocoa programming. more>>
As I was working through the books tutorials, I made a number of changes to extend and rewrite the code - a great way to explore Cocoa. I realize the code could be a lot better in places: the blame is partially Apples, partially mine as a beginner.
Given the current lack of good documentation on Cocoa, having this working code would have been a help to me, and I hope it can be of help to others.
LuxMapGenerator SDK
LuxMapGenerator SDK - Lux map generator plugins more>>
The programming language used is Java. However one of the examples uses a java wrapper to get a perl script to do all the work.
LAN surveyor Updater 7.1
Fixes Jaguar compatibility issues and more. more>>
Numerous enhancements to SNMP and SNMP trap handling.
Added support for two new versions of LANsurveyor:Workgroup Edition and Enterprise Edition.Added an automatic link to a LAN surveyor HTML-based tutorial.