portal 2
mojoPortal 2.3.0.1
Open source web site framework and content management system written in C# more>> Open source web site framework and content management system written in C#
mojoPortal, is an open source web site framework and content management system written in C# that runs under Mono on Linux or Mac OS X or under ASP.NET on Windows.
You can think of mojoPortal as a Starter Kit for Advanced ASP.NET Portals and Web Sites.
Out of the box, mojoPortal provides dynamic database driven web site(s) with an XHTML compliant Content Management System and community features like Blogs, Forums, Image Galleries, etc.
Main features:
- Runs under Mac OS X, Windows/IIS or mono/Apache with most GNU/Linux distributions
- Works with MS SQL Server, MySQL, PostgreSQL, Firebird Sql, and SQLite databases
- Host multiple sites on 1 installation and db with host names
- XHTML Compliant Content Management with support for work flow and approval/publishing process
- Enter content with the FCKeditor , TinyMCE, or XStandard HTML WYSIWYG
- Blogs
- Forums
- Image Gallery
- RSS Feed Aggregator
- Event Calendar
- Contact Form
- File Manager - use with caution, provides direct access to the server file system.
- Shared Files module - looks and acts like the File Manager module but stores and manages files in a safe way on the server. Folders are really database items as are the friendly file names. Files are stored securely in a special folder and named using guid strings and a .config extension. This prevents them from being requested or served with a normal http request. Authorized users can download because the module serves them using Response.WriteFile. The module also supports versioning of files.
- User Profile Page - with easily customisable properties
- Member List Page
- Bread Crumbs
- Custom Skinning with support for user selectable skins and individual skins per page
- Flexible Menu system
- Localization - all labels and image alt text comes from a configuration file
- Configurable Whether to Encrypt Passwords
- Configurable Whether Registration requires e-mail confirmation
- Configure use of SSL for the whole Site or per Page
- Send Password Feature (when not using encryption)
- Url Re-writing for mapping friendly Urls to site pages
- Site Search with Role based filtering
- Error logging and optional debug logging
- Support for LDAP Authentication using Active Directory or OpenLDAP
- Support for Windows NTLM authentication
- Support for OpenID authentication
- Support for Windows Live ID authentication
- Personalization with WebParts
- Numerous attractive skins with Table-less CSS layouts
- Site Statistics and Who Is Online
- Poll Feature - currently only available using MS SQL or MySQL
- Survey Feature - currently only available using MS SQL or MySQL
- Newsletter
Enhancements
- Content Versioning
- The Html Content and Blog features now support keeping a history of every edit (like a wiki). You can compare any historical version of the content to the current version and you can restore any version to the editor so that you can restore it as it is by saving it or modify it further then save it. Versioning can be enabled at the feature instance level or it can be enforced site wide from Site Settings or it can be enforced from Web.config. Site administrators and content administrators can delete history but no other roles are allowed to delete the history. The ContentHistory is built into the core so that it does not have to be re-implemented for each feature. Each feature does implement its own UI to show or restore the previous versions, but they leverage common business classes to store and retrieve their history. In the future we will implement versioning for product and offer descriptions in the WebStore, developers may also leverage this in their own features to keep version history for their own feature data. This is one more thing to mark off our Road Map as complete. Next up is a general Content Tagging/Category system that can be re-used across features, and a Content Comment system that can be re-used across features.
- Web Chat using Windows Live Messenger
- See my previous post for more information about the new Chat feature. This was not even on the roadmap but when I saw how easy it was to implement I decided to work on it. It was fun and it only took a few days. One of the things I like best about my job is that I can just decide to work on something for a few days because its fun.
- New PlugNPay Payment Gateway in WebStore thanks to Voir Hillaire
- New Skin - dcarter-bluedesert, based on dcarter-ticktockpro but modified and contributed by Sami Isamil Hassan
- Various minor enhancements based on feedback and fixes for bugs reported in the forums since the last release.
- More progress moving away from ExtJs by implementing some .NET controls for YUI to replace the ones I previously built for ExtJs
- Some of you may have checked out my Site Office UI prototype in the past. Its a separate plug in system than the main content system designed more for a consistent application user interface rather than for creative design like we use for the public facing web site via our skins. You can see the Site Office layout on this site or the demo site if you login and click the "Site Office" link at the top of the page, or you can look at the origianl layout demo for ExtJs here. I still have not implemented any real features for Site Office, but the plug in system itself works and Ive even received emails from developers who have implemented their own plug features using it. I got kind of side tracked off of the Site Office idea partly because I had spent quite a bit of time implementing .NET wrapper cntrols around the ExtJs javascript to make it easy to use and then the ExtJs project changed their license to GPL which is not compatible with our CPL license, so I could no longer get upgrades of ExtJs and include them with mojoPortal. Since then weve been stuck on version 2.0.2 of ExtJs which was the last version they shipped under the LGPL (which was compatible). I had also used a little ExtJs in the Contact Form for the messaage list page. For a long time Ive been thinking I really need to build new .NET wrapper controls with similar functionality but using the YUI javascript instead of ExtJs.
- So again in the name of fun (because I like building .NET controls around javascript) I spent some time implementing some new controls with YUI to replace the ExtJs stuff Ive been using. I have now removed the dependency on ExtJs from the Contact Form feature and Ive got a good start on the layout framework to replace the current SiteOffice. I still have more work to do to finish, but the goal will be to eliminate all use of ExtJs in favor of YUI. The ExtJs javascript we include in mojoPortal is 6.36 MB, so it will reduce the size of our downloads once we no longer need to it. Anyway, you can see the work Ive done so far on the YUI layout here, its very similar as you can see to the current Site Office layout with ExtJs. Once I get some more of the YUI things wrapped up so they are easy to use, I might even change the site administration area so that it uses this kind of layout instead of the site skin.
- New Experimental CKEditor
- Some of you may have noticed that the FCKeditor project has shifted gears from the next upgrade of FCKeditor to their next generation version named CKEditor. I think they are basically taking the good parts from the FCKeditor implementation but doing a new redesign of the implementation using things they have learned and new techniques that have emerged to improve the architecture. The CKEditor does not yet have image upload or server browsing so I have disabled it by default, but anyone who really wants to check it out can un-comment it in the mojoEditor.config file in the root of the web. It really looks just like the FCKeditor but does not have all the functionality yet, I just figured it was good to get started with it so we can be ready as they make imporvements.
Crystal Space 1.2.1
Free and open source software development kit for realtime 3D graphics more>> Free and open source software development kit for realtime 3D graphics
Crystal Space is a free cross-platform software development kit for realtime 3D graphics, in particular games.
Main features:>
Generic
- Highly platform independent with good platform abstraction. Officially supports Linux, OSX and Windows using a wide range of compilers.
- Modularized using a lightweight component framework, SCF, based upon the COM model.
- Self contained so that many modules requires no or few external dependencies.
- Written in standard C++ using very few non*standard extensions. Source available under LGPL license.
Comprehensive and competent
- Contains modules for 2d and 3d graphics, sound, collision detection and dynamics via ODE and bullet as well as support modules for filesystem abstraction, xml loading etc.
- Graphics subsystem:
- Generic renderer abstraction with main implementation being OpenGL based.
- Supports hardware accelerated rendering on all supported platforms and cards from all well known vendors.
- OpenGL renderer uses acceleration techniques such as vertex buffers in AGP or VRAM and asyncronious uploads.
- Shader centric design with shaders defined in xml markup and shader programs implemented using Cg, assembly language or fixed function operations.
- Complicated shaders can be constructed using a meta syntax as composed by simpler modules that gets combined on load.
- Library of common shaders such as normal mapping, parallax (virtual displacement) mapping and hardware skinning.
- Contains a software renderer with scaled down features for platforms without OpenGL and/or debugging.
- Mesh objects:
- Plugin based mesh object system
- Generic triangle based mesh with support for frame and bone based animation.
- Terrain mesh with fast block based LOD system.
- Configurable and extensible particle system mesh.
- General system for static LOD on all types of meshes.
- Bone based animation mesh using the cal3d library.
- Collision detection and dynamics:
- Provides bindings for ODE and bullet dynamics systems.
- Automatic setup of collision detection meshes and syncronization of position and orientation of meshes.
- Simplified collision detection when you dont need the full dynamics simulation
- Sound system:
- 2D and 3D sound rendering via DirectSound, Alsa, OSS and CoreAudio.
- Provides both one*time playing of effects and streaming playing in the background for music.
- Other:
- Filesystem abstraction layer, VFS, that handles both physical files on disk and files within ZIP files, giving virtual layout independent from platform and physical layout.
- Abstracted configuration layer with support for settings in configuration file, system dependent storage such as the registry and command line.
Compatible
- Custom model and scene file format with exporters for Blender and 3d studio max and model importers for common file formats such as 3ds and md2.
- Supports all common texture file formats including dds, jpg, png as well as some more exotic ones such as mng (animated texture format).
- Sound loaders for wav and ogg formats.
- All subsystems easily extendable for new file formats.
Enhancements:
- fixes for some compilation warnings.
- fixes and enhancements for TinyXML and xmlread.
- fixes for dynavis, sprcal3d, odedynam, genmesh, shaders, LeakGuard and RB tree.
- fix for dynamic lights not shining on certain objects.
- fix for TinyXML writer crashing on empty attributes.
- fix for setting priority on a non-running thread having no effect.
- fix for UTF-8 BOM tripping up XML parser.
- fix for terrain2 not setting SplatDistance.
- fix for csperl5 plugin build error on amd64.
- fix for csInputDefinition::ParseKey() considering non-keyboard definitions.
- fix for some sndsys parts not being under LGPL.
- fix for light attenuation vector update after cutoff distance change.
- fix for mouse and joystick event helpers not using csKeyModifiers.
- fix for xmlshader conditions.
- fix for DDS cubemap saving.
- fix for wrong refCount on materials.
- fix and optimization for opcode/CollideRay.
- work-around crashes on exit with static profile builds.
- castle textures split, licensing.
- leak fixes...
- removal of some old unused cruft from the Jam build system
- work-around internal Jam crasher.
- work-around g++ -Wno-long-double bug for recent compilers.
- fix for cross-compile problem with -fvisibility-inlines-hidden.
fix broken folding of multi-token build switches, for example:
- "-framework Foo -framework Bar" being incorrectly mutated to "-framework FooBar".
- fix missing dependency in cs-config/Jamfile.
- fix for incorrect declaration of pycscegui clean target.
- fix for SWIG 1.3.31+ required for python 2.5 bindings.
- fix for detection of python installation in non-standard locations.
- fix for augmenting pkg-config path with user-specified dir.
- fix for vertexlight.cgvp not getting installed.
- loads of other clean-ups, fixes and improvements...
- fix for lighter2 related to lighting through portals.
- fix for a crasher in basemapgen.
- fix for startme not handling spaces in paths to the called applications.
- fix for viewmesh mouse events.
- updates for links for PSDK with VC8 Express.
- updates for URLs and FAQ.
- updates for sound system documentation.
- fix for crash in the Alsa driver at exit.
- re-enable VBO for ATI driver 2.1.7059+.
- work-around driver-brokenness for Intel GMA 950 & 3100 texture compression.
- fix binutils check for Mac OS X Leopard.
- fix for MacOS X enter raw-key-code.
- fix for CoreAudio driver.
- fix libcrystalspace_staticplugins failing to compile in MSVC8 due to pycscegui.
Plone 3.3. RC2 / 3.2.2
Content management for web publishing and Zope server more>> Content management for web publishing and Zope server
Plone is a content management system for web publishing and the Zope application server.
The system provides pre-configured security and roles, a set of content types, and multi-lingual support, among other features. Plone is available under both GPL and commercial licenses.
Main features:
- Plone is flexible and powerful. It is ideal as an intranet and extranet server, as a document publishing system, a portal server and as a groupware tool for collaboration between separately located entities.
- Plone is easy to use. The Plone Team includes usability experts who have made Plone easy and attractive for content managers to add, update, and maintain content.
- Plone is easy to install. You can install Plone with a click-and-run installer, and have a content management system running on your computer in just a few minutes.
- Plone is international. The Plone interface has more than 50 language translations, and tools for managing multilingual content.
- Plone is supported. There are close to a hundred developers in the Plone Development Team around the world, and hundreds of companies specializing in Plone development and support.
- Plone is standard. Plone carefully follows standards for usability and accessibility. Plone pages are compliant with US Section 508, and the W3Cs AA rating for accessibility, in addition to using best-practice web standards like XHTML and CSS.
- Plone is Open Source. Plone is licensed under the GNU General Public License, the same license Linux uses. This gives you the right to use Plone without a license fee, and to improve upon the product.
- Plone is extensible. There are many add-on products for Plone that add new features and content types. In addition, Plone can be scripted using web standard solutions and Open Source languages.
- Plone is technology neutral. Plone can interoperate with most relational database systems, open source and commercial, and runs on a vast array of platforms, including Linux, Windows, Mac OS X, Solaris and BSD.
- Plone is protected. The nonprofit Plone Foundation was formed in 2004 to promote the use of Plone around the world and protect the Plone IP and trademarks.
Enhancements
- This is not a final release. Experimental releases should only be used for testing and development. Do not use these on production sites, and make sure you have proper backups before installing.
- After Plone 3.2 (which focused on packaging/installer improvements), this is a minor release that adds some new features. It does not include any major changes: all products that work with Plone 3.0, 3.1 & 3.2 should also work in Plone 3.3. The upgrade from Plone 3.x is simple and non-invasive, ensuring a smooth upgrade experience.
Feature enhancements in this release:
Link type should automatically redirect when accessed directly:
- Links should be capable of doing automatic redirection.
Resource Registries Improvements:
- Allow Resource Registries to use conditional comments for CSS to bring the IEFixes.css into the registry and allow external references to resources for all registries.
Standardizing our use of INavigationRoot:
- Plone has the INavigationRoot marker interface which supports rooting your tabs, navigation, breadcrumbs, sitemaps and searches to a specific container inside of a portal which itself is a INavigationRoot. Some areas of this need to be cleaned up and standardized to follow a consistent convention.
Minor i18n upgrades:
- Include PloneLanguageTool 3.0 and PTS 1.5.
Disable inline editing by default:
- The current inline editing behaviour as introduced in Plone 3 was a mistake: it is a cool technology to show off, but in practice accidental clicks very frequently lead to unwanted edit-screens.
Adapterise the Extensible Indexable Object Wrapper:
- Make it easier to register ExtensibleIndexableObjectWrapper attributes with adapters
Improve locking configurability:
- This PLIP proposes to a) make it harder to accidentally leave content items in a locked state, and b) make it easier to adjust the lock timeout or disable locking entirely.
Clean up auto-sort, auto-order code:
- Clean up, i.e. remove all code related to auto-sorting / auto-ordering folder contents as this feature was implemented for Plone 2.1, but never got enabled. Basically this proposes to revert http://plone.org/products/atcontenttypes/roadmap/3
Replace workflow history viewlet with content history viewlet:
- Plone stores both workflow history and versioning history for objects. Only workflow history is shown in a viewlet in current Plone versions. I propose to show all history data.
View for rendering events as an iCalendar file:
- Make it possible to subscribe to Plone events in the standard iCalendar format.
Automate ZCML Loading for Plone Plug-ins:
- Enable automatic plugins for Plone with z3c.autoinclude
PMOG 0.5.02
Firefox passively multi-player online game. more>> Firefox passively multi-player online game.
PMOG its a passively multiplayer online game for Firefox, a free MMO you can play with friends while browsing the web.
Welcome to PMOG, the Passively Multiplayer Online Game. Allow us to arm you with tools to annotate the streets and buildings of the internet. Drop weapons, notes, or gifts on almost any website using your Firefox browser. PMOG allows you to create your own custom character.
System requirements:
-
Enhancements:
- The toolbar no longer redirects to ext.pmog.com, meaning fewer lost crates, portals and mines
- The XUL overlays now appear in three separate columns, which should help some Linux users who are facing rendering issues. Note: This means not all overlays will automatically show up in the far right corner of the browser; some will be more centered or left-centered.
Space 2.2.2
Space - 2D scrolling 3rd person shooter more>>
The key configuration is configurable and it saves the top 10 scores for each set of levels. Currently there is no encryption on the levels or level sets and you are free to edit them and make new ones.
If you change or make a level you must take full responsibility for its content and give credit for all the work on it not done by you unless you have gotten permission from them. If you make levels that you would like to share please send them to me using the contact window in space so we can distribute them with space.
PostNuke 1.0
PostNuke - Widget provides feeds of all news sources from PostNuke.com more>>
It contains News Feeds from the PostNuke.com News, Themes, Blocks, Modules, and Support sections of the website and also allows you to initiate a search of PostNuke.com from within the Dashboard Widget.
awkalc 2.2.2
awkalc - A formula-based calculator widget, which works as a front-end to let awk evaluate a formula more>> <<less
panFora Lite X 1.4
panFora is the powerful, flexible web server-based solution for building effective collaborations and virtual communities more>> panFora is the powerful, flexible web server-based solution for building effective collaborations and virtual communities. panFora provides advanced web-based discussion forums, community announcements, and file sharing - all fully integrated in a customizable web-portal. Use for internet and intranet online communities, product support, distance learning - nearly any kind of interactive online application you can imagine.
Mac OS X 10.1 or later.
River 1.2
River - serch (and find!) torrent files more>>
Enhancements:
- Code rewriting
- Add Folder support
- Minor bugfix
SetAlphaValue 2.2.2
SetAlphaValue - Set the alphaValue of windows more>>
In others words, this program is only aesthetic, just for fun ;)
Completly freeware.
Enhancements:
- Fix assistant bug when uninstall SAV.
NITRO 2.0
Free and open source library that will help you read and write NITF files more>> Meet Sinbad Search, an application designed for smart mobile devices to simplify information retrieval. Sinbad Search offers the following:
Faster access. Obtaining the information in Sinbad Search is much faster than surfing though the mobile web browser.
Consumes less bandwidth. Delivering only what you need, no flashy graphics or browser markup means a big saving in data charges.
Presents useful content. Sinbad Search only provides only the information you ask for, not random portal content.
Puts you in control. The usage is direct; the design is simple and intuitive; the information is formatted to fit into the small screen.
Free! Sinbad Search is completly free
Sinbad Search uses modules to organize its functionality. Each module allows you to search specific information. Examples of modules are a dictionary module for word explanation and Wikipedia for encyclopedic reference. There are modules ranging from news, famous blogs, reference to entertainment information such astrology and jokes of the day. The module library will continue to grow as Sinbad Search develops.
Mobile Phone supported:
Nokia Series 40 and Series 60
Sony Ericsson
Motorola
Samsung
Microsoft mobile 5 for Pocket PC and Micorosft Mobile 6 Professional covering smart mobile devices by companies such as HTC, Dopod, O2, Eten, i-mate, Qtek, and HP.
Require data connectionas such as WiFi, GPRS, EVDO, EDGE, 3G, 3.5G<<less
Mailsmith 2.2.2
Mailsmith is a superior and tractable Internet email client for the Macintosh which offers unparalleled filtering, searching, editing and scripting capabilities. more>>
Mailsmith 2.2.2 is a superior and tractable Internet email client for the Macintosh which offers unparalleled filtering, searching, editing and scripting capabilities. Mailsmith breaks new ground in making powerful email-handling capabilities accessible to users of all levels.
BirthdayScanner 2.2.2
A free tool to import birthdays from Address Book to iCal. Ever wished you could automatically take over birthdays from the Address Book to iCal? Well, now you can more>> A free tool to import birthdays from Address Book to iCal.
Ever wished you could automatically take over birthdays from the Address Book to iCal? Well, now you can.
Birthday Scanner is a free tool which allows you to generate birthday reminder events in iCal for all persons which have their birthdays maintained in the Address Book.
BirthdayScanner is a handy utility with numerous import options.
System requirements:
- iCal
Enhancements
- Contains many bug fixes and enhancements, as well as updated German and Spanish localizations.
InfoGlue 2.9.7.1
An advanced, scalable and robust content management and portal platform more>> <<less