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Mario Paint Composer 1.2

Mario Paint Composer 1.2


Mario Paint Composer is a remake of the music system in Mario Paint (from Nintendo on the Super NES) more>>
Mario Paint Composer is a remake of the music system in Mario Paint (from Nintendo on the Super NES).
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Download (5.6MB)
Added: 2007-06-16 License: Freeware Price:
4040 downloads
Death from Above 1.0

Death from Above 1.0


Death from Above - 2D jump and run shooter more>>
In the year 3000, the Earth has been ruthlessly enslaved by an alien race. You have managed to escape from a mining camp. Now dressed in power armor and armed only with a laser blaster, you have brought the fight for freedom to the aliens home world.
Death from Aboveis a 2D run and jump shooter styled after classic Nintendo era games like Metroid and Contra.
Main features:
- 16 levels.
- 256 color, pixel-doubled, full-screen scrolling action.
- 13 song, techno soundtrack.
- MODs, MADs, and S3Ms for Music.
- Over 40 creatures to kill.
- 32 channel sound.
- 5 weapons:
- Tracking missiles
- Flame thrower
- Bounce lasers
- Plasma gun
- Blaster.
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Download (7.5MB)
Added: 2005-12-09 License: Freeware Price:
1832 downloads
Cheats 1.0

Cheats 1.0


Cheats - Latest game cheats, walkthroughs for Playstation, Nintendo, XBox games more>>
Cheats - Game console Cheats & Walkthroughs.

Cheats widget powered by 4 different websites provides the latest cheats and walkthroughs for Playstation, Nintendo, XBox, and PC games.


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Download (161KB)
Added: 2006-02-08 License: Freeware Price:
1573 downloads
Countdown to Xbox360 2.0

Countdown to Xbox360 2.0


Countdown to Xbox360 - A countdown timer to the release of Microsoft?s Xbox360 more>>
As I said, if the date changed there would be an update.

According to a slip-up on the Microsoft Partner site, Microsoft (by mistake) has announced (and quickly removed the infomation) the launch date of Xbox 360 as November 4, 2005.

Keep an eye out for my Nintendo Revolution and Sony PS3 Widget.
The date has been updated thanks to a recent slip-up on the Microsoft Partner site which revealed the correct release date.


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Download (46KB)
Added: 2005-08-02 License: Freeware Price:
1544 downloads
NESRomTool 0.61

NESRomTool 0.61


NESRomTool - Extract graphics from Nintendo ROM files more>>
NESRomTool is a commandline utility for extraction and injection of graphics and program data (executable code) for Nintendo ROM files (.nes).
In its current form, it is console only, but since the project contains some utility functions in a header, one could easily build a GUI wrapper for it. Im currently in the planning stages for a full OSX-based GUI which will have some extra features not available in any other editors of its type on any platform. Anyone interested in creating a Windows, X, Classic MacOS, BeOS, or other GUI is welcome to join the project.
Enhancements:
- Fixed a typo in the usage output.
- Added previewing compound sprites in the terminal.
- Added previewing strips of sprites in the terminal.
- Added verbose mode (-V). NOTE: thats a capital V. (not 100% implemented)
- Added preliminary code for extracting sprites from PRG banks.
- Added sprite strip injection.
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Download (99KB)
Added: 2005-10-12 License: GPL Price:
1479 downloads
FCE Ultra 0.40

FCE Ultra 0.40


FCE Ultra - NES emulator more>>
FCE Ultra is a Nintendo Entertainment System emulator for Mac.


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Download (546KB)
Added: 2005-12-06 License: GPL Price:
1435 downloads
FakeNES 0.3.1

FakeNES 0.3.1


FakeNES - NES emulator more>>
FakeNES is a Nintendo Entertainment System emulator for Mac.

FakeNES is portable and open-source.

Completly freeware.


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Download (633KB)
Added: 2005-12-25 License: GPL Price:
1416 downloads
Crack Attack 1.1.3

Crack Attack 1.1.3


Crack Attack - Fast paced Tetris-like game more>>
Crack Attack! is an OpenGL game based on the Super Nintendo classic Tetris Attack. New in the mac version is sound, full-screen mode and some native Cocoa interfaces.
Crack Attack is a fast paced "Tetris-like" game for one or two players (networked).
Main features:
- One or two players
- Compatible with version 1.1.10 of Crack Attack
- Sound
- Fullscreen mode
- OpenGL graphics
- Native Cocoa user interface
- User interface remembers your settings
- Automatic version checks.
Enhancements:
- Fixed bug that caused game to displayed during pause.
- Added a dialog on first launch to query for using automatic version managing.
- Changed printouts on stderr to use the Alert class to display messages in an OS appropriate way.
- New/End Game menus are now enabled/disabled correctly.
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Download (1.5MB)
Added: 2006-02-14 License: GPL Price:
1396 downloads
Samus game 1.0

Samus game 1.0


Samus game - You are Samus or anti-Samus and try and shoot the other more>>
Samus game is A small game where you are Samus or anti-Samus and try and shoot the other.

It is still somewhat buggy so yeah. This is also a really old game I made a long time ago so do not expect me to do any updates. Samus is trademarked by Nintendo.


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Download (1MB)
Added: 2006-02-13 License: Freeware Price:
1369 downloads
gcube 0.3

gcube 0.3


gcube - Nintendo GameCube emulator more>>
Gcube is a great Nintendo GameCube emulator that can play a few games.
Enhancements:
- should now work on mac os x (thanks to Adam Green)
- basic hle system
- function mapper
- fixed a few problems with pad emulation
- further debugger improvements
- killed some ugly cpu bugs
- fixes here and there.
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Download (498KB)
Added: 2005-12-06 License: Freeware Price:
1360 downloads
Lakitu 1.0

Lakitu 1.0


Lakitu - Displays the current status of Nintendo?s Mario Kart DS server more>>
Lakitu Widget will attempt to connect to Nintendo’s WiFi Gaming Hub, and get the status of the Mario Kart DS server.

Just like in the game, green means go, red means stop, and yellow means caution (or the server is having some problems in this case). If Lakitu can’t figure out what’s going on, or can’t connect, then you’ll see a big question mark box.

That’s pretty much it. Pretty simple, but it does its job.


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Download (105KB)
Added: 2006-02-27 License: Freeware Price:
1339 downloads
BinkMachOPlayer 1.8b

BinkMachOPlayer 1.8b


BinkMachOPlayer - Play Bink files more>>
Bink is a "better-than-DVD" class codec - it compresses at higher quality than DVD at up to three times the playback speed! Bink uses up to 16 MB less memory at runtime than other codecs. It has been licensed for over 2,500 games since 1999!
Bink is a hybrid block-transform and wavelet codec that can encode your video using 16 different compression techniques (wavelet, DCT, motion compensation, a variety of vector quantizers, Smacker-style, etc). With all of these techniques in one codec, Bink can handle any type of video.
Bink also has a VBR psycho-acoustic based audio codec that is capable of 8:1 up to 20:1 perceptually lossless compression, so your audio will sound as good as your video looks. Other video codecs force you to license a separate audio encoder, but Bink has one built right in!
Another nice feature of Bink is that its technology was completely independently developed. We are not based on any MPEG or other committee standards (our techniques are quite different, in fact) of any kind, so the IP is safe, encumbrance-free, and (best of all) entirely royalty free. Thats why we develop our own codecs (both video and audio) - we dont want to be hindered by any third parties who see games as a side market rather than the target market. RAD has been developing video codecs for games since 1992 - our software codecs were being used before MPEG could even be played on a PC without a hardware decoder card.
The other big reason that we develop our own codec technology is because general video codecs are just not designed for games. They are designed to play movies in a nice little media player sandbox on a PC with little else going on. They use a ton of memory (Bink uses up to 16 MB less than other codecs), and they use almost all of the CPU. Bink is designed just for games - we arent trying to be a media player for the masses, or get integrated into some set top box, or stream video off the internet. Our only goal is great looking, easy to use, high performance video for your games.
The Bink SDK supports the Nintendo DS, the Xbox 360 and the Xbox consoles (using pixel shaders!), the Sony PlayStation 2 console, all versions of 32-bit Windows, the Xbox console, the Nintendo GameCube console, MacOS, MacOS X and GNU/Linux. It supports pixel shaders, DirectDraw, DIBSections, DirectSound, waveOut, Sound Manager, NGC AX, NGC MusyX, SDL_mixer, and the Miles Sound System.
Bink uses the YUV colorspace, so it can use overlays for hardware color conversion and smooth scaling on Win32 and Nintendo GameCube. On platforms with pixel shader support (DirectX 9, Xbox, and Xbox 360), Bink can use the GPU to do incredibly fast and incredibly high quality YUV to RGB conversions. Bink also includes a ton of hand-optimized assembly YUV to RGB colorspace blitters, so youll be able to access Binks output in any RGB format you like (32-bit RGB, 24-bit RGB, 16-bit RGB, etc).
As far as data rate goes, Bink really doesnt have a minimum - 256x192 animations look great at 50 kps for Nintendo DS and 1280x720s look awesome at 900 kps on Xbox and Xbox 360 for HD video. Bink is so fast, that it works great for the low-end, like the DS, and for the high-end, like the Xbox 360.
For such a high-end codec, Bink requires very little hardware resources - it will run on a machine as slow as a Nintendo DS (67 Mhz!), and will be screamingly fast on a modern P3, P4 or Athlon. Any Macintosh shipped in the last 10 years will run Bink great. All of the modern consoles can handle Bink easily (even the slow-ish PS/2 for which weve done massive assembly optimization to get Bink running wonderfully).
Because Bink is pretty different from other codecs, weve put together information describing the advantages of using Bink. You can even view the entire Bink development history to see the complete evolution of Bink. Finally, you can check out what other Bink customers think.
Think Bink!
Enhancements:
- Added support for the beta Xbox 360 hardware (June XDK).
- Fixed 8-bit audio playback on Nintendo DS - we still recommend using 16-bit audio, though.
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Download (179KB)
Added: 2006-03-03 License: Freeware Price:
1332 downloads
Kirby 1.0

Kirby 1.0


Kirby - Nintendo game characters icon set more>>
We dont know a lot about Nintendo (sorry!), but we DO know a TON about CUTE!! In fact, that seems to be our specialty--and the Kirby icons totally make the grade!

All icons are aquafied and look best in 128x128 at 32bit mode.

Completly freeware for non-commercial use.
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Download (396KB)
Added: 2006-03-31 License: Freeware Price:
1311 downloads
Nintendo DS Helper 2.0.2

Nintendo DS Helper 2.0.2


Nintendo DS Helper - Enjoy hints and cheats for all of the currently available Nintendo DS games in an easy-to-use interface more>>
Nintendo has just released the DS, with few games to offer. RyanAndFriends saw this as a good oppurtunity.
Enjoy hints and cheats for all of the currently available Nintendo DS games in an easy-to-use interface.
Note: the .sitx format may show as code in your browser, just control-click and then select "Save File As...".
Enhancements:
- Extreme Interface improvements
- More Games
- Fixed the about box.
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Download (881KB)
Added: 2006-08-25 License: Freeware Price:
1179 downloads
Game Music Box 0.5.2b3

Game Music Box 0.5.2b3


Game Music Box plays video game music files more>>
Game Music Box plays video game music files.

It works with Mac OS X and Mac OS 9. Still fairly new; please report any problems.

It supports playlists, RAR, ZIP, and GZIP compression, batch recording to sound files, and uses an efficient band-limited engine for good sound quality and low processor load.

Super Nintendo SPC
Nintendo Entertainment System
with Namco, VRC6, and FME-7 sound NSFE NSF
Nintendo Game Boy GBS
Sega Master System VGM
Sega Genesis/Mega Drive VGM GYM

If you have problems, try the older Game Music Box 0.5.1b2.sit.
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Download (193KB)
Added: 2006-08-21 License: Freeware Price:
1172 downloads
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