cup

NASCAR Racing 2003 Season 1.2.8
It?s door-to-door, bumper-to-bumper thrills in this intense NASCAR racing game. more>>
The 2003 edition features: all 23 official Winston Cup tracks; the top drivers in the sport (including Jeff Gordon, Dale Earnhardt, Jr., Kyle Petty, and the other big names); enhanced physics, 3D graphics and computer-controlled cars; force-feedback that transfers all the bumps and jolts into your gamepad; and multiplayer online play with room for 42 racers at the same time.
Game Demo 1.2.8
Download from MacGameFiles (103MB)
Aspyr Track Pack
Adds three new fantasy tracks to the game (Eight Bowl Superspeedway, Hillside International Speedway, Papyrus Motorsports
Download from MacGameFiles (18.3MB)
Feature: NASCAR 2003: Tracking Your Moves
Additional Resources
- Project Wildefire Mods for Nascar 2003: Several popular user mods.
- Project Wildefire PTA Mod for Nascar 2003: Trans Am mod.
Genre: Sports
Yellow Shirt Odyssey 2.0
Game where you dogdge killer bush turkeys. more>>
Championship Manager Updater 1/02 3.9.65
Fixes eternal processing problem. more>>
The game contains an enormous amount of data, which is presented in such a fluid way that you can move quickly between screens to compare and filter information that lets you make the critical decisions based on facts not just gut feel.
Championship Manager takes management realism to a new level. As manager youre subject to the same stresses, strains, cliched exprerssions and faltering speech patterns that a real-life gaffer has to live with - youve got to select the team, motivate the squad, and keep the board sweet - above all you have to win and keep on winning.
Enhancements:
- Fixed bug where players who get put into reserve teams which dont play in an active league get full condition after 1 day.
- Fixed bug where key players would occasionally get put in the reserve squad for no reason
- Fixed problem with club relocations during stadium expansion
- Fixed problem with stadium expansions not restoring seating/terracing lost during work on expansion
- Fixed problem on team fixtures screen where the year menu shows an option for the 2004/05 season when in the 2003/04 season.
- Fixed problem where Italian non EU transfer rule would sometimes block contract renewals.
- Made it slightly easier for human managers to get jobs and ensured computer clubs filled vacant postitions correctly
- Filter option hidden when picking squad numbers for a match. Before, the filter was shown but didnt work as all players needing squad numbers are always displayed.
- When using random player data, non playing staff do not get obscure nations as their home nation.
- If the top earner at a club is not regarded as a "key player" then the clubs maximum wage was displayed wrongly, this is now fixed
- There is now a limit to the "see also" menu in the clubs screen, which prevents the list from being jumbled, or incomplete.
- A string in Offer contract screen updated to show per month/per year etc depending on users preference
- The "see also" menu now works better on the team screen for B teams.
- Large database size setting now doesnt retain quite so many players
- Tuned fake player database randomisation to prevent creation of quite so many wonder kids
- Club links from a national squad screen now work correctly.
- Removing players from a managers shortlist screen now doesnt reset the table.
- Managers who do not have clubs can shortlist players now.
- Finance section is now available on human reserve team screens.
- Staff search screen now includes the field "motavating" as a possible search criteria
- "SMALL_BALL" option added makes the ball not so big in the air
- National team call up news for finals tournaments now generates news.
- Combined league table view disabled for neutral venue competitions like the World Cup.
- Tuned standard of virtual players for teams active in European competitions
- Tuned amount of players who turn into managers
- Go on holiday until next match now works for international matches as well.
- Clubs from inactive leagues which have B teams in active leagues now keep their players when starting a new game.
- Added some speed improvements
- Past meetings between teams now processes second leg matches properly. Only the goals scored in that leg will be used.
- Coach assessments using the sweeper position have been improved.
- Improved manager reputation changes after league, cup wins, promotions etc
- Default all automatic shortlisting (make offer/offer contract) players to 1 year on your shortlist
- Tuned attendances for fixtures slightly
- Tuned player ability progression
- Tuned training effects
- Tuned peak ages for goalkeepers
- Tuned reputation declines for older players
- Tuned player reputation changes upon winning awards
- Tuned player happiness upon relegation and promotion
- Tuned youth player injury frequency
- Tuned timing of some news item events to better coincide with related news
- Tuned various minor aspects of player personalities
Match
- If user goes to the opposition tactic screen and they have an injured player on the pitch, the game no longer tells the user to replace him.
- Fixed problem where wrong match stats are shown occassionally for fixtures.
- If user goes to a computer team tactics before a penalty shootout, the tactics screen no longer shows its penalty takers.
- Team tactics buttons now keep their state after a replay is shown.
- Should be able to go to tactics after goal
- Default and computer team tactics refined, also added a couple of new ones 4411 and 4231 ( Danish version )
- Less unimportant action shown after the key incident in a 2d highlight
- Improved manager reputation change algorithm after matches
- Fixed bug where human team captains were not being selected correctly in the match if the first choice one left the field
- Fixed occasional match crash
Match AI ( v220 )
- Less "power" shots and more placed ones, possibly meaning less going over the bar from inside the area for better players
- Stopped play being called back after fouled team or player have scored a goal
- Stopped players keeping original corner positions too long when corner clears all players and goes towards the opposite touchline
- Improved defending on attacking long throws that was causing some teams to score almost every time they had one
- Improved computer team decision making regarding setting the "forward runs" option for players
- Lessened influence of player "decision making" stat on play
- Tweaked reactions of defensive markers while waiting for set pieces to be taken
- Slightly improved direct free kick effectiveness
- Tweaked goalie AI for mopping up loose balls in area
- Tweaked interception of passes AI
- Discouraged certain cases of defenders all flocking towards the player with ball on a counter attack and leaving a man spare alongside
- Less red cards but more yellows, and improved professional foul AI
Competitions
- Fixed problem with players in Brazil having the wrong year listed in their history.
- Fixed patch 1 problem where Brazilian league fixtures disappear.
- Fixed problem where the wrong teams were being promoted to the Danish Second Division.
- Fixed some preseason check code which was causing expectations for Hong Kong managers to not come up.
- Fixed problem with Intertoto cup dates.
- Fixed last positions graph for the European Championship Qualifying fixtures before the game start date.
- TV dates for English Premiership and First Division are now correct
- Korean K2 foreign rules now set properly after loading a save game.
- Aggregate goals now shown on cup tree if 2 legs are used.
- Cup tree view not doesnt show layout of rounds which have not been drawn yet (unless they are fixed draws).
- Consecutive wins for cup competitions now counted correctly for news items.
- Proposed friendly tours now shows correct venue information on team fixtures screen.
- Added prize money to the English Vans Trophy.
- Improved team expectations for Mexican clubs.
- No matches are moved for TV on the last day of the Danish league season.
- Added appearance money for the Inter-Continental Cup.
- Brazilian teams in preliminary phase of the Copa Sudamericana get appearance money.
- Danish reserves now finish in time for the season update day.
- Serbian regional divisions now have the same number of teams every year.
- Division count on start game screen now includes regional divisions.
- Russian premier league now has 3 from 7 subs rule.
- Greek cup final venue now changes every year.
Finance
- Korean finances tuned slightly to balance up K-2 clubs better
Transfers
- Transfers set to go through at the end of season now get verified by the transfer rules (end of contract transfers already done like this).
- Transfers for coowned players now go through the confirmation process properly after work permit decisions.
- Fixed problem when withdrawing transfers for co-owned players.
- When offering a player to clubs, the earliest transfer date comment is no longer shown. (the date can be different depending on the buying team)
- Improved likelyhood of happy players signing new contracts with their present club rather than moving on bosman transfers.
- Brazilian transfer window now ends on 14th September
DDT/EDT
- Added "RETAIN_NATION_PLAYERS" command for ddt files, allows the retention of all players with the same nationality to be retained when starting a new game.
SerieFoot 1.0.6
Stores soccer match results/computes rankings. more>>
It is freely usable until the final version ships, then it will be shareware. For more files useful with SerieFoot, see Related Links on this page, below.
Enhancements:
- standings criteria for UEFA Cup groups are supported (you need to download the competition file again
Apple Security Update 2005-007
Apple Security Update 2005-007 - Security enhancements more>>
AppKit
BlueTooth
CoreFoundation
cups
Directory Services
HIToolBox
Kerberos
loginwindow
OpenSSL
QuartzComposerScreenSaver
Security Interface
Safari
X11
zlib
Nascar News 1.3
Nascar News - RSS feed of Nascar news, choose from several feeds including Nextel Cup, Busch Series and Truck Series more>>
Feed time interval settings available also.
World Cup 2006 Germany
World Cup 2006 Germany - The match schedule for the 2006 FIFA World Cup Germany? more>>
The 18th FIFA World Cup finals will be held from 9 June until 9 July 2006. The draw for the 2006 World Cup finals has been made.
Pub Team Football Manager 1.0
Pub Team Football Manager is a football manager software more>>
From the main screen, there are six options available (yellow buttons) for showing or editing diffrent information during the game. Here is an explanation:
Info: This shows the details of your team such as kit colours and current news items. Kit colours can be changed by clicking them. The latest news from the pub team grapevine is shown, with any items directly relevant to your team are *** starred.
Squad: The place where you pick your team. Players numbered 1 to 11 will play, 12 and above are substitutes or rested. Each players current position, together with his fitness and morale, are indicated next to his name. Further vital statistics of a player are obtained by clicking on his name. To move a player in or out of your first eleven, click on the "Sub" or "Play" button. You may look at other teams squads by clicking on the < and > buttons.
Tactics: Choose the tactics and playing style of your team. A number of formations are available, and you can choose your teams passing style and aggressiveness.
Fixtures: Lists all your fixtures for the current season, including cup fixtures when drawn. You may look at other teams fixtures by clicking on the < and > buttons.
Table: The current league standings. There are two divisions, each containing 16 teams. Your team is indicated by *.
Records: Shows the best wins and record goalscorers for the current season.
Play: Click here to actually play your matches. The weeks fixtures from your division are indicated, with your match highlighted in red. Press "Start Match" to begin the match simulation, but you can later pause if things start to happen too quickly. A match report and stats are available, and are updated as the match plays. If one of your players gets injured, the game will automatically be paused.
To start a new game, select which team you wish to take charge of, and press "Start New Game". The main screen is then displayed, which is controlled by the large yellow buttons, described in the opposite panel...
Your squad consists of many players who frequent your local drinking establishment. Each player has many attributes, which are rated from A+ to F. These affect the gameplay in various ways. For example, a player who is good at tackling may make a good defender, whereas a player whose shooting attribute is high should be put up front.
All the players attributes are available in the "Squad" section by clicking on a players name. Also available is each players preferred position, indicated in brackets e.g. (Def/Mid), although this is only a guide.
The most important attribute is the players fitness. Try to pick players who are reasonably fit wherever possible. Players fitness may improve when rested, but if they are rested too long, their morale may suffer.
The chosen style of play and formation also have an influence, and some options work better with certain kinds of players. It is your job as manager to weigh up all the factors when picking your strategy and players.
As the season progresses, you will sometimes play cup matches. The Cup is a knockout tournament which includes teams from both divisions. If you are knocked out, you will not play in further rounds, but you can still watch the matches.
Occasionally, players will leave your club, and sometimes new players may join. Since it is a pub team, you dont have much control of what your players do. However, players with a low morale are more likely to leave.
At the end of the season, the top three teams from the lower division (B) are promoted to the higher division (A). The game is open-ended and you may continue for as many seasons as you like.
The Big Red Button 1.5.2
The Big Red Button - Simple timer/stopwatch more>>
Other timing apps can be great and very useful. I continually use TimeSlice by Maui Software, and this has one very useful function&emdash;after several minutes of inactivity the timer automatically turns off. This means if I get up from my desk to make a cup of coffee, the timer does not continue to record time against the project that Im working on.
However, there are times, such as when the phone rings, or when someone walks into my office when the auto-pause feature of TimeSlice is not what I need. In these cases I need some form of stopwatch to record the amount of time I spend in this unexpected activity&emdash;thus the Big Red Button was born.
Double-click the application and it will start timing. Press the start/stop button to turn it on/off. The top portion of the window is editable, so you can modify times, add notes and so on.
The notes section can be printed, or you can use drag and drop to drag it someplace else.
Simple. Probably been done a million times before, but hey, its fun to write your own programs!
Enhancements:
- Re-release with additional memory aloocation to solve issues on iMacs with 9.0.4.

Cuppa 1.6.2
Cuppa is a simple and convenient application for Mac OS X to time your cup of tea as it steeps. more>>
Cuppa 1.6.2 is a simple and convenient application for Mac OS X to time your cup of tea as it steeps. Tired of leaving your tea too long, to become bitter and cold, or drinking it too soon and not appreciating its full potential? Then this utility is for you!
Use it from the Dock: just right-click or control-click on Cuppa's icon and select the beverage you are brewing. Or select a beverage from the Beverages menu. Cuppa will begin timing the brew, and you'll see a teabag appear in the cup and gradually darken as the tea steeps. When the tea is done Cuppa will attempt to get your attention by various configurable means. You can also enable a countdown timer that's displayed in the dock icon.
Major Features:- All functionality is available from the Dock menu.
- Dock icon can display a small countdown timer as the beverage steeps.
- Customize the beverage list and steeping times.
- Quick Timer feature turns Cuppa into a versatile freeform timer.
- Customize the brew complete notification, including support for Growl.
- Also great for timing French press coffee and 2-minute noodles!
- Full Cocoa source code available.
- Runs on OS X 10.4-10.6 (PowerPC or Intel).
Enhancements:
- Upgraded Growl framework to 1.2b3
- Bugfixes:
-
- Corrected a memory leak in dock icon rendering
- Now completely silent when "Play Sound" disabled
- UI improvements:
-
- Reorganized Preferences window
- Added option to disable automatic program updates
Sweet FA 1.0
Sweet FA - 6 RSS feeds from the official English Football Association website more>>
Tiki Cup Icons 1.0
Tiki Cup Icons - Tiki cups icon set more>>
All of the icons are aquafied and look their best in 128x128 at 32bit mode.
Completly freeware.
World Cup Countdown 1.0
World Cup Countdown - Countdown timer for the FIFA World Cup more>>
Championship Manager 03/04 Updater 4.1.5
Championship Manager 03/04 Updater - Game updater more>>
The game contains an enormous amount of data, which is presented in such a fluid way that you can move quickly between screens to compare and filter information that lets you make the critical decisions based on facts not just gut feel.
Championship Manager takes management realism to a new level. As manager youre subject to the same stresses, strains, cliched exprerssions and faltering speech patterns that a real-life gaffer has to live with - youve got to select the team, motivate the squad, and keep the board sweet - above all you have to win and keep on winning.
Enhancements:
- Fixed bug where players who get put into reserve teams which dont play in an active league get full condition after 1 day.
- Fixed bug where key players would occasionally get put in the reserve squad for no reason
- Fixed problem with club relocations during stadium expansion
- Fixed problem with stadium expansions not restoring seating/terracing lost during work on expansion
- Fixed problem on team fixtures screen where the year menu shows an option for the 2004/05 season when in the 2003/04 season.
- Fixed problem where Italian non EU transfer rule would sometimes block contract renewals.
- Made it slightly easier for human managers to get jobs and ensured computer clubs filled vacant postitions correctly
- Filter option hidden when picking squad numbers for a match. Before, the filter was shown but didnt work as all players needing squad numbers are always displayed.
- When using random player data, non playing staff do not get obscure nations as their home nation.
- If the top earner at a club is not regarded as a "key player" then the clubs maximum wage was displayed wrongly, this is now fixed
- There is now a limit to the "see also" menu in the clubs screen, which prevents the list from being jumbled, or incomplete.
- A string in Offer contract screen updated to show per month/per year etc depending on users preference
- The "see also" menu now works better on the team screen for B teams.
- Large database size setting now doesnt retain quite so many players
- Tuned fake player database randomisation to prevent creation of quite so many wonder kids
- Club links from a national squad screen now work correctly.
- Removing players from a managers shortlist screen now doesnt reset the table.
- Managers who do not have clubs can shortlist players now.
- Finance section is now available on human reserve team screens.
- Staff search screen now includes the field "motavating" as a possible search criteria
- "SMALL_BALL" option added makes the ball not so big in the air
- National team call up news for finals tournaments now generates news.
- Combined league table view disabled for neutral venue competitions like the World Cup.
- Tuned standard of virtual players for teams active in European competitions
- Tuned amount of players who turn into managers
- Go on holiday until next match now works for international matches as well.
- Clubs from inactive leagues which have B teams in active leagues now keep their players when starting a new game.
- Added some speed improvements
- Past meetings between teams now processes second leg matches properly. Only the goals scored in that leg will be used.
- Coach assessments using the sweeper position have been improved.
- Improved manager reputation changes after league, cup wins, promotions etc
- Default all automatic shortlisting (make offer/offer contract) players to 1 year on your shortlist
- Tuned attendances for fixtures slightly
- Tuned player ability progression
- Tuned training effects
- Tuned peak ages for goalkeepers
- Tuned reputation declines for older players
- Tuned player reputation changes upon winning awards
- Tuned player happiness upon relegation and promotion
- Tuned youth player injury frequency
- Tuned timing of some news item events to better coincide with related news
- Tuned various minor aspects of player personalities
Match
- If user goes to the opposition tactic screen and they have an injured player on the pitch, the game no longer tells the user to replace him.
- Fixed problem where wrong match stats are shown occassionally for fixtures.
- If user goes to a computer team tactics before a penalty shootout, the tactics screen no longer shows its penalty takers.
- Team tactics buttons now keep their state after a replay is shown.
- Should be able to go to tactics after goal
- Default and computer team tactics refined, also added a couple of new ones 4411 and 4231 ( Danish version )
- Less unimportant action shown after the key incident in a 2d highlight
- Improved manager reputation change algorithm after matches
- Fixed bug where human team captains were not being selected correctly in the match if the first choice one left the field
- Fixed occasional match crash
Match AI ( v220 )
- Less "power" shots and more placed ones, possibly meaning less going over the bar from inside the area for better players
- Stopped play being called back after fouled team or player have scored a goal
- Stopped players keeping original corner positions too long when corner clears all players and goes towards the opposite touchline
- Improved defending on attacking long throws that was causing some teams to score almost every time they had one
- Improved computer team decision making regarding setting the "forward runs" option for players
- Lessened influence of player "decision making" stat on play
- Tweaked reactions of defensive markers while waiting for set pieces to be taken
- Slightly improved direct free kick effectiveness
- Tweaked goalie AI for mopping up loose balls in area
- Tweaked interception of passes AI
- Discouraged certain cases of defenders all flocking towards the player with ball on a counter attack and leaving a man spare alongside
- Less red cards but more yellows, and improved professional foul AI
Competitions
- Fixed problem with players in Brazil having the wrong year listed in their history.
- Fixed patch 1 problem where Brazilian league fixtures disappear.
- Fixed problem where the wrong teams were being promoted to the Danish Second Division.
- Fixed some preseason check code which was causing expectations for Hong Kong managers to not come up.
- Fixed problem with Intertoto cup dates.
- Fixed last positions graph for the European Championship Qualifying fixtures before the game start date.
- TV dates for English Premiership and First Division are now correct
- Korean K2 foreign rules now set properly after loading a save game.
- Aggregate goals now shown on cup tree if 2 legs are used.
- Cup tree view not doesnt show layout of rounds which have not been drawn yet (unless they are fixed draws).
- Consecutive wins for cup competitions now counted correctly for news items.
- Proposed friendly tours now shows correct venue information on team fixtures screen.
- Added prize money to the English Vans Trophy.
- Improved team expectations for Mexican clubs.
- No matches are moved for TV on the last day of the Danish league season.
- Added appearance money for the Inter-Continental Cup.
- Brazilian teams in preliminary phase of the Copa Sudamericana get appearance money.
- Danish reserves now finish in time for the season update day.
- Serbian regional divisions now have the same number of teams every year.
- Division count on start game screen now includes regional divisions.
- Russian premier league now has 3 from 7 subs rule.
- Greek cup final venue now changes every year.
Finance
- Korean finances tuned slightly to balance up K-2 clubs better
Transfers
- Transfers set to go through at the end of season now get verified by the transfer rules (end of contract transfers already done like this).
- Transfers for coowned players now go through the confirmation process properly after work permit decisions.
- Fixed problem when withdrawing transfers for co-owned players.
- When offering a player to clubs, the earliest transfer date comment is no longer shown. (the date can be different depending on the buying team)
- Improved likelyhood of happy players signing new contracts with their present club rather than moving on bosman transfers.
- Brazilian transfer window now ends on 14th September
DDT/EDT
- Added "RETAIN_NATION_PLAYERS" command for ddt files, allows the retention of all players with the same nationality to be retained when starting a new game.
World Cup 2006 Counter Widget (WCC 2006) 1.0
World Cup 2006 Counter Widget (WCC 2006) - Days counter until FIFA World Cup starts more>>
The WCC 2006 Widget counts down the days till the FIFA World Cup 2006 starts.
Nathanatos Software - Cuppa is a smart and easy-to-use application for Mac OS X to time your cup of tea as it steeps. Cuppa. Cuppa 1.6 is a smart and easy-to-use application