complete source code
MacSolitaire (OS X) 1.6
MacSolitaire (OS X)is a kind of game using in Macintosh which allows you to access the source code. Basic restrictions applies to usage and distribution of the source code. more>>
MacSolitaire (OS X) 1.6 is a kind of game using in Macintosh which allows you to access the source code. Basic restrictions applies to usage and distribution of the source code.
Code Barre 1.5
Create customized bar codes. more>>
Nanosaur Source Code 1.0
Download the source code for the popular game Nanosaur. more>>
Its available so that other game developers and game-developer wannabes can see how the game can perform various tricks and techniques.
iWebCal Source 1.1
Source code for web iCal browsing. more>>
MacTidy 1.0b14
Tidy for Mac OS checks and corrects HTML and XML to make it compliant with the Worldwide Web Consortium (W3C) HTML standards. more>>
Tidy for Mac OS checks and corrects HTML and XML to make it compliant with the Worldwide Web Consortium (W3C) HTML standards.
Enhancements:
- Updated the base "tidy" source code to the latest version available (01 Dec 02) for "classic" Tidy (future versions of MacTidy will use a new base "tidy" source code, called TidyLib). This version of the base "tidy" source code fixes many bugs, and adds many new features since the previous release - too many to list here.
- Output actual tab chars rather than spaces, to be compatible with versions of Tidy on other platforms.
- Add support for the Character Encoding popup menu.
- Add support for a separate dialog for additional configuration options specified on the command line.
- Add support for input files with no filetype/creator.
- Dim/undim the controls on the main dialog when a second dialog/Alert is being displayed/dismissed.
- Changed initialization code to support checking for 68000 based machines when compiled as 68020 code.
- Balloon Help updated for the new dialog layout. Improvements to the dialog layout for Mac OS X Aqua GUI.
- "Read Me First" documentation rewritten and delivered as a PDF document.
The Edge 1.3
The Edge is a small, rather addicting card game more>>
It is a meant as a clone of the Classic card game, On The Edge. Complete source code is included.
Enhancements:
- Problems with random fixed.
Commentate 1.0
Commentate - Rapid comment/uncommenting source code tool more>>
Though Commentate will work in any application where text can be edited, it is most useful when editing source code, so it was intended to be used primarily in ProjectBuilder.
Mac p2c 1.21a
Mac p2c - Translates Pascal language source files into C language source files more>>
Mac p2c is a direct port of p2c, version 1.21a available for unix under the GNU public license. All source code is included.
Please refer to the ReadMe contained within the archive for all other information.
Jext 5.0
Jext - A free source code editor more>>
Jext was created to support Java programming language. But nowadays it can edit many other types of source codes. Among them youll find C, C++, C#, ASP, PHP, Python, Perl, Ruby, TeX, XHTML, XSLT, Eiffel, JSP...
Besides it provides advanced features to ease you work. Manage your projects with the bookmarks tool, categorize your opened files through workspaces, directly open zipped files, get a file straight from the Internet, mail your source code, executes system commands within the internal console, type faster thanks to HyperTyper and to the customizable code snippets library, add new features with plugins, discover the advanced editing capabilities, use the internal Python interpreter...
Jext meets all your needs ! Developers will also appreciate the open architecture of Jext. Based on GPLed libraries, internal Python interpreter and many XML files, improving Jext is an easy job. You can even write your own plugins (in Python or Java).
SpriteWorld 3.0
SpriteWorld - Routines for sprite animation in games more>>
The features lend themselves to the creation of nearly any kind of 2D game, particularly those that are action oriented as SpriteWorlds routines are highly optimized for speed.
SpriteWorld comes with complete source code in C, so you can study the code to gain a further understanding of how SpriteWorld works, or change areas you want to work differently.
SpriteWorld contains very thorough Inside-Mac style documentation. As well, many demos are available that show how to use almost every aspect of SpriteWorld, including one demo that is a complete game.
Features:
- Support for Carbon development while still supporting "Classic"
- Hardware accelerated drawing (through OpenGL in Carbon and RAVE in Classic)
- An unlimited number of sprites of any size
- Time-based animation making it possible to have smooth animation independent of frame rate
- Sprite storage in variety of formats (PICT or RLE resouces or any type of graphic file that Quicktime can handle)
- Pixel-precise collision detection
- Special effects via. custom blitters, including alphamasking, rotating, scaling and additive blending
- Fast scrolling
- Simple yet effective sound handling.
Assistant Kit 0.9
The Assistant Kit is a kit to create a Set-up/Installation Assistant more>>
At the moment of this writing, the documentation for this Kit is not complete yet. Nevertheless, theres a sample project included with the source code which will show you how to tuse this kit and you can have a look at the source code for the CVS Set-up Assistant which is available under a BSD License too.
Enhancements:
- Enh: Admin authentication is now handled.
- Change: The license for the source has been set to a BSD License to clarify the situation.
MacFormatCodec 1.0
MacFormatCodec - Encode/decode macbinary files in RealBasic more>>
It supports decoding and encoding of MacBinaryIII files, and MacBinHex 4.0 files.
Completly freeware. Source code included in package.
IPMenulet 1.0
IPMenulet - Simple menulet displays your current, external, IP address more>>
There are also several variations that are possible (drop-menu or icon) that are available with simple, described, source-code changes.
Portugal Area Code 1.0.2
Portugal Area Code - Portugal area codes more>>
Completly freeware for non-commercial use.
Biferno 1.6.0
New generation web scripting language. more>> New generation web scripting language.
Biferno is a new generation, Cross Platform Web Scripting Language that allows developers the rapid implementation of dynamic Web applications and of Web sites that offer a high degree of user interactivity.
Biferno is a Web server add-on module that will allow you to dinamically generate HTML pages. The result of the processing of the Biferno code by the server determines the page content.
A Biferno script is therefore a server-side script, i.e. the Web server is tasked with code processing. Biferno is currently implemented only as an interpreted language, but Tabasoft is developing a compiler that will be soon released.
Biferno is also a "HTML-embedded" language. Scripts can be written in pure Biferno language, but can also contain HTML code segments between Biferno code blocks.
Main features:
- Open Source The complete source code is available and distribuited under the GPL license.
- Object Orientation All variables in Biferno are class instances. This allows developers to write more readable and modular code that can easily be reused in different projects.
- Efficiency The Biferno interpreter is completely written in the C language and optimization of execution speed has been a constant goal throughout the development process.
- Portability One of the main problems for Web site developers is the maze of different platforms (operating systems, Web servers, databases) and their incompatibilities. Bifernos system independence allows to migrate a whole site from a platform to a new one with minimal effort.
- Extendibility A complete public C interface and a downloadable SDK will soon be released, allowing developers to write their own Biferno classes. All Biferno classes (ranging from int to string to file) are based on this interface.
System requirements:
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- WebSTAR.