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iDecide 1.0

iDecide 1.0


iDecide - Find the most rational decision you need by predicting which option you should choose more>>
Research has shown that humans are surprisingly bad at picking the most logical choices.
This will help you find the most rational decision you need by predicting which option you should choose.

iDecide will ask you to questions like how much its worth for you and how much it hurts if you fail. Then it computes what is expected to give the most happiness.

The program uses the Expected-utility theory (Baron, 1994) to compute which choices are expected to give you most utility. If you always use this method to make your choices youll be statistically happiest. In order for it to work you must have different options or goals that you can estimate how easy they are to accomplish, how much happiness theyll give you and how much it hurts if you fail. This program will do the rest for you.


<<less
Download (55KB)
Added: 2005-10-31 License: Freeware Price:
1453 downloads
Lottery Picks 2.1.0

Lottery Picks 2.1.0


Lottery Picks - Assists picking of random lottery numbers more>>
Lottery Picks was written to assist picking of random lottery numbers. When you press the "Generate New Numbers" button you see five random numbers between one and 39 plus a Bonus Ball random number within this range.

These are the picks needed to play the Maryland lottery. Every time you press the "Generate New Numbers" button, you get a new set of random numbers.

If you wish to pick numbers for a different lottery, click on the "Other Lotteries" button. There are drop-down menus to select the number of picks (one to seven), the number range (from two to 75 in steps of one) and a check box to ask for a Bonus Ball number. These choices allow you to get the numbers you need for the lottery of your choice.

As for the first window, you can press the "Generate New Numbers" as often as you want and a new set of numbers will be displayed every time. You can also change the drop-down menus and "Include?" checkbox settings and the display will adjust accordingly.
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Download (2.5MB)
Added: 2006-11-23 License: Freeware Price:
1078 downloads
Macman 1.0

Macman 1.0


Now you can pley the classic Macman game from your iPhone. more>> Now you can pley the classic Macman game from your iPhone.

Play the redefined classic! Pilot Macman in 300+ exciting stages using the built-in accelerometer in your iPhone/iPod Touch.

Main features:
- Modern graphics & full screen gameplay.
- 300+ stages & increasingly tougher A.I.
- Simple control with just motion sensor and touchscreen.
- Never drop a game - autosave on picking up calls or exiting.
- And most of all is affordable and friendly - FREE and suitable for all ages.

System requirements:
- iPhone

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Download (6.6MB)
Added: 2008-09-06 License: Freeware Price: FREE
198 downloads
OpenGL Plugin 1.1.1

OpenGL Plugin 1.1.1


OpenGL Plugin is a program allowing you to use OpenGL 3D graphics in Realbasic. more>>

OpenGL Plugin 1.1.1 is a program allowing you to use OpenGL 3D graphics in Realbasic. It wraps virtually all OpenGL 1.2.1 functions in addition to GLUT functions. It is a low level wrapper, making it easier to port to and from C and java (GL4Java) sample code. Features special classes and routines for loading Wavefront OBJ models, PNG textures, selection and picking, etc.

Enhancements:

  • Adds more properties for controlling the renderer setup (vertical refresh frequency, pixeldepth, VRAM, texture RAM)
  • More compatible with OS X and 32bit screen resolutions.
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Download (1.1MB)
Added: 2001-05-20 License: Freeware Price:
3 downloads
BitRocket 0.3.3(32)

BitRocket 0.3.3(32)


BitRocket - BitTorrent client with built-in RSS support, torrent search more>>
BitRocket is a native (open source) BitTorrent client for Mac OS X. At the heart of its core resides the powerful libtorrent BitTorrent library.
BitRocket is a tool designed to be a good alternative to other Mac OS BitTorrent clients.
Main features:
UI Features:
- RSS support (Download .torrents from within the application)
- Integrated (Customizable) Search Engine
- Flexible Filtering
- Torrent Generator
- Live Info View
- UPnP and NAT-PMP Port Forwarding
Core(libtorrent) Features:
- Trackerless torrents (using a kademlia DHT)
- multitracker extension support (as specified by John Hoffman)
- serves multiple torrents on a single port and in a single thread
- gzipped tracker-responses
- HTTP seeding, as specified by Michael Burford of GetRight.
- piece picking on block-level (as opposed to piece-level). This means it can download parts of the same piece from different peers. It will also prefer to download whole pieces from single peers if the download speed is high enough from that particular peer.
- queues torrents for file check, instead of checking all of them in parallel.
- supports http proxies and proxy authentication
- uses separate threads for checking files and for main downloader, with a fool-proof thread-safe library interface. (i.e. Theres no way for the user to cause a deadlock).
- can limit the upload and download bandwidth usage and the maximum number of unchoked peers
- piece-wise, unordered, incremental file allocation
- implements fair trade. User settable trade-ratio, must at least be 1:1, but one can choose to trade 1 for 2 or any other ratio that isnt unfair to the other party.
- fast resume support, a way to get rid of the costly piece check at the start of a resumed torrent. Saves the storage state, piece_picker state as well as all local peers in a separate fast-resume file.
- supports an extension protocol.
- supports files > 2 gigabytes.
- supports the no_peer_id=1 extension that will ease the load off trackers.
- supports the udp-tracker protocol by Olaf van der Spek.
- possibility to limit the number of connections.
- delays have messages if theres no other outgoing traffic to the peer, and doesnt send have messages to peers that already has the piece. This saves bandwidth.
- does not have any requirements on the piece order in a torrent that it resumes. This means it can resume a torrent downloaded by any client.
- adjusts the length of the request queue depending on download rate.
- supports the compact=1 tracker parameter.
- selective downloading. The ability to select which parts of a torrent you want to download.
- ip filter.
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Download (1.6MB)
Added: 2007-05-23 License: Freeware Price:
578 downloads
SpacePig Preview 3.0.0.0

SpacePig Preview 3.0.0.0


A nice dashboard widget that provides a preview for the SpacePig game. more>> A nice dashboard widget that provides a preview for the SpacePig game.

Fun, entertaining and relaxing cartoon-style game. Control the animated pig character around the moon, picking as many coins and diamonds as you can, but beware of the falling meteorites and spikes.
If you would like to see how you are playing against others around the globe just post your score in our Top Players list.

System requirements:
- G4 Processor, 1GHz or faster.
- Any G5 Processor
- Any Intel Processor

Enhancements
- Auto-updater functionality.
- Convenient and light-weigth download.
- Of future versions changes.
- Support for a future subscription service.
- Soon you will be able to play all baKno games.
- With a single monthly payment.
- Improved registration process.
- Pasting styled text and trimming undesired characters.
- Scoring system adapted for the new rewards program.
- Local scores table added.
- Minor bug fixes.

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Download (6.7MB)
Added: 2009-05-08 License: Freeware Price: FREE
193 downloads
Championship Manager 03/04 Updater 4.1.5

Championship Manager 03/04 Updater 4.1.5


Championship Manager 03/04 Updater - Game updater more>>
For those of you who are new to the wonderful world of Championship Manager, this game is all about living out the dream of managing your favorite football team. No one needs to be left out because the comprehensive coverage gives you all the teams from 26 major leagues around the world.
The game contains an enormous amount of data, which is presented in such a fluid way that you can move quickly between screens to compare and filter information that lets you make the critical decisions based on facts not just gut feel.
Championship Manager takes management realism to a new level. As manager youre subject to the same stresses, strains, cliched exprerssions and faltering speech patterns that a real-life gaffer has to live with - youve got to select the team, motivate the squad, and keep the board sweet - above all you have to win and keep on winning.
Enhancements:
- Fixed bug where players who get put into reserve teams which dont play in an active league get full condition after 1 day.
- Fixed bug where key players would occasionally get put in the reserve squad for no reason
- Fixed problem with club relocations during stadium expansion
- Fixed problem with stadium expansions not restoring seating/terracing lost during work on expansion
- Fixed problem on team fixtures screen where the year menu shows an option for the 2004/05 season when in the 2003/04 season.
- Fixed problem where Italian non EU transfer rule would sometimes block contract renewals.
- Made it slightly easier for human managers to get jobs and ensured computer clubs filled vacant postitions correctly
- Filter option hidden when picking squad numbers for a match. Before, the filter was shown but didnt work as all players needing squad numbers are always displayed.
- When using random player data, non playing staff do not get obscure nations as their home nation.
- If the top earner at a club is not regarded as a "key player" then the clubs maximum wage was displayed wrongly, this is now fixed
- There is now a limit to the "see also" menu in the clubs screen, which prevents the list from being jumbled, or incomplete.
- A string in Offer contract screen updated to show per month/per year etc depending on users preference
- The "see also" menu now works better on the team screen for B teams.
- Large database size setting now doesnt retain quite so many players
- Tuned fake player database randomisation to prevent creation of quite so many wonder kids
- Club links from a national squad screen now work correctly.
- Removing players from a managers shortlist screen now doesnt reset the table.
- Managers who do not have clubs can shortlist players now.
- Finance section is now available on human reserve team screens.
- Staff search screen now includes the field "motavating" as a possible search criteria
- "SMALL_BALL" option added makes the ball not so big in the air
- National team call up news for finals tournaments now generates news.
- Combined league table view disabled for neutral venue competitions like the World Cup.
- Tuned standard of virtual players for teams active in European competitions
- Tuned amount of players who turn into managers
- Go on holiday until next match now works for international matches as well.
- Clubs from inactive leagues which have B teams in active leagues now keep their players when starting a new game.
- Added some speed improvements
- Past meetings between teams now processes second leg matches properly. Only the goals scored in that leg will be used.
- Coach assessments using the sweeper position have been improved.
- Improved manager reputation changes after league, cup wins, promotions etc
- Default all automatic shortlisting (make offer/offer contract) players to 1 year on your shortlist
- Tuned attendances for fixtures slightly
- Tuned player ability progression
- Tuned training effects
- Tuned peak ages for goalkeepers
- Tuned reputation declines for older players
- Tuned player reputation changes upon winning awards
- Tuned player happiness upon relegation and promotion
- Tuned youth player injury frequency
- Tuned timing of some news item events to better coincide with related news
- Tuned various minor aspects of player personalities
Match
- If user goes to the opposition tactic screen and they have an injured player on the pitch, the game no longer tells the user to replace him.
- Fixed problem where wrong match stats are shown occassionally for fixtures.
- If user goes to a computer team tactics before a penalty shootout, the tactics screen no longer shows its penalty takers.
- Team tactics buttons now keep their state after a replay is shown.
- Should be able to go to tactics after goal
- Default and computer team tactics refined, also added a couple of new ones 4411 and 4231 ( Danish version )
- Less unimportant action shown after the key incident in a 2d highlight
- Improved manager reputation change algorithm after matches
- Fixed bug where human team captains were not being selected correctly in the match if the first choice one left the field
- Fixed occasional match crash
Match AI ( v220 )
- Less "power" shots and more placed ones, possibly meaning less going over the bar from inside the area for better players
- Stopped play being called back after fouled team or player have scored a goal
- Stopped players keeping original corner positions too long when corner clears all players and goes towards the opposite touchline
- Improved defending on attacking long throws that was causing some teams to score almost every time they had one
- Improved computer team decision making regarding setting the "forward runs" option for players
- Lessened influence of player "decision making" stat on play
- Tweaked reactions of defensive markers while waiting for set pieces to be taken
- Slightly improved direct free kick effectiveness
- Tweaked goalie AI for mopping up loose balls in area
- Tweaked interception of passes AI
- Discouraged certain cases of defenders all flocking towards the player with ball on a counter attack and leaving a man spare alongside
- Less red cards but more yellows, and improved professional foul AI
Competitions
- Fixed problem with players in Brazil having the wrong year listed in their history.
- Fixed patch 1 problem where Brazilian league fixtures disappear.
- Fixed problem where the wrong teams were being promoted to the Danish Second Division.
- Fixed some preseason check code which was causing expectations for Hong Kong managers to not come up.
- Fixed problem with Intertoto cup dates.
- Fixed last positions graph for the European Championship Qualifying fixtures before the game start date.
- TV dates for English Premiership and First Division are now correct
- Korean K2 foreign rules now set properly after loading a save game.
- Aggregate goals now shown on cup tree if 2 legs are used.
- Cup tree view not doesnt show layout of rounds which have not been drawn yet (unless they are fixed draws).
- Consecutive wins for cup competitions now counted correctly for news items.
- Proposed friendly tours now shows correct venue information on team fixtures screen.
- Added prize money to the English Vans Trophy.
- Improved team expectations for Mexican clubs.
- No matches are moved for TV on the last day of the Danish league season.
- Added appearance money for the Inter-Continental Cup.
- Brazilian teams in preliminary phase of the Copa Sudamericana get appearance money.
- Danish reserves now finish in time for the season update day.
- Serbian regional divisions now have the same number of teams every year.
- Division count on start game screen now includes regional divisions.
- Russian premier league now has 3 from 7 subs rule.
- Greek cup final venue now changes every year.
Finance
- Korean finances tuned slightly to balance up K-2 clubs better
Transfers
- Transfers set to go through at the end of season now get verified by the transfer rules (end of contract transfers already done like this).
- Transfers for coowned players now go through the confirmation process properly after work permit decisions.
- Fixed problem when withdrawing transfers for co-owned players.
- When offering a player to clubs, the earliest transfer date comment is no longer shown. (the date can be different depending on the buying team)
- Improved likelyhood of happy players signing new contracts with their present club rather than moving on bosman transfers.
- Brazilian transfer window now ends on 14th September
DDT/EDT
- Added "RETAIN_NATION_PLAYERS" command for ddt files, allows the retention of all players with the same nationality to be retained when starting a new game.
<<less
Download (8.8MB)
Added: 2006-03-28 License: Freeware Price:
1335 downloads
Championship Manager Updater 1/02 3.9.65

Championship Manager Updater 1/02 3.9.65


Fixes eternal processing problem. more>>
For those of you who are new to the wonderful world of Championship Manager, this game is all about living out the dream of managing your favorite football team. No one needs to be left out because the comprehensive coverage gives you all the teams from 26 major leagues around the world.
The game contains an enormous amount of data, which is presented in such a fluid way that you can move quickly between screens to compare and filter information that lets you make the critical decisions based on facts not just gut feel.
Championship Manager takes management realism to a new level. As manager youre subject to the same stresses, strains, cliched exprerssions and faltering speech patterns that a real-life gaffer has to live with - youve got to select the team, motivate the squad, and keep the board sweet - above all you have to win and keep on winning.
Enhancements:
- Fixed bug where players who get put into reserve teams which dont play in an active league get full condition after 1 day.
- Fixed bug where key players would occasionally get put in the reserve squad for no reason
- Fixed problem with club relocations during stadium expansion
- Fixed problem with stadium expansions not restoring seating/terracing lost during work on expansion
- Fixed problem on team fixtures screen where the year menu shows an option for the 2004/05 season when in the 2003/04 season.
- Fixed problem where Italian non EU transfer rule would sometimes block contract renewals.
- Made it slightly easier for human managers to get jobs and ensured computer clubs filled vacant postitions correctly
- Filter option hidden when picking squad numbers for a match. Before, the filter was shown but didnt work as all players needing squad numbers are always displayed.
- When using random player data, non playing staff do not get obscure nations as their home nation.
- If the top earner at a club is not regarded as a "key player" then the clubs maximum wage was displayed wrongly, this is now fixed
- There is now a limit to the "see also" menu in the clubs screen, which prevents the list from being jumbled, or incomplete.
- A string in Offer contract screen updated to show per month/per year etc depending on users preference
- The "see also" menu now works better on the team screen for B teams.
- Large database size setting now doesnt retain quite so many players
- Tuned fake player database randomisation to prevent creation of quite so many wonder kids
- Club links from a national squad screen now work correctly.
- Removing players from a managers shortlist screen now doesnt reset the table.
- Managers who do not have clubs can shortlist players now.
- Finance section is now available on human reserve team screens.
- Staff search screen now includes the field "motavating" as a possible search criteria
- "SMALL_BALL" option added makes the ball not so big in the air
- National team call up news for finals tournaments now generates news.
- Combined league table view disabled for neutral venue competitions like the World Cup.
- Tuned standard of virtual players for teams active in European competitions
- Tuned amount of players who turn into managers
- Go on holiday until next match now works for international matches as well.
- Clubs from inactive leagues which have B teams in active leagues now keep their players when starting a new game.
- Added some speed improvements
- Past meetings between teams now processes second leg matches properly. Only the goals scored in that leg will be used.
- Coach assessments using the sweeper position have been improved.
- Improved manager reputation changes after league, cup wins, promotions etc
- Default all automatic shortlisting (make offer/offer contract) players to 1 year on your shortlist
- Tuned attendances for fixtures slightly
- Tuned player ability progression
- Tuned training effects
- Tuned peak ages for goalkeepers
- Tuned reputation declines for older players
- Tuned player reputation changes upon winning awards
- Tuned player happiness upon relegation and promotion
- Tuned youth player injury frequency
- Tuned timing of some news item events to better coincide with related news
- Tuned various minor aspects of player personalities
Match
- If user goes to the opposition tactic screen and they have an injured player on the pitch, the game no longer tells the user to replace him.
- Fixed problem where wrong match stats are shown occassionally for fixtures.
- If user goes to a computer team tactics before a penalty shootout, the tactics screen no longer shows its penalty takers.
- Team tactics buttons now keep their state after a replay is shown.
- Should be able to go to tactics after goal
- Default and computer team tactics refined, also added a couple of new ones 4411 and 4231 ( Danish version )
- Less unimportant action shown after the key incident in a 2d highlight
- Improved manager reputation change algorithm after matches
- Fixed bug where human team captains were not being selected correctly in the match if the first choice one left the field
- Fixed occasional match crash
Match AI ( v220 )
- Less "power" shots and more placed ones, possibly meaning less going over the bar from inside the area for better players
- Stopped play being called back after fouled team or player have scored a goal
- Stopped players keeping original corner positions too long when corner clears all players and goes towards the opposite touchline
- Improved defending on attacking long throws that was causing some teams to score almost every time they had one
- Improved computer team decision making regarding setting the "forward runs" option for players
- Lessened influence of player "decision making" stat on play
- Tweaked reactions of defensive markers while waiting for set pieces to be taken
- Slightly improved direct free kick effectiveness
- Tweaked goalie AI for mopping up loose balls in area
- Tweaked interception of passes AI
- Discouraged certain cases of defenders all flocking towards the player with ball on a counter attack and leaving a man spare alongside
- Less red cards but more yellows, and improved professional foul AI
Competitions
- Fixed problem with players in Brazil having the wrong year listed in their history.
- Fixed patch 1 problem where Brazilian league fixtures disappear.
- Fixed problem where the wrong teams were being promoted to the Danish Second Division.
- Fixed some preseason check code which was causing expectations for Hong Kong managers to not come up.
- Fixed problem with Intertoto cup dates.
- Fixed last positions graph for the European Championship Qualifying fixtures before the game start date.
- TV dates for English Premiership and First Division are now correct
- Korean K2 foreign rules now set properly after loading a save game.
- Aggregate goals now shown on cup tree if 2 legs are used.
- Cup tree view not doesnt show layout of rounds which have not been drawn yet (unless they are fixed draws).
- Consecutive wins for cup competitions now counted correctly for news items.
- Proposed friendly tours now shows correct venue information on team fixtures screen.
- Added prize money to the English Vans Trophy.
- Improved team expectations for Mexican clubs.
- No matches are moved for TV on the last day of the Danish league season.
- Added appearance money for the Inter-Continental Cup.
- Brazilian teams in preliminary phase of the Copa Sudamericana get appearance money.
- Danish reserves now finish in time for the season update day.
- Serbian regional divisions now have the same number of teams every year.
- Division count on start game screen now includes regional divisions.
- Russian premier league now has 3 from 7 subs rule.
- Greek cup final venue now changes every year.
Finance
- Korean finances tuned slightly to balance up K-2 clubs better
Transfers
- Transfers set to go through at the end of season now get verified by the transfer rules (end of contract transfers already done like this).
- Transfers for coowned players now go through the confirmation process properly after work permit decisions.
- Fixed problem when withdrawing transfers for co-owned players.
- When offering a player to clubs, the earliest transfer date comment is no longer shown. (the date can be different depending on the buying team)
- Improved likelyhood of happy players signing new contracts with their present club rather than moving on bosman transfers.
- Brazilian transfer window now ends on 14th September
DDT/EDT
- Added "RETAIN_NATION_PLAYERS" command for ddt files, allows the retention of all players with the same nationality to be retained when starting a new game.
<<less
Download (8.8MB)
Added: 2004-07-07 License: Freeware Price:
1958 downloads
libtorrent 0.14.4

libtorrent 0.14.4


Free and open source C++ library that aims to be a good alternative to all the other bittorrent implementations around more>> Free and open source C++ library that aims to be a good alternative to all the other bittorrent implementations around

libtorrent is a C++ implementation of the BitTorrent protocol with the goals of being efficient and easy to use.
libtorrent is a C++ library that aims to be a good alternative to all the other bittorrent implementations around.
Although it comes with a working example client, libtorrent is a library and not a full featured client.
The main goals of libtorrent are:
- to be cpu efficient
- to be memory efficient
- to be very easy to use
libtorrent has been successfully compiled and tested on:
- Windows 2000 vc7.1, vc8
- Linux x86 GCC 3.3, GCC 3.4.2
- Mac OS X (darwin), (Apples) GCC 3.3, (Apples) GCC 4.0
- Sun OS 5.8 GCC 3.1
- Cygwin GCC 3.3.3
NOTE: libtorrent is licensed and released under the BSD-license.

Main features:
- trackerless torrents (using the Mainline kademlia DHT protocol) with some DHT extensions.
- support for IPv6
- NAT-PMP and UPnP support (automatic port mapping on routers that supports it)
- piece-wise, unordered, incremental file allocation
- uses separate threads for checking files and for main downloader, with a fool-proof thread-safe library interface. (i.e. Theres no way for the user to cause a deadlock). (see threads)
- adjusts the length of the request queue depending on download rate.
- multitracker extension support (as specified by John Hoffman)
- supports files > 2 gigabytes.
- serves multiple torrents on a single port and in a single thread
- fast resume support, a way to get rid of the costly piece check at the start of a resumed torrent. Saves the storage state, piece_picker state as well as all local peers in a separate fast-resume file.
- HTTP seeding, as specified by Michael Burford of GetRight.
- piece picking on block-level (as opposed to piece-level). This means it can download parts of the same piece from different peers. It will also prefer to download whole pieces from single peers if the download speed is high enough from that particular peer.
- supports the udp-tracker protocol by Olaf van der Spek.
- queues torrents for file check, instead of checking all of them in parallel.
- supports http proxies and basic proxy authentication
- gzipped tracker-responses
- can limit the upload and download bandwidth usage and the maximum number of unchoked peers
- implements fair trade. User settable trade-ratio, must at least be 1:1, but one can choose to trade 1 for 2 or any other ratio that isnt unfair to the other party.
- supports an extension protocol. See extensions.
- supports the no_peer_id=1 extension that will ease the load off trackers.
- possibility to limit the number of connections.
- delays have messages if theres no other outgoing traffic to the peer, and doesnt send have messages to peers that already has the piece. This saves bandwidth.
- does not have any requirements on the piece order in a torrent that it resumes. This means it can resume a torrent downloaded by any client.
- supports the compact=1 tracker parameter.
- selective downloading. The ability to select which parts of a torrent you want to download.
- ip filter to disallow ip addresses and ip ranges from connecting and being connected

Enhancements
- connect candidate calculation fix
- tightened up disk cache memory usage
- fixed magnet link parser to accept hex-encoded info-hashes
- fixed inverted logic when picking which peers to connect to
- (should mean a slight performance improvement)
- fixed a bug where a failed rename_file() would leave the storage
- in an error state which would pause the torrent
- fixed case when move_storage() would fail. Added a new alert
- to be posted when it does
- fixed crash bug when shutting down while checking a torrent
- fixed handling of web seed urls that didnt end with a
- slash for multi-file torrents
- lowered the default connection speed to 10 connection attempts
- per second
- optimized memory usage when checking files fails
- fixed bug when checking a torrent twice
- improved handling of out-of-memory conditions in disk I/O thread
- fixed bug when force-checking a torrent with partial pieces
- fixed memory leak in disk cache
- fixed torrent file path vulnerability
- fixed upnp
- fixed bug when dealing with clients that drop requests (i.e. BitComet)
- fixes assert as well

<<less
Download (1.9MB)
Added: 2009-06-02 License: Freeware Price: FREE
192 downloads
Pub Team Football Manager 1.0

Pub Team Football Manager 1.0


Pub Team Football Manager is a football manager software more>>
Pub Team Football Manager is a football manager software.

From the main screen, there are six options available (yellow buttons) for showing or editing diffrent information during the game. Here is an explanation:

Info: This shows the details of your team such as kit colours and current news items. Kit colours can be changed by clicking them. The latest news from the pub team grapevine is shown, with any items directly relevant to your team are *** starred.
Squad: The place where you pick your team. Players numbered 1 to 11 will play, 12 and above are substitutes or rested. Each players current position, together with his fitness and morale, are indicated next to his name. Further vital statistics of a player are obtained by clicking on his name. To move a player in or out of your first eleven, click on the "Sub" or "Play" button. You may look at other teams squads by clicking on the < and > buttons.
Tactics: Choose the tactics and playing style of your team. A number of formations are available, and you can choose your teams passing style and aggressiveness.
Fixtures: Lists all your fixtures for the current season, including cup fixtures when drawn. You may look at other teams fixtures by clicking on the < and > buttons.
Table: The current league standings. There are two divisions, each containing 16 teams. Your team is indicated by *.
Records: Shows the best wins and record goalscorers for the current season.
Play: Click here to actually play your matches. The weeks fixtures from your division are indicated, with your match highlighted in red. Press "Start Match" to begin the match simulation, but you can later pause if things start to happen too quickly. A match report and stats are available, and are updated as the match plays. If one of your players gets injured, the game will automatically be paused.

To start a new game, select which team you wish to take charge of, and press "Start New Game". The main screen is then displayed, which is controlled by the large yellow buttons, described in the opposite panel...

Your squad consists of many players who frequent your local drinking establishment. Each player has many attributes, which are rated from A+ to F. These affect the gameplay in various ways. For example, a player who is good at tackling may make a good defender, whereas a player whose shooting attribute is high should be put up front.

All the players attributes are available in the "Squad" section by clicking on a players name. Also available is each players preferred position, indicated in brackets e.g. (Def/Mid), although this is only a guide.

The most important attribute is the players fitness. Try to pick players who are reasonably fit wherever possible. Players fitness may improve when rested, but if they are rested too long, their morale may suffer.

The chosen style of play and formation also have an influence, and some options work better with certain kinds of players. It is your job as manager to weigh up all the factors when picking your strategy and players.

As the season progresses, you will sometimes play cup matches. The Cup is a knockout tournament which includes teams from both divisions. If you are knocked out, you will not play in further rounds, but you can still watch the matches.

Occasionally, players will leave your club, and sometimes new players may join. Since it is a pub team, you dont have much control of what your players do. However, players with a low morale are more likely to leave.

At the end of the season, the top three teams from the lower division (B) are promoted to the higher division (A). The game is open-ended and you may continue for as many seasons as you like.

<<less
Download (2KB)
Added: 2006-01-13 License: Freeware Price:
1381 downloads
Domino Probability 1.0

Domino Probability 1.0


Students are shown a set of dominos and asked the probability of a certain outcome, such as picking a domino whose two numbers sum to eight. The converse is also asked (e.g more>> Students are shown a set of dominos and asked the probability of a certain outcome, such as picking a domino whose two numbers sum to eight. The converse is also asked (e.g. the probability of picking a domino whose two numbers do not sum to eight). The program allows the student to flip the dominos, and shuffle them to see the probability in action. A good introduction to probability for grades five through eight.
Requirements:
System 7.0 or later.
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Added: 2004-03-14 License: Free Price:
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Other version of Domino Probability
Domino Probability 1.0Polymath Love - set of dominos and asked the probability of a certain outcome, such as picking a domino whose two numbers sum to eight. Domino Probability
License:Freeware
Download (288.1KB)
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Added: 2004-03-13
Cocoa 3D Tutorial 0.3

Cocoa 3D Tutorial 0.3


Free and open source tutorial that will help you start working with 3D in Cocoa more>> Free and open source tutorial that will help you start working with 3D in Cocoa

Cocoa 3D Tutorial will provide a Cocoa framework to interface the OpenGL library in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D.
NOTE: Cocoa 3D Tutorial is licensed and distributed under the terms of the Artistic License.

Main features:
- A scene tree, with cameras (one for each view) that can be easily positioned and oriented, and lights.
- Object picking, that allows an interactive manipulation of the scene.
- Factory classes for common objects (cube, sphere, cylinder, ...), groups and transformations.
- Basic OpenGL optimizations (e.g. display lists)
- Full support for OpenGL colors and materials.
- Static textures (read from a graphic file or generated from a styled text), animated textures (read from movies), procedural fixed and animated textures (using configurable Perlin 2 & 3D noise).
- Full support for ARB_vertex_program extension, seen as a special type of texture.
- An animator class, that allows to easily add dynamic components to a scene.

Enhancements
- Added StringTexture class
- Added AnimatedProcTexture class
- Added PlainSurface class
- Added InteractiveView class
- Corrected and updated some class behavior
- Updated Tutorials to use new classes

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Added: 2008-12-20 License: Freeware Price: FREE
198 downloads
Moccu 1.0

Moccu 1.0


Moccu - Awsome characters icon set more>>
Damn, this set is HOT!! So many awesome characters to choose from and the folders are just so tight, youll have trouble just picking one!

The icons are beautifully drawn and look best in 128x128 at 32bit mode.

Completly freeware for non-commercial use.
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Added: 2006-03-10 License: Freeware Price:
1323 downloads
FIFE 2008.1

FIFE 2008.1


Free and open source 2D game creation engine more>> Free and open source 2D game creation engine

The mission of the FIFE project is to create a cross platform 2D game creation framework. Games can be created with combination of editor tools, game specific scripts, engine, and game content (e.g. maps, graphics and sounds).
NOTE: FIFE is licensed and distributed under the terms of the GNU Library or Lesser General Public License (LGPL).

Main features:>
- Games can be created with combination of engine, editor tools, game specific scripts and game content (e.g. maps, graphics and sounds).
- Framework is not tied to any type of game (e.g. RTS, RPG), but instead provides flexible platform for all of them.
- Framework supports different isometric views with addition of pure top-down view.
- Instead of full 3D flexibility, engine focuses mainly on using high quality 2D graphics. This puts less demands on target platforms and also simplifies the framework and game development.
- Purpose of the editor tools is to help to bind the game content with the engine and scripts.

Enhancements:
- Elevations removed (Fallout legacy).
Support for namespaces:
New resource infrastructure migrated into whole engine. This enables:
- uniform pooling for all resources that need to be pooled.
- uniform loading for all resources (model stuff, images, sounds...).
- uniform saving for resources which support saving (model stuff).
- Datasets are now stored in a flat list in model instead of dataset hierarchy.
- Changes in model are now bookkeeped. Observer interfaces provided for change listeners.
- This enables e.g. reacting only to changes instead of polling on every round.
- Also critical enabler for triggers.
- Instances now support initial rotation value.
- Objects support default actions.
- Further model cleanup.
- All resources are now defined with principle 1 file / 1 resource.
- Importing of objects can now be done also based on directories where they are contained.
- Relative paths are now used instead of absolute ones.
- All loading happens now from python (tinyxml dependency removed).
- Improved error reporting.
- Possibility to move instances on map.
- Possibility to rotate instances on map.
- Possibility to zoom the map (OpenGL mode only).
- Painting with currently selected instance (e.g. large ground areas).
- Importing of multiple objects based on given directory.
- Initial map creation wizard (still work in progress).
More assets:
- Graphics, sounds, music...
- Two new maps matching the storyline.
- Rio de hola now conforms to package structure: http://wiki.fifengine.de/Fife_Package_Specification
- Popup menu integration, demonstration of actions (kick, talk).
- Hiding of scrollbars.
- Text wrapping.
- A lot of smaller improvements.
- Pixel perfect instance picking (taking transparency into account).
- Ability to get list of instances from given screen rectangle.
- Distance calculations made easy, exposed to scripts.
- Instance outlining.
- Instance coloring.
- Screenshots are now saved in png format (instead of bmp).
- Stereo sound support in linux (introduced with the help of openal-soft).
- Both renderbackend and separate images can now render graphical primitives (e.g. lines, dots..).
- Each camera now has separate set of renderers. Allows truly adjusting cameras independently.
- Zooming capability (currently properly supported only by OpenGL backend).
- Support for drag cursor definitions.
- OpenGL graphics chunking size is now definable in settings. Should help e.g. with large backgrounds.
- GenericRenderer adding customised rendering capabilities for scripts.
- Initial package structure defined for FIFE clients.
- Updated guichan to the latest release 0.8.1.
- Usage of unittest++ instead of boost unittests.
- Lots of bug fixes.
- Switch from GPL 2.0 to LGPL 2.1 (or newer).

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Added: 2008-10-04 License: Freeware Price: FREE
392 downloads
Dragonfly 2.1

Dragonfly 2.1


Dragonfly - Web designer tool for picking colors more>>
Dragonfly is a colorpicker for web-developers. You can pick four different colors and see how they fit together. That makes it easier to find a nice color set for a website.
Of course dragonfly displays the colors as hexadecimal code so you can copy and paste it easily to your web-project.
Moreover Dragonfly features automatic color variation creation: you choose one color and Dragonfly gives you three additional variations of the color. And there is even a special selection tool for finding a text color that fits. When youve found your favorite colors you can save them so you always have them at your fingertips.
Enhancements:
- solved any problems with font selection
- fixed drag-and-drop issues
- improved interface
- added shortcut for drawer
- minor bug fixes.
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Added: 2006-07-05 License: Freeware Price:
1373 downloads
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