physically
Yours Randomly 1.0.1
Yours Randomly - Signature randomiser for the Eudora email more>>
This application allows you to create a list of quotes (or general text snippets), and automatically have a random one of these appended to your Eudora email signature file.
This is achieved by physically replacing the contents of the signature file, with the signature details and random quote as setup within Yours Randomly.
Usually such a replacement is done automatically when you start your Macintosh, by placing an alias to the Yours Randomly program in your Startup Items folder. This menas every time you restart your Macintosh, your Eudora email signature can be randomized.
If you so wish, you can also update your signature manually at any other time, by simply starting up the Yours Randomly application (which will change the signature, then automatiucally quit). Cron (timer) utilities could be set to perform this task (by automatically starting Yours Randomly ) at regular, predefined intervals.

Biorhythms
Biorhythms is designed as an effective tool which lets you know your physical, emotional and intellectual state. more>>
Biorhythms is designed as an effective utility which lets you know your physical, emotional and intellectual state. Just enter your birthdate and you will be shown a graphic with the evolution for your biorhythms cycles for the next three weeks.
Major Features:
- Biorhythms Graphic: know how do you feel physically, emotionally and intellectually.
- Infinite Preview: get access to your biorhythms for any day in the future.
- My Dates: save birthdates to get a faster access to your graphics.
Enhancements:
- Minor Bug Fixes
- iPhone OS 3.0 Compatibility Improvements
Adversus Easygallery 1.2.1
Adversus Easygallery - web-based photo-gallery more>>
Main features:
- Resizes your pictures on-the-fly to preferred size. No temp saving.
- Change size at any time using the preference-pane.
- Protect your pictures against theft by placing the image folder outside the web-hierarchy.
- Auto play easely shows your album as a slide show with preferred delay between photos.
- Option to physically downsample images if they are too big.
- Create your own style sheet. Submit it to Adversus and maybe get it published in the next version
- English and Swedish.
Enhancements:
- An error preventing style sheet to be chosen is now adressed.
- Even an error resulting in speedresize using the settings for low quality when re-saving pictures corrected as well.
PhotoRescue Wizard 3.1.12.12057
PhotoRescue Wizard is created to be a simpler version of award winning PhotoRescue data-recovery solution which is useful for all the types of media used in digital cameras.ital cameras more>>
PhotoRescue Wizard 3.1.12.12057 is created to be a simpler version of award winning PhotoRescue data-recovery solution which is useful for all the types of media used in digital cameras. PhotoRescue Wizard gives you a no-surprise, what you see is what you get, preview of the recovery. PhotoRescue will recover from all situations where the card is readable. It will of course not fix physically broken cards.
Major Features:
- Works with all the types of media used in digital camera (SD Cards, CF Cards, Memeory Sticks, etc...
- Cutting edge QT user interface: No cross-platform learning curve or differences between versions.
- Native Intel Support on Mac OS X: several times faster than version 2.x in native mode.
- Up-to-Date RAW file recovery support: supports latest cameras such as the Canon 5D MKII, the Nikon DX3 and many more...
- Improved Movie recovery: keep increasing the maximum movie recovery size.
- One year of free updates: keep abreast of technology changes, new file formats and technologies.
- Unlimited recoveries: use program as many times as you need to use it.
- No media size limits. No recovery limits. No expiring license: the program is yours to keep and use.
- No copy protection: no unfriendly scheme or intrusive activation mechanism.
- Free demo with guaranteed previews: unlike some of competitors who use the small embedded thumbnail as a preview of the recovery, generate preview on the fly, from actual card data.
Enhancements:
- Enhances recovery for MTS video streams
- Changes the memory allocation scheme for saving larger files
Collaber 1.0.6.3
Collaber brings a Virtual Office Environment for your team to share files, events, tasks, manage projects and get the work done more>>
Collaber will keep your date secure and safe.
Main features:
- Complete end to end data encryption, on the disk and on the network
- P2P architecture to leverage available processing and network power
- Easy customization of GUI with movable views and editors
- Context sensitive menus, help
- New Wizards for all the tasks involved
- File Sharing and Synchronization
- Picture Sharing
- Discussion and Chat Tools
- Task Management with Time Line and Reports
- Calendar Tool for organizing events
- Easy Messaging with attachments and history
- Works on Windows, Linux and Mac

Berkeley UPC (Unified Parallel C) 2.8.0
Unified Parallel C (UPC) is an extension of the C programming language designed for high performance computing on large-scale parallel machines. more>>
Unified Parallel C (UPC) is an extension of the C programming language designed for high performance computing on large-scale parallel machines. The language provides a uniform programming model for both shared and distributed memory hardware.
The programmer is presented with a single shared, partitioned address space, where variables may be directly read and written by any processor, but each variable is physically associated with a single processor. UPC uses a Single Program Multiple Data (SPMD) model of computation in which the amount of parallelism is fixed at program start-up time, typically with a single thread of execution per processor.
In order to express parallelism, UPC extends ISO C 99 with the following constructs:
- An explicitly parallel execution model
- A shared address space
- Synchronization primitives and a memory consistency model
- Memory management primitives
- Many more features
Cutplace 0.5.2
A free tool to validate that data conform to an interface control document (ICD) more>>
Examples are exchanging data between different partner companies, providing data for data warehousing or other data processing involving architecturally very different systems like mainframes.
Major Features:
- With Cutplace one will be able to easily describe these data in a simple and human readable spreadsheets using popular applications like Excel or Calc.
- Unlike a lot of documentation these days, this description does not only describe wishful thinking. It acts as "executable specification" that cutplace can use to validate that data actually conform to it.
Enhancements: Fixed missing setup script.
breveWalker 1.5
breveWalker - Physically simulated creature learns to walk more>>
Starting with random walking behaviors, the system learns over time by selectively breeding and mutating these behaviors.
The behaviors are saved from run to run, so evolution continues where it left off every time the screensaver runs.
Enhancements:
- improved speed
- improved graphics
- all behaviors are saved from one run to the next (as opposed to saving just one individual)
- built with the 1.5 version of the breve simulation engine.
SMSRotateD 0.22
SMSRotateD - triggers screen rotation based on the orientation data it retrieves from the Sudden Motion Sensor more>>
It uses the SMS to detect if the notebook has been physically rotated sufficiently (where "sufficient" is defined as a preconfigured threshold) in such a manner that the displays orientation has changed from landscape to portrait, or vice-versa. When such a change occurs, SMSRotateD triggers an appropriate rotation of the displayed screen.
This movie (QuickTime format, no audio, 6.5 MB) depicts the operation of SMSRotateD. Note that besides clockwise and anti-clockwise rotations, SMSRotateD also supports upside-down (180 degree) rotations.
After launching SMSRotateD, the "Start" button within the applications window must be pressed to enable SMS-based screen orientation. When "Start" is pressed, the notebooks base should be parallel to the ground, to allow SMSRotateD to establish a "level" state. Thereafter, the button becomes the "Stop" button.
As a convenience and safeguard, the key toggles between the two states of the button. Disabling SMS-based screen orientation (that is, going to the "Stop" state, whether by pressing "Stop" or by hitting ) resets the screen to its original, non-rotated state. Moreover, quitting the SMSRotateD application also resets the screen.
On some notebooks, you might need to check one, or even both, of the axis flipping checkboxes. For example, if physically rotating the notebook 90 degrees clockwise causes the screen to rotate anti-clockwise, checking the "Flip x-axis" box will rectify this behavior.
Another important point to note is that SMSRotateD does not alter the user-facing orientation of the built-in trackpad. In other words, even though the screen has been rotated, say, by 90 degrees, the trackpad logically remains in its original position.
ControlTier 3.0
ControlTier aims to be a complete enterprise-ready automation solution more>>
When it comes to ease of use and out of the box functionality, we havent met all of our goals yet but we are working hard to do so.
ControlTier coordinates and automates the chain of events that take place when you build and deploy a collection of integrated applications (what we call a site).
Youll use ControlTier to:
- Coordinate your build processes (interfaces with build tools like Ant)
- Manage your build artifacts and other deployable resources in a structured repository
- Coordinate the configuration, distribution, and control of the various applications that makeup a site.
Unlike most automation solutions that are focused exclusively on hardware and OS provisioning in production environments, ControlTier was built to focus on the application build and deployment processes that run all the way from Development, through QA, and into Production.
Main features:
- Framework for sequencing and coordinating automation
- Configuration management database
- Logical remote management (manage lots of things as one logical unit, no matter where they physically reside)
- GUI based development and operations tools
- Improved reuse and componentization of your existing scripts and configurations
- Change detection and configuration validation
- Application status discovery and detection
- Fine-grain access control
- Release migration tools
- Logging (with environment context built-in)
- Reporting and correlation tools
- Cross-platform support (Linux, Solaris, Windows, Mac OS X, etc.)
Permanent Eraser 2.3.5
Permanent Eraser is a tool that securely delete files. more>> Permanent Eraser is a tool that securely delete files.
When you normally delete your files in Mac OS X, the operating system is only forgetting where those particular files are placed, while the data still physically remains on the drive.
Beginning with Mac OS 10.3, Apple enhanced its security by introducing the Secure Empty Trash feature, which follows the U.S. DoD pattern of overwriting data seven times.
Permanent Eraser offers an even stronger level of security which consists in the implementation of Gutmann Method. This utility overwrites your data thirty-five times, scrambles the original file name, and truncates the file size to nothing before Permanent Eraser finally unlinks it from the system. Once your data has been erased, it can no longer be read through traditional means.
System requirements:
- 6 MB RAM.
- 1 MB Available HD space.
Enhancements
- Added Italian localization.
- Added new menus: Send Feedback and Permanent Eraser Website.
FMOD Ex Audio Classes 0.6b
FMOD Ex Audio Classes - hooks into the cross platform FMOD Ex audio library, supporting a wide range of audio formats more>>
First, a little background... The FMOD Ex API supports multiple concurrent "system" objects which may map to multiple audio devices installed on the same machine. Consequentially, all audio samples, channels, and effects are owned by a single system object and can not be shared. If a system object is destroyed, all sounds, channels, groups, and effects created under that system become invalidated and accessing them will generate errors (or worse).
To simplify this situation within the REALbasic environment, these classes do not allow for more than one system object to be active at any given time. Under normal circumstances this should not cause any grief - you call FMEx.StartUp when your application is launched, load your audio samples, create player objects, etc., then call FMEx.ShutDown when your application quits and all will be fine. If you have a need to restart FMOD Ex however, all existing FMExAudio, FMExStream, and FMExSubMixer instances will point to invalid audio handles. There is error checking in place to avoid crashes if this situation should arise, but it can still be annoying. In order to properly restart FMOD Ex you should follow the steps below...
Call the Stop method on all existing FMExAudioPlayer and FMExAudioPlayer3D instances. You do not have to dispose of these objects, but calling Stop ensures the internal channel reference is reset.
Dispose of all FMExAudio, FMExStream, and FMExSubMixer instances (i.e. set them to Nil). Be sure to also dispose of any FMExAudio instances that have been assigned to FMExAudioPlayer.DefaultAudio properties.
Call FMEx.ShutDown, followed by FMEx.StartUp, then reload/recreate all required FMExAudio, FMExStream, and FMExSubMixer objects and re-route any submixers.
ByRef methods are provided to allow you to reuse existing FMExAudio, FMExStream, and FMExSubMixer instances by replacing the required data/handles. This can be much easier than recreating them from scratch.
These classes couldve been simplified further by automatically reference counting audio objects and starting/stopping FMOD Ex behind your back, but that would preclude the ability to restart the audio engine at any time, and greatly impair the start up options interface.
- Virtual Channels
One of FMOD Exs most touted features is automatic channel virtualization. This allows you to play sounds on more channels than are physically available and let FMOD Ex decide which are more important based on priority settings and 3D positioning. One caveat with virtualization is that you must call FMEx.Update as frequently as possible for this to actually work (e.g. in games youd typically call FMEx.Update every frame). NOTE: If youre already calling FMEx.Update for 3D audio you do not need to call it twice.
- MIDI
MIDI playback currently only works on Windows, and only if the default system sound font is installed (/windows/system32/drivers/gm.dls). Broader MIDI support is on the would-like list but primary tests point to a broken implementation on Mac OS X (i.e. some FMOD Ex bugs need to be fixed before this can work).
- Other bugs...
Stereo sounds routed to submixers may "pollute" the wave data of other submixers. Everything else works as expected however and the audio output is correct, but submixers may return incorrect values when calling their Level methods. This appears to be a bug within FMOD Ex itself but more testing is required.
LightWorks 8.1
Full featured CAD application. more>>
LightWorks 8.1 is a powerful tool which is designed to provide you with full featured CAD application.
LightWorks is the industry's leading rendering engine for 3D design, renowned for its physically accurate visualization of CAD data and for simulating real-world lighting conditions and materials.

Trebuchet 1.0
Trebuchet is designed as an useful application which uses a physically based model to represent a trebuchet. more>> <<less
Gazebo 0.8 Pre3
Open source 3D multiple robot simulator with dynamics more>> Open source 3D multiple robot simulator with dynamics
Gazebo is a multi-robot simulator for outdoor environments. Like Stage, it is capable of simulating a population of robots, sensors and objects, but does so in a three-dimensional world.
Gazebo can help you generate both physically plausible interactions between objects (it includes an accurate simulation of rigid-body physics) and realistic sensor feedback.
The Player/Stage project provides two multi-robot simulators: Stage and Gazebo. Since Stage and Gazebo are both Player-compatible, client programs written using one simulator can usually be run on the other with little or no modification.
The key difference between these two simulators is that whereas Stage is designed to simulate a very large robot population with low fidelity, Gazebo is designed to simulated a small population with high fidelity.
Thus, the two simulator are complementary, and users may switch back and forth between them according to their needs.
Main features:
- Simulation of standard robot sensors, including sonar, scanning laser range-finders, GPS and IMU, monocular and stereo cameras.
- Models for commonly used robot types such as the Pioneer2DX, Pioneer2AT and SegwayRMP.
- Realistic simulation of rigid-body physics: robots can push things around, pick things up, and generally interact with the world in a plausible manner.
- Player compatible: robots and sensors can be controlled through standard Player interfaces.
- Stand-alone operation: programs can interact directly with the simulator (i.e., without going through Player) using libgazebo (included in the distribution).
- New Stereo camera model: generates stereo image pairs, disparity and depth maps.
- New Completely re-written GUI using wxPython: most devices can now be directly controlled/inspected through the simulator GUI.
- New Plugin models: users can develop their own robot/sensor models, and have these models loaded dynamically at run time.
- New Skins: simple geometric models may be augmented with realisitc skins from 3D modelling programs.
Enhancements
- Selectable and movable models.
- Saving world files
- Improved gui with multiple cameras
- 2D map extruder
- Lots of bug fixes and patches
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