Main > Free Download Search >

Free pbp unpacker software for mac

pbp unpacker

Sponsored Links
Sponsored Links
Sort by >> Relevance
rss
Secleted [ 0 ] software to compare
Results 1 - 15 of about 5
Batch Unpacker 1.0

Batch Unpacker 1.0


Batch Unpacker - unpacks the bitstreams of AVI video files more>>
Batch Unpacker is an OS X application that checks for, and if necessary, unpacks the bitstreams of AVI video files.

This relatively quick procedure can very often cure a "stuttering" problem that can occur when AVI video files with packed bitstreams are played on DivX enabled DVD players. This stuttering can be observed as a jerkiness when the camera pans in the movie.

Note, to run this application, you need to have the mono framework installed on your computer.
<<less
Download (102KB)
Added: 2007-05-18 License: Freeware Price:
922 downloads
The Unarchiver 2.0 RC2

The Unarchiver 2.0 RC2


The Unarchiver 2.0 RC2 is such a powerfully designed program for BOMArchiveHelper.app, the built-in archive unpacker program in Mac OS X. more>> <<less
Download (3.5MB)
Added: 2009-08-18 License: Freeware Price: Notavailable
downloads
 
Other version of The Unarchiver
The Unarchiver 2.0.3app, the built-in archive unpacker program in Mac OS X which can handle many more formats than
Price: Notavailable
License:Freeware
Download (3.5MB)
downloads
Added: 2009-10-04
The Unarchiver 2.0 Alpha 2 / 1.6.1app", the built-in archive unpacker program in Mac OS X. The Unarchiver is designed to handle
Price: FREE
License:Freeware
Download (2.6MB)
627 downloads
Added: 2009-05-25
The Unarchiver 2.0.2a capable replacement for BOMArchiveHelper.app, the built-in archive unpacker program in
Price: Notavailable
License:Freeware
Download (3.5MB)
downloads
Added: 2009-08-29
Price: Notavailable
License:Freeware
Download (3.5MB)
downloads
Added: 2009-08-26
The Unarchiver 2.0more capable replacement for BOMArchiveHelper.app, the built-in archive unpacker program ... archive unpacker program in Mac OS X.. The Unarchiver is designed to handle many more formats
Price: Notavailable
License:Freeware
Download (3.5MB)
downloads
Added: 2009-08-21
License:Freeware
Download (1.6MB)
603 downloads
Added: 2007-03-20
HomebrewPSP Converter 1.1.1

HomebrewPSP Converter 1.1.1


HomebrewPSP Converter - convert PSP v1.0 software for v1.5 use more>>
HomebrewPSP Converter is a simple drag-and-drop tool to convert Homebrew PSP software for v1.0 PSPs for use on v1.5 PSPs using the 2 Memory Stick boot method.
Simply drag an EBOOT.PBP file to the dropwell and click convert, choose your save location and press the Convert button. HomebrewPSP Converter will save your new, ready to go files in clearly labeld folders...just copy the folders created to the indicated Memory Sticks and enjoy
Enhancements:
- Updated for no swap mode
- New interface
- Direct transfer to PSP
- List view interface to easy homebrew management.
<<less
Download (120KB)
Added: 2006-08-14 License: Freeware Price:
1198 downloads
Powder 110

Powder 110


A Roguelike designed for the Gameboy Advance and Nintendo DS more>> A Roguelike designed for the Gameboy Advance and Nintendo DS

To understand POWDER, you should first understand roguelikes. "Roguelike" is a term applied to a wide variety of games which share a common inspiration from the game Rogue.
A non-exhaustive list of such games would be: ADOM, Nethack, Crawl, Diablo (I & II), Moria, and Angband. Apologies to the many excellent roguelikes not listed.
What characterizes these games? The exact specifications are a matter of debate but these are a few of them:
- Tactical play. The unit of action is based on the individual adventurer. The game is not twitch oriented (like Quake, rewarding reflexes & well trained actions) nor is it strategy oriented (like Civilizations or Warcraft, requiring working on the large picture)
- Based in Hack and Slash. A roguelike isnt primarily about plot development or telling a story. It is about killing things and acquiring treasure.
- Random games. A roguelike is a dungeon crawler where no two games are the same. The maps are different, the items are different, there are no guaranteed win paths.
- Permadeath. You die, that is it. No restoring a savegame. Good roguelikes delete your save game after loading them. This is compensated by the replayability of the game.
- Complex interactions of properties. While the commands for a roguelike are simple, the potential interactions are pretty complicated. My favourite example is equipping a silver ring as a weapon in order to damage a creature vulnerable to silver, but not ones other weapons. [Editor: This matches the Hack branch of the roguelike tree, not the Angband branch]
- Steam rolling monsters. If a critter is in your way, and weak, you shouldnt even notice it is there.
For more information about roguelikes there is the Rogue Basin, a Wiki documenting this genre, and the Temple of the Roguelike, a newsite tracking developments in the field.
Having defined Roguelike, POWDER is easy to describe: A Roguelike designed for the Gameboy Advance and Nintendo DS.
How to Win
Descend into the depths of the dungeon until you reach the foul daemon known as "He who the author cannot spell consistently", or, Baezlbub. When you have slain Baezlbub in heroic combat, or, if Baezlbub dies in any way, retrieve his black heart and bring it to the surface world.
You may then go the nearest newsgroup such as rec.games.roguelike.misc, and post YAAP (Yet Another Ascension Post).

Enhancements
- Two new exciting changes in this release. First we have a new spell: Animate Forest, for those who were wondering what the point of the Grow Forest spell was. Second we have the run mode which lets you auto-follow corridors, hopefully cutting your keystrokes substantially.
- Daemon now has the a in the summon daemon spell description. (FEG)
- If a daemon decides not to be summoned, an a is put in the daemons name.
- PSP character dumps should now say PSP Version rather than Linux version. (Dave Hong)
- If you were in the habit of quitting without saving, the random number seed would keep being the same between games, resulting in very similar games. For those keeping track, yes, this was caused by my naive attempts to make things *more* random. (Erik Spigel)
- If you manually climb a ladder while autoprompt is enabled you no longer are immediately prompted to climb back up the ladder when you get to the other side.
- New Run command, r for SDL users, which will cause you to run in that direction until something interesting happens. You will turn corners if there is only one way to do so. You can interrupt by hitting a key / pressing a button, useful if you find yourself running a closed loop. As the name implies, this is not meant to be some super safe way to explore the map. (PBP)
- Vi keys now support the Ctrl modifier to turn them into safe walk (David Damerell, Cuboidz)
- New spell: Animate Forest (Adam Boyd)
- When level teleporting via Wishing, do not start on same square as a monster.
- Diminishing returns on piety gains when gods already like you.
- List of items in character dump should now match order of list in inventory. (Meddyan, Cuboidz)
- Soul Suck spell no longer grants caster spells or skills that are present only due to items such as staves. (Eilu)
- Creatures that die underground should no longer have their corpse and items float to the surface. (Meddyan)
- Properly assign guilt to party responsibly for filling holes with boulders. (Meddyan)
- Properly credit kills for creatures that die from suffocation from a boulder you place. (Meddyan)
- The support programs now include cstring.h so should compile with the latest gcc. (Joe B)
- Fixed the #define guard in stdafx.h (Malte Helmert)

<<less
Download (1.5MB)
Added: 2009-01-19 License: Freeware Price: FREE
194 downloads
Prometeus 0.10.1

Prometeus 0.10.1


Prometeus - ISO,CISO, DAX, USB, PSX->PSP, PBP All in One utility more>> <<less
Download (2.2MB)
Added: 2007-03-28 License: Freeware Price:
697 downloads
Secleted [ 0 ] software to compare
  • Page: 1 of 1
  • 1