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Cheetah3D 5.0.2

Cheetah3D 5.0.2


Cheetah3D is created as a lean, fast and elegant 3D modeling, rendering and animation package for Mac OS X with an easy learning curve, which offersyou with many tools from polygon editing over advanced subdivision modeling to boolean operations and Beziere splines. more>>

Cheetah3D 5.0.2 is created as a lean, fast and elegant 3D modeling, rendering and animation package for Mac OS X with an easy learning curve, which offers you with many tools from polygon editing over advanced subdivision modeling to boolean operations and Beziere splines. The Javascript support allows you to extend Cheetah3D by yourself with custom file loaders, exporters, tools and so on. It also offers many common file loaders and exportes like .fbx, .3ds, .dxf, .obj, .3dmf, .sia etc.

Major Features:

  1. Written from the ground-up in Cocoa!
  2. Universal Binary application
  3. Highly intuitive, thoroughly Macintosh-like user interface
  4. OpenGL preview
  5. Quad 3D view
  6. Customisable UI layout
  7. Almost all parameters can be animated
  8. Polygons can have any number of edges (ngons)
  9. Full set of object, polygon and point selection tools
  10. Full transformation hierarchy
  11. Additional features can be assigned to objects using tags
  12. Intuitive editors for objects, materials and properties
  13. Up to 16 different materials per mesh
  14. A Fully integrated, multi-threaded renderer
  15. Drag and drop materials onto your polygon selections
  16. Link external 3D files into the scene
  17. Multi object selection
  18. Character animation tools
  19. Snapping
  20. Customisable hot keys
  21. Customisable mouse controls
  22. Customisable toolbar
  23. And more

Requirements:

  • Mac OS X 10.4, 10.5 or 10.6
  • G4/G5/Intel
  • 1024 MByte RAM
  • 16 MByte VRAM
  • Internet connection (just during registration)
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Download (49.8MB)
Added: 2009-10-10 License: update/patch Price: $149.00
downloads
 
Other version of Cheetah3D
Cheetah3D 5.0.1A Fully integrated, multi-threaded renderer. Drag and drop materials onto your polygon selections. Link external 3D files into the scene. Multi object selection. Character animation tools. Snapping
Price: $149.00
License:update/patch
Download (49.6MB)
downloads
Added: 2009-10-07
Price: $149.00
License:update/patch
Download (49.6MB)
downloads
Added: 2009-10-06
OpenGL Extensions Viewer 3.14

OpenGL Extensions Viewer 3.14


OpenGL Extensions Viewer is a tool to show information of the current OpenGL 3D accelerator. more>>

OpenGL Extensions Viewer 3.14 is a tool to show information of the current OpenGL 3D accelerator. OpenGL Extensions Viewer runs on Windows, Windows x64 and MacOS X.

This program displays the vendor name, the version implemented, the renderer name and the extensions of the current OpenGL 3D accelerator.

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Added: 2009-08-14 License: Freeware Price: Notavailable
downloads
 
Other version of OpenGL Extensions Viewer
OpenGL Extensions Viewer 2.30the vendor name, the version implemented, the renderer name and the extensions of the current OpenGL 3D accelerator. If you have an Internet connection, you can retrieve from SGI the extensionss
License:Freeware
Download (610KB)
827 downloads
Added: 2007-08-15
calibre 0.6.4

calibre 0.6.4


calibre offers an ideal solution to all your needs of e-book. more>>

calibre 0.6.4 offers an ideal solution to all your needs of e-book. It is free, open source and cross-platform in design and works well on Linux, OS X and Windows. calibre is meant to be a complete e-library solution and thus includes library management, format conversion, news feeds to ebook conversion, as well as e-book reader sync features and an integrated e-book viewer.

Major Features:

  1. Library Management
    • calibre is primarily a ebook cataloging program. It manages your ebook collection for you. It is designed around the concept of the logical book, i.e. a single entry in the database that may correspond to ebooks in several formats.
    • calibre support sorting the books in its database by:
      • Title
      • Author
      • Date
      • Publisher
      • Rating
      • Size (Max size of all formats)
      • Series
    • It also supports extra metadata fields that can be searched on:
      • Comments: A general purpose field that can be used to describe the book, add notes on it, etc.
      • Tags: A flexible system to categorize books. You can tag any book with any custom tag to indicate subject, read status, category, etc.
    • The database view also supports filtering by searching on the metadata. You can perform advanced searching on individual metadata fields by clicking the advanced search button to the left of the search bar.
    • You can export subsets of the books in your collection by using the Save to disk button.
    • You can fetch metadata from the internet for a book based on its ISBN number or its title/author, instead of manually entering the metadata. You can also fetch a cover image based on the ISBN number.
  2. Format Conversion
    • calibre supports conversion from a dozen different ebook formats to LRF and EPUB. An graphical interface to the conversion software can be accessed by clicking the "Convert E-books" button. The commandline access is via the command any2lrf and any2epub. The full list of supported formats. The conversion is very powerful and supports advanced typesetting features like tables, dropcaps, inline images, embedded fonts, etc.
  3. Syncing to E-reader Devices
    • calibre has a modular device driver design that makes adding support for different e-reader devices easy. At the moment, it has support for the SONY PRS 500/505/700, Cybook Gen 3, Amazon Kindle (1 and 2) and the iPhone (with the stanza reader software). Syncing supports updating metadata on the device from metadata in the library and the creation of collections on the device based on the tags defined in the library view. If an book has more than one format available, calibre automatically chooses the best format when uploading to the device.
  4. Fetching News
    • calibre can automatically fetch news from a number of websites/RSS feeds, format the news into a ebook and upload to a connected device. At the moment there is support for generating LRF/EPUB ebooks. The ebooks include the *full* versions of the articles, not just the summaries. Supported news sites include:
      • Newsweek
      • New York Times
      • The BBC
      • The Economist
      • The Wall Street Journal
      • ESPN
    • The news fetching subsystem has a modular design, which makes it easy to add support for more sites. If you are interested in adding support for a site, read the User Manual. Once you have created a recipe, consider sharing it with other users by attaching it to User Recipes.
  5. Viewing E-books
    • calibre has a built-in ebook viewer that can display all the major ebook formats.
  6. Content server
    • calibre has a builtin web server that gives allows you to access your ebook collection using a simple browser from any computer anywhere in the world. It can also email your books and downloaded news to you automatically.

Enhancements:

  • Initial implementation of aq driver for the Irex Illiad
  • Add OS X support to the Illiad DR1000 driver
  • Fix #3019 (Problem converting prc to epub)
  • EPUB Output: Remove hyperlinks with no content as they cause rendering artifacts in browser based renderers
  • Fix #3010 (Special characters in tags are not escaped)
  • Handle author names that end with a period correctly when saving a single format to disk
  • Fix #2997 (Be Book)
  • Fix #3016 (lxml.etree._Element' object has no attribute 'href)
  • Fix #3022 (Receiving error during convert from pdf to any file)
  • Various fixes form conversion from PML and PDF
  • Improved Newsweek recipe (thanks to GRiker)
  • RTF Input: Support extraction of images (JPEG/PNG only)
  • Fix #3009 (PRS500 won't connect)
  • Refactor the device driver system to support devices from manufacturers that don't bother to assign unique ids to their devices. Preliminary drivers for Cy Book? Opus (windows/os x) and Cool-er (windows only)
  • Implement searching the calibre catalog in the Stanza. Fixes #3014 (Support searching from stanza)
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Added: 2009-08-02 License: Freeware Price: FREE
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ImageMagick 6.5.4

ImageMagick 6.5.4


ImageMagick is a robust collection of UNIX tools and libraries offered under a usage license to read, write, and manipulate an image in many image formats (over 89 major formats) including popular more>>

ImageMagick is a robust collection of UNIX tools and libraries offered under a usage license to read, write, and manipulate an image in many image formats (over 89 major formats) including popular formats like TIFF, JPEG, PNG, PDF, PhotoCD, and GIF. With ImageMagick you can create images dynamically, making it suitable for Web applications. You can also resize, rotate, sharpen, color reduce, or add special effects to an image or image sequence and save your completed work in the same or differing image format. Image processing operations are available from the command line, or from the C, C++, Perl, Java, PHP, Python, or Ruby programming languages. A high-quality 2D renderer is included, which provides a subset of SVG capabilities. ImageMagicks focus is on performance, minimizing bugs, and providing stable APIs and ABIs.

Here are just a few examples of what ImageMagick can do:

  • Convert an image from one format to another (e.g. TIFF to JPEG)
  • Resize, rotate, sharpen, color reduce, or add special effects to an image
  • Create a montage of image thumbnails
  • Create a transparent image suitable for use on the Web
  • Turn a group of images into a GIF animation sequence
  • Create a composite image by combining several separate images
  • Draw shapes or text on an image
  • Decorate an image with a border or frame
  • Describe the format and characteristics of an image
Requirements:
Mac OS X 10.4 or later.
Enhancements:
Version 6.5.4: Release notes unavailable at the time this listing was updated.
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Added: 2009-06-27 License: Free Price:
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Hammer of Thyrion 1.4.4 Pre6 / 1.4.3

Hammer of Thyrion 1.4.4 Pre6 / 1.4.3


Free and open source port of Ravens Hexen II source more>> Free and open source port of Ravens Hexen II source

Hammer of Thyrion is a cross-platform port of Ravens Hexen II source. It is based on an older linux port, Anvil of Thyrion.
HoT includes many bug fixes, opengl improvements, improved sound and video modes, and documentation among many others.
NOTE: Hexen II source, and the Hammer of Thyrion source port, are free
but the game itself is not: you must have an original copy of the
game released by Raven Software and Activision.

Main features:
- Support for Hexen II, Hexen II demo, Portal of Praevus mission pack and HexenWorld.
- Cross-platform code: Tested on Mac OS X, Linux, FreeBSD, OpenBSD, and Windows. The software renderer version is tested on QNX. Other unices should also work. There are seperate ports to MorphOS and PalmOS.
- Tested on 32 bit and 64 bit platforms.
- In-game resolution changing for both opengl and software renderers. Instant fullscreen/windowed toggling on X11 (unix).
- OpenGL enhancements including multitexturing, glow effects, working brightness control, text and hud size changing on the fly, translucent console background, console background stretching, colored lights and support for external lit files, fixes for texture cache and model mesh cache mismatches.
- Fully network-compatible with Ravens 1.11 windows version as well as with other Hexen II ports. Can load and play games saved with Ravens 1.11 windows version.
- The same binary handles both original hexen2 and the mission pack.
- The same hexen2 binary transparently handles both v1.11 (hexen2) and v1.12 (mission pack) style progs.dat files.
- Fullscreen intermissions and help dialogs.
- MouseWheel support.
- Improvements and fixes to the HexenC game code.
- Improved sound support: A selection of three different sound drivers (ALSA, OSS and SDL) for Linux. FreeBSD is supported with OSS and SDL, OpenBSD and NetBSD are experimentally supported with sunaudio and SDL.
- Working music volume controls and on the fly selection of CD or MIDI music.
- Full user directories support under unix: all users have their own configuration files and game saves.
- Improved console functionality (inline editing and tab completion), and a maplist command.
- Ability to delete saved games from within the game.
- Several hexen2 utilities (hcc: the hexenc compiler, and other mapping tools) are maintained and are being kept up to date.
- Several hexenworld utilities (hwmaster: hexenworld master server, hwmquery: tool for querying hw master servers, hwrcon and hwterm: rcon tools) are maintained and are being kept up to date.

Enhancements
- bumped the hexen2 engine version to 1.22, and hexenworld engine version to 0.22.
- fixed the broken software renderer binaries from C++ compilers with x86 assembly enabled (do not use the bool keyword of C++).
- compilations using the gcc-4.4 development versions were tested.
- added support for Microsoft Visual Studio 2008.
- added support for 64 bit windows versions (x64) using mingw-w64.
- opengl: fixed an issue that changing resolution from within the game might crash on Windows Vista.
- stricter checking on the values pulled out of .wav file chunk headers.
- renamed model_t to qmodel_t in order to avoid conflicts on solaris.
- fixed the "mirrored prints" problem of hexen2 console at high resolutions.
- fixed the colored prints of hexenworld console.
- fixed array going out-of-bounds (utils/map.c) and bogus maybe used uninitialized warnings (sbar.c) from gcc-4.3.
- fixes to the SVGALib driver. it is functional now.
- fixed bug #2176384: in windowed mode, when you save using the menus, the game used to quit the menu without grabbing the mouse properly.
- increased the buffersize for sdl audio. made it to print a little more detailed info at startup.
- launcher, patching: rewritten the inter-threads log printing and fixed the erratic crashes on smp systems. launcher version is 1.0.4 now.
- hexenworld master server: unknown packets are properly output as hexdump. hwmaster version is 1.2.6 now.
- other minor fixes.
- 3dfx gamma hacks are disabled by default at compile time (see the Makefile).
- killed compatibility with user directories from HoT-1.4.0 and earlier which didnt operate with a data1 subdirectory. they are ancient history now.
- added initial support for standalone free contents (mods) as an extra patch.
- added extra testing code to support midi when using sdl audio (extra patch).
- utils, qbsp: accept more than one wad file specified in the value of the "wad" key. the wad file names must be separated by a semicolon. spaces are allowed in the file names. quoted paths arent allowed.
- utils, qbsp: the absolute paths in wad values are not touched, ie. the paths beginning with a / on unix or with a drive specifying string like "C:foo ar.wad" on windows. all other values with no path information or relative path information are prefixed with the project path. this fixes the issues reported for qbsp usage from within worldcraft.
- added back some unused code for future reference. removed some truly dead code.
- minor documentation tidy-ups.

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Added: 2009-06-08 License: GPL Price: FREE
190 downloads
GLGraphics 0.9

GLGraphics 0.9


Graphic library that will simplify the handling of OpenGL textures more>> Graphic library that will simplify the handling of OpenGL textures

GLGraphics is a library for the Processing programming language that integrates OpenGL textures and GPU-accelerated effects into the Processing API.
This library offers two main classes, GLTexture and GLTextureFilter, and a new OpenGL renderer that also enables off-screen drawing. GLTexture is a descendant of PImage, so that the use of this class combines seamlessly with the already existing funcionality of PImage.
GLTextureFilter is used to load GPU-accelerated image filters or effects, such as High Dynamic Range tone mapping, blur and edge detection etc., and also more complex GPU effects like the simulation of particle systems.
The goals of the GLGraphics library are the following:
- The integration of OpenGL textures and GPU filters into the Processing API.
- To allow for real time effects on high-definition media.
- To open the possibility of GPGPU (General Processing on GPUs) for visual artists.

System requirements:
-

Enhancements
- Added GLCamera and GLModel classes
- Added SwarmingPoints example to show use of GLCamera and GLModel
- MouseInvert example added.
- Added GLFramebufferObject class, plus some special methods in GLState to provide more flexibility when dealing with FBOs.
- Fixed ARGB to GL_RGBA conversion bug.
- clearDrawBuffers method removed from GLFramebufferObject class.
- Added PBO texture loading. Is not functional though.
- Implemented Renter to VBO in GLTextureFilter.

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Added: 2009-06-01 License: GPL Price: FREE
210 downloads
Lithron 1.0.1 Beta

Lithron 1.0.1 Beta


A free PDFlib based PDF renderer for XML templates written in PHP 5 more>> Turn your Mac into a teleprompter. Presentation Prompter scrolls text smoothly at an adjustable rate. Speakers, actors, reporters, singers, narrators, and others can use Presentation Prompter from practice to production. Here are some of the features that set it apart from traditional teleprompters:
Smooth, Adjustable Scrolling
Adjust scrolling from a slider in the toolbar, the keyboard, or optionally moving your mouse up or down in Prompt Mode. Forward and reverse scrolling are supported, in addition to using a mouse scrollwheel for temporary fast-forward and rewind.
Distinct Two-Mode System
Edit Mode provides an environment for importing and editing scripts. Prompt Mode presents a hardcopy of scripts and takes care of nuances like disabling the screensaver and preventing your computer from taking a nap mid-session.
Full Range of Styles and Fonts
Unlike other teleprompters, Presentation Prompter does not limit you to a single text style or font. You have full control over the font, color, style, line spacing, tab indents, and fine tuning features like kerning.
Interface Edge
Intuitive Cocoa interface that follows the Mac conventions. System-wide font, color, and find panels. Customizable toolbar. Spell checking. Built-in help guide. The standards and conveniences youve come to expect from a Mac app.
Automatic Text Control
Most teleprompters require you to edit your text in a goofy size 40 font with funky colors. Presentation Prompter can let you edit scripts like you would in a word processor and automatically adjust the size and colors for reading purposes when you go to Prompt Mode.
Instant Mirroring
Single screen mirroring. Flip a document for use through a mirror enclosure instantly. Useful in cases where the talent will be reading through a mirror enclosure and also controlling scroll speed.
Images in Scripts
Include images in scripts. Useful for text separators or "slidecasting".
Adjustable Hotkeys
Configure Prompt Mode keyboard .....
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Download (15.7MB)
Added: 2009-06-01 License: Freeware Price: FREE
199 downloads
Cortona for Mac 1.1 (beta)

Cortona for Mac 1.1 (beta)


Cortona for Mac offers navigation paradigms (such as walking or flying) that ... more>> Cortona for Mac offers navigation paradigms (such as walking or flying) that enable the user to move the viewer through a virtual world;a mechanism allowing the user to interact with a virtualworld through a sensor in the scene; a hardware renderer based on OpenGL.Key features:Full VRML 97 support (with the exception of EAI) Support for ParallelGraphics. proprietary extensions: NURBS, Spline, Keyboard Sensor, DropSensor and Text3D.<<less
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Added: 2009-04-07 License: Freeware Price: Free
199 downloads
GIMP 2.6.6

GIMP 2.6.6


Scriptable image app: create, alter & manipulate photos. more>>

GIMP 2.6.6 brings you a dream tool for photo retouching, image composition, and image authoring. It is a powerful piece of software with capabilities not found in any other free software product. It can be used as a simple paint program, an expert-quality photo-retouching program, an online batch-processing system, a mass production image renderer, or an image-format converter. GIMP is modular, expandable, and extensible. It is designed to be augmented with plug-ins and extensions to do just about anything. The advanced scripting interface allows everything from the simplest task to the most complex image-manipulation procedures to be easily scripted.

Major Features:

  1. Customizable Interface
    • Each task requires a different environment and GIMP allows you to customize the view and behavior the way you like it. Starting from the widget theme, allowing you to change colors, widget spacings and icon sizes to custom tool sets in the toolbox. The interface is modulized into so called docks, allowing you to stack them into tabs or keep them open in their own window. Pressing the tab key will toggle them hidden.
    • GIMP features a great fullscreen mode allowing you to not only preview your artwork but also do editing work while using the most of your screen estate.
  2. Photo Enhancement
    • Numerous digital photo imperfections can be easily compensated for using GIMP. Fix perspective distortion caused by lens tilt simply choosing the corrective mode in the transform tools. Eliminate lens' barrel distortion and vignetting with a powerful filter but a simple interface.
  3. Digital Retouching
    • GIMP is ideal for advanced photo retouching techniques. Get rid of unneeded details using the clone tool, or touch up minor details easily with the new healing tool. With the perspective clone tool, it's not difficult to clone objects with perspective in mind just as easily as with the orthogonal clone.
  4. Hardware Support
    • GIMP includes a very unique support for various input devices out of the box. Pressure and tilt sensitive tablets, but also a wide range of USB or MIDI controllers. You can bind often-used actions to device events such as rotating a USB wheel or moving a MIDI controller's slider. Change the size, angle or opacity of a brush while you paint, bind your favorite scripts to buttons. Speed up your workflow!
  5. File Formats
    • The file format support ranges from the common likes of JPEG (JFIF), GIF, PNG, TIFF to special use formats such as the multi-resolution and multi-color-depth Windows icon files. The architecture allows to extend GIMP's format capabilities with a plug-in. You can find some rare format support in the GIMP plugin registry.

Enhancements:

  • GIMP 2.6.6 is a bug-fix release in the stable GIMP 2.6 series. This release contains an important fix for compiling GIMP against the recently released GTK+ 2.16.

Requirements:

  • GNU/Linux (i386, PPC)
  • Microsoft Windows (XP, Vista)
  • Mac OS X
  • Sun OpenSolaris
  • FreeBSD
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Download (87.2MB)
Added: 2009-03-21 License: Freeware Price:
9700 downloads
 
Other version of GIMP
GIMP 2.4.7, an online batch processing system, a mass production image renderer, an image format converter, etc. GIMP is expandable and extensible. It is designed to be augmented with plug-ins and extensions
License:Freeware
Download (69.3MB)
13 downloads
Added: 2008-10-02
BRisa 0.8

BRisa 0.8


A framework written in Python that allows the creation of UPnP devices, focusing on Media Servers and Media Renderer more>> <<less
Download (143KB)
Added: 2009-02-10 License: Freeware Price: FREE
186 downloads
Asymptote 1.44

Asymptote 1.44


Descriptive vector graphics language that provides a natural coordinate-based framework for technical drawing more>> Descriptive vector graphics language that provides a natural coordinate-based framework for technical drawing

Asymptote is a powerful descriptive vector graphics language that provides a natural coordinate-based framework for technical drawing. Labels and equations are typeset with LaTeX, for high-quality PostScript output.
A major advantage of Asymptote over other graphics packages is that it is a programming language, nor just a graphics program.

Main features:>
- provides a portable standard for typesetting mathematical figures, just as TeX/LaTeX has become the standard for typesetting equations.
- inspired by MetaPost, with a much cleaner, powerful C++-like programming syntax and floating-point numerics;
- runs on all major platforms (UNIX, MacOS, Microsoft Windows);
- mathematically oriented (e.g. rotation of vectors by complex multiplication);
- LaTeX typesetting of labels (for document consistency);
- uses simplex method and deferred drawing to solve overall size constraint issues between fixed-sized objects (labels and arrowheads) and objects that should scale with figure size;
- fully generalizes MetaPost path construction algorithms to three dimensions;
- compiles commands into virtual machine code for speed without sacrificing portability;
- high-level graphics commands are implemented in the Asymptote language itself, allowing them to be easily tailored to specific applications.

Enhancements:
- Full interactive 3D support has been added to Asymptote, with the option ofgenerating and embedding 3D PRC data in PDF files or rendering scenesdirectly with Asymptotes own fast OpenGL-based renderer. The implicitcasts from 3D to 2D objects were removed (in favour of call explicit callsto project). A path[][] texpath(string s) routine was added to convertstring into the paths that TeX would fill. Add boolean stroke parameter wasadded for shading (and clipping to) stroked paths. The Circle and Arcroutines were fixed. Autoscaling of graph axes limits is now disabled bydefault. A path3 path3(path p, triple plane(pair)=XYplane) constructor wasadded; the path3 routines were moved to C++ code. Optimized and robustversions of the intersection, windingnumber, inside, and surface extremaroutines were implemented. The lighting routines were replaced by theOpenGL model. Each Asymptote process once again uses a separatecurrentpen. A segmentation fault and an incorrect parameter in theDelaunay triangulation routine were fixed. This major overhaul of thethree-dimensional graphics has necessitated a few backwardsincompatibilities.

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Added: 2008-10-08 License: GPL Price: FREE
400 downloads
Freestyle 2.2.0

Freestyle 2.2.0


Free an open source image renderer from 3D scenes more>> Free an open source image renderer from 3D scenes

Freestyle is a software for Non-Photorealistic Line Drawing rendering from 3D scenes.
Freestyle is designed as a programmable interface to allow maximum control over the style of the final drawing. The user "programs" how the silhouettes and other feature lines from the 3D model should be turned into stylized strokes using a set of programmable operators dedicated to style description.

Enhancements:
- Fixed a bug related to the ViewShape IDs that caused the ray casting to crash.
- Fixed a bug in the style module insertion.

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Added: 2008-10-06 License: GPL Price: FREE
391 downloads
FIFE 2008.1

FIFE 2008.1


Free and open source 2D game creation engine more>> Free and open source 2D game creation engine

The mission of the FIFE project is to create a cross platform 2D game creation framework. Games can be created with combination of editor tools, game specific scripts, engine, and game content (e.g. maps, graphics and sounds).
NOTE: FIFE is licensed and distributed under the terms of the GNU Library or Lesser General Public License (LGPL).

Main features:>
- Games can be created with combination of engine, editor tools, game specific scripts and game content (e.g. maps, graphics and sounds).
- Framework is not tied to any type of game (e.g. RTS, RPG), but instead provides flexible platform for all of them.
- Framework supports different isometric views with addition of pure top-down view.
- Instead of full 3D flexibility, engine focuses mainly on using high quality 2D graphics. This puts less demands on target platforms and also simplifies the framework and game development.
- Purpose of the editor tools is to help to bind the game content with the engine and scripts.

Enhancements:
- Elevations removed (Fallout legacy).
Support for namespaces:
New resource infrastructure migrated into whole engine. This enables:
- uniform pooling for all resources that need to be pooled.
- uniform loading for all resources (model stuff, images, sounds...).
- uniform saving for resources which support saving (model stuff).
- Datasets are now stored in a flat list in model instead of dataset hierarchy.
- Changes in model are now bookkeeped. Observer interfaces provided for change listeners.
- This enables e.g. reacting only to changes instead of polling on every round.
- Also critical enabler for triggers.
- Instances now support initial rotation value.
- Objects support default actions.
- Further model cleanup.
- All resources are now defined with principle 1 file / 1 resource.
- Importing of objects can now be done also based on directories where they are contained.
- Relative paths are now used instead of absolute ones.
- All loading happens now from python (tinyxml dependency removed).
- Improved error reporting.
- Possibility to move instances on map.
- Possibility to rotate instances on map.
- Possibility to zoom the map (OpenGL mode only).
- Painting with currently selected instance (e.g. large ground areas).
- Importing of multiple objects based on given directory.
- Initial map creation wizard (still work in progress).
More assets:
- Graphics, sounds, music...
- Two new maps matching the storyline.
- Rio de hola now conforms to package structure: http://wiki.fifengine.de/Fife_Package_Specification
- Popup menu integration, demonstration of actions (kick, talk).
- Hiding of scrollbars.
- Text wrapping.
- A lot of smaller improvements.
- Pixel perfect instance picking (taking transparency into account).
- Ability to get list of instances from given screen rectangle.
- Distance calculations made easy, exposed to scripts.
- Instance outlining.
- Instance coloring.
- Screenshots are now saved in png format (instead of bmp).
- Stereo sound support in linux (introduced with the help of openal-soft).
- Both renderbackend and separate images can now render graphical primitives (e.g. lines, dots..).
- Each camera now has separate set of renderers. Allows truly adjusting cameras independently.
- Zooming capability (currently properly supported only by OpenGL backend).
- Support for drag cursor definitions.
- OpenGL graphics chunking size is now definable in settings. Should help e.g. with large backgrounds.
- GenericRenderer adding customised rendering capabilities for scripts.
- Initial package structure defined for FIFE clients.
- Updated guichan to the latest release 0.8.1.
- Usage of unittest++ instead of boost unittests.
- Lots of bug fixes.
- Switch from GPL 2.0 to LGPL 2.1 (or newer).

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Added: 2008-10-04 License: Freeware Price: FREE
392 downloads
Crystal Space 1.2.1

Crystal Space 1.2.1


Free and open source software development kit for realtime 3D graphics more>> Free and open source software development kit for realtime 3D graphics

Crystal Space is a free cross-platform software development kit for realtime 3D graphics, in particular games.
Main features:>
Generic
- Highly platform independent with good platform abstraction. Officially supports Linux, OSX and Windows using a wide range of compilers.
- Modularized using a lightweight component framework, SCF, based upon the COM model.
- Self contained so that many modules requires no or few external dependencies.
- Written in standard C++ using very few non*standard extensions. Source available under LGPL license.
Comprehensive and competent
- Contains modules for 2d and 3d graphics, sound, collision detection and dynamics via ODE and bullet as well as support modules for filesystem abstraction, xml loading etc.
- Graphics subsystem:
- Generic renderer abstraction with main implementation being OpenGL based.
- Supports hardware accelerated rendering on all supported platforms and cards from all well known vendors.
- OpenGL renderer uses acceleration techniques such as vertex buffers in AGP or VRAM and asyncronious uploads.
- Shader centric design with shaders defined in xml markup and shader programs implemented using Cg, assembly language or fixed function operations.
- Complicated shaders can be constructed using a meta syntax as composed by simpler modules that gets combined on load.
- Library of common shaders such as normal mapping, parallax (virtual displacement) mapping and hardware skinning.
- Contains a software renderer with scaled down features for platforms without OpenGL and/or debugging.
- Mesh objects:
- Plugin based mesh object system
- Generic triangle based mesh with support for frame and bone based animation.
- Terrain mesh with fast block based LOD system.
- Configurable and extensible particle system mesh.
- General system for static LOD on all types of meshes.
- Bone based animation mesh using the cal3d library.
- Collision detection and dynamics:
- Provides bindings for ODE and bullet dynamics systems.
- Automatic setup of collision detection meshes and syncronization of position and orientation of meshes.
- Simplified collision detection when you dont need the full dynamics simulation
- Sound system:
- 2D and 3D sound rendering via DirectSound, Alsa, OSS and CoreAudio.
- Provides both one*time playing of effects and streaming playing in the background for music.
- Other:
- Filesystem abstraction layer, VFS, that handles both physical files on disk and files within ZIP files, giving virtual layout independent from platform and physical layout.
- Abstracted configuration layer with support for settings in configuration file, system dependent storage such as the registry and command line.
Compatible
- Custom model and scene file format with exporters for Blender and 3d studio max and model importers for common file formats such as 3ds and md2.
- Supports all common texture file formats including dds, jpg, png as well as some more exotic ones such as mng (animated texture format).
- Sound loaders for wav and ogg formats.
- All subsystems easily extendable for new file formats.

Enhancements:
- fixes for some compilation warnings.
- fixes and enhancements for TinyXML and xmlread.
- fixes for dynavis, sprcal3d, odedynam, genmesh, shaders, LeakGuard and RB tree.
- fix for dynamic lights not shining on certain objects.
- fix for TinyXML writer crashing on empty attributes.
- fix for setting priority on a non-running thread having no effect.
- fix for UTF-8 BOM tripping up XML parser.
- fix for terrain2 not setting SplatDistance.
- fix for csperl5 plugin build error on amd64.
- fix for csInputDefinition::ParseKey() considering non-keyboard definitions.
- fix for some sndsys parts not being under LGPL.
- fix for light attenuation vector update after cutoff distance change.
- fix for mouse and joystick event helpers not using csKeyModifiers.
- fix for xmlshader conditions.
- fix for DDS cubemap saving.
- fix for wrong refCount on materials.
- fix and optimization for opcode/CollideRay.
- work-around crashes on exit with static profile builds.
- castle textures split, licensing.
- leak fixes...
- removal of some old unused cruft from the Jam build system
- work-around internal Jam crasher.
- work-around g++ -Wno-long-double bug for recent compilers.
- fix for cross-compile problem with -fvisibility-inlines-hidden.
fix broken folding of multi-token build switches, for example:
- "-framework Foo -framework Bar" being incorrectly mutated to "-framework FooBar".
- fix missing dependency in cs-config/Jamfile.
- fix for incorrect declaration of pycscegui clean target.
- fix for SWIG 1.3.31+ required for python 2.5 bindings.
- fix for detection of python installation in non-standard locations.
- fix for augmenting pkg-config path with user-specified dir.
- fix for vertexlight.cgvp not getting installed.
- loads of other clean-ups, fixes and improvements...
- fix for lighter2 related to lighting through portals.
- fix for a crasher in basemapgen.
- fix for startme not handling spaces in paths to the called applications.
- fix for viewmesh mouse events.
- updates for links for PSDK with VC8 Express.
- updates for URLs and FAQ.
- updates for sound system documentation.
- fix for crash in the Alsa driver at exit.
- re-enable VBO for ATI driver 2.1.7059+.
- work-around driver-brokenness for Intel GMA 950 & 3100 texture compression.
- fix binutils check for Mac OS X Leopard.
- fix for MacOS X enter raw-key-code.
- fix for CoreAudio driver.
- fix libcrystalspace_staticplugins failing to compile in MSVC8 due to pycscegui.

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Added: 2008-10-04 License: GPL Price: FREE
402 downloads
Conic Planet 1.2

Conic Planet 1.2


Free and open source Earth image renderer more>> Free and open source Earth image renderer

Conic Planet is a CGI application which renders a photo-realistic real-time image of the Earth and other planets.
Conic Planet has support for Mercator, Mollweide, Azimuthal, Orthographic, and Rectangular projections. It also shows the current cloud covering.

System requirements:
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Enhancements:
- Added code for enhancment of contrast of the SSEC cloud image and smoothening of seam at 180 deg. longitude line in the SSEC cloud image.
- Added brightness and gamma-correction controls.
- Added support for greyscale (R=G=B) output.

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Download (74KB)
Added: 2008-10-04 License: GPL Price: FREE
386 downloads
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