chocolate castle

Star Guard 0.96
In this game you will have to guide the spaceman through the castle full of enemies and defeat the Wizard. more>>

Ballerburg 1.1.1
Ballerburg is a simple and funny game designed for two players. Each player manages his own castle: one player on the right side, one player on the left side with a mountain in between. The two players must shoot their cannons at the other players castle. more>> <<less

Second Life 1.23.4
A world of possibilities ? a place where you have the ability to do almost anything you can imagine. more>>
In a little over a year, Second Life?s residents have crafted a richly-textured world filled with hundreds of thousands of objects of their own creation. Complex and compelling characters dwell in every conceivable building from whimsical Hobbit-houses to soaring urban towers to a medieval castle where visitors battle giant insects to win treasure. The local zoo features killer whale rides, speed boats ply the waterways, and a resident-abducting alien spaceship has been known to visit ? all of it imagined and created by Second Life?s residents. Join for free!
View QuickTime Trailer
Feature: Second Life: Build Anything, Be Anyone, Set Your Own Agenda
Genre: Role-Playing (RPG)
whimsical Hobbit-houses to soaring urban towers to a medieval castle where visitors battleLicense:Freeware
Myth II: Soulblighter 1.7
Real-time strategy and tactics game by Bungie. more>>
In Myth II destruction reigns supreme. Castle walls will crumble under a barrage of Dwarven mortar fire. Drawbridges will lower before your besieging army. Flaming arrows will rain down from battlements, lighting the ground beneath you. Dark wizards will hurl deadly sorceries at your ranks, scattering even your bravest warriors.
Myth II: Soulblighter is a unique strategy game, set in a 3D world of dangerous alliances and ancient evil, where all beings tremble before the wrath of Soulblighter, cruelest and most cunning of the evil Fallen Lords.
Battle For Wesnoth 1.7.0
Free and open source fantasy turn-based strategy game. more>> Free and open source fantasy turn-based strategy game.
Battle for Wesnoth is a fantastic and very interesting strategy game. Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks.
Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition.
Wesnoth has many different sagas waiting to be played out. Fight to regain the throne of Wesnoth, of which you are the legitimate heir... step into the boots of a young officer sent to guard a not-so-sleepy frontier outpost... vanquish a horde of undead warriors unleashed by a foul necromancer, who also happens to have taken your brother hostage... guide a band of elvish survivors in an epic quest to find a new home.
200+ unit types. 16 races. 6 major factions. Hundreds of years of history. The world of Wesnoth is absolutely huge and limited only by your creativity - make your own custom units, compose your own maps, and write your own scenarios or even full-blown campaigns. You can also challenge up to 8 friends - or strangers - and fight in epic multi-player fantasy battles.
Units gain experience and advance levels, and are carried over from one scenario to the next.
Fight to regain the throne of Wesnoth, of which you are the legitimate heir, or use your dread power over the Undead to dominate the land of mortals, or lead your glorious Orcish tribe to victory against the humans who dared despoil your lands| Wesnoth has many different sagas waiting to be played out.
You can create your own custom units, and write your own scenarios or even full-blown campaigns. You can also challenge your friends or strangers and fight multi-player epic fantasy battles.
Main features:
- Build up a formidable fighting force, starting from a single leader and a small amount of gold.
- Over 200 unit types in six major factions, all with distinctive abilities, weapons and spells.
- Experienced units gain powerful new abilities as they advance.
- Several multi-player options available, including internet play.
- Scores of different custom-designed maps, and unlimited random maps.
- Hundreds of campaign scenarios available for download via a simple in-game procedure.
- Fog of war feature available for a true test of generalship.
- Sophisticated mark-up language lets advanced users make their own maps, factions or campaigns.
- Excellent language support 35 different languages currently available.
Enhancements
Campaigns:
- Delfadors Memoirs: new campaign added to mainline (Novice level, 24 scenarios).
- Eastern Invasion
- Fixed the liches not being revealed properly in Weldyn Besieged.
- Heir to the Throne
- Made snow fall gradually every turn in Northern Winter.
- Enforce a 7-hex starting castle to prevent units from appearing inside a wall in The Scepter of Fire (bug #13377).
- Made the number of enemies to defeat depend on the difficulty in Test of the Clan.
- The Rise of Wesnoth
- In TROW, the Lady Jessica is now the Lady Jessene. This was the last major character in mainline (and probably the last named unit of any kind) to have an earth-human name.
- Under the Burning Suns
- Kaleh advancement: * Gave the Hero variation more HP. * Reduced XP requirements for the Captain variation. * Disabled the sword2 (and thus armor) AMLA for the Captain variation. * Enabled the bolas AMLA for all variations. * Added the camouflage AMLA back.
Graphics:
- New portrait for Dwarf Fighter (alternative), Goblin Spearman, Huntsman,
- Ogre/Young Ogre, Orc Grunt, Ranger, Trapper.
Language and translations:
- The term stoned has been replaced with petrified; also the related verb.
- New translations: Icelandic.
- Updated translations: British English, Catalan, Chinese (Simplified), Chinese (Traditional), Czech, Dutch, German, Finnish, French, Hebrew, Hungarian, Indonesian, Italian, Lithuanian, Norwegian, Polish, Russian, Serbian, Slovak, Swedish, Turkish.
Multiplayer:
- Implemented automatic saving of game replays.
- Implemented the adminmsg command to allow players to send messages to currently available admins. (FR #9218)
- Fixed bug #7547: Add possibility to unban/unmute in a multiplayer game
Terrains:
- New terrains: orcish fort and orcish village.
Units:
- Added the Water Serpent.
- The Dwarvish Scout line from UtBS is now mainline; THOT uses it.
User interface:
- Fix missing faction column when waiting that the host start the game.
- Making the game return to the add-on install dialog just before installing one, and with its entry selected.
- Improved the sorting of the XP and traits columns in the unit list dialog (part of bug #13360).
- Fixed the MP password textbox handling of special characters.
- Add a "Factions" section in help. Only show current eras informations.
Miscellaneous and bugfixes:
- Fixed missing unit graphics when loading a start-of-scenario savegame.
- The add-ons directory, /data/campaigns, has been renamed and it is now /data/add-ons.
NHibernate 2.1.0 Beta 1
Free and open source .NET port of Java Hibernate more>> Free and open source .NET port of Java Hibernate
NHibernate is a .NET port of the excellent Java Hibernate which provides Object/Relational mapping to persist objects in a relational database.
Main features:
- Visual Studio Friendly
- Easily map regular C# or VB.NET object models designed in Visual Studio. No special base classes or attributes needed. Fully supports inheritance, components and enums.
- Fast Development Cycle
- Generates database tables from your domain models. Supports all popular relational databases. Supports the most complex legacy scenarios.
- Tons of Plugins & Tools
- Full Text Search. Cluster-scoped caching with Microsoft Velocity & Memcached. Business validation rules. ReSharper plugin. Castle Active Record. S#arp Architecture. And many more...
- Established Community
- NHibernate is a popular, fast growing ORM with a helpful community of seasoned developers. Used in thousands of commercial and open source projects.
Enhancements
- Bug
- [NH-959] - HQL queries with math operators and aggregates fail
- [NH-1092] - An Aggregate Count(*) on on an Abstract Base Class (Polymorphic) with UniqueResults returns 1 result per subclass when using the table per subclass approach
- [NH-1171] - Named parameters in SQL query are not substituted when query contains comments with apostrophes
- [NH-1182] - Calling session.delete() causes unnecessary update to timestamp before sql:delete
- [NH-1400] - HQL string literals with dots in are tried loaded as types (classes) and fails
- [NH-1427] - XML Comments inside tag cause exception
- [NH-1444] - broken implicit join
- [NH-1487] - schema generation of unique-key with column involved in multiple unique constraints
- [NH-1507] - NHibernate misplaces JOIN conditions when WHERE references their columns and others altoghether
- [NH-1517] - SaveOrUpdateCopy does not call "public LifecycleVeto OnUpdate(ISession s)"
- [NH-1601] - Problems when accessing lists through property
- [NH-1617] - Formulas containing a data type incorrectly have that data type aliased with the outer entity alias
- [NH-1735] - TicksType used as entity version causes exceptions on cache put operation.
- [NH-1789] - A proxy sometimes doesnt call the overriden Equals() method (mapping interface instead class)
- [NH-1801] - Cross join with a where clause where lhs and rhs are different types of associations breaks with the new AST Query Translator
- [NH-1802] - Query Cache does not include filters in QueryKey.ToString
- [NH-1805] - Does ignore on
- [NH-1813] - Not understandable exception message
- Improvement
- [NH-1814] - Autoregister ReservedWords from MetaData
- New Feature
- [NH-188] - Should Table/Column names be quoted automatically?
- Patch
- [NH-1044] - IdBag for component not in XSD
- [NH-1804] - Expiration property of session factory not handled when configured via XML

Dominions 3: The Awakening 3.23
Leading one of over fifty possible nations in three different Ages, it is your goal to ascend to true godhood. more>>
Leading one of over fifty possible nations in three different Ages, it is your goal to ascend to true godhood using all the power at your disposal. In a world of magic and steel the options to attain victory are as numerous as the cries of mercy from your vanquished foes. Whether you use military might, eldritch power, or subterfuge (or more likely, a combination of all three) every turn is about options. Recruit troops (more than 1500 units found in the game), assassinate the enemy, scout territory, research magic (600+ spells and 300+ magic items), perform rituals, do a blood hunt, storm a castle, construct, pray, forge - the list goes on.
Game Demo 3.0
Download from Shrapnel Games, Inc. (121MB)
Note: The demo version is not a Universal Binary.
Portecle 1.4
Easy to use GUI application for managing cryptography related issues more>> Easy to use GUI application for managing cryptography related issues
Portecle is a free and user friendly GUI application for creating, examining and managing keystores, keys, certificates, certificate requests, certificate revocation lists and more.
Main features:
- Create, load, save, and convert keystores.
- Generate DSA and RSA key pair entries with self-signed version 1 X.509 certificates.
- Import X.509 certificate files as trusted certificates.
- Import key pairs from PKCS #12 files.
- Clone and change the password of key pair entries and keystores.
- View the details of certificates contained within keystore entries, certificate files, and SSL/TLS connections.
- Export keystore entries in a variety of formats.
- Generate and view certification requests (CSRs).
- Import Certificate Authority (CA) replies.
- Change the password of key pair entries and keystores.
- Delete, clone, and rename keystore entries.
- View the details of certificate revocation list (CRL) files.
System requirements:
-
Enhancements
New features:
- Support for importing key pairs from OpenSSL PEM bundles.
- Support for encrypting private key in PEM export.
- Recognition and decoding support for some additional certificate extensions.
- Experimental: support for renewing self signed certificates.
Enhancements:
- Significant user interface improvements, including among others use of Java Desktop API to launch browsers and mail clients, more and improved default values in forms, and improved extension viewer dialog with hyperlink support for other resources in them (CRLs, certificates etc).
- Support changing look and feel without restarting the app.
- Support online help not bundled in jar (set helpbaseurl at build time).
Bug fixes:
- Fix problem with examining certificates from OpenSSL PEM bundles in certain security provider configurations.
Miscellaneous:
- Java SE 6 or later is now required.
- Bundled Bouncy Castle provider jar upgraded to 1.41.
- Removed built in support code for additional external look and feels; users who want them can have a look at Javas built in facilities for installing them.
Castle Defense 1.0
A fun dashboard widget where you must protect your castle. more>> ImageJ is a freeware image processing tool inspired by NIH Image.
ImageJ Features
Open Source:
ImageJ and its Java source code are freely available and in the public domain. No license is required.
User Community:
ImageJ has a large and knowledgeable worldwide user community. More than 1700 users and developers subscribe to the ImageJ mailing list.
Macros:
Automate tasks and create custom tools using macros. Automatically generate macro code using the command recorder. More than 300 macros are available on the ImageJ Web site.
Plugins:
Extend ImageJ by developing plugins using ImageJs built in text editor and Java compiler. More than 500 plugins are available.
Toolkit:
Use ImageJ as a image processing toolkit (class library) to develop applets, servlets or applications.
Speed:
ImageJ is the worlds fastest pure Java image processing program. It can filter a 2048x2048 image in 0.1 seconds (*). Thats 40 million pixels per second!
Data Types:
8-bit grayscale or indexed color, 16-bit unsigned integer, 32-bit floating-point and RGB color.
File Formats:
Open and save all supported data types as TIFF (uncompressed) or as raw data. Open and save GIF, JPEG, BMP, PNG, PGM, FITS and ASCII. Open DICOM. Open TIFFs, GIFs, JPEGs, DICOMs and raw data using a URL. Open and save many other formats using plugins.
Image display:
Tools are provided for zooming (1:32 to 32:1) and scrolling images. All analysis and processing functions work at any magnification factor.
Selections:
Create rectangular, elliptical or irregular area selections. Create line and point selections. Edit selectoins and automatically create them using the wand tool. Draw, fill, clear, filter or measure selections. Save selections and transer them to other images.
Image Enhancement:<<less
Crystal Space 1.2.1
Free and open source software development kit for realtime 3D graphics more>> Free and open source software development kit for realtime 3D graphics
Crystal Space is a free cross-platform software development kit for realtime 3D graphics, in particular games.
Main features:>
Generic
- Highly platform independent with good platform abstraction. Officially supports Linux, OSX and Windows using a wide range of compilers.
- Modularized using a lightweight component framework, SCF, based upon the COM model.
- Self contained so that many modules requires no or few external dependencies.
- Written in standard C++ using very few non*standard extensions. Source available under LGPL license.
Comprehensive and competent
- Contains modules for 2d and 3d graphics, sound, collision detection and dynamics via ODE and bullet as well as support modules for filesystem abstraction, xml loading etc.
- Graphics subsystem:
- Generic renderer abstraction with main implementation being OpenGL based.
- Supports hardware accelerated rendering on all supported platforms and cards from all well known vendors.
- OpenGL renderer uses acceleration techniques such as vertex buffers in AGP or VRAM and asyncronious uploads.
- Shader centric design with shaders defined in xml markup and shader programs implemented using Cg, assembly language or fixed function operations.
- Complicated shaders can be constructed using a meta syntax as composed by simpler modules that gets combined on load.
- Library of common shaders such as normal mapping, parallax (virtual displacement) mapping and hardware skinning.
- Contains a software renderer with scaled down features for platforms without OpenGL and/or debugging.
- Mesh objects:
- Plugin based mesh object system
- Generic triangle based mesh with support for frame and bone based animation.
- Terrain mesh with fast block based LOD system.
- Configurable and extensible particle system mesh.
- General system for static LOD on all types of meshes.
- Bone based animation mesh using the cal3d library.
- Collision detection and dynamics:
- Provides bindings for ODE and bullet dynamics systems.
- Automatic setup of collision detection meshes and syncronization of position and orientation of meshes.
- Simplified collision detection when you dont need the full dynamics simulation
- Sound system:
- 2D and 3D sound rendering via DirectSound, Alsa, OSS and CoreAudio.
- Provides both one*time playing of effects and streaming playing in the background for music.
- Other:
- Filesystem abstraction layer, VFS, that handles both physical files on disk and files within ZIP files, giving virtual layout independent from platform and physical layout.
- Abstracted configuration layer with support for settings in configuration file, system dependent storage such as the registry and command line.
Compatible
- Custom model and scene file format with exporters for Blender and 3d studio max and model importers for common file formats such as 3ds and md2.
- Supports all common texture file formats including dds, jpg, png as well as some more exotic ones such as mng (animated texture format).
- Sound loaders for wav and ogg formats.
- All subsystems easily extendable for new file formats.
Enhancements:
- fixes for some compilation warnings.
- fixes and enhancements for TinyXML and xmlread.
- fixes for dynavis, sprcal3d, odedynam, genmesh, shaders, LeakGuard and RB tree.
- fix for dynamic lights not shining on certain objects.
- fix for TinyXML writer crashing on empty attributes.
- fix for setting priority on a non-running thread having no effect.
- fix for UTF-8 BOM tripping up XML parser.
- fix for terrain2 not setting SplatDistance.
- fix for csperl5 plugin build error on amd64.
- fix for csInputDefinition::ParseKey() considering non-keyboard definitions.
- fix for some sndsys parts not being under LGPL.
- fix for light attenuation vector update after cutoff distance change.
- fix for mouse and joystick event helpers not using csKeyModifiers.
- fix for xmlshader conditions.
- fix for DDS cubemap saving.
- fix for wrong refCount on materials.
- fix and optimization for opcode/CollideRay.
- work-around crashes on exit with static profile builds.
- castle textures split, licensing.
- leak fixes...
- removal of some old unused cruft from the Jam build system
- work-around internal Jam crasher.
- work-around g++ -Wno-long-double bug for recent compilers.
- fix for cross-compile problem with -fvisibility-inlines-hidden.
fix broken folding of multi-token build switches, for example:
- "-framework Foo -framework Bar" being incorrectly mutated to "-framework FooBar".
- fix missing dependency in cs-config/Jamfile.
- fix for incorrect declaration of pycscegui clean target.
- fix for SWIG 1.3.31+ required for python 2.5 bindings.
- fix for detection of python installation in non-standard locations.
- fix for augmenting pkg-config path with user-specified dir.
- fix for vertexlight.cgvp not getting installed.
- loads of other clean-ups, fixes and improvements...
- fix for lighter2 related to lighting through portals.
- fix for a crasher in basemapgen.
- fix for startme not handling spaces in paths to the called applications.
- fix for viewmesh mouse events.
- updates for links for PSDK with VC8 Express.
- updates for URLs and FAQ.
- updates for sound system documentation.
- fix for crash in the Alsa driver at exit.
- re-enable VBO for ATI driver 2.1.7059+.
- work-around driver-brokenness for Intel GMA 950 & 3100 texture compression.
- fix binutils check for Mac OS X Leopard.
- fix for MacOS X enter raw-key-code.
- fix for CoreAudio driver.
- fix libcrystalspace_staticplugins failing to compile in MSVC8 due to pycscegui.
3D Fundamentals for Mac OSX 4.10
3D e-Learning Program - Learn 3D modelling fundamentals There are over 30 tutorials to teach you how to build castles, dragons, formula 1 cars, game characters, dolphins, buildings and even a skate board park! more>>
3D Fundamentals for Mac OSX - 3D e-Learning Program - Learn 3D modelling fundamentals
There are over 30 tutorials to teach you how to build castles, dragons, formula 1 cars, game characters, dolphins, buildings and even a skate board park!
Enhancements:
Version 4.10
System Requirements:256Mb RAM, 100Mb free disk space, 16-bit color<<less

The Punisher logo Icons 2.0
A set of 16 icons based on the skull logo of Frank Castle a.k.a “The Punisher”. more>> <<less

Crusader Kings 1.1
Play as the leader of a glorious dynasty, amass prestige and piety and the world will whisper your name. more>>
Europe is in turmoil. The Viking raids have ended but the lands have been fragmented into petty fiefs. The Emperor is struggling with the Pope and rumour has it that another Scourge of God is rolling in over the Steppes of what would become Russia. Meanwhile the Pope has declared that those who go to the Holy Land to liberate it will be freed of all sins.
Play as the leader of a glorious dynasty, amass prestige and piety and the world will whisper your name. Increase the greatness of your lands and your treasure coffins. Build Cathedrals and Castles. Appoint vassals and battle traitors. Introduce laws and set taxes, interact with hundreds of courtiers and nobles.
Genre: Strategy

plobb! 1.1
A cute & colorful action shooter. more>>
In the castle of nightmares the evil motts of psodor tortures innocent, little plobb. poor plobb is languishing in the lowest dungeon, while depressive thoughts are hovering around him and sapping his vital mojo. Can plobb escape from the castle and return to the cheerful world of his friends?
Genre: Action
Mega Toss Test 4.03
Mega Toss Test - Use the robot arm to fling M&M?s Brand Chocolate Candies into Carter Washington?s mouth more>>