msproject tutorial
Camera Tutorial
A simple tutorial on how to render objects with a camera more>> A simple tutorial on how to render objects with a camera
Camera Tutorial is a free and simple Pygame tutorial on how to draw objects at an offset, giving the effect of a camera.
Cameras in games are quite easy to implement. To people new to programming they may sound hard and intimidating, but all it is is simply drawing an object at an offset.
System requirements:
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- Pygame
Revolution tutorial 1.0
Revolution tutorial - Ebooks using the ArcadeEngine more>>
The tutorials come in a visually appealing e-book format which is both easy to read and use, the range of topics covered includes:
The basics of Revolution such as: stacks, cards, scripts, messages and timers
How to use geometric properties such as distances, angles and intersection rectangles
Understanding and using different movements including linear, polygonal, circular and elliptic
Advanced use of images
Using the built-in collision detection handlers
Plus much more.
Breakout Game Tutorial 1.0
Breakout Game Tutorial - Breakout game tutorial more>>
Completly freeware for non-commercial use.
Photoshop Lab Tutorial 1.0
Photoshop Lab Tutorial - A great dashboard widget that features the latest articles on photoshoplab.com more>> <<less
Dreamweaver Tutorial 1.0
Dreamweaver Tutorial - a very useful widget if you want informations about Dreamweaver more>>
Cocoa 3D Tutorial 0.3
Free and open source tutorial that will help you start working with 3D in Cocoa more>> Free and open source tutorial that will help you start working with 3D in Cocoa
Cocoa 3D Tutorial will provide a Cocoa framework to interface the OpenGL library in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D.
NOTE: Cocoa 3D Tutorial is licensed and distributed under the terms of the Artistic License.
Main features:
- A scene tree, with cameras (one for each view) that can be easily positioned and oriented, and lights.
- Object picking, that allows an interactive manipulation of the scene.
- Factory classes for common objects (cube, sphere, cylinder, ...), groups and transformations.
- Basic OpenGL optimizations (e.g. display lists)
- Full support for OpenGL colors and materials.
- Static textures (read from a graphic file or generated from a styled text), animated textures (read from movies), procedural fixed and animated textures (using configurable Perlin 2 & 3D noise).
- Full support for ARB_vertex_program extension, seen as a special type of texture.
- An animator class, that allows to easily add dynamic components to a scene.
Enhancements
- Added StringTexture class
- Added AnimatedProcTexture class
- Added PlainSurface class
- Added InteractiveView class
- Corrected and updated some class behavior
- Updated Tutorials to use new classes
Flash Tutorial Widget 1.0
Flash Tutorial is a helpful widget that will allow you to learn flash quick and easy more>>
Revolution Conference Tutorial 1.0
Revolution Conference Tutorial is known as a free yet very useful stack featuring code examples and course materials for use in the series of free online conferences being held by Runtime Revolution. more>>
Revolution Conference Tutorial 1.0 is known as a free yet very useful stack featuring code examples and course materials for use in the series of free online conferences being held by Runtime Revolution. This one covers the Revolution programming metaphor. It contains everything you need to take part and as with the conferences is totally free! The stacks are updated following each conference.
Rename Xcode Project 2.1
Rename Xcode Project - Utility for renaming Xcode projects more>>
How many times will be capitato of wanting to change you name to the plan
that you were carrying ahead with Xcode. A functionality of official rinomina is not present in xCode (at least until version 1,5). The only solution is that one to execute one complex procedure.
I have enclosed this procedure in a eseguibile for the Cocoa atmosphere. Written totally in Objective-C and available for the download the sources rilasciati under licence GNU GPL comprised.
I wanted ringraziare Enrico Vettorato for the aid during the phase of test of the application. Enrico has written the tutorial of the procedure for rinominare manually.
Enhancements:
- Universal binary.
Airport Software Base Station Tutorial 0.3.2
Airport Software Base Station Tutorial proves itself to be a useful tool which makes it easy to follow and allow you to setup an Airport Software Base Station in under 10-30 minutes. more>>
Airport Software Base Station Tutorial 0.3.2 proves itself to be a useful tool which makes it easy to follow and allow you to setup an Airport Software Base Station in under 10-30 minutes. This tutorial also includes IPNetShare X and all instructions pertaining to it. Easy to Follow, Easy Setup to allow you to configure an Airport Software Base Station Quickly and Seamlessly.
Major Features:
- Updated code, to make it easier to setup software base station. The terminal access entirely. All you need is an admin password.
- New icon!!! Transparent
- Walk through for each connection. Open IPNetShare X and it will walk you through setup.
Requirements:
- Mac OS X 10.1.2 or higher (You need the AppleScript Studio Support)
CS - News - Tutorials - Widgets 0.1.0
CS - News - Tutorials - Widgets - Brings on your dashboard everything you need to know about Adobe, CS, Photoshop and more. more>> CS - News - Tutorials - Widgets - Brings on your dashboard everything you need to know about Adobe, CS, Photoshop and more.
CS - News - Tutorials - Widgets brings right on your dashboard everything you need to know about Adobe, CS, CS2, CS3, Photoshop, Dreamwaever, Flash and and and?
Main features:
- delivers a dream toolkit for print, web, interactive, and mobile design.
- the main focus is on professional print design.
- combines the best-of-the-best web design and development tools.
- serves the professional web developer.
- complete post-production solution for video professionals.
- enables you to design across media - print, web, interactive, mobile, video, and film - in the most comprehensive creative environment ever produced.

RationalPlan Project Viewer 3.14
RationalPlan Project Viewer is a professional and smart tool which can help anyone (from project stakeholders to team workers) view projects in detail. more>>
RationalPlan Project Viewer 3.14 is a professional and smart tool which can help anyone (from project stakeholders to team workers) view projects in detail.
Although the project managers plan and control the projects from start to end and make all the necessary changes, there are some other people, the stakeholders that need to check and overview the projects evolution into their smallest detail. RationalPlan Project Viewer is freely distributed as a viewer for the products. Besides it gives you the possibility to import MSProject files and to view them also for free. That makes RationalPlan Project Viewer a free viewer for both RationalPlan and for MSProject.
Major Features:
- All original views and data are available
- Import MSProject files so you can view them for free
- Export to other formats and printing are active
- It opens files created either with Single Project or Multi Project version
- View/hide critical path command is enabled
- Last but not least you can have an unlimited number of free installations
Requirements: Java Runtime Environment 5.0, Mac OS X 10.4 or later.
PRC-Tools OSX r3
PRC-Tools OSX - OS X port of the popular Palm OS development environment more>>
Since Metrowerks has dropped Mac support in CodeWarrior for the Palm OS platform on February 2003, "PRC-Tools for OSX" remains at the moment the only Palm OS development environment that runs natively under Mac OS X.
Be sure to read the 3-step tutorial at www.zenonez.com/prctoolsx/ and youll find out how easy it can be to start developing applications for you palm handheld under Mac OS X.
This package also includes other stuff which is not directly part of PRC-Tools software, but absolutely necessary to complete the Palm OS development environment.
Enhancements:
- PRC-Tools for OSX r3 includes the latest version of the tools (version 2.3) that was released on September 18, 2003.
- It adds Mac OS X Panther compatibility.
- In addition to the m68k compilers, r3 now includes ARMlet tools.
- A new version of the resource compiler is included ("PilRC v2.9 patch release 10")
- The Palm OS SDKs location has been moved from /Developer/Palm OS Support to the more "standard" location /opt/palmdev.
Podcast Actions 1.0
Podcast Actions - Four actions designed to aid in podcast creation more>>
Export Garageband Project: This action will export the current GarageBand project to iTunes. The result will be a reference to the new iTunes track. This action requires UI Scripting support be active.
Export to MPEG Audio: This action will export MPEG audio files (AAC) from the AIFF files passed to it from the previous action. You can select multiple compression settings to create more than one export file. This action requires a valid QuickTime Pro license.
Create Podcast Feed: This action uses the audio files passed to it from the previous action and the information entered in the action view to create create the XML text needed to make an XML RSS podcast feed file. Follow this action with the New Plain Text File action to create a new XML file using the feed text.
New Plain Text File: This action writes the text data passed from the previous action to a plain text file (non-Unicode). Plain text files are useful for creating RSS feeds and other HTML or XML-based files for use on the internet.
FileVault-proof Finder selection to alias list 1.2
FileVault-proof Finder selection to alias list - Coerce FileVault-protected Finder selection to aliases or POSIX items more>>
When applescripting Apples Finder, it fails to treat FileVault-protected items as regular Finder items - an unbelievable bug in Panthers original FileVault incarnation that sadly survived the move to Tiger. Among several other, often scriptbreaking effects, this causes an applescript to error out whenever it tries to coerce a FileVault-protected item into an AppleScript alias via the Finder. It also breaks many Automators workflows that use the Finder selection as input.
The script offers a "Vanilla AppleScript" way to bypass the Finder when coercing FileVault-protected items into aliases or POSIX items. When run, it converts the full Finder selection into a complete list of aliases, even when the selection contains FileVault-protected items.
FileVaults buggy AppleScript implementation also errors out when the Finder tries to access any regular Finder item property for FileVault-protected items. But by getting to the alias stage as in this script, it becomes possible to call the "info for" command, that luckily also bypasses the Finder and returns many of the Finders regular item properties (like "name", "file type", "kind" and "file creator").
Enhancements:
- Cleans up the crucial finderDocToAlias handler code and adds some tutorial comments.