monster

Monster 2 1.0RC1
Monster is a popular and enjoyable game which will inspire you with endless creative possibilities and amuse you with unexpected moments of surprise and mischief! more>>
Monster 2 1.0RC1 is a popular and enjoyable game which will inspire you with endless creative possibilities and amuse you with unexpected moments of surprise and mischief!
Monster 2 is a nostalgic trip back to the days of the epic SNES RPGs like Final Fantasy and Breath of Fire. It was built from scratch with a focus on a good story, unique gameplay features, and professional looking and sounding artwork and audio.
License:Freeware
Nooskewl Software - Monster offers players a chance to take part in an exciting trip back to the days of the epic SNES RPGs like Final Fantasy and Breath of FireLicense:Freeware
Monster can be a very interesting game in which you enter a nostalgic trip back to the days of the epic SNES RPGs like Final Fantasy and Breath of Fire. Monster 2 1.0p4 - Nooskewl SoftwareLicense:Freeware
Monster can be a very interesting game in which you enter a nostalgic trip back to the days of the epic SNES RPGs like Final Fantasy and Breath of Fire. Monster 2 1.0p3 - Nooskewl SoftwareLicense:Freeware
Nooskewl Software - An RPG reminiscent of the great console classics. Monster. Monster 2 1.0p2 is developed to bring players back to the great console classics. ItLicense:Freeware
License:Freeware
Monsters 1.5
Monsters - Simple yet challenging avoid the monsters type game more>>
Genre: strategy
How many monsters can you outsmart? How long will you last? Can you get a score over 1500?
Enhancements:
- Fixed the NaN bug for the high score list.
Monster Icons 1.0
Monster Icons - Monsters icon collection more>>
All icons are beautifully drawn and look best in 128x128 at 32bit mode.
Completly freeware.
Monsterland 1.0
Monsterland - Funny monsters icon set more>>
All icons are aquafied and look best in 128x128 at 32bit mode.
Completly freeware for personal use.
Color Monsters 1.0
Color Monsters - Colorfull scary monsters icon set more>>
All icons are beautifully drawn and look best in 128x128 at 32bit mode.
Completly freeware for non-commercial use.
Cookie Monster 1.5.1
Cookie Monster is a helpful utility that removes cookie files from your Netscape and Internet Explorer folders more>> Cookie Monster is a helpful utility that removes cookie files from your Netscape and Internet Explorer folders. Cookies are used by some Web sites and usually contain harmless, non personal information that allows the Web site to recognize you when you return. In some cases, personal information may be stored in the cookie. With Cookie Monster set up to launch at start-up, you dont have to worry about the cookie files, as they will automatically be removed.
Microsoft Explorer or Netscape Navigator.
License:Freeware
Monsters Icons 1.0
Monsters Icons - Monsters icon set more>>
All icons are aquafied and look best in 128x128 at 32bit mode.
Completly freeware for personal use.
Basket Monsters 2 1.0
Basket Monsters 2 - Little monsters icon set more>>
Now, they are here on earth trying to find a cosy place to settle. It is no surprise they have chosen sweet and soft desktops of computers. Behave well my little friends.
Completly freeware for personal use.

Monster-in-Law Screensaver 1.0
This brings you a chance to decorate your desktop with images from the new Jennifer Lopez film. more>> <<less
MagicCookie Monster 1.0fc1a
MagicCookie Monster is a simple to use, yet sophisticated (Emailware, really) utility that can help you manage your Netscape Navigator or Communicator cookies on your Macintosh computer. more>>
MagicCookie Monster 1.0fc1a is a simple to use, yet sophisticated (Emailware, really) utility that can help you manage your Netscape Navigator or Communicator cookies on your Macintosh computer.
Requirements: System 7.5.5 or higher
Monsters, Inc. Icons 1.0
Monsters, Inc. Icons - Animated characters icon set more>>
Completly freeware for non-commercial use.
Monster Amazon Search Widget 1.0
Monster Amazon Search Widget is released with an aim to offer users the convenience of searching the Amazon store for books, CDs and DVDs from the Dashboard in Mac OS X Tiger. more>>
Monster Amazon Search Widget 1.0 is released with an aim to offer users the convenience of searching the Amazon store for books, CDs and DVDs from the Dashboard in Mac OS X Tiger. Contains search dialog for a general Amazon search, which opens up a web browser to display the search results.
Requirements:
- Mac OS X 10.4 or later
Dominions 2.1.6
Dominions - Priests Prophets & Pretenders is a turn based fantasy game in which you take the role of a pretending god more>> Dominions - Priests Prophets & Pretenders is a turn based fantasy game in which you take the role of a pretending god. Each pretender is Lord and Master of one of fourteen cultures, each with its own individual strengths and weaknesses. With the aid of soldiers and mages you will conquer the lands of your neighbors in a struggle for total domination. Priests and prophets will preach throughout the world to spread your dominion, the manifestation of your divine supremacy.
Mac OS X 10.2 or later.
Version 2.1.6:
- Ability to mod different gui looks for different nations.
- New monster modding commands, #magicboost and #castledef.
- Shape changing god automatically start with low HP form.
- Assassination victims will now override a retreat order.
- #selectitem accepts numbers too.
- Maximum number of mods increased 50->100.
- Improved error message when a mod needs to be installed in order to play your turn.
- Fixed battlefield grid.
- Destroyed local enchantments were sometimes still displayed even though they were no longer in effect.
- Fishes with amulet of the fish can now retreat to land provinces.
- Goto province works on assassination messages too.
Powder 110
A Roguelike designed for the Gameboy Advance and Nintendo DS more>> A Roguelike designed for the Gameboy Advance and Nintendo DS
To understand POWDER, you should first understand roguelikes. "Roguelike" is a term applied to a wide variety of games which share a common inspiration from the game Rogue.
A non-exhaustive list of such games would be: ADOM, Nethack, Crawl, Diablo (I & II), Moria, and Angband. Apologies to the many excellent roguelikes not listed.
What characterizes these games? The exact specifications are a matter of debate but these are a few of them:
- Tactical play. The unit of action is based on the individual adventurer. The game is not twitch oriented (like Quake, rewarding reflexes & well trained actions) nor is it strategy oriented (like Civilizations or Warcraft, requiring working on the large picture)
- Based in Hack and Slash. A roguelike isnt primarily about plot development or telling a story. It is about killing things and acquiring treasure.
- Random games. A roguelike is a dungeon crawler where no two games are the same. The maps are different, the items are different, there are no guaranteed win paths.
- Permadeath. You die, that is it. No restoring a savegame. Good roguelikes delete your save game after loading them. This is compensated by the replayability of the game.
- Complex interactions of properties. While the commands for a roguelike are simple, the potential interactions are pretty complicated. My favourite example is equipping a silver ring as a weapon in order to damage a creature vulnerable to silver, but not ones other weapons. [Editor: This matches the Hack branch of the roguelike tree, not the Angband branch]
- Steam rolling monsters. If a critter is in your way, and weak, you shouldnt even notice it is there.
For more information about roguelikes there is the Rogue Basin, a Wiki documenting this genre, and the Temple of the Roguelike, a newsite tracking developments in the field.
Having defined Roguelike, POWDER is easy to describe: A Roguelike designed for the Gameboy Advance and Nintendo DS.
How to Win
Descend into the depths of the dungeon until you reach the foul daemon known as "He who the author cannot spell consistently", or, Baezlbub. When you have slain Baezlbub in heroic combat, or, if Baezlbub dies in any way, retrieve his black heart and bring it to the surface world.
You may then go the nearest newsgroup such as rec.games.roguelike.misc, and post YAAP (Yet Another Ascension Post).
Enhancements
- Two new exciting changes in this release. First we have a new spell: Animate Forest, for those who were wondering what the point of the Grow Forest spell was. Second we have the run mode which lets you auto-follow corridors, hopefully cutting your keystrokes substantially.
- Daemon now has the a in the summon daemon spell description. (FEG)
- If a daemon decides not to be summoned, an a is put in the daemons name.
- PSP character dumps should now say PSP Version rather than Linux version. (Dave Hong)
- If you were in the habit of quitting without saving, the random number seed would keep being the same between games, resulting in very similar games. For those keeping track, yes, this was caused by my naive attempts to make things *more* random. (Erik Spigel)
- If you manually climb a ladder while autoprompt is enabled you no longer are immediately prompted to climb back up the ladder when you get to the other side.
- New Run command, r for SDL users, which will cause you to run in that direction until something interesting happens. You will turn corners if there is only one way to do so. You can interrupt by hitting a key / pressing a button, useful if you find yourself running a closed loop. As the name implies, this is not meant to be some super safe way to explore the map. (PBP)
- Vi keys now support the Ctrl modifier to turn them into safe walk (David Damerell, Cuboidz)
- New spell: Animate Forest (Adam Boyd)
- When level teleporting via Wishing, do not start on same square as a monster.
- Diminishing returns on piety gains when gods already like you.
- List of items in character dump should now match order of list in inventory. (Meddyan, Cuboidz)
- Soul Suck spell no longer grants caster spells or skills that are present only due to items such as staves. (Eilu)
- Creatures that die underground should no longer have their corpse and items float to the surface. (Meddyan)
- Properly assign guilt to party responsibly for filling holes with boulders. (Meddyan)
- Properly credit kills for creatures that die from suffocation from a boulder you place. (Meddyan)
- The support programs now include cstring.h so should compile with the latest gcc. (Joe B)
- Fixed the #define guard in stdafx.h (Malte Helmert)
