modelers loft
MODELLER 8v1
MODELLER - Comparative modeling of protein 3D structures more>>
MODELLER implements comparative protein structure modeling by satisfaction of spatial restraints, and can perform many additional tasks, including de novo modeling of loops in protein structures, optimization of various models of protein structure with respect to a flexibly defined objective function, multiple alignment of protein sequences and/or structures, clustering, searching of sequence databases, comparison of protein structures, etc.
Note: In order to use the program you need to register first.
Enhancements:
- Removal of limits on the number of pseudo atoms, segments, the length of file names and most other strings, and the number of parameters in parameter files.
- Removal of the read_restyp() command. To read a user-defined residue type file, set restyp_lib_file when creating an environ object.
- Bug fix: the correct VDW radii (as selected by topology.submodel) are now used for PSA calculations (previously the all-hydrogen radii were used in all cases).
- Improved error handling: almost all errors should be recoverable now (using the standard Python exception handling mechanism) and incorrect input should trigger an error rather than causing Modeller to crash (please report any crashes as bugs to the developers).
- SALIGN bug fixes, improved binning of access classes.
- Modeller scripts are now more like real Python scripts; the PYTHONPATH environment variable is honored, and additional command line arguments can be given to your scripts (accessible as sys.argv).
- Bug fix for alignment.segment_matching(): correct alignment scores are now written.
- Support for AMD64 and EM64T (Opteron/Xeon64) Linux machines.
- DOPE model assessment now returns only the DOPE energy itself by default, ignoring other energy terms.
- Bug fix for model.restraints.pick() when used with absolute position restraints; always allow 1-atom restraints to pass the residue_span_range check.
Modeler 0.9.5
Modeler - Sega Arcade Emulator more>>
The current version supports the three Sega arcade boards based on the NEC V60 CPU - Sega System 32, Sega System 32 Multi, and Sega Model 1.
While the Model 1 games are currently not playable, due to the lack of 3D graphics emulation, the System 32 games work quite well.
Titles such as Golden Axe 2 and Spiderman are fully playable, provided you have a fast enough Mac.
Main features:
- PowerPC assembly Z80 core for sound playback.
Enhancements:
- Updated to shell version 1.6.
Modeler/MacOS 0.9.5
Modeler/MacOS supports the three Sega arcade boards based on the NEC V60 CPU - Sega System 32, Sega System 32 Multi, and Sega Model 1 more>> Modeler/MacOS supports the three Sega arcade boards based on the NEC V60 CPU - Sega System 32, Sega System 32 Multi, and Sega Model 1. While the Model 1 games are currently not playable, due to the lack of 3D graphics emulation, the System 32 games work quite well. Titles such as Golden Axe 2 and Spiderman are fully playable, provided you have a fast enough Mac.
Mac OS X 10.2 or later. For best performance, a Quartz Extreme compatible AGP video card is required.
Version 0.9.5: Updated to shell version 1.6. See "About the Shell" for changes.
CONSIDEO MODELER 3.0
CONSIDEO - Visualize, explore, evaluate, communicate and foresee intuitively the complex connections in any field more>>

Consideo PROCESS MODELER 5.0
The first easy to use tool to play scenarios (System Dynamics) on constraints (ToC) and the critical chain of processes and projects. more>> <<less
SwingLoft Lite 1.0
Swing Loft Lite is a perfect choice for giving a simple golf, baseball, or tennis lesson without the clutter of extra buttons and useless features that other video analysis programs incorporate. more>> <<less

AnaBuilder for Mac 2.47.0
AnaBuilder is a freeware program for the creation of stereoscopic photographs. more>> AnaBuilder is a freeware program for the creation of stereoscopic photographs (anaglyph, parallel, crossed, ... anaglyphs are viewed through Red/Cyan glasses). The program makes it possible to readjust the two views manually or fully automatically! Supports multiple languages. AnabuilderJava.zip contains the minimum to make it running, or to update a previous version. There is also an automatic installer for full installation available on the web site.
AnaBuilder provides integration with the 3D modeler Art Of Illusion.It enables a live stereo adjustment of a virtual pair of cameras in the 3D scene (with anaglyph glasses) before running the (heavy) final render. Then, the final pair may be reloaded in AnaBuilder to make anaglyph color corrections or to be used with other means of stereo viewing. It is also possible to use AoI to make 3D stereo brushes, and to paint with them in AnaBuilder.
AnaBuilder offers an integration with the stereoscope viewer. It enables views as cross-eyed, parallel, KMQ, mirror, or shutter glasses (Elsa Revelator, H3D, D4D)....
AnaBuilder offers an integration with the panorama viewer PTViewer.
AnaBuilder offers a 2D->3D->Stereo conversion tool. AnaBuilder (old Windows version) also allows stereo-morphing to convert a 2D photo into a 3D photo, or to modify the depht of an existing 3D photo.
AnaBuilder makes it possible to touch up the photographs in 3d, or to draw in 3d.
AnaBuilder offers a bracketing merger : 2 methods (the second one is not yet explained, but is much more intuitive and easy to use than the first one), a noise reduction tool, a local diff corrector for brightness or white balance, and a corrector of color histogram differences.
AnaBuilder offers a users image forum.
AnaBuilder offers a phantogram builder.
AnaBuilder enables to generate slideshow that can be viewed with the stereo image browser StereoBee.
AnaBuilder uses the Look&Feels.<<less
GEMS 3.0 RC2
GEMS - Create a graphical modeling tool with no coding and begin addressing the challenging aspects of these types of domains more>> GEMS - Create a graphical modeling tool with no coding and begin addressing the challenging aspects of these types of domains
GEMS is designed to allow developers to rapidly create a graphical modeling tool with no coding and immediately begin addressing the challenging aspects of these types of complex domains.
GEMS provides extensive support for integrating intelligent mechanisms into a modeling tool to provide visual modeling queues, simulation, constraint-compliant batch processing, and analysis.
The goal of the Generic Eclipse Modeling System (GEMS) is to bridge the gap between the communities experienced with visual metamodeling tools, such as the Generic Modeling Environment (GME), and those built around the Eclipse modeling technologies, such as the Eclipse Modeling Framework (EMF) and Graphical Modeling Framework (GMF).
GEMS is an open project and encourages developers to extend, enhance, and use its tools. GEMS has been developed in conjunction with research work done in collaboration with Siemens, IBM, and PrismTech. GEMS is an open source project, based on the Eclipse License.
Main features:
- A graphical language for metamodel specification that can capture
- domain entities
- attributes of entities
- inheritance relationships
- connection and containment relationships between entities
- distinct modeling views
- graphical information, such as connection styles, colors, and fonts
- constraints
- GEMS provides extensive support for intelligent modeling guidance including
- automatic solving of inference-based constraints for connection and containment
- applying batch changes to a model that are guided by a set of global constraints
- visually suggesting connection endpoints and element parents that conform to the specified constraints
- support for simulations
- mechanisms for integrating constraint solvers
- mechanisms for creating re-usable templatized constraint solvers
- mechanisms for discovering why a model cannot meet a set of global domain constraints
- graphical mechanisms for suggesting optimal modeling decisions derived from a constraint solver
- A code generation framework, which does not require any coding or XML editing, for transforming a GEMS metamodel into a working Draw2D/GEF Eclipse plug-in for editing instances of the language
- Ecore Model
- EMF Classes
- GEF/Draw2D Figures
- GEF/Draw2D Edit Parts
- other GEF/Draw2D Infrastructure for creating the palette, etc.
- plugin descriptor for the tool
- build descriptor for the project
- classpath descriptor for the project
- The visual appearance of the generated modeling tool can be customized by creating CSS stylesheets to modify the icons, colors, fonts, connection styles, and other visual attributes of the modeling entities
- The views available to a modeler can be customized through a mechanism similar to CSS stylesheets
- The generated graphical modeling plug-ins, created by GEMS, support extensive external customization through extension points for
- adding code generators and transformation, such as Open Architecture Ware, Java Emitter Templates, and Atlas Transformation Language
- model pre and post processing
- model event listeners
- triggers for invoking actions (similar to database triggers)
- constraint languages
- menus
- palette customizers
- intelligent modeling guides
- model serializers
- GEMS provides built-in support for constraints written in Java, OCL, and Prolog
- constraints can also be used as triggers for invoking actions
- Models and constraint solvers can be accessed remotely using a built-in CORBA server
System requirements:
- Java 1.5 (or higher), the Eclipse Modeling Framework, and the Graphical Editor Framework.
Wedding Anniversary Guide 1.0
Wedding Anniversary Guide - Dont forget your anniversary and find out what object and/or material is expected each year. more>> Cayenne is a Java object relational mapping (ORM) framework. In other words, it is a tool for Java developers who need to talk to a database (or many databases). Rather than hardcoding SQL statements through Java code, Cayenne allows a programmer to work only with Java objects abstracted from the database. Here are just a few benefits of the Cayenne approach to persistence:
Portability between almost any JDBC database without changing a single line of code in your application.
No knowledge of SQL is required (while it still can be helpful).
Code which validates any data committed to the database is easy to write and foolproof in operation. This might be as simple as ensuring passwords have enough characters, or a complex check on the validity of a set of accounting operations in a general ledger transaction. This allows you to move common error checking code out of the GUI layer and provides valuable protection against programming mistakes.
Caching in order to make your application faster and avoid repeated hits on the database for the same data.
Automatic faulting (lazy loading) of relationships, but easily supports prefetching of related data for improved performance when needed.
Paging which reduces bandwidth and query times by only loading the contents of objects when they are actually needed. The classic example of paging, which differs from faulting, is when a query returns 97 records, and you want to display 10 at-a-time to the user. With paging, only the first 10 records are fully loaded. Cayenne will automatically load only the page of records as they are requested.
Configurable optimistic locking to ensure data integrity and prevent unexpected data issues when another tool has changed the database behind the scenes (such as a maintainer updating a record in the database while a Cayenne-based application had the same record loaded to make changes).
A GUI-based database/schema modeler to simplify learning Cayenne.<<less
K3DSurf 0.6.2
K3DSurf - Mathematical 3D surface generator more>>
K3DSurf also includes a Modeler for PovRay in the area of parametric surface (additionally export to VRML2 is possible).
Main features:
- Full support of all functions (like C language).
- Support of mouse event in the drawing area(Left:Rotate, Right:scale and Midle: translate).
- Animation an Morph effect.
- Povscript and Mesh file generation(and Run if povray is installed).
- More than 40 well known examples.
ldglite 1.0.18
ldglite - View & edit Lego brick models stored in LDRAW format more>>
Along the way the L3 parser from L3P and a few nifty features from other DAT file viewers such as L3Lab were added or emulated. Most recently, an LEdit emulation mode was added. This gives you the ability to create and edit models in ldglite in addition to the viewing capabilities.
Another new feature is the ability to function as a cheesy scene modeler for l3p and POV. Several internet sites use ldglite as a scripted offscreen renderer, generating many pictures of ldraw parts for inventory lists and such. Possibly the most important feature of ldglite is that all of the source code is available.

Luca’s Plugins bundle 1.0
These are 10 free stylish plugins for Final Cut Pro and FCE, most of which may be used routinely. more>> <<less
Tux Racer 0.61-3
Tux Racer lets you take on the role of Tux the Linux Penguin as he races down steep, snow-covered mountains more>>
Your journey starts as you compete on local courses. Win and you will unlock other courses and cups that will lead you to more exciting and challenging races. Only the quickest, smartest, and luckiest will win!
Main features:
- Fun, easy to learn
- Exciting 3D courses
- Sophisticated physics result in thrilling rides down the mountains
- Collect herring while avoiding obstacles for high scores
- Race over a variety of surfaces, including fluffy snow and slick ice
- Race in various weather conditions and lighting conditions
- Create your own courses using any paint program such as The GIMP (no 3D modeller required)
- Suitable for all ages.
Enhancements:
- This release fixes an issue in the TuxRacer sources that surfaced due to a change in Apples GLUT Framework in Mac OS X 10.2 (Jaguar). There are no other changes.
DAZ Studio 2.3.3.50
3D modeling and animation software. more>> 3D modeling and animation software.
Whether youre just getting started in 3D, or are an avid 3D artist and enthusiast, DAZ Studio will allow you to express yourself in 3D like never before.
Imagine being able to easily create your own convincing 3d artwork. You dont need to take any special courses or read any complicated books. Perhaps you have a scene in your mind that youd like to create.
Choose your 3D subjects and their virtual environment, and then let DAZ Studio fill in the rest for you. Or, perhaps youve found an interesting 3D character that you enjoy and would like to build a scene around it.
Either way, DAZ Studio can be the means to bring everything together into a stunning representation of your limitless imagination.
DAZ Studio is a free software application that allows you to easily create beautiful digital art.
DAZ Studio can be used to load in people, animals, vehicles, buildings, props, and accessories to create digital scenes.
DAZ Studio includes two pre-configured scenes ready for you to Load & Render within DAZ Studio. Just double-click on the scene thumbnails inside of DAZ Studio, and everything will come on screen posed, lit, and ready for you to create a stunning digital image.
System requirements:
- Power Macintosh 700 MHz (1 GHz or faster recommended).
- 256 MB RAM min (512 recommended).
- 50MB free hard drive space for installation (For installation of the free content bundle, we recommend that you have 350 MB of free harddrive space).
- OpenGL compatible graphics card with at least 128 MB of onboard.
- Drivers supporting OpenGL 1.1 recommended.
- NVIDIA GeForce FX series cards highly recommended.
- ATI Radeon series cards recommended.
- 32-bit graphics color depth.
- CD-ROM drive.
Enhancements:
- The ability to create lip-syncs are now available and included in this release! You start with some of the sound files included in DAZ Studio or create your own to see your favorite figure lip-sync.
- Lip-Sync provides the ability to show your figure speaking or singing along with facial animations and gestures. Quickly and easily load your figure and sound files, then Lip-Sync does all the work to "sync" up your figures facial and mouth movements with the associated sound file and time line. In no time, you have a fun and fanciful animation using Lip-Sync and DAZ Studio.
- More specifically, you now have the ability to load audio and DMC files from
- Mimic directly into DAZ Studio to animate the figure for speech synthesis. Audio can also be recorded directly to the Lip Sync plug-in and applied to the figure. DAZ Studio provides the option to load Mimic Pro and edit the animation there and then update the animation in DAZ Studio. If you do not have Mimic Pro, you can purchase it through our online store.
- Offers you the choice of which surfaces you would like smoothed, and at what angle. This tool is found in the Surface Tab.
- You will enjoy the benefits of more versatile content. This will make it easier to create content as well.
- Previous releases of DAZ Studio had smoothing turned on for all objects. This made most objects smooth by default. Special care had to be taken to model a sharp edge or a corner into an object. Now smoothing is available down to the surface level. This new feature makes it easier to specify a sharp edge to an object. For example, take a primitive cube that is now welded at the seams. Now you can specify any angle below 90 degrees and it will remain a cube. However, now that the smoothing angle is in place, the cubes are treated differently. They are now welded at the seams and, as such, can be sub-divided into a smooth sphere. This Smoothing Angle tool will make it easier for modelers who want the sharp edges defined on their models, and a faster way to define a smooth blend when a set of surfaces is at a specified angle greater than 90 degrees.
- Provides an interface to allow you to load content and select only the desired morphs or injections you need for the figure. Youll also have the ability to modify the morphs and injections during the session for each figure loaded. This allows you to free computer resources if you want to load a subset of the available morphs. The Power Loader will rely on models/content that support the new tool. In other words, if you dont have the supporting figure with its files, you wont see this interface.
- A few content files will begin to be shipped with the PowerLoader scripts. These files include SubDragon, V4.2 and Aiko.
- Some changes have been made to the Parameters Tab. Youll see that new "Figure Favorites" and "Local Favorites" group have been added to the top of the tab. Both tools will allow you to copy your favorite or frequently used sliders to your favorites list. The favorites are broken out into Figure and Local Favorites. Local Favorites are node based, so if you have a morph slider in Local Favorites and its V4.2s MouthHeight morph, you can use this slider in favorites as long as the head is selected. When you select her shoulders, the Mouth height morph slider will go away until you select the head again. However, if you place the MouthSize slider into Figure Favorites, that slider will remain in the list even if you select another figure node.
- The addition of the Favorites group in the Parameters Tab is a workflow improvement that allows you to use your most frequently used or favorite sliders/tools and have them copied into your favorites list.
- You can also save space in the Parameters Tab by using the Mouse Over Sliders. This tool, which is found in the parameters tab options list, can be turned on or off. It hides the sliders until you mouse over the area - thus eliminating the space they take up. As the mouse moves off the item, the slider goes away.
- The Content Manager rescan has been optimized to run much faster. For the optimization to kick in youll need to scan your database one more time and from that scan forward, the scans will be extremely fast.
- If youre used to seeing files in a Tree View, youll be able to see all database categories listed in a tree view as well.
- New DAZ 3D default categories are in place, which means a better starting point for you. Old categories will also be respected.
- DAZ Studio takes it to the next level by supporting 3D pointing devices from Sandio and 3D Connexion. Now you can leverage the power of these devices to accelerate your work flow and work without the limits of a 2D mouse. Directly manipulate your objects, cameras and lights in 3D space using the device controls that allow you to control movement on all three axes.
- The Hexagon Bridge tool now supports Sub-D models! The tool that has allowed you to take models from DAZ Studio into Hexagon for modeling and back now allows you to transfer Sub-D meshes into Hexagon to create morphs for use in DAZ Studio.
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