hordes
Hordes'Check 1.4
HordesCheck is a distinguished and tractable application which calls the XML API of Hordes webgame by Motion Twin, and retrieve the information. more>> <<less

Neverwinter Nights: Hordes of the Underdark 1.69
The subterranean Underdark, one of the most awe-inspiring worlds in the history of D & D awaits you in this expansion. more>>
The subterranean Underdark, one of the most popular and awe-inspiring worlds in the history of D&D, has now been reawakened within the Neverwinter Nights Universe with this expansion pack.
The world is ignorant. Most will sleep away the blackest night and awake to welcome the new light of dawn secure that the light always returns. Not for all. Deep under the crust of humanity and civility is a place where nightmares never rest. Where the light of day cannot shine and slithering horrors dwell in the pits only seen in the visions of a madman. An entire world waits to be explored. An entire world waits for a bringer of light. The Underdark waits.
Game Features:
- Expand Your Neverwinter Nights Journeys with Shadows of Undrentide and Hordes of the Underdark
- From Dice to Clicks: Neverwinter Nights Faithfully Translates Pen-and-Paper D & D
Additional Resources:
- Community Expansion Pack: A single, integrated source of high-quality custom content for NWN.
Genre: Role-Playing (RPG)
Neverwinter Nights: Hordes Of The Underdark Patch 1.6.7b1
Neverwinter Nights: Hordes Of The Underdark Patch - NWN fixes and improvements more>>
Enhancements:
- Official Campaign: Chapter 2E - Made Volerons OnDeath script a bit more robust.
- HotU: Chapter 2 - Fixed an issue that could sometimes occur during the battle in the Environs near the end of Chapter 2. You should no longer get stuck and be unable to move if the Battle Herald does not approach you and initiate a conversation with you (this fix will retroactively fix saved games exhibiting this issue, but only if you load a saved game from before you entered the Environs).
- Added a new command line parameter for automatically loading a module in single player. This will cause the module to be loaded and takes the player to the premade character select screen.
- +LoadNewModule "module name that needs quotes if it contains spaces"
- Added a new command line parameter for automatically testing a module in single player. This will cause the module to be loaded and then starts the module using the first character listed on the premade character select screen.
- +TestNewModule "module name that needs quotes if it contains spaces"
- Added 3 portraits and 3 music themes from the BioWare Premium Modules Kingmaker, ShadowGuard, and Witchs Wake 1 to game resources.
- Fixed an issue that was causing the game to slow down and become unplayable at the start of SoU Chapter 2.
- Fixed an issue with creatures some times occupying the same space. This should happen a lot less frequently now.
- Extended the glowing monk eye effect to work on all the default playable races.
- Neutral monks now get ultra cool purple glowing eyes.
- Fixed placement of glowing monk eyes on Human/Half-Elf females (much thanks to the DLA team for their help with this).
- Fixed placement of helmets on Human/Half-Elf females (much thanks to the DLA team for their help with this).
- Added server support for the ability to refuse player login attempts if the master server could not be reached. In the nwnplayer.ini files under the heading [Server Options] set the follwowing option to 1 "Master Server Authentication Required For Player Login=1"
- Added the ability to turn on/off the Heartbeat logging in the log file (default is now off). In the nwnplayer.ini file under [Game Options] set "Heartbeat Logging=1" in order to turn the Heartbeat logging back on.
- Added a new nwnplayer.ini setting to have the server do some spell validation for spells cast by players. Under [Server Options] set "Validate Spells=1". Note: If you are using an edited spells.2da that is only being used server side, you may want to disable this option if your players are finding that they cant cast certain spells anymore (the log file should indicated if this is happening).
- Added new option to the nwnplayer.ini file under [Server Options] "Account validation required during Master Server down times=1" If this option is turned on, the server will track the public CD-Keys of each player logging onto the server. If the Master Server ever goes down for any reason (e.g. for scheduled maintenance) then the server will validate itself that the player name of any new player trying to connect is in fact using the same public cd-key that they last logged in with.
- Fixed an issue with the Greater Sanctuary icon some times incorrectly showing up as the regular Sanctuary icon.
- Fixed an issue with Damage Immunities not working correctly once they were stacked way too high above 100%.
- Fixed an issue with the Enable Texture Animations advanced video setting not being restored correctly when restarting the game (if it was turned off).
- Fixed Damage Immunities against weapons with more than one damage type (e.g. Halberds with slashing/piercing damage) to work correctly.
- Immunity to "Mind Affecting Spells" will no longer make you immune to the Monks Stunning Fist attack.
- Wounding effects are now removed from creatures once you leave the area that the wounded creature is in.
- Added skyboxes back into the outdoor areas of the original Official Campaign.
- Fixed an issue that could rarely cause your character to become illegal if you leveled up during an episode of game lag.
- The "Single Player Enforce Legal Characters" setting in the nwnplayer.ini file has been disabled. ELC is now always turned off in single player games.
- Fixed an issue that was causing creatures to always face east when sitting on a stool placeable (plc_x05.pwk).
- Fixed another issue where under specific circumstances items would not show up in your inventory panel.
- Immunity to mind spells no longer makes you immune to the Assasins Death Attack.
- Sneak/Death attacks now properly respect the Pale Masters Deathless Mastery feat.
- Fixed a minor animation issue that could occur if you performed a Whirlwind attack while you had some 2 handed weapons equipped.
- Fixed some issues with Tile "time of day" animations. This was causing flickering and other issues at the end of a DayToNight/NightToDay transition.
- Fixed an issue with the Force Field door sounds using the default wooden door sounds (placeableobjsnds.2da, genericdoors.2DA).
- Fixed an issue related to copying a creature from a hak pak through scripting and then saving and loading the hak pak saved game from inside gameplay (was causing some different weird issues).
- Added support for WeaponType 5 (Bludgeoning and Piercing) in the BaseItems.2da.
- Updated Morningstars to use the new Bludgeoning and Piercing WeaponType (BaseItems.2da).
- The following weapons have had their WeaponType changed to 3 (Slashing) in the BaseItems.2da in order to bring them inline with 3rd edition D&D rules (and their NWN in game descriptions): Longsword, Bastard sword, Greatsword, Katana, and Double Axe.
- Added missing armor proficiency to Gnolls.
- Made some fixes to prevent game/character hacking. Sorry, but we will never publicly discuss specific changes to the game with regards to hacking the game.
DM Client
- DMs can now still login to a server when the server is full, so that they are not prevented from performing any required administration tasks. If you go above the 64 player maximum, server performance may be adversely affected until some players leave the server (your mileage may vary).
- The game no longer displays encumbered feedback messages for DMs, since they actually cant ever be encumbered.
Custom Content
- Added a new column to the feat.2da "ReqAction" (all default NWN feats have this value set to 1 and if the column is missing from the feats.2da, such as in a hak pak, it will also default to 1). Turning this off means that the adjusted feat will no longer require an action from the object (it fires immediately, takes no action, and ignores your action queue entirely). In order to use this new functionality you need to do the following:
- Set the "ReqAction" value for the feat to 0 in the feat.2da
- Have a spellID associated with the feat in the feat.2da.
- Have a "ImpactScript" specified in the spells.2da for the spellID that you specified in the feat.2da
- The ImpactScript will then fire immediately when the feat is used.
- Walk meshes now work when placed at heights above -30 (previous lower limit was -10).
- Added an option to change/increase the selector height (when placing tiles) in the tileset "set" file. In order to use this you must add a new setting called "SelectorHeight" to the set file and specify the desired float value for this setting. The selector height will continue to default to the transition height if it has not been specified.
- Added more tile path nodes types m, n, o, and p. For custom tile set support.
Black Shades
In Black Shades you control a psychic bodyguard, and try to protect the VIP more>>
Main features:
- Infinite randomly generated city
- Rag-doll skeletal animation
- Soul release mode
- Fluid aiming system
- Stop assassins by shooting them, knocking them unconscious, disarming them, tackling the VIP out of the line of fire, or any combination of the above.
Enhancements:
- 11-1 fixed "quick keys" issue when pressing a key such as b (to turn on infinite slow-mo) would turn off when the key was let off, thus requiring the player to hold that key down for infinite slow-mo.
- 11-1 spaced out text in developer mode, and made cursor on main menu brighter being easier to see.
- 10-29 cleaned up bits and pieces, clearly resulting in performance gains... especially on older machines.
Humphrey 1.1
Humphrey - Being an alien movie megastar on year 2454 can be a bit of a trouble... more>>
Paint your house while pursued by lots of mad aliens!
In Humphrey you take the role of an alien movie megastar from year 2454, who, being at the very edge of madness due to his fans mercyless besiege, goes for a quiet retirement on his brand new mansion, built on a secret place from the galaxy... only to find most of the houses forty rooms are not finished yet, his fans have located and invaded the place, and the worst thing of all for his poor tortured mind: all rooms are painted on the wrong colors!
If Humphrey wants to stay on the world of sane men, he will have to get his paint bucket and his paintbrush and do the work by himself, avoiding the hordes of mad fans that are hunting him down looking for an autograph...
Humphrey is our storys protagonist, and you must help himp to paint the floor of all his houses forty rooms. To paint each floor tile you must step on it, but try to do thid withouth falling on a hole, die becouse stepping on electrified floor, and not becoming mad if any of your fans touches you!
To avoid this, your best resource are your jumping skills: Humphrey can jump long distances and even maneuver on the air while jumping. Jumping like a mad flea is usually a good tactic, if you have a bit of care with the poisonous flies that wander arround, that is! Luckily enough, you will find various special tiles that will help you a lot if you get them...

Dead Days 1.2.1
Dead Days is an 3D game in which you monitor an armored robot against hordes of reanimated corpses in a quest to find the source of an apocalyptic plague. more>> <<less

The Last Sorceror Demo 1.07
The Last Sorceror Demo provides you with a fantastic action game in which you have to defeat all the demons and regain peace to your land. more>>
The Last Sorceror Demo 1.07 provides you with a fantastic action game in which you have to defeat all the demons and regain peace to your land. You are the leader of a powerful Order of Sorcerors. Having defeated mankind's greatest enemy, the Demon Hordes, you retreat to Haven for a life of peaceful seclusion. One day, after many decades, your retirement is shattered by signs of an old, familiar danger: the Demons have returned! You return to find the Order slaughtered, monstrous creatures roaming the landscape, and humanity on the run.
It is your duty to regain your former power and stop the Demon scourge. You are the Last Sorceror. A good game that provides a combination of furious action and strategic thinking. One level and 20 minutes of play in demo.

Max Invaders 1.31
Max Invaders is an impressive and pleasant game which you can never take your eyes off. more>>
Max Invaders 1.31 is an impressive and pleasant game which you can never take your eyes off.
Max Invaders is as simple as Space Invaders gets. It is certainly not slow paced though and you will soon be keeping your wits about you as the alien hordes get lower and faster. Simple fun for all the family, just dodge the bullets and fire back!
Battle For Wesnoth 1.7.0
Free and open source fantasy turn-based strategy game. more>> Free and open source fantasy turn-based strategy game.
Battle for Wesnoth is a fantastic and very interesting strategy game. Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks.
Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition.
Wesnoth has many different sagas waiting to be played out. Fight to regain the throne of Wesnoth, of which you are the legitimate heir... step into the boots of a young officer sent to guard a not-so-sleepy frontier outpost... vanquish a horde of undead warriors unleashed by a foul necromancer, who also happens to have taken your brother hostage... guide a band of elvish survivors in an epic quest to find a new home.
200+ unit types. 16 races. 6 major factions. Hundreds of years of history. The world of Wesnoth is absolutely huge and limited only by your creativity - make your own custom units, compose your own maps, and write your own scenarios or even full-blown campaigns. You can also challenge up to 8 friends - or strangers - and fight in epic multi-player fantasy battles.
Units gain experience and advance levels, and are carried over from one scenario to the next.
Fight to regain the throne of Wesnoth, of which you are the legitimate heir, or use your dread power over the Undead to dominate the land of mortals, or lead your glorious Orcish tribe to victory against the humans who dared despoil your lands| Wesnoth has many different sagas waiting to be played out.
You can create your own custom units, and write your own scenarios or even full-blown campaigns. You can also challenge your friends or strangers and fight multi-player epic fantasy battles.
Main features:
- Build up a formidable fighting force, starting from a single leader and a small amount of gold.
- Over 200 unit types in six major factions, all with distinctive abilities, weapons and spells.
- Experienced units gain powerful new abilities as they advance.
- Several multi-player options available, including internet play.
- Scores of different custom-designed maps, and unlimited random maps.
- Hundreds of campaign scenarios available for download via a simple in-game procedure.
- Fog of war feature available for a true test of generalship.
- Sophisticated mark-up language lets advanced users make their own maps, factions or campaigns.
- Excellent language support 35 different languages currently available.
Enhancements
Campaigns:
- Delfadors Memoirs: new campaign added to mainline (Novice level, 24 scenarios).
- Eastern Invasion
- Fixed the liches not being revealed properly in Weldyn Besieged.
- Heir to the Throne
- Made snow fall gradually every turn in Northern Winter.
- Enforce a 7-hex starting castle to prevent units from appearing inside a wall in The Scepter of Fire (bug #13377).
- Made the number of enemies to defeat depend on the difficulty in Test of the Clan.
- The Rise of Wesnoth
- In TROW, the Lady Jessica is now the Lady Jessene. This was the last major character in mainline (and probably the last named unit of any kind) to have an earth-human name.
- Under the Burning Suns
- Kaleh advancement: * Gave the Hero variation more HP. * Reduced XP requirements for the Captain variation. * Disabled the sword2 (and thus armor) AMLA for the Captain variation. * Enabled the bolas AMLA for all variations. * Added the camouflage AMLA back.
Graphics:
- New portrait for Dwarf Fighter (alternative), Goblin Spearman, Huntsman,
- Ogre/Young Ogre, Orc Grunt, Ranger, Trapper.
Language and translations:
- The term stoned has been replaced with petrified; also the related verb.
- New translations: Icelandic.
- Updated translations: British English, Catalan, Chinese (Simplified), Chinese (Traditional), Czech, Dutch, German, Finnish, French, Hebrew, Hungarian, Indonesian, Italian, Lithuanian, Norwegian, Polish, Russian, Serbian, Slovak, Swedish, Turkish.
Multiplayer:
- Implemented automatic saving of game replays.
- Implemented the adminmsg command to allow players to send messages to currently available admins. (FR #9218)
- Fixed bug #7547: Add possibility to unban/unmute in a multiplayer game
Terrains:
- New terrains: orcish fort and orcish village.
Units:
- Added the Water Serpent.
- The Dwarvish Scout line from UtBS is now mainline; THOT uses it.
User interface:
- Fix missing faction column when waiting that the host start the game.
- Making the game return to the add-on install dialog just before installing one, and with its entry selected.
- Improved the sorting of the XP and traits columns in the unit list dialog (part of bug #13360).
- Fixed the MP password textbox handling of special characters.
- Add a "Factions" section in help. Only show current eras informations.
Miscellaneous and bugfixes:
- Fixed missing unit graphics when loading a start-of-scenario savegame.
- The add-ons directory, /data/campaigns, has been renamed and it is now /data/add-ons.
NWN auto-updater 0.99.4
NWN auto-updater - Neverwinter Nights & expansion installer more>>
This application also includes support for the Shadows of Undrentide and Hordes of the Underdark expansion packs - it will install the expansion packs from the data contained on the Windows CDs, and it will also update them from the BioWare FTP servers.
Enhancements:
- V.99 RC4 is a fix for an install issue that was introduced into v.99.3 This should fix the issues with the install problems and HotU.
- This release (0.99 RC4) is a minor compatibility update. It includes the fixes from v.99.3 along with a fixed handling of installing HotU seperate from SoU (should one not have SoU for some reason.) And a revised install process that handles the directory change on the BioWare servers as implemented in 1.62.
- Of note is that v.1.62 of NWN for HotU does not include the NeverWinter module updates, so the installer now installs the nwclienthotu.tar.gz linux update on install to get a functioning HotU install on the Mac. This file is only installed durring the initial install as it is needed for compatibility and to get a base running version of HotU from the CD. (the HotU CD is 1.59 and does not have the updated module files for Linux on it).
Outnumbered 1.0
Outnumbered - 3D flying shooter game more>>
Enhancements:
- Runs natively on Intel Macs.
NWNUpdater 1.0.3
NWNUpdater is a very flexible and effective tool which enables owners of Macintosh Neverwinter Nights to automatically update their software to the latest available version, directly from the BioWare FTP site. more>> NWNUpdater 1.0.3 is a very flexible and effective tool which enables owners of Macintosh Neverwinter Nights to automatically update their software to the latest available version, directly from the BioWare FTP site. Clicking the update button will go and check to see if any newer versions of the software are available, and will download and install them for you.
This application also includes support for the Shadows of Undrentide and Hordes of the Underdark expansion packs - it will install the expansion packs from the data contained on the Windows CDs, and it will also update them from the BioWare FTP servers.
Requirements:
- Mac OS X 10.2.6 or later
- NeverWinter Nights on the Macintosh (HotU and SoU optional)
- Space for the Updates (between 150MB and 3.0GB)

Bug Defender 1.1
Protect your home from the onslaught of hordes of nasty bugs in this addictive turret defence game. more>> <<less
Warcraft III Trailer
In the face of an even greater invasion from the Burning Legion, the reunited Orcish Horde and the Human Armies of Azeroth have shifted their focus from conquest and betrayal to basic survival more>>
Warcraft III Trailer is considered as a wonderful and exciting game for you to try. In the face of an even greater invasion from the Burning Legion, the reunited Orcish Horde and the Human Armies of Azeroth have shifted their focus from conquest and betrayal to basic survival. Catch a glimpse of the chaos to come in Warcraft III, in this cinematic teaser.
Indiana Jones and the Last Crusade
Indiana Jones and the Last Crusade - Its 1938, and Hitler has his sights set on swiping the Holy Grail. You must stop him more>>
You are Dr. Jones, an archaeology professor and part-time adventurer and it is up to you to stop him and find the precious artifact.
From the caves of Utah to the deserts of the Middle East, youll have your hands full of hordes of enemies as you search for the Grail. Along with the action, youll be challenged by plenty of mind-bending puzzles that could mean the difference between survival, and tragic failure! So find that fedora, grab your whip, and get ready to embark on the most important journey of your life.
Main features:
- Youre Indiana Jones
- Travel all over the world in search of the Holy Grail
- See if you can survive scenes from the movie
- Rescue your father, whos being held captive
- Awesome action and challenging puzzles.
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