freespace
Freespace 2 2.0
Freespace 2 - Space combat simulator more>>
The year is 2367. Thirty-two years have passed since the Great War. As Terrans and Vasudans struggle to rebuild their civilizations, civil war erupts in the Polaris system. A rogue Terran admiral declares war against the Vasudans, threatening the stability of the Alliance. Without warning, the Shivans return, and Terrans and Vasudans face annihilation at the hands of their Great War nemesis.
A single-player campaign with over 30 missions. New scenarios include flying with Vasudan squadrons, piloting advanced stealth fighters, and "painting" targets with TAG (Target Acquisition & Guidance) missiles. Command up to eleven squadmates in battle. Order them to defend, attack, disarm or disable your target.
Enhancements:
- A single-player campaign with over 30 missions. New scenarios include flying with Vasudan squadrons, piloting advanced stealth fighters, and "painting" targets with TAG (Target Acquisition & Guidance) missiles.
- Command up to eleven squadmates in battle. Order them to defend, attack, disarm or disable your target.
- An in-depth combat system enables players to target and destroy subsystems, disabling engines, defensive turrets, missile batteries, and fighterbays.
- Armed with cutting-edge weaponry, new fighters and bombers hurl the player into complex, fast-paced WWII-style dogfights.
- An innovative and immersive nebula environment changes gameplay dynamics. Impaired visibility, communications, and targeting ability create opportunities for ambush and new combat tactics.
- Up to 12 players can battle in dogfight, team vs. team (8 players max.), and cooperative missions via LAN, TCP/IP, and modem.
FreeSpace File 1.0
Saves text file to volume displaying free disk space. more>>

libfreespace 0.3
libfreespace functions as an extremely helpful library which enables rapid development of applications for Hillcrest Labs Freespace® devices more>> <<less

Freespace 2 Launcher 2.0.1
Freespace 2 Launcher brings a perfect and popular program allowing users to abandon the old way of changing the FS2_Open application command line manually by editing the command line file with the text editor. more>> <<less
Neko.saver 0.99
Neko.saver is designed to be a useful screensaver module for MacOS X more>>
Neko.saver 0.99 is designed to be a useful screensaver module for MacOS X. It shows the cats playing on the screen while the screensaver is running. It is a MacOS X port and screensaver version of 'xneko' application originally created for the X-Window system, and is based on Michael Trent's Rhapsody port for FreeSpace module.
Enhancements:
- Recompiled for Snow Leopard support.
Simple Archive 1.0
Simple Archive - Copy files to the archive folder more>> FreeSpace will automaticly calculate the free space you get on your non shared hard drive.<<less
DOSBox 0.73
Free and open source DOS-emulator for your Mac. more>> Free and open source DOS-emulator for your Mac.
DOSBox is a DOS-emulator that uses the SDL-library which makes DOSBox very easy to port to different platforms. DOSBox has already been ported to many different platforms, such as Windows, BeOS, Linux, Mac OS X.
Its statically compiled against SDL and built upon the Cocoa, Carbon, OpenGL, QuickTime, and AudioUnit frameworks.
DOSBox also emulates CPU:286/386 realmode/protected mode, Directory FileSystem/XMS/EMS, Tandy/Hercules/CGA/EGA/VGA/VESA graphics, a SoundBlaster/Gravis Ultra Sound card for excellent sound compatibility with older games.
This is a rather trivial port of DOSBox to MacOS X. What if you just want to play some old games? This port of DOSBox may be your answer.
Its statically compiled against SDL, is built upon the Cocoa, Carbon, OpenGL, QuickTime, and AudioUnit frameworks, and thus, is only MacOS 10.3.x (or Panther) compatible. It has partial protected mode emulation, a subset of VESA 1.2 functionality (800x600x8) via S3 Trio emulation, and internal modem support via the SDL_net framework.
You can "re-live" the good old days with the help of DOSBox, it can run plenty of the old classics that dont run on your new computer.
System requirements:
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Enhancements
- Add two new opl2+opl3 emulators. (better speed, different implementation approach)
- Improved DRO recording/better file structure.
- Add EGA emulation.
- Add special vga machine mode. Supports more of the exotic tricks like changing the palette during screen updates, 9x16 fonts etc.
- Added special machine modes for the following svga cards:S3ParadiseTseng
- Fix problems with the vga split line feature.
- Improve vesa emulation.
- Add optional selection of old vesa mode for games that dont work with certain vesa features.
- Improve video BIOS emulation to behave more like a real bios.
- Fixes for emulated 4bpp graphics modes.
- Fixes to paging system.
- Various fixes and improvements for the recompiling core.
- Add arm backend for the recompiling core.
- Add some mscdex quirks when dealing with files that are exactly 8.3 long.
- Small fixes to batch file handling.
- Small fixes to the XMS memory handling.
- Various fixes for aligned memory on hosts that want it.
- Various improvements to the mouse.
- Fixes and small speed ups to the debugger.
- Fix and improve lots of compilation problems. (curses detection, GCC 3.4 and GCC 4.X fixes)
- Added some basic auto keyboard layout handling. (windows only currently)
- Add basic support for evdev keyboard driver.
- Various fixes to the timer. (improve mode 2 timer changes, implement mode 1, improve gate2 handling)
- Add audio extraction and mci audio support. Should enable CDROM audio for Vista and adds volume control.
- Improve the directory cache speed a lot, especially with mounting slow media like network paths.
- Various fixes to the create temporary file call.
- Dont keep batchfiles open during execution. Allows rewriting of the active batchfile. (menu programs use this trick sometimes)
- Fix problems with filenames with 2 extensions.
- Add some more lowlevel dos tables.
- Fixes to hercules emulation.
- Fix flag handling for special case of ROR.
- Make the batchfile handling in regard to IF more flexible.
- Fixes to scrolling/panning feature.
- Add prefetch queue emulation.
- Make the emulated cpu type selectable. This is mainly the identification commands and the way paging works.
- Some special EMS functionality added. (OS handles, zero-page handling)
- Improve support for EMS when booting a different OS.
- Improve cdrom speed detection by games.
- Improve stability of cycle guessing code, when there is background activity.
- Fix various mscdex and cdrom detection schemes.
- Added Coremidi support on Mac OS X.
- Improve support for DOS devices when used to detect the existance of directories in various ways.
- Add IRQ 2 emulation on VRET. (ega only)
- Added video parameter table and video state functionality.
- Increase default freespace to 250 MB.
- Some fixes to the fat filesystem handling for disk images.
- Some soundblaster fixes and command additions.
- Fix mixer 16bit direct transfers on bigendian hosts.
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