colony
Loop 1.0
Loop is an impressive and unique screensaver which will catch your attention immediately. more>>
Loop 1.0 is an impressive and unique screensaver which will catch your attention immediately.
Chris Langton's cellular automata "loops" reproduce in the spirit of life. Beginning from a single organism, the loops from a colony. As the loops on the outer fringes reproduce, the inner loops -- blocked by their daughters -- can no longer produce offspring. These dead progenitors provide a base for future generations' expansion, much like the formation of a coral reef. This self-organizing behavior emerges spontaneously, from the bottom up -- a key characteristic of artificial life.
Don't Panic -- When the artificial life tries to leave its petri dish (ie. the screen) it will (usually) die... The loops are short of "real" life because a general purpose Turing machine is not contained in the loop. This is a simplification of von Neumann and Codd's self-producing Turing machine. The data spinning around could be viewed as both its DNA and its internal clock.
OpenStarLogo 2.22
OpenStarLogo is a high-speed and powerful program which is capable of exploring the workings of decentralized systems -- systems that are organized without an organizer, coordinated without a coordinator. more>> OpenStarLogo 2.22 is a high-speed and powerful program which is capable of exploring the workings of decentralized systems -- systems that are organized without an organizer, coordinated without a coordinator. With StarLogo, you can model (and gain insights into) many real-life phenomena, such as bird flocks, traffic jams, ant colonies, and market economies.
In decentralized systems, orderly patterns can arise without centralized control. Increasingly, researchers are choosing decentralized models for the organizations and technologies that they construct in the world, and for the theories that they construct about the world. But many people continue to resist these ideas, assuming centralized control where none exists -- for example, assuming (incorrectly) that bird flocks have leaders. StarLogo is designed to help students (as well as researchers) develop new ways of thinking about and understanding decentralized systems.
StarLogo is a specialized version of the Logo programming language. With traditional versions of Logo, you can create drawings and animations by giving commands to graphic "turtles" on the computer screen. StarLogo extends this idea by allowing you to control thousands of graphic turtles in parallel. In addition, StarLogo makes the turtles world computationally active: you can write programs for thousands of "patches" that make up the turtles environment. Turtles and patches can interact with one another -- for example, you can program the turtles to "sniff" around the world, and change their behaviors based on what they sense in the patches below. StarLogo is particularly well-suited for Artificial Life projects.
- Moved project to Open Source.
- Changed name to OpenStarLogo.
StarLogo 2.2
StarLogo - programmable modeling environment for kids more>>
In decentralized systems, orderly patterns can arise without centralized control. Increasingly, researchers are choosing decentralized models for the organizations and technologies that they construct in the world, and for the theories that they construct about the world.
But many people continue to resist these ideas, assuming centralized control where none exists -- for example, assuming (incorrectly) that bird flocks have leaders. StarLogo is designed to help students (as well as researchers) develop new ways of thinking about and understanding decentralized systems.
StarLogo is a specialized version of the Logo programming language. With traditional versions of Logo, you can create drawings and animations by giving commands to graphic "turtles" on the computer screen. StarLogo extends this idea by allowing you to control thousands of graphic turtles in parallel.
In addition, StarLogo makes the turtles world computationally active: you can write programs for thousands of "patches" that make up the turtles environment.
Turtles and patches can interact with one another -- for example, you can program the turtles to "sniff" around the world, and change their behaviors based on what they sense in the patches below. StarLogo is particularly well-suited for Artificial Life projects.
Enhancements:
- Rewrote tail recursion detection to actually work.
- Fixed numerous hanging bugs that plagued the MacOSX version of StarLogo.
- Fixed display of error dialog boxes when running StarLogo as an applet.
- StarLogo is properly ported to running on Intel-based Macintosh computers when they come out.
- Eliminated ugly redraws of widgets on the Macintosh version of StarLogo. Text widgets look much better now.
- Fixed a bug in scatter plots where the generated StarLogo code was wrong.
- Found and fixed a bug that sometimes let the turtles escape their StarLogo world and scribble on the widgets nearby.
- Resize the patch canvas back to default values when you do New Project.
- Fixed numerous bugs in documentation.

StarCraft: Brood War 1.161
Continue the award-winning saga of galactic warfare as the Zerg, Protoss and Terrans struggle for their survival. more>>
Continues the award-winning saga of galactic warfare as the Zerg, Protoss and Terrans struggle for their continued survival. With the shattered Zerg hive torn apart by fierce in-fighting, the Protoss seek to reunite with their Dark Templar brethren and begin the rebuilding of their homeworld, Aiur. Terran Emperor Mengsk I, having achieved his goal of total power over the human colonies, must now turn his attention to both the rising power of the woman he betrayed ? Kerrigan, the infamous Zerg Queen of Blades ? and a conspiracy deep within his own ranks.
Other Resources:
- Mac OS X native installer 1.1 (9.3MB): Allows one to install StarCraft without Mac OS 9 or Classic support installed.
Genre: Strategy

DeepTrouble 2 1.2
DeepTrouble is an action game in which the character- the underwater aliens are fiercer than in the original game. more>> DeepTrouble 2 1.2 is an action game in which the character- the underwater aliens are fiercer than in the original game. As the most experienced pilot of the Excalibur 7 series fighter and reconnaissance craft you are tasked with uncovering the dark secret of the underwater aliens and their colony-world. The many different types of enemies will put your combat and strategic skills to the test as you navigate deeper through dangerous underwater passages and enemy territory.
DeepTrouble 2 features 11 levels with gorgeous and detailed graphics made possible by the use of OpenGLs vertex and fragment shaders. Bump mapping, dynamic shadows and other advanced techniques add to the highly detailed graphics. OpenAL is being used to bring out great sound effects that will immerse you into the game together with the suspenseful music.
Enhancements:
- Fixes a problem that caused a crash when launched on Intel Macs.
Requirements:
- Mac OS X 10.4 or later.
MOO2 Editor 1.1.2
MOO2 Editor wont make you disappointed because it allows you to edit all aspects of MOO2 saved games. more>>
MOO2 Editor 1.1.2 won't make you disappointed because it allows you to edit all aspects of MOO2 saved games.
This includes stars, planets, colonies, ships, ship systems, ship weapons, players, and player bonuses.
<<lessMaster of Orion III Updater 1.25
Improves enemy behavior and more. more>>
Everyone else would hang waiting forthat client.Removed the ability control bombardment after ceding/watching space combat in multi-player due to hang conditions causedby this functionality (it wasnt working on the clients any way) - may be revisited in the future.Fixed a bug where if the military build queue was open and then the Shipyards screen was opened on top of it and thena turn was processed, the game would crash.
Fixed a bug where if one of the tabs on the ship design screen was open and then the fleets tab was open and then escapewas used to exit, the game would crash.Fixed a bug on the Forces tab where the colony and outpost buttons would not be disabled if there were no planets inthe system (could lead to a crash).
Fixed the crash when you open one of the tabs (weapons, engines, etc), switch to the fleets tab *without closing thefoldout tab first* and press the escape key to return to the galaxy screen the game would crash.
NoseDive Prowl 1.1
Space ship game where you save your colony. more>>
Ophiuchus 0.3.2.1
Ophiuchus - Simple space strategy game more>>
It is a very early alpha release, and as such is currently very minimal but playable and networkable.
The game map is a rectangular board of tiles. A tile may contain a star. Each star is orbited by a single inhabitable planet. Each player starts out inhabiting a single planet, and owning 10 units of money.
Each planet a player owns adds 1 unit of money to their treasury per turn.
You may build spaceships at your colonies, which cost 4 units of money, and take 1 turn to construct. Spaceships move across the map at a rate of 1 square per turn. If a fleet encounters an uninhabited planet, it will automatically colonise the planet. If you encounter a planet owned by another player, you can attack and invade it.
Combat works on the simple principle of winner-takes-all. Whichever side has the larger fleet destroys the other side. You win the game by invading all colonies held by all other players.
Enhancements:
- When multiple players arrive at the same uncolonised system at the same time, none of them can colonise the planet. Previously, the player with the lowest ID got the planet, leading to an advantage to players with lower IDs. This was a problem especially in single player, where it gave a great advantage to the player over the computer.
- Attack commands now always give feedback.

ImageJ 1.43j
ImageJ can be considered to be a high-quality and handy public domain Java image processing program which is inspired by NIH Image for the Macintosh. more>>
ImageJ 1.43j can be considered to be a high-quality and handy public domain Java image processing program which is inspired by NIH Image for the Macintosh. It runs, either as an online applet or as a downloadable application, on any computer with a Java 1.1 or later virtual machine. It can display, edit, analyze, process, save and print 8-bit, 16-bit and 32-bit images. It can read many image formats including TIFF, GIF, JPEG, BMP, DICOM, FITS and "raw". It supports "stacks", a series of images that share a single window. It is multithreaded, so time-consuming operations such as image file reading can be performed in parallel with other operations. It can calculate area and pixel value statistics of user-defined selections. It can measure distances and angles.
It can create density histograms and line profile plots. It supports standard image processing functions such as contrast manipulation, sharpening, smoothing, edge detection and median filtering. It does geometric transformations such as scaling, rotation and flips. Image can be zoomed up to 32:1 and down to 1:32. All analysis and processing functions are available at any magnification factor. The program supports any number of windows (images) simultaneously, limited only by available memory. Spatial calibration is available to provide real world dimensional measurements in units such as millimeters. Density or gray scale calibration is also available.
Major Features:
- Runs Everywhere: ImageJ is written in Java, which allows it to run on Linux, Mac OS X and Windows, in both 32-bit and 64-bit modes.
- Open Source: ImageJ and its Java source code are freely available and in the public domain. No license is required.
- User Community: ImageJ has a large and knowledgeable worldwide user community. More than 1700 users and developers subscribe to the ImageJ mailing list.
- Macros: Automate tasks and create custom tools using macros. Generate macro code using the command recorder and debug it using the macro debugger. More than 300 macros are available on the ImageJ Web site.
- Plugins: Extend ImageJ by developing plugins using ImageJ's built in text editor and Java compiler. More than 500 plugins are available.
- Toolkit: Use ImageJ as a image processing toolkit (class library) to develop applets, servlets or applications.
- Speed: ImageJ is the world's fastest pure Java image processing program. It can filter a 2048x2048 image in 0.1 seconds (*). That's 40 million pixels per second!
- Data Types: 8-bit grayscale or indexed color, 16-bit unsigned integer, 32-bit floating-point and RGB color.
- File Formats: Open and save all supported data types as TIFF (uncompressed) or as raw data. Open and save GIF, JPEG, BMP, PNG, PGM, FITS and ASCII. Open DICOM. Open TIFFs, GIFs, JPEGs, DICOMs and raw data using a URL. Open and save many other formats using plugins.
- Image display: Tools are provided for zooming (1:32 to 32:1) and scrolling images. All analysis and processing functions work at any magnification factor.
- Selections: Create rectangular, elliptical or irregular area selections. Create line and point selections. Edit selectoins and automatically create them using the wand tool. Draw, fill, clear, filter or measure selections. Save selections and transer them to other images.
- Image Enhancement: Supports smoothing, sharpening, edge detection, median filtering and thresholding on both 8-bit grayscale and RGB color images. Interactively adjust brightness and contrast of 8, 16 and 32-bit images.
- Geometric Operations: Crop, scale, resize and rotate. Flip vertically or horizontally.
- Analysis: Measure area, mean, standard deviation, min and max of selection or entire image. Measure lengths and angles. Use real world measurement units such as millimeters. Calibrate using density standards. Generate histograms and profile plots.
- Editing: Cut, copy or paste images or selections. Paste using AND, OR, XOR or "Blend" modes. Add text, arrows, rectangles, ellipses or polygons to images.
- Color Processing: Split a 32-bit color image into RGB or HSV components. Merge 8-bit components into a color image. Convert an RGB image to 8-bit indexed color. Apply pseudo-color palettes to grayscale images.
- Stacks: Display a "stack" of related images in a single window. Process an entire stack using a single command. Open a folder of images as a stack. Save stacks as multi-image TIFF files.
Enhancements:
- Added the Image>Overlay submenu with Add Selection, Add Image, Hide Overlay, Show Overlay, From ROI Manager, To ROI Manager and Flatten commands (example1, example2).
- Added the ImageRoi class (JavaScript example).
- Bruno Vieira contributed Colony Counter, a plugin for counting bacteria colonies in agar plates.
- Marcel Austenfeld contributed Twain Scan, a plugin that uses the open source library from www.mms-computing.co.uk to capture images from Twain campatible scanners and cameras.
Requirements:
- Mac OS X 10.5 or later
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