british royalty
BeatHive+iC Royalty-Free Apple Loops 1.1
BeatHive+iC Royalty-Free Apple Loops - a sample of the most popular loops more>>
BeatHive+iC Royalty-Free Apple Loops is a tool available exclusively through iCompositions, this package features 101 royalty-free Apple Loops from a variety of instruments and genres.
Registration for iCompositions is quick and free.

Studio Devil BVC (British Valve Custom) 1.1
Studio Devil BVC (British Valve Custom) is a guitar amp plug-in that models the character of “British”-style vacuum tube heads. more>> <<less

BeatHive+iC Royalty-Free Apple Loops Volume 2 1.0
A sampling of 101 of the most popular Apple Loops sold on online loop marketplace BeatHive.com. more>>
Another sampling of the most popular loops sold on online loop marketplace BeatHive.com. Available exclusively through iCompositions, this package features 101 royalty-free Apple Loops from a variety of instruments and genres. Registration for iCompositions is quick and free.

Moderntimes Icons 1.0
Moderntimes Icons is considered as a high quality and wonderful set of over 88 very high-quality Icons. more>>
Moderntimes Icons 1.0 is considered as a high quality and wonderful set of over 88 very high-quality Icons. The icons are distributed royalty-free.

Drums on Demand+iC Royalty-Free Apple Loops 1.0
A free loop package consisting of 90 free drum loops from Drums on Demand. more>> <<less

BeatDock.com Royalty free music promo pack 2 1.1
This is a promotional pack of five tracks for your media productions in full length and superb sound quality. more>>
This is a promotional pack of five tracks for your media productions in full length and superb sound quality. Make your productions sound the best with royalty free music from BeatDock.com

Inner Rhythm Studios + iC Royalty Free Loops 1.0
iCompositions.com presents the largest free collection of Apple Loops ever offered. more>> <<less
iFructify 2.0
iFructify - Track net value of Apple stock in various currencies more>>
Enhancements:
- Version 2.0 is a major re-write of the application.
- Now handles a detailed portfolio.
- Automatically calculates average purchase value.
- Handles both stock and stock options.
- Many bugs have been fixed.
BinkMachOPlayer 1.8b
BinkMachOPlayer - Play Bink files more>>
Bink is a hybrid block-transform and wavelet codec that can encode your video using 16 different compression techniques (wavelet, DCT, motion compensation, a variety of vector quantizers, Smacker-style, etc). With all of these techniques in one codec, Bink can handle any type of video.
Bink also has a VBR psycho-acoustic based audio codec that is capable of 8:1 up to 20:1 perceptually lossless compression, so your audio will sound as good as your video looks. Other video codecs force you to license a separate audio encoder, but Bink has one built right in!
Another nice feature of Bink is that its technology was completely independently developed. We are not based on any MPEG or other committee standards (our techniques are quite different, in fact) of any kind, so the IP is safe, encumbrance-free, and (best of all) entirely royalty free. Thats why we develop our own codecs (both video and audio) - we dont want to be hindered by any third parties who see games as a side market rather than the target market. RAD has been developing video codecs for games since 1992 - our software codecs were being used before MPEG could even be played on a PC without a hardware decoder card.
The other big reason that we develop our own codec technology is because general video codecs are just not designed for games. They are designed to play movies in a nice little media player sandbox on a PC with little else going on. They use a ton of memory (Bink uses up to 16 MB less than other codecs), and they use almost all of the CPU. Bink is designed just for games - we arent trying to be a media player for the masses, or get integrated into some set top box, or stream video off the internet. Our only goal is great looking, easy to use, high performance video for your games.
The Bink SDK supports the Nintendo DS, the Xbox 360 and the Xbox consoles (using pixel shaders!), the Sony PlayStation 2 console, all versions of 32-bit Windows, the Xbox console, the Nintendo GameCube console, MacOS, MacOS X and GNU/Linux. It supports pixel shaders, DirectDraw, DIBSections, DirectSound, waveOut, Sound Manager, NGC AX, NGC MusyX, SDL_mixer, and the Miles Sound System.
Bink uses the YUV colorspace, so it can use overlays for hardware color conversion and smooth scaling on Win32 and Nintendo GameCube. On platforms with pixel shader support (DirectX 9, Xbox, and Xbox 360), Bink can use the GPU to do incredibly fast and incredibly high quality YUV to RGB conversions. Bink also includes a ton of hand-optimized assembly YUV to RGB colorspace blitters, so youll be able to access Binks output in any RGB format you like (32-bit RGB, 24-bit RGB, 16-bit RGB, etc).
As far as data rate goes, Bink really doesnt have a minimum - 256x192 animations look great at 50 kps for Nintendo DS and 1280x720s look awesome at 900 kps on Xbox and Xbox 360 for HD video. Bink is so fast, that it works great for the low-end, like the DS, and for the high-end, like the Xbox 360.
For such a high-end codec, Bink requires very little hardware resources - it will run on a machine as slow as a Nintendo DS (67 Mhz!), and will be screamingly fast on a modern P3, P4 or Athlon. Any Macintosh shipped in the last 10 years will run Bink great. All of the modern consoles can handle Bink easily (even the slow-ish PS/2 for which weve done massive assembly optimization to get Bink running wonderfully).
Because Bink is pretty different from other codecs, weve put together information describing the advantages of using Bink. You can even view the entire Bink development history to see the complete evolution of Bink. Finally, you can check out what other Bink customers think.
Think Bink!
Enhancements:
- Added support for the beta Xbox 360 hardware (June XDK).
- Fixed 8-bit audio playback on Nintendo DS - we still recommend using 16-bit audio, though.

NoteAbilityPro 2.373
NoteAbilityPro is known as an effective and convenient notation package for the Openstep and Macintosh OS-X operating systems. more>>
NoteAbilityPro 2.373 is known as an effective and convenient notation package for the Openstep and Macintosh OS-X operating systems. Developed by Dr. Keith Hamel at the University of British Columbia, it is easily the most sophisticated music notation software available on any platform. NoteAbility combines both musical intelligence and graphical flexibility in a direct and intuitive graphical user interface.
Notate anything from simple melodies to complex avant garde orchestral music, play the score on your MIDI synthesizer or directly from your computer sound card and print a publishable copy of your score on your laser printer. If you have been frustrated by the awkwardness and inflexibility of other notation programs then you definitely should have a look at NoteAbility.
Major Features:
- The Standard Features of NoteAbility Pro are:
- Complete set of standard and extended music images (including graphical versions of most images that can be placed anywhere on the page).
- A wide variety of entry methods including mouse, on-screen keyboard, MIDI step time, MIDI real time and QuickScrawl (gesture recognition).
- No limits on score size, image size, number of staves, rhythmic complexity, chord complexity, beaming, tuplet groupings, etc.
- On-screen inspector for modifying the attributes of images and altering the layout of your score.
- Selection options include shift-selection and selection across multiple pages for efficient editing of your score.
- Drag and drop TIFF or PDF graphics from a library of custom images.
- Extensive import and export options.
- Automatic part extraction.
- Playback through MIDI and/or QuickTime.
- Complete on-line help (HTML and PDF).
- Unlimited number of pages per document
- Unlimited page size (width and height)
- User-specified margins
- Up to 40 systems per page
- Up to 40 staves per system
- Up to 16 measures per system (expandable after setup)
- Standard clefs (treble, alto, tenor, bass, soprano, treble-tenor, octave-bass, percussion)
- Variable number of lines in staff (1 - 6)
- Staff type (number of lines) may change at any location
- Staff segments may be hidden at any location
- Standard key signatures
- All time signatures from 1/1 to 32/32 plus complex time signatures (eg. 1/4 + 3/8)
- Standard and custom braces on each system (including nested braces)
- Standard & custom barlines on each system
- Staff labels (right or left justified in any font & font size)
- Automatic addition of pages as needed
- Document display from 25% to 1000%
- Adjustable page size
- System & Page Formatting Specifications
- On-screen adjustment of all beat positions in all systems
- On-screen adjustment of all margins, vertical & horizontal positioning of systems, vertical position of staves, vertical position of lyrics (relative to staff) & horizontal position of the staff labels
- Re-position page numbers (locations, font, etc.)
- Re-position measure numbers (frequency of appearance, location, font, etc.)
- Change number of systems on the page
- Change the number of measures in the system
- Change the number of staves in the system (insertion, deletion, hiding & showing of staves)
- Change the size of any staff
- Change key signature (all staves in the system or single staves)
- Change the time signature (automatic realignment of notes)
- Change the barline type and format
- Change the brace type and format
- Change clef (15 clefs available) at any beat location within the score)
- Add partial measures (e.g. upbeat measures)
- Input Methods
- Mouse input (image drags and note sounds while the mouse is down)
- On-screen piano keyboard
- Step-time entry from MIDI keyboard
- Real-time entry from MIDI keyboard (via MIDI Recorder)
- Quickscrawl entry (gesture recognition)
- Import of MIDI files, or GUIDO files
- Audio Specifications
- Audio MIDI synthesizers and/or Quicktime
- Audio during note entry (all methods)
- Audio during single note adjustment
- Staves may be freely linked to outgoing MIDI channels
- MIDI output can be mapped to 8 different banks (each of 16 channels)
- Programmable MIDI and Quicktime drum kits
- Support for Interapplication MIDI connections
- Tempo map can be specified for the score
- Playback of individual staves
- Playback of selected notes
- Playback map allows repetitions of scores sections
- Transposition of staves on input and playback can be specified
- Music Specifications
- Complete set of standard music symbols (from double whole to = 128th notes and rests)
- Supports all accidentals (including quarter sharps and flats - which can be set to playback through MIDI)
- Simple graphics (rectangles, circles, lines in grayscale, filled or framed)
- Any image can be any size and any colour
- Unlimited number of voices per staff (default set at 3)
- Unlimited number of notes per chord
- Permits extreme rhythmic complexity
- Flexible beaming of notes (e.g. across staves and barlines)
- Correct placement of notes in chord clusters
- Correct placement of accidentals in chords
- Correct vertical alignment of all music images
- Correct beaming of notes (beam angle and vertical position)
- Correct system formatting according to a complex spacing algorithm
- Automatic tieing of notes which exceed the measure duration
- User can adjust the positions of accidentals, noteheads, stems, etc.
- Text Specifications
- Text can appear in any font, size, or colour and can be freely edited, copied and pasted.
- Header Text: is fixed on the page and appears on every page of your score
- Page Text: is fixed on the page
- Measure Text: adjusts to the staff and measure position
- Max Text: for encoding Max messages
- Lyrics: Are aligned to metrical positions and may have dashes and underscores connecting them to other lyrics or notes
- Figured Bass Symbols: Allows standard figured bass symbols and dashes to other figured bass symbols
- Text can be made global so that it is gathered by all parts during part extraction
- Frames can automatically be drawn around text
- Graphics (TIFF or PDF) can be dropped into text boxes
- Individual format rulers are available for each text box
- Unlimited number of verses of lyrics (leading between verses can be specified)
- Provides a user defineable Text Library
- Editing Facilities
- Image selection by graphical area or staff section across multiple systems and/or pages
- Cut and copy of all selected images
- Paste over, merge, and insert options
- Paste to other NoteAbility documents or other applications via pasteboard (as NoteAbility, TIFF, MIDI, Score, EPS/PDF, or GUIDO)
- Can import EPS/PDF, TIFF, MIDI, Score and GUIDO via pasteboard
- Local adjustments to the position of all images
- Adjust secondary positions of images (e.g. length of stem, arc or slur, etc.)
- Change the point size of images (any image can be any size)
- Beam note groups (by beat or by group)
- Automatic insertion of rests
- Transpose notes by interval or key
- Shift images from one voice to another
- Flip stems of notes
- Flip direction of ties
- Add accidentals to notes
- Add and remove ties from notes
- Merge tied notes into a single note of greater duration
- Form and alter the display of tuplets (showing bracket, ratio etc.)
- Merge multiple rests into a single rest
- Add & remove articulation markings from notes
- Modify the duration of notes and rests
- Change notehead type
- Change playback velocity and duration
- Edit tie shape
- Increase the value of notes by eliminating following rests
- Reduce the duration of notes by converting to a note and a rest
- Change beam format (can contradict the rhythm values if desired)
- Change line width and type (20 line types to choose from)
- Part extraction of specified staff into a new editable document
- Undo is available for most editing operations
- MIDI Recording Specifications
- Sixteen (16) channels of MIDI recording
- Built-in metronome (supporting standard meters)
- Adjustable metronome speed
- Reads standard MIDI files
- Reads NeXT .score files
- Quantize at standard rhythmic values
- Re-quantize of recorded or imported data
- Insert into score at any location on any staves or voices
- Control Panel Specifications
- Displays the current command
- Allows selection of current tool (and corresponding cursor)
- Allows Entry Cursor to be moved by measure or beat
- Allows movement through pages
- Specifies tuplets (triplet, quintuplet or user defined)
- Indicates current measure, beat position, staff number and voice number
- Indicates starting position of playback and current tempo
- Indicates last undoable operation
- File Specifications
- Unlimited number of open documents
- On-screen toolbar allows access to most panels and many editing operations
- Standard Open, Save, and Save As menu commands
- Imports .MIDI, .MID and .score files (through MIDI Recorder)
- Imports GUIDO files which can be pasted directly into an open document.
- Exports .MIDI, .score, NoteWriter (Macintosh), Max qlist, Max explode, EPS/PDF, JPG, GIF, PICT, and GUIDO formats
- Loads and saves score templates
- Loads and saves text libraries
- Printing Specifications
- Uses a customized Page Setup panel which allows you to set reduction size, margins, paper orientation, and print location on paper.
- Prints to all compatible Mac OS-X printers.
- Saves documents in PDF or EPS format.
Requirements:
- Any Macintosh computer capable of running the OS-X operating system. This includes all Macs with a G3, G4, or better processor.
- Macintosh OS-X (version 10.2.0 or higher) installed on your hard drive or on a hard drive partition.
- at least 128 MBytes of RAM
- at least 100 Mbytes of free disk space.
- any Mac OS-X compatible printer (using USB, Appletalk or on a network)
- any Mac OS-X compatible USB Midi interface (optional)
Wikisked 0.0.1
Personal calendar/scheduler for your Mac more>> Develop and design WebDesign plug-ins visually using the FREE visual plug-in development environment. Extend WebDesign with ease and help the growing number of WebDesign users build better and more complex web sites by sharing your plug-ins with the WebDesign community.
WebDesign visual plug-in development environment comes with free sample plug-in code to get you started. The plug-ins you make are royalty free and yours to decide how you want to benefit from them.<<less

Retro Icons 1.1
Collection of retro icons. more>>
These icons have been developed as a bi-product of another project. I thought someone might find them nice in a retro kind of way. All images are royalty free and can be used for whatever purposes you see fit. Included in the download are Icons, png files the illustrator file with original icons and an eps version of the illustrator file.

Royalty free music promo pack Vol.1 1.0
BeatDock.com Royalty free music promo pack Vol. 1 more>>
This is a free promotional eight track music pack ideal for your Podcasts or media projects. All in full length and superb audio quality.
PhotoShelter Search 1.1
PhotoShelter - Search now images and/or photographers using PhotoShelter.com more>>
Users looking for specific images will enjoy the ease with which images can now be found.
Looking for a photographer in a specific area? This will make your life easier too. Search by name and/or ZIP code.
Rights-managed, royalty-free and images for print can all be found using the PhotoShelter Search widget.
Royalty Free Flash Loops Promo Pack 1.0
Royalty Free Flash Loops Promo Pack - gives you a taste of the superb audio on offer at beatsuite.com more>>
Please visit beatsuite.com for any commercial/public licenses required. For thousands more superb high quality music, flash loops, and sounds please visit beatsuite.com registration is free, quick, and easy.