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Brazil World Cup Clock 1.0

Brazil World Cup Clock 1.0


Brazil World Cup Clock - Shows the hour using the 24-hour clock and the 23-man roster set for the World Cup more>>
Brazil World Cup Clock Widget changes every hour to show the relevant hour in the form of the Brazilian home jerseys.

At 10 AM you’ll see Ronaldinho and at 8 PM you’ll see Ricardinho etc.
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Download (164KB)
Added: 2006-06-24 License: Freeware Price:
1219 downloads
 
Other version of Brazil World Cup Clock
Brazil World Cup Clock 1.0HockeyWidgets.com - Brazil World Cup Clock - Shows the hour using the 24-hour clock and the
Price: FREE
License:Freeware
Download (164KB)
201 downloads
Added: 2006-06-24
HTMLrendering 2.3.2

HTMLrendering 2.3.2


HTMLrendering - REALbasic library for HTML page rendering more>>
HTMLrendering is a plugin, capable to render html files. This plugin "HTMLrendering" contains the renderer control. The FolderItemClass and MemoryBlockClass are extended with methods to allow opening of URLs in conjunction with the renderer.

Facilities have been provided for setting the default page displayed in a windows when no other file has been specified.

The renderer has events, properties and methods, that also allow you to get the url_address, url_title. One of the sample projects uses Dave Grogonos stationary multidoc project, which makes use of the url_title. The LookingForHTMLSource was designed to provide a callback into the HTMLrendering Library. It provides a fullURL string obtained after clicking a link on the page. This URL can be presented to another plugin "URLAccess" that will download the requested URL. That URL is saved as a folderItem of which the absolute path is funneled back into the HTML- library for rendering. The HTMLLookingForImage does something similar when the renderer requires a image. These 2 events are not being called when you would present a folderItem via the Navigation services.


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Download (249KB)
Added: 2005-10-11 License: Freeware Price:
1473 downloads
BRisa 0.8

BRisa 0.8


A framework written in Python that allows the creation of UPnP devices, focusing on Media Servers and Media Renderer more>> <<less
Download (143KB)
Added: 2009-02-10 License: Freeware Price: FREE
186 downloads
Strata 3Dpro Updater 3.9

Strata 3Dpro Updater 3.9


The Strata 3Dpro is a professional 3D animation tool used for creating 3D video, flash integration, or still shots. Requirements: Mac OS 9.1 or later, CarbonLib more>> The Strata 3Dpro is a professional 3D animation tool used for creating 3D video, flash integration, or still shots.
Requirements:
Mac OS 9.1 or later, CarbonLib.
Enhancements:
Version 3.9 provides power-user features such as alpha channel anti-alias blending, multi-light shadow optimization, hierarchical object structure advancements, and 2D bezier extraction. Also, Open GL support has been enhanced for speed and efficiency and the Raydiosity renderer has been integrated with the Photon engine for superior image quality and speed.
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Download (11.8MB)
Added: 2003-09-24 License: Updater Price: $695.00
downloads
Crystal Space 1.2.1

Crystal Space 1.2.1


Free and open source software development kit for realtime 3D graphics more>> Free and open source software development kit for realtime 3D graphics

Crystal Space is a free cross-platform software development kit for realtime 3D graphics, in particular games.
Main features:>
Generic
- Highly platform independent with good platform abstraction. Officially supports Linux, OSX and Windows using a wide range of compilers.
- Modularized using a lightweight component framework, SCF, based upon the COM model.
- Self contained so that many modules requires no or few external dependencies.
- Written in standard C++ using very few non*standard extensions. Source available under LGPL license.
Comprehensive and competent
- Contains modules for 2d and 3d graphics, sound, collision detection and dynamics via ODE and bullet as well as support modules for filesystem abstraction, xml loading etc.
- Graphics subsystem:
- Generic renderer abstraction with main implementation being OpenGL based.
- Supports hardware accelerated rendering on all supported platforms and cards from all well known vendors.
- OpenGL renderer uses acceleration techniques such as vertex buffers in AGP or VRAM and asyncronious uploads.
- Shader centric design with shaders defined in xml markup and shader programs implemented using Cg, assembly language or fixed function operations.
- Complicated shaders can be constructed using a meta syntax as composed by simpler modules that gets combined on load.
- Library of common shaders such as normal mapping, parallax (virtual displacement) mapping and hardware skinning.
- Contains a software renderer with scaled down features for platforms without OpenGL and/or debugging.
- Mesh objects:
- Plugin based mesh object system
- Generic triangle based mesh with support for frame and bone based animation.
- Terrain mesh with fast block based LOD system.
- Configurable and extensible particle system mesh.
- General system for static LOD on all types of meshes.
- Bone based animation mesh using the cal3d library.
- Collision detection and dynamics:
- Provides bindings for ODE and bullet dynamics systems.
- Automatic setup of collision detection meshes and syncronization of position and orientation of meshes.
- Simplified collision detection when you dont need the full dynamics simulation
- Sound system:
- 2D and 3D sound rendering via DirectSound, Alsa, OSS and CoreAudio.
- Provides both one*time playing of effects and streaming playing in the background for music.
- Other:
- Filesystem abstraction layer, VFS, that handles both physical files on disk and files within ZIP files, giving virtual layout independent from platform and physical layout.
- Abstracted configuration layer with support for settings in configuration file, system dependent storage such as the registry and command line.
Compatible
- Custom model and scene file format with exporters for Blender and 3d studio max and model importers for common file formats such as 3ds and md2.
- Supports all common texture file formats including dds, jpg, png as well as some more exotic ones such as mng (animated texture format).
- Sound loaders for wav and ogg formats.
- All subsystems easily extendable for new file formats.

Enhancements:
- fixes for some compilation warnings.
- fixes and enhancements for TinyXML and xmlread.
- fixes for dynavis, sprcal3d, odedynam, genmesh, shaders, LeakGuard and RB tree.
- fix for dynamic lights not shining on certain objects.
- fix for TinyXML writer crashing on empty attributes.
- fix for setting priority on a non-running thread having no effect.
- fix for UTF-8 BOM tripping up XML parser.
- fix for terrain2 not setting SplatDistance.
- fix for csperl5 plugin build error on amd64.
- fix for csInputDefinition::ParseKey() considering non-keyboard definitions.
- fix for some sndsys parts not being under LGPL.
- fix for light attenuation vector update after cutoff distance change.
- fix for mouse and joystick event helpers not using csKeyModifiers.
- fix for xmlshader conditions.
- fix for DDS cubemap saving.
- fix for wrong refCount on materials.
- fix and optimization for opcode/CollideRay.
- work-around crashes on exit with static profile builds.
- castle textures split, licensing.
- leak fixes...
- removal of some old unused cruft from the Jam build system
- work-around internal Jam crasher.
- work-around g++ -Wno-long-double bug for recent compilers.
- fix for cross-compile problem with -fvisibility-inlines-hidden.
fix broken folding of multi-token build switches, for example:
- "-framework Foo -framework Bar" being incorrectly mutated to "-framework FooBar".
- fix missing dependency in cs-config/Jamfile.
- fix for incorrect declaration of pycscegui clean target.
- fix for SWIG 1.3.31+ required for python 2.5 bindings.
- fix for detection of python installation in non-standard locations.
- fix for augmenting pkg-config path with user-specified dir.
- fix for vertexlight.cgvp not getting installed.
- loads of other clean-ups, fixes and improvements...
- fix for lighter2 related to lighting through portals.
- fix for a crasher in basemapgen.
- fix for startme not handling spaces in paths to the called applications.
- fix for viewmesh mouse events.
- updates for links for PSDK with VC8 Express.
- updates for URLs and FAQ.
- updates for sound system documentation.
- fix for crash in the Alsa driver at exit.
- re-enable VBO for ATI driver 2.1.7059+.
- work-around driver-brokenness for Intel GMA 950 & 3100 texture compression.
- fix binutils check for Mac OS X Leopard.
- fix for MacOS X enter raw-key-code.
- fix for CoreAudio driver.
- fix libcrystalspace_staticplugins failing to compile in MSVC8 due to pycscegui.

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Download (42.2MB)
Added: 2008-10-04 License: GPL Price: FREE
402 downloads
Sky Sports Football News 1.7

Sky Sports Football News 1.7


Sky Sports Football News - Keep up to date with the latest UK football news from Sky Sports more>>
Sky Sports Football News Widget allows you to view the latest Sky Sports Planet football news, or you can select the Sky Sports Premiership news. You can also set the refresh time of your selected feed.
Clicking a item in the feed will launch the full story in your default browser. Selectable colour background.
Enhancements:
- Added World Cup 2006 RSS feeds including: General World Cup News, Angola, Argentina, Australia, Brazil, Costa Rica, Croatia, Czech Republic, Ecuador, England, France, Germany, Ghana, Holland, Iran, Italy, Ivory Coast, Japan, Mexico, Paraguay, Poland, Portugal, Saudi Arabia, Serbia & Montenegro, South Korea, Spain, Sweden, Switzerland, Togo, Trinidad & Tobago, Tunisia and Ukraine.
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Download (168KB)
Added: 2006-06-21 License: Freeware Price:
1228 downloads
GLGraphics 0.9

GLGraphics 0.9


Graphic library that will simplify the handling of OpenGL textures more>> Graphic library that will simplify the handling of OpenGL textures

GLGraphics is a library for the Processing programming language that integrates OpenGL textures and GPU-accelerated effects into the Processing API.
This library offers two main classes, GLTexture and GLTextureFilter, and a new OpenGL renderer that also enables off-screen drawing. GLTexture is a descendant of PImage, so that the use of this class combines seamlessly with the already existing funcionality of PImage.
GLTextureFilter is used to load GPU-accelerated image filters or effects, such as High Dynamic Range tone mapping, blur and edge detection etc., and also more complex GPU effects like the simulation of particle systems.
The goals of the GLGraphics library are the following:
- The integration of OpenGL textures and GPU filters into the Processing API.
- To allow for real time effects on high-definition media.
- To open the possibility of GPGPU (General Processing on GPUs) for visual artists.

System requirements:
-

Enhancements
- Added GLCamera and GLModel classes
- Added SwarmingPoints example to show use of GLCamera and GLModel
- MouseInvert example added.
- Added GLFramebufferObject class, plus some special methods in GLState to provide more flexibility when dealing with FBOs.
- Fixed ARGB to GL_RGBA conversion bug.
- clearDrawBuffers method removed from GLFramebufferObject class.
- Added PBO texture loading. Is not functional though.
- Implemented Renter to VBO in GLTextureFilter.

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Download (4.4MB)
Added: 2009-06-01 License: GPL Price: FREE
210 downloads
Freestyle 2.2.0

Freestyle 2.2.0


Free an open source image renderer from 3D scenes more>> Free an open source image renderer from 3D scenes

Freestyle is a software for Non-Photorealistic Line Drawing rendering from 3D scenes.
Freestyle is designed as a programmable interface to allow maximum control over the style of the final drawing. The user "programs" how the silhouettes and other feature lines from the 3D model should be turned into stylized strokes using a set of programmable operators dedicated to style description.

Enhancements:
- Fixed a bug related to the ViewShape IDs that caused the ray casting to crash.
- Fixed a bug in the style module insertion.

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Download (3.8MB)
Added: 2008-10-06 License: GPL Price: FREE
391 downloads
TextureEyes d19

TextureEyes d19


TextureEyes is one of the most salutary programs that will apply any picture, movie, or video to the surface of a 3D object, paint on objects in 3D, or select different plug-in renderers. more>>

TextureEyes d19 is one of the most salutary programs that will apply any picture, movie, or video to the surface of a 3D object, paint on objects in 3D, or select different plug-in renderers.

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Download (1.2MB)
Added: 1999-12-16 License: Freeware Price:
downloads
FineArt 3D 1.4.1

FineArt 3D 1.4.1


FineArt 3D is designed as a future-rich and trustworthy program in which 3D models can easily and quickly be converted into elegant images that closely resemble hand-drawn pen-and-ink illustrations. more>>

FineArt 3D 1.4.1 is designed as a future-rich and trustworthy program in which 3D models can easily and quickly be converted into elegant images that closely resemble hand-drawn pen-and-ink illustrations.

Inklination FineArt 3D offers many benefits to a broad range of computer users, including architects, advertisers, graphic artists, Web artists, illustrators, industrial designers, desktop publishers, and hobbyists. It sports nine built-in rendering styles, plus numerous variations on each of these styles, allowing a variety of images, from formal illustrations to loose sketches, to be created from the same 3D model. It is compatible with many QuickDraw 3D applications on the market, and it has been designed to be easy to use.

Inklination FineArt 3D affords many more advantages. First, the pen-and-ink images that it creates take far less storage space, and can be converted to more compact formats, such as GIF, without loss of quality. These images also exhibit a traditional elegance that is unmatched by any other automatic rendering style currently available on the market. In addition, when used with a host application that has been updated to take advantage of Inklination's FineRes technology, Inklination FineArt 3D is able to generate crisp, high-resolution black-and-white illustrations that mix well with text and reproduce flawlessly on most printers. This last feature is ideal for creating small-size images that fit in multi-column documents.

Finally, Inklination FineArt 3D can also be used to create cool animation effects that are guaranteed to get attention. Inklination FineArt 3D packs the power of advanced, patented computer graphics technology into an easy-to-use product. Users trained in the graphic arts will enjoy it as a new medium of expression that also increases their productivity. Users with no formal training in the arts will enjoy its ease of use and the great results they can readily obtain with it.

Requirements: It requires QuickDraw 3D 1.5.4 or newer, a host application that supports QuickDraw 3D plug-in renderers, and MacOS 8.0 or newer.

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Download (1.4MB)
Added: 1999-08-16 License: update/patch Price:
downloads
Championship Manager 03/04 Updater 4.1.5

Championship Manager 03/04 Updater 4.1.5


Championship Manager 03/04 Updater - Game updater more>>
For those of you who are new to the wonderful world of Championship Manager, this game is all about living out the dream of managing your favorite football team. No one needs to be left out because the comprehensive coverage gives you all the teams from 26 major leagues around the world.
The game contains an enormous amount of data, which is presented in such a fluid way that you can move quickly between screens to compare and filter information that lets you make the critical decisions based on facts not just gut feel.
Championship Manager takes management realism to a new level. As manager youre subject to the same stresses, strains, cliched exprerssions and faltering speech patterns that a real-life gaffer has to live with - youve got to select the team, motivate the squad, and keep the board sweet - above all you have to win and keep on winning.
Enhancements:
- Fixed bug where players who get put into reserve teams which dont play in an active league get full condition after 1 day.
- Fixed bug where key players would occasionally get put in the reserve squad for no reason
- Fixed problem with club relocations during stadium expansion
- Fixed problem with stadium expansions not restoring seating/terracing lost during work on expansion
- Fixed problem on team fixtures screen where the year menu shows an option for the 2004/05 season when in the 2003/04 season.
- Fixed problem where Italian non EU transfer rule would sometimes block contract renewals.
- Made it slightly easier for human managers to get jobs and ensured computer clubs filled vacant postitions correctly
- Filter option hidden when picking squad numbers for a match. Before, the filter was shown but didnt work as all players needing squad numbers are always displayed.
- When using random player data, non playing staff do not get obscure nations as their home nation.
- If the top earner at a club is not regarded as a "key player" then the clubs maximum wage was displayed wrongly, this is now fixed
- There is now a limit to the "see also" menu in the clubs screen, which prevents the list from being jumbled, or incomplete.
- A string in Offer contract screen updated to show per month/per year etc depending on users preference
- The "see also" menu now works better on the team screen for B teams.
- Large database size setting now doesnt retain quite so many players
- Tuned fake player database randomisation to prevent creation of quite so many wonder kids
- Club links from a national squad screen now work correctly.
- Removing players from a managers shortlist screen now doesnt reset the table.
- Managers who do not have clubs can shortlist players now.
- Finance section is now available on human reserve team screens.
- Staff search screen now includes the field "motavating" as a possible search criteria
- "SMALL_BALL" option added makes the ball not so big in the air
- National team call up news for finals tournaments now generates news.
- Combined league table view disabled for neutral venue competitions like the World Cup.
- Tuned standard of virtual players for teams active in European competitions
- Tuned amount of players who turn into managers
- Go on holiday until next match now works for international matches as well.
- Clubs from inactive leagues which have B teams in active leagues now keep their players when starting a new game.
- Added some speed improvements
- Past meetings between teams now processes second leg matches properly. Only the goals scored in that leg will be used.
- Coach assessments using the sweeper position have been improved.
- Improved manager reputation changes after league, cup wins, promotions etc
- Default all automatic shortlisting (make offer/offer contract) players to 1 year on your shortlist
- Tuned attendances for fixtures slightly
- Tuned player ability progression
- Tuned training effects
- Tuned peak ages for goalkeepers
- Tuned reputation declines for older players
- Tuned player reputation changes upon winning awards
- Tuned player happiness upon relegation and promotion
- Tuned youth player injury frequency
- Tuned timing of some news item events to better coincide with related news
- Tuned various minor aspects of player personalities
Match
- If user goes to the opposition tactic screen and they have an injured player on the pitch, the game no longer tells the user to replace him.
- Fixed problem where wrong match stats are shown occassionally for fixtures.
- If user goes to a computer team tactics before a penalty shootout, the tactics screen no longer shows its penalty takers.
- Team tactics buttons now keep their state after a replay is shown.
- Should be able to go to tactics after goal
- Default and computer team tactics refined, also added a couple of new ones 4411 and 4231 ( Danish version )
- Less unimportant action shown after the key incident in a 2d highlight
- Improved manager reputation change algorithm after matches
- Fixed bug where human team captains were not being selected correctly in the match if the first choice one left the field
- Fixed occasional match crash
Match AI ( v220 )
- Less "power" shots and more placed ones, possibly meaning less going over the bar from inside the area for better players
- Stopped play being called back after fouled team or player have scored a goal
- Stopped players keeping original corner positions too long when corner clears all players and goes towards the opposite touchline
- Improved defending on attacking long throws that was causing some teams to score almost every time they had one
- Improved computer team decision making regarding setting the "forward runs" option for players
- Lessened influence of player "decision making" stat on play
- Tweaked reactions of defensive markers while waiting for set pieces to be taken
- Slightly improved direct free kick effectiveness
- Tweaked goalie AI for mopping up loose balls in area
- Tweaked interception of passes AI
- Discouraged certain cases of defenders all flocking towards the player with ball on a counter attack and leaving a man spare alongside
- Less red cards but more yellows, and improved professional foul AI
Competitions
- Fixed problem with players in Brazil having the wrong year listed in their history.
- Fixed patch 1 problem where Brazilian league fixtures disappear.
- Fixed problem where the wrong teams were being promoted to the Danish Second Division.
- Fixed some preseason check code which was causing expectations for Hong Kong managers to not come up.
- Fixed problem with Intertoto cup dates.
- Fixed last positions graph for the European Championship Qualifying fixtures before the game start date.
- TV dates for English Premiership and First Division are now correct
- Korean K2 foreign rules now set properly after loading a save game.
- Aggregate goals now shown on cup tree if 2 legs are used.
- Cup tree view not doesnt show layout of rounds which have not been drawn yet (unless they are fixed draws).
- Consecutive wins for cup competitions now counted correctly for news items.
- Proposed friendly tours now shows correct venue information on team fixtures screen.
- Added prize money to the English Vans Trophy.
- Improved team expectations for Mexican clubs.
- No matches are moved for TV on the last day of the Danish league season.
- Added appearance money for the Inter-Continental Cup.
- Brazilian teams in preliminary phase of the Copa Sudamericana get appearance money.
- Danish reserves now finish in time for the season update day.
- Serbian regional divisions now have the same number of teams every year.
- Division count on start game screen now includes regional divisions.
- Russian premier league now has 3 from 7 subs rule.
- Greek cup final venue now changes every year.
Finance
- Korean finances tuned slightly to balance up K-2 clubs better
Transfers
- Transfers set to go through at the end of season now get verified by the transfer rules (end of contract transfers already done like this).
- Transfers for coowned players now go through the confirmation process properly after work permit decisions.
- Fixed problem when withdrawing transfers for co-owned players.
- When offering a player to clubs, the earliest transfer date comment is no longer shown. (the date can be different depending on the buying team)
- Improved likelyhood of happy players signing new contracts with their present club rather than moving on bosman transfers.
- Brazilian transfer window now ends on 14th September
DDT/EDT
- Added "RETAIN_NATION_PLAYERS" command for ddt files, allows the retention of all players with the same nationality to be retained when starting a new game.
<<less
Download (8.8MB)
Added: 2006-03-28 License: Freeware Price:
1335 downloads
Championship Manager Updater 1/02 3.9.65

Championship Manager Updater 1/02 3.9.65


Fixes eternal processing problem. more>>
For those of you who are new to the wonderful world of Championship Manager, this game is all about living out the dream of managing your favorite football team. No one needs to be left out because the comprehensive coverage gives you all the teams from 26 major leagues around the world.
The game contains an enormous amount of data, which is presented in such a fluid way that you can move quickly between screens to compare and filter information that lets you make the critical decisions based on facts not just gut feel.
Championship Manager takes management realism to a new level. As manager youre subject to the same stresses, strains, cliched exprerssions and faltering speech patterns that a real-life gaffer has to live with - youve got to select the team, motivate the squad, and keep the board sweet - above all you have to win and keep on winning.
Enhancements:
- Fixed bug where players who get put into reserve teams which dont play in an active league get full condition after 1 day.
- Fixed bug where key players would occasionally get put in the reserve squad for no reason
- Fixed problem with club relocations during stadium expansion
- Fixed problem with stadium expansions not restoring seating/terracing lost during work on expansion
- Fixed problem on team fixtures screen where the year menu shows an option for the 2004/05 season when in the 2003/04 season.
- Fixed problem where Italian non EU transfer rule would sometimes block contract renewals.
- Made it slightly easier for human managers to get jobs and ensured computer clubs filled vacant postitions correctly
- Filter option hidden when picking squad numbers for a match. Before, the filter was shown but didnt work as all players needing squad numbers are always displayed.
- When using random player data, non playing staff do not get obscure nations as their home nation.
- If the top earner at a club is not regarded as a "key player" then the clubs maximum wage was displayed wrongly, this is now fixed
- There is now a limit to the "see also" menu in the clubs screen, which prevents the list from being jumbled, or incomplete.
- A string in Offer contract screen updated to show per month/per year etc depending on users preference
- The "see also" menu now works better on the team screen for B teams.
- Large database size setting now doesnt retain quite so many players
- Tuned fake player database randomisation to prevent creation of quite so many wonder kids
- Club links from a national squad screen now work correctly.
- Removing players from a managers shortlist screen now doesnt reset the table.
- Managers who do not have clubs can shortlist players now.
- Finance section is now available on human reserve team screens.
- Staff search screen now includes the field "motavating" as a possible search criteria
- "SMALL_BALL" option added makes the ball not so big in the air
- National team call up news for finals tournaments now generates news.
- Combined league table view disabled for neutral venue competitions like the World Cup.
- Tuned standard of virtual players for teams active in European competitions
- Tuned amount of players who turn into managers
- Go on holiday until next match now works for international matches as well.
- Clubs from inactive leagues which have B teams in active leagues now keep their players when starting a new game.
- Added some speed improvements
- Past meetings between teams now processes second leg matches properly. Only the goals scored in that leg will be used.
- Coach assessments using the sweeper position have been improved.
- Improved manager reputation changes after league, cup wins, promotions etc
- Default all automatic shortlisting (make offer/offer contract) players to 1 year on your shortlist
- Tuned attendances for fixtures slightly
- Tuned player ability progression
- Tuned training effects
- Tuned peak ages for goalkeepers
- Tuned reputation declines for older players
- Tuned player reputation changes upon winning awards
- Tuned player happiness upon relegation and promotion
- Tuned youth player injury frequency
- Tuned timing of some news item events to better coincide with related news
- Tuned various minor aspects of player personalities
Match
- If user goes to the opposition tactic screen and they have an injured player on the pitch, the game no longer tells the user to replace him.
- Fixed problem where wrong match stats are shown occassionally for fixtures.
- If user goes to a computer team tactics before a penalty shootout, the tactics screen no longer shows its penalty takers.
- Team tactics buttons now keep their state after a replay is shown.
- Should be able to go to tactics after goal
- Default and computer team tactics refined, also added a couple of new ones 4411 and 4231 ( Danish version )
- Less unimportant action shown after the key incident in a 2d highlight
- Improved manager reputation change algorithm after matches
- Fixed bug where human team captains were not being selected correctly in the match if the first choice one left the field
- Fixed occasional match crash
Match AI ( v220 )
- Less "power" shots and more placed ones, possibly meaning less going over the bar from inside the area for better players
- Stopped play being called back after fouled team or player have scored a goal
- Stopped players keeping original corner positions too long when corner clears all players and goes towards the opposite touchline
- Improved defending on attacking long throws that was causing some teams to score almost every time they had one
- Improved computer team decision making regarding setting the "forward runs" option for players
- Lessened influence of player "decision making" stat on play
- Tweaked reactions of defensive markers while waiting for set pieces to be taken
- Slightly improved direct free kick effectiveness
- Tweaked goalie AI for mopping up loose balls in area
- Tweaked interception of passes AI
- Discouraged certain cases of defenders all flocking towards the player with ball on a counter attack and leaving a man spare alongside
- Less red cards but more yellows, and improved professional foul AI
Competitions
- Fixed problem with players in Brazil having the wrong year listed in their history.
- Fixed patch 1 problem where Brazilian league fixtures disappear.
- Fixed problem where the wrong teams were being promoted to the Danish Second Division.
- Fixed some preseason check code which was causing expectations for Hong Kong managers to not come up.
- Fixed problem with Intertoto cup dates.
- Fixed last positions graph for the European Championship Qualifying fixtures before the game start date.
- TV dates for English Premiership and First Division are now correct
- Korean K2 foreign rules now set properly after loading a save game.
- Aggregate goals now shown on cup tree if 2 legs are used.
- Cup tree view not doesnt show layout of rounds which have not been drawn yet (unless they are fixed draws).
- Consecutive wins for cup competitions now counted correctly for news items.
- Proposed friendly tours now shows correct venue information on team fixtures screen.
- Added prize money to the English Vans Trophy.
- Improved team expectations for Mexican clubs.
- No matches are moved for TV on the last day of the Danish league season.
- Added appearance money for the Inter-Continental Cup.
- Brazilian teams in preliminary phase of the Copa Sudamericana get appearance money.
- Danish reserves now finish in time for the season update day.
- Serbian regional divisions now have the same number of teams every year.
- Division count on start game screen now includes regional divisions.
- Russian premier league now has 3 from 7 subs rule.
- Greek cup final venue now changes every year.
Finance
- Korean finances tuned slightly to balance up K-2 clubs better
Transfers
- Transfers set to go through at the end of season now get verified by the transfer rules (end of contract transfers already done like this).
- Transfers for coowned players now go through the confirmation process properly after work permit decisions.
- Fixed problem when withdrawing transfers for co-owned players.
- When offering a player to clubs, the earliest transfer date comment is no longer shown. (the date can be different depending on the buying team)
- Improved likelyhood of happy players signing new contracts with their present club rather than moving on bosman transfers.
- Brazilian transfer window now ends on 14th September
DDT/EDT
- Added "RETAIN_NATION_PLAYERS" command for ddt files, allows the retention of all players with the same nationality to be retained when starting a new game.
<<less
Download (8.8MB)
Added: 2004-07-07 License: Freeware Price:
1958 downloads
Bacon 1.6

Bacon 1.6


Bacon - 3D modeling and animation more>>
Bacon is a free 3D modeling and animation application for the Mac.
Main features:
- Modeling - Procedural modeling tools
- Texturing and Shading - Import and control of any shader described in the RenderMan Shading Language. Automatically create shadow maps.
- Animation - Animation with envelops and scripting
- Rendering - Creates RIB files for RenderMan renderers.
Enhancements:
- adds several new modeling features and also includes several bug fixes.
<<less
Download (1.1MB)
Added: 2007-02-03 License: Freeware Price:
995 downloads
Lithron 1.0.1 Beta

Lithron 1.0.1 Beta


A free PDFlib based PDF renderer for XML templates written in PHP 5 more>> Turn your Mac into a teleprompter. Presentation Prompter scrolls text smoothly at an adjustable rate. Speakers, actors, reporters, singers, narrators, and others can use Presentation Prompter from practice to production. Here are some of the features that set it apart from traditional teleprompters:
Smooth, Adjustable Scrolling
Adjust scrolling from a slider in the toolbar, the keyboard, or optionally moving your mouse up or down in Prompt Mode. Forward and reverse scrolling are supported, in addition to using a mouse scrollwheel for temporary fast-forward and rewind.
Distinct Two-Mode System
Edit Mode provides an environment for importing and editing scripts. Prompt Mode presents a hardcopy of scripts and takes care of nuances like disabling the screensaver and preventing your computer from taking a nap mid-session.
Full Range of Styles and Fonts
Unlike other teleprompters, Presentation Prompter does not limit you to a single text style or font. You have full control over the font, color, style, line spacing, tab indents, and fine tuning features like kerning.
Interface Edge
Intuitive Cocoa interface that follows the Mac conventions. System-wide font, color, and find panels. Customizable toolbar. Spell checking. Built-in help guide. The standards and conveniences youve come to expect from a Mac app.
Automatic Text Control
Most teleprompters require you to edit your text in a goofy size 40 font with funky colors. Presentation Prompter can let you edit scripts like you would in a word processor and automatically adjust the size and colors for reading purposes when you go to Prompt Mode.
Instant Mirroring
Single screen mirroring. Flip a document for use through a mirror enclosure instantly. Useful in cases where the talent will be reading through a mirror enclosure and also controlling scroll speed.
Images in Scripts
Include images in scripts. Useful for text separators or "slidecasting".
Adjustable Hotkeys
Configure Prompt Mode keyboard .....
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Download (15.7MB)
Added: 2009-06-01 License: Freeware Price: FREE
199 downloads
MMWire 1.0

MMWire 1.0


MMWire allows you to read the last 20 news from MacMagazine.com.br, the biggest and major Mac news website in Brazil. All in Portuguese more>> MMWire allows you to read the last 20 news from MacMagazine.com.br, the biggest and major Mac news website in Brazil. All in Portuguese.
Requirements:
Mac OS X 10.1 or later.
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Download (351K)
Added: 2002-10-06 License: Free Price:
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Other version of MMWire
MMWire 1.0news items from MacMagazine.com.br, the biggest and major Mac news website in Brazil. MMWire 1 ... and major Mac news website in Brazil. All in Portuguese. Requirements: Mac OS 8 or higher
License:Freeware
Download (570.3KB)
downloads
Added: 2002-10-05
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