backgammon tutorial
Camera Tutorial
A simple tutorial on how to render objects with a camera more>> A simple tutorial on how to render objects with a camera
Camera Tutorial is a free and simple Pygame tutorial on how to draw objects at an offset, giving the effect of a camera.
Cameras in games are quite easy to implement. To people new to programming they may sound hard and intimidating, but all it is is simply drawing an object at an offset.
System requirements:
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- Pygame
Breakout Game Tutorial 1.0
Breakout Game Tutorial - Breakout game tutorial more>>
Completly freeware for non-commercial use.
Backgammon 1.0
Backgammon offers you a simple game of Backgammon more>>
JBackgammon 1.3
Free and open source backgammon game more>>
- The player is now able to request a new game
- Fixed a bug with the game being reset incorrectly on disconnecting
- In network mode, beep when a player's turn starts
- Java Runtime Environment
Backgammon for iPhone 2.5
Backgammon for iPhone - A native version of the classic game to run on Apple iPhone and iPod Touch. more>> Backgammon for iPhone - A native version of the classic game to run on Apple iPhone and iPod Touch.
Backgammon for the iPhone is a native version of the well-known game that you can easily play on Apple iPhone and iPod Touch.
Main features:
- 3 levels of play: You can select the level for comfortable playing vs. iPhone(iPod Touch)
- Play vs. iPhone (iPod Touch): The game includes 3 levels of play. In the free mode only level 1 (beginner) is available.
- Play vs. Human: Use your device as a small backgammon board and play with friends. In this mode controls and texts for the second player are rotated by 180 degrees.
- Portrait and Landscape board view: Select preferable orientation of the game board.
- Undo movements: Cancel made movements and play again.
- Play match: Score is accumulated until the match length is reached.
Advanced features : These great features are available only for donating users.
- Doubling cube
- Resign game or match
- One-tap movement: Tap the checker and it will be moved according the rolled dice.
- Auto Save game on exit: The application automatically saves current match on exit. On the next startup you can select either to load the saved match or start a new one.
- Dynamic touch area adjustment technology: Implementation of this great feature allows much easier way for selecting the checker and the target position. How does it work?
- Without this technology the tapping area for selecting checker is quite narrow and requires very accurate touching.
- In most cases checkers have free position (without checkers of the same color ) in one or both sides. In this situation the touch area for a given checker is expanded to the free side and becomes wider. On positions next to borders there are always free spaces.
- The similar technique is used for defining touch area of the target positions.
- Currently this feature is realized only in Landscape view. In vs.Human mode this feature is available for all users. Please test it and feel the difference!
- Highlight target positions
- After selecting checker for the movement, the game shows possible target positions according to the rolled dice. The targets are highlighted using green color. In vs.Human mode this feature is available for all users.
- Autoroll. Turning on this feature allows the game to roll dice automatically without waiting you to tap Roll button.
System requirements:
- iPhone or iPod Touch
Enhancements
- Return to the main menu from the game window and back,
- Bug fixes.
Backgammon Deluxe 1.0
Backgammon Deluxe 1.0 - a free gift to the Mac community from Freeverse Software. With beautiful graphics, Emotidoll technology, GameSmith compatability, and the great gameplay you come to expect more>>
Backgammon Deluxe 1.0 is an attractive and fun game developed specially for MAC with lively design, Emotidoll technique, GameSmith compatability, and the great gameplay you come to expect from Freeverse board games, Backgammon Deluxe makes a great addition to your games folder. (Single player games against an AI will be available in Backgammon Deluxe 2.0, available within the next few months as shareware.)
Cocoa 3D Tutorial 0.3
Free and open source tutorial that will help you start working with 3D in Cocoa more>> Free and open source tutorial that will help you start working with 3D in Cocoa
Cocoa 3D Tutorial will provide a Cocoa framework to interface the OpenGL library in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D.
NOTE: Cocoa 3D Tutorial is licensed and distributed under the terms of the Artistic License.
Main features:
- A scene tree, with cameras (one for each view) that can be easily positioned and oriented, and lights.
- Object picking, that allows an interactive manipulation of the scene.
- Factory classes for common objects (cube, sphere, cylinder, ...), groups and transformations.
- Basic OpenGL optimizations (e.g. display lists)
- Full support for OpenGL colors and materials.
- Static textures (read from a graphic file or generated from a styled text), animated textures (read from movies), procedural fixed and animated textures (using configurable Perlin 2 & 3D noise).
- Full support for ARB_vertex_program extension, seen as a special type of texture.
- An animator class, that allows to easily add dynamic components to a scene.
Enhancements
- Added StringTexture class
- Added AnimatedProcTexture class
- Added PlainSurface class
- Added InteractiveView class
- Corrected and updated some class behavior
- Updated Tutorials to use new classes
Revolution tutorial 1.0
Revolution tutorial - Ebooks using the ArcadeEngine more>>
The tutorials come in a visually appealing e-book format which is both easy to read and use, the range of topics covered includes:
The basics of Revolution such as: stacks, cards, scripts, messages and timers
How to use geometric properties such as distances, angles and intersection rectangles
Understanding and using different movements including linear, polygonal, circular and elliptic
Advanced use of images
Using the built-in collision detection handlers
Plus much more.
Dreamweaver Tutorial 1.0
Dreamweaver Tutorial - a very useful widget if you want informations about Dreamweaver more>>
GamesGrid Backgammon 1.1.4
GamesGrid Backgammon - Backgammon game more>>
Learn from the backgammon experts!You could be playing in just a few minutes.
Enhancements:
- Bug Fix: If you were invited to a 1 point match, the Accept button was not enabled.
- Bug Fix: If you were invited by a player more than once (for the same length match), the win/loss numbers werent updating correctly.
- Bug Fix: When you Resign a match, the Resign sheet allows you to select Single/Gammon/Backgammon/Other. If you choose Other, clicking the Up/Down arrow control could yield unexpected results.
- Bug Fix: The From column in the Gridmail Inbox would initially show your name, rather than the name of the sender. You could select a different mailbox and then reselect the Inbox to see the sender names. Now it shows the "To" name correctly when first opened.
- Bug Fix: If you disconnected and reconnected to GamesGrid, the Messages window didnt refresh properly and would not show any mailboxes or messages.
- Bug Fix: If you select a different mailbox in the Messages window, the new mailbox listing should have no message selected.
Flash Tutorial Widget 1.0
Flash Tutorial is a helpful widget that will allow you to learn flash quick and easy more>>
Falcon 4 Utility 2.6
Enhances the Falcon 4 flight simulator. more>> Enhances the Falcon 4 flight simulator.
Falcon 4 Utility works only with Microprose / MacSoft Falcon 4 for Macintosh. F4U is an application that is used to consolidate programs made by third parties, includes a lot of bug fixes and a tutorial.
With F4U ACMI (Air Combat Maneuvering Instrumentation) now works again! F4U also adds other files to make Falcon 4.06d more stable. To have the most stable solution, make sure to update Falcon 4 at first to v.1.06c!
Main features:>
- Falcon 4.0 Patch update to 1.06d version.
- Extended Joystick support and more InputSprocket settings.
- Joystick calibration
- Better memory handling for Falcon 4: F4U purges and compacts the System Software memory. You have now more free memory.
- Software update engine: check online for updated Falcon 4 tools.
- F4U works with multiple partitions and multiple F4U versions.
- MacOS X compatibility.
- Falcon 4 Tutorial.
- Falcon 4 Key Guide.
System requirements:
- Falcon 4 1.06c
Version restrictions:
- Registration message
Airport Software Base Station Tutorial 0.3.2
Airport Software Base Station Tutorial offers you a free and useful tool which makes it easy to follow and allow you to setup an Airport Software Base Station in under 10-30 minutes. more>>
Airport Software Base Station Tutorial 0.3.2 offers you a free and useful tool which makes it easy to follow and allow you to setup an Airport Software Base Station in under 10-30 minutes. This tutorial also includes IPNetShare X and all instructions pertaining to it. Easy to Follow, Easy Setup to allow you to configure an Airport Software Base Station Quickly and Seamlessly.
Major Features:
- Updated code, to make it easier to setup software base station. The terminal access entirely. All you need is an admin password.
- New icon!!! Transparent
- Walk through for each connection. Open IPNetShare X and it will walk you through setup.
Requirements:
- Mac OS X 10.1.2 or higher (You need the AppleScript Studio Support)
Photoshop Lab Tutorial 1.0
Photoshop Lab Tutorial - A great dashboard widget that features the latest articles on photoshoplab.com more>> <<less
Falcon 4 Utility X 2.5.3
Enhances the Falcon 4 flight simulator. more>>