adventurer
Powder 110
A Roguelike designed for the Gameboy Advance and Nintendo DS more>> A Roguelike designed for the Gameboy Advance and Nintendo DS
To understand POWDER, you should first understand roguelikes. "Roguelike" is a term applied to a wide variety of games which share a common inspiration from the game Rogue.
A non-exhaustive list of such games would be: ADOM, Nethack, Crawl, Diablo (I & II), Moria, and Angband. Apologies to the many excellent roguelikes not listed.
What characterizes these games? The exact specifications are a matter of debate but these are a few of them:
- Tactical play. The unit of action is based on the individual adventurer. The game is not twitch oriented (like Quake, rewarding reflexes & well trained actions) nor is it strategy oriented (like Civilizations or Warcraft, requiring working on the large picture)
- Based in Hack and Slash. A roguelike isnt primarily about plot development or telling a story. It is about killing things and acquiring treasure.
- Random games. A roguelike is a dungeon crawler where no two games are the same. The maps are different, the items are different, there are no guaranteed win paths.
- Permadeath. You die, that is it. No restoring a savegame. Good roguelikes delete your save game after loading them. This is compensated by the replayability of the game.
- Complex interactions of properties. While the commands for a roguelike are simple, the potential interactions are pretty complicated. My favourite example is equipping a silver ring as a weapon in order to damage a creature vulnerable to silver, but not ones other weapons. [Editor: This matches the Hack branch of the roguelike tree, not the Angband branch]
- Steam rolling monsters. If a critter is in your way, and weak, you shouldnt even notice it is there.
For more information about roguelikes there is the Rogue Basin, a Wiki documenting this genre, and the Temple of the Roguelike, a newsite tracking developments in the field.
Having defined Roguelike, POWDER is easy to describe: A Roguelike designed for the Gameboy Advance and Nintendo DS.
How to Win
Descend into the depths of the dungeon until you reach the foul daemon known as "He who the author cannot spell consistently", or, Baezlbub. When you have slain Baezlbub in heroic combat, or, if Baezlbub dies in any way, retrieve his black heart and bring it to the surface world.
You may then go the nearest newsgroup such as rec.games.roguelike.misc, and post YAAP (Yet Another Ascension Post).
Enhancements
- Two new exciting changes in this release. First we have a new spell: Animate Forest, for those who were wondering what the point of the Grow Forest spell was. Second we have the run mode which lets you auto-follow corridors, hopefully cutting your keystrokes substantially.
- Daemon now has the a in the summon daemon spell description. (FEG)
- If a daemon decides not to be summoned, an a is put in the daemons name.
- PSP character dumps should now say PSP Version rather than Linux version. (Dave Hong)
- If you were in the habit of quitting without saving, the random number seed would keep being the same between games, resulting in very similar games. For those keeping track, yes, this was caused by my naive attempts to make things *more* random. (Erik Spigel)
- If you manually climb a ladder while autoprompt is enabled you no longer are immediately prompted to climb back up the ladder when you get to the other side.
- New Run command, r for SDL users, which will cause you to run in that direction until something interesting happens. You will turn corners if there is only one way to do so. You can interrupt by hitting a key / pressing a button, useful if you find yourself running a closed loop. As the name implies, this is not meant to be some super safe way to explore the map. (PBP)
- Vi keys now support the Ctrl modifier to turn them into safe walk (David Damerell, Cuboidz)
- New spell: Animate Forest (Adam Boyd)
- When level teleporting via Wishing, do not start on same square as a monster.
- Diminishing returns on piety gains when gods already like you.
- List of items in character dump should now match order of list in inventory. (Meddyan, Cuboidz)
- Soul Suck spell no longer grants caster spells or skills that are present only due to items such as staves. (Eilu)
- Creatures that die underground should no longer have their corpse and items float to the surface. (Meddyan)
- Properly assign guilt to party responsibly for filling holes with boulders. (Meddyan)
- Properly credit kills for creatures that die from suffocation from a boulder you place. (Meddyan)
- The support programs now include cstring.h so should compile with the latest gcc. (Joe B)
- Fixed the #define guard in stdafx.h (Malte Helmert)

Dwarf Fortress 0.27
A single-player fantasy game. You can control a dwarven outpost or an adventurer in a randomly generated, persistent world. more>>
A single-player fantasy game. You can control a dwarven outpost or an adventurer in a randomly generated, persistent world.
- The world is randomly generated with distinct civilizations spanning over 1000 years of history, dozens of towns, hundreds of caves and regions with various wildlife.
- The world persists as long as you like, over many games, recording historical events and tracking changes.
- Command your dwarves as they search for wealth in the mountain.
- Play an adventurer and explore, quest for glory or seek vengeance.
- The combat model uses skills, body parts, wrestling, charging and dodging between squares, bleeding, pain, nausea, and much more.
- Many more features.
PlaneShift 0.3.017
PlaneShift is a 3D persistent fantasy RPG more>>
Create your character and live in an ever-changing world. Build with us a Team that will make PlaneShift THE choice of MMORPG.
The objective of the PlaneShift Team is to create a virtual fantasy world in which a player can start as a peasant in search of fame and become a hero. We will focus our efforts in the reproduction of a real world with politics, economy, many non-player-characters controlled by the server that will bring to life our world even without players connected!
We want to give FREE access to everyone, without the need to either purchase the game or pay a monthly fee. Servers and bandwidth will be donated by sponsors.
Our virtual world is persistent, and this means you can connect to it at every hour of day or night and you will always find players and npcs wandering our realms.
You will be able to disconnect and reconnect again, the server saves the actual status of your character including his possessions. You will use a client program to interact with our world, that enables you to have a 3D view of the surroundings.
Here are 10 reasons why you should become a player and a fan of PlaneShift:
1. Planeshift is a great place to find new friends from all over the world!
2. PlaneShift is a virtual world where you always dreamed of living
3. PlaneShift is the first 3D MMORPG to be free for players
4. Thanks to our open development process, the game will be expanded endlessly for years to come
5. Planeshift is a game made by roleplayers to bring you all the immersion you need from a virtual world
6. A unique setting, realistic combat rules, great magic system with hundreds of spells
7. No budgetary constraints will stop development of the world or prevent the addition of new ideas
8. You can build your house, your castle, your realm
9. You have the option to live as an adventurer or as a normal citizen, both paths rewarded in game
10. You can submit comments, ideas, bugs and the dev team will take those into account in future releases.
Main features:
Game features
- PlaneShift is under development. The following list represent some of the features of the final product.
- A Role Playing Game!
- 12 races with unique traits for the creation of your character
- Unlimited professions through a skill system
- Original magic system with six Ways of magic
- Hundreds of spells!
- A huge world to explore
- A great number of quests to test your wit and skill
- Monsters and NPCs with good AI that produce game events
- A world that evolves with or without player interaction
- Create your own house or castle
- Politics and economy
Client features
- PlaneShift is under development. The following list represent some of the features of the final product.
- 3D graphics and sounds for an immersive experience
- Support for nearly all platform: Windows (XP, 2000, ME, 98), Linux, Macintosh.
- Support of OpenGL, Direct3D.
- Easy interaction with other players through messages and chat
- Drag-n-drop objects between world and inventory
- A complex character generator, with parents, jobs, life events, etc...
- ... more will follow.
Enhancements:
- There has been a character wipe.
- Monsters now drop random loot.
- A couple more areas.
- The usual bug fixes.
GURPS Character Sheet 3.1.0.8
GURPS Character Sheet - Character sheet for GURPS RPG game more>>
A space has been provided for a portrait of your character.
Enhancements:
Features
- Changed the default fonts & font sizes to more closely match the platforms normal font choices. To see the difference, you may need reset the fonts in the font preference panel.
Bug Fixes
- Fixed an issue that prevented more than one feature from applying to any given thing.
- Fixed a problem which would prevent a sheet from being loaded if the system the sheet had been saved on didnt have a printer setup that GCS could detect.
Indiana Jones and the Emperor's Tomb 1.0 update
Indiana Jones and the Emperors Tomb 1.0 update is a popular and enjoyable game which will inspire you with endless creative possibilities and amuse you with unexpected moments of surprise! more>>
Indiana Jones and the Emperor's Tomb 1.0 update is a popular and enjoyable game which will inspire you with endless creative possibilities and amuse you with unexpected moments of surprise! Indy Returns for a Heart-Stopping New Adventure.
You're Indiana Jones. Legendary adventurer. Daring rogue. And the most butt-kicking archaeologist the world has ever seen. It's 1935 and this time you must prevent a powerful Chinese artifact from falling into evil hands. This globe-spanning adventure pits you against evil Nazis and the Asian underworld with a mysterious and alluring partner, Mei Ying. It'll take more than just a trusty whip and pistol to avoid deadly traps and navigate through all the dangerous environments. Do you have what it takes to possess the mysterious "Heart of the Dragon?"
- Explore levels across the globe from the jungles of Ceylon and underwater palaces in Istanbul to the deadly streets of Hong Kong and beyond.
- Fierce fighting action and hand-to-hand combat from street brawls to martial arts battles.
- Shotguns, submachine guns, a plethora of improvised weapons -- and of course, Indy's trusty whip and pistol.
- Original storyline with new villains, enemies and an alluring partner.
- Leap, swim, climb and punch your way through exotic locales.
Indiana Jones and the Last Crusade
Indiana Jones and the Last Crusade - Its 1938, and Hitler has his sights set on swiping the Holy Grail. You must stop him more>>
You are Dr. Jones, an archaeology professor and part-time adventurer and it is up to you to stop him and find the precious artifact.
From the caves of Utah to the deserts of the Middle East, youll have your hands full of hordes of enemies as you search for the Grail. Along with the action, youll be challenged by plenty of mind-bending puzzles that could mean the difference between survival, and tragic failure! So find that fedora, grab your whip, and get ready to embark on the most important journey of your life.
Main features:
- Youre Indiana Jones
- Travel all over the world in search of the Holy Grail
- See if you can survive scenes from the movie
- Rescue your father, whos being held captive
- Awesome action and challenging puzzles.
- Page: 1 of 1
- 1