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CocoThello 1.01

CocoThello 1.01


CocoThello is considered to be a type of Othello game written in Cocoa/Objective C for Mac OS X. more>>

CocoThello 1.01 is considered to be a type of Othello game written in Cocoa/Objective C for Mac OS X. There are two methods of gameplay: It's own special rules and the standard Othello rules. It supports multiple levels of difficulty, allows different board dimension ranging from 6X6 to 12X12, and allows customization of the icons on the board.

Requirements: Mac OS X 10.0 or higher

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Download (409.2KB)
Added: 2001-04-25 License: Freeware Price:
downloads
Einstein Puzzle 2.0

Einstein Puzzle 2.0


Einstein Puzzle - Free cross-platform open source remake of old DOS game Sherlock more>>
Einstein puzzle is a free cross-platform open source remake of old DOS game Sherlock which was inspired by Albert Einsteins puzzle. Einstein said that only those with an intelligence quotient of 98 percentile and higher should be able to solve it.

The game goal is to open all cards in square of 6x6 cards. For this, a number of hints describing relations between card positions are given. Use them to find the correct layout.

Einstein features sound support, full internalization, Russian localization, reengineered resource subsystem to allow custom graphics themes and in-game rules browser.


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Download (2.4MB)
Added: 2005-10-20 License: GPL Price:
827 downloads
Gerrys Pentago 1.0b1

Gerrys Pentago 1.0b1


Gerrys Pentago - five of your marbles in a vertical, horizontal or diagonal row more>>
Pentago is a two-player abstract strategy game invented by the Swedish company Mindtwister.

The game is played on a 6x6 board divided into four 3x3 sub-boards. Taking turns, each player places a marble of their color (black or white) onto an unoccupied space on the board, and then rotates one of the sub-boards by 90 degrees either clockwise or counter-clockwise.

A player wins by getting five of their marbles in a vertical, horizontal or diagonal row (either before or after the sub-board rotation in their move). If all 36 spaces on the board are occupied without a row of five being formed then the game is a draw
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Download (1.3MB)
Added: 2007-03-18 License: Freeware Price:
957 downloads
Ultra Tic Tac Toe 0.11.0

Ultra Tic Tac Toe 0.11.0


Free and open source board game package more>> Free and open source board game package

Ultra Tic Tac Toe (UTTT) is a console game board package containing tic tac toe (naughts and crosses) and connect 4 games.
The version of tic tac toe in UTTT is an extention of the classic game: in addition to the traditional 3x3 board, it can be played on 7x7, 6x6, 5x5 and 4x4 boards (and there are some extra rules for the larger boards).
Connect 4 has the same rules as the original board game. Both games use the UTTT computer AI engine, a highly optimized, parallelized, variable-depth search algorithm.

Enhancements:
- The K-Map Game - Maybe this will only make sense to EE majors. Its a tic-tac-toe-style game where you place 0s and 1s on a K-Map, and try to form the most minimal expression.
- Made the various games a bit more modular, hopefully making it easier to add more games.
- The Ultra Tic Tac Toe game suite and the various game implementations now have separate version numbers. `ttt is at 0.9, `connect4 is at 0.5, and `kmap is at 0.2 (theyre all pretty arbitrary).

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Download (234KB)
Added: 2008-10-04 License: GPL Price: FREE
388 downloads
Blokz 1.0

Blokz 1.0


Blokz - Another mind-bending puzzle game more>>
Heres another mind-bending puzzle game.
The object of this game is simple: Change all of the blocks in the puzzle to white. You do this by clicking on blocks until all blocks in the puzzle are white. When you click a block, all adjacent blocks are changed by one color according to the key shown in the lower right. Red becomes green; Green becomes blue; Blue becomes yellow; Yellow becomes cyan; Cyan becomes purple; Purple becomes white; White becomes red.

When the game begins, the puzzle is a 2 by 2 grid, and you are given one minute to solve the puzzle. Successfully solve the puzzle, and the remaining time is carried over to the next level. In addition, the time alloted for a new level is level plus one minutes. So, level one, you have two minutes, plus the unused time from level zero. Level three gives you four minutes, plus the unused time from level two.

As the levels increase, the puzzle size increases.

Level 0 - 3, 2x2
Level 4 - 15, 4x4
Level 16 - 35, 6x6
Level 36 - 63, 8x8
Level 64 - 99, 10x10
Level 100 - 143, 12x12
Level 144 - 195, 14x14
Level 196 - 255, 16x16
Level 256 - 323, 18x18
Level 324+ 20x20

The complexity of the puzzle increases as the level increases as well. On level zero, the computer generates the puzzle by "clicking" one block. So to solve the puzzle, you should be able to simply click one block, turning all 4 blocks white. On level one, the computer does this twice, and thus the puzzle can be solved in 2 clicks. So for each level, the puzzle can be solved in level plus one clicks.

There could be multiple paths to correctly solving the puzzle. If at any point you decide that you have gone down the wrong road, you can reset the board to its original state. However, the time spent thus far on solving the puzzle is still spent, and is not returned. To reset the board, click the "Reset Board" button.

You can begin a new game at any point by clicking the "New Game" button. You will start over at level zero.

The game can be paused at any time by clicking the "Pause" button. While the game is paused, the time remaining to solve the puzzle remains unchanged. The board is hidden from view, and the "Pause" button flashes to indicate that the game is paused. Simply click the "Pause" button a second time to resume play.

When you are done playing the game, you can quit, by clicking the "Quit" button. The current game will end and the application will close.

This game should run fine on Mac OS X and Mac OS 9
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Download (6.2MB)
Added: 2006-08-07 License: Freeware Price:
1173 downloads
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