1.1b3

SvnX 1.1b3
SvnX is a useful GUI for most features of the Subversion client binary which allows you to browse your working copies, spot changes and operate on them but also to browse logs and revisions of your repositories. more>>
SvnX 1.1b3 is an open source GUI for most features of the svn client binary which allows you to browse your working copies, spot changes and operate on them but also to browse logs and revisions of your repositories. It is written using Panther's new bindings mechanism for maximum flexibility and user experience.
Major Features:
- Repository Inspector
- Browse logs, revisions and directories in a single window.
- svn copy, svn mkdir and svn delete support.
- FileMerge integration.
- Disk cache for impressive speed
- Working Copy Inspector
- Flat view / hierarchical view.
- Items sorting/filtering/searching.
- Operate svn actions on selected items.
- svn Move/Copy via drag&drop in hierarchical view.
- svn rename.
- Save your favorite working copies in a panel.
- Mac OS X 10.4
- A working install of Subversion (1.4 client required). See Martin Ott's binary packages.
GLQuake 1.1b3
GLQuake is a very tractable and powerful program which supports 3D acceleration thanks to OpenGL. Flares, dynamic lightning and textures are enhenced and its Mac OS X compatible. more>> GLQuake 1.1b3 is a very tractable and powerful program which supports 3D acceleration thanks to OpenGL. Flares, dynamic lightning and textures are enhenced and its Mac OS X compatible.
Requirements:
- Quake (full version) or Quake Shareware
- PowerPC
- MacOS 8.6 and later or Mac OS X 10.1 and later
- CarbonLib 1.2.5 or later
- OpenGL 1.2 or later.
QuickNES 1.1b3
QuickNES is a Nintendo emulator more>>
The emulation is fluid. However, display problems can appear on some nintendo games and you actually cant choose the type of video display.
It runs decently in thousands of colors under Mac OS X on a 700 MHz G4 flat-panel iMac when graphics are set to thousands of colors, and under Mac OS 9 on a 400 MHz PowerMac. Once I learn CoreGraphics or OpenGL, I should be able to double performance on Mac OS X, so for now the requirements are a bit higher than Im intending in the future.
The main highlight is its flexible movie handling, which Ive spent a lot of time developing. I intend on extending this further, particularly for tool-assisted speedrun type uses. Other notable features are numerous adjustments for image and sound parameters with live feedback, mild CPU usage, and the ability to let a movie play in the background while you do other things.
The main limitations are keyboard-only control and no full-screen mode. Both of these are beyond my abilities at the moment, and arent really critical features. I dont even have any USB gamepads nor know what all is required to support them (and remember reading that they arent straight-forward to support, either).
QuickNES lacks some polish and refinement, and Im still working on the emulator core, so dont expect industrial-strength support like Nestopia or similar. Experimentation and research are my main goals, not perfect emulation accuracy or maximum compatibility, though it does pass almost all the rigorous test ROMs Ive released so far. Once I clean the source up a bit more Ill be releasing it under the LGPL, and will happily assist others in adding similar features to their emulators.
Main features:
- Supports games and demos in the iNES (.nes) file format, including those compressed with zip or GNU zip (.gz).
- Game play is always recorded into a movie which can be freely played and re-recorded from any point.
- Named time markers can be added to allow easy return to specific points of interest.
- Instant rewind is always available, allowing you to literally run things backwards to undo a mistake.
- Emulation speed can be reduced for slow-motion playback and recording.
- Television video artifacts are emulated, with several adjustments.
- Sound emulation is crystal-clear and includes adjustable stereo enhancement for headphone listening.
- Per-game customizations like adjustable turbo and screen options are remembered.
Enhancements:
- I found another embarrassing bug: if you have "Keep backup when saving movie" turned off in the preferences, when you save itll delete the movie file from disk, and additionally not even allow you to Save As... elsewhere. Argh! Yet another fix.
Text2iPod 1.1b3
Text2iPod is known as a simple Drag&Drop application that offers you the pleasure of viewing any text file on your iPod without text size limitation. more>>
Text2iPod 1.1b3 is known as a simple Drag&Drop application that offers you the pleasure of viewing any text file on your iPod without text size limitation. With Text2iPod X, you can view on your iPod files greater than 2000 characters in size without having to cut them in smaller segments.
Requirements:
- Mac OS 9.x
- Mac OS X 10.0 or higher
GLQuakeWorld 1.1b3
GLQuakeWorld - Multi-player, OpenGL enhanced Quake game more>>
Enhancements:
- gl_singlepasssky 1 renders skies in one pass on supported hardware (multitexture)
- (GLQuakeWorld) properly reloads model textures on OSX when switching video modes that require a disconnect
- re-implimented "force_centerview" command (somehow got lost in the Mac builds)
- default m_filter setting is now 0.2 (NOTE: m_filter 0.1 is essentially the same as turning on mouse smoothing in other games)
- changed default palette gamma to 0.8 for more consistent look when compared to software renderer (use -gamma 0.7 in the commandline for the old GLQuake look, or try 0.9 or 1.0 if it still looks washed-out)
- Check for ".txt" or ".text" extensions for drag & drop commandline files (ASCII files created on OSX will now work)
- Support for the "Only Mortal" MacOSX server browser (v2.0 and later) http://homepage.mac.com/only_mortal/ Big thanks to Mike & Billy!
- You can now run a game with commandline parameters via AppleScript (based on requirements for Only Mortal)
- glClearColor is neutral grey, rather than red.
Minx Transcoder 1.1b3
Minx Transcoder helps you compress MPEG2 video files more>>
Main features:
- Batch encoder Automatic calculation of bitrate needed to encode video Only senses 29.97.
- 25 fps NTSC and PAL.
Enhancements:
- Added multiplex function
- Added VIDEO_TS folder creation
- Added disk image creation
- Added diskspace availability checking
- Plugins updated to latest available versions
- Interface Makeover
- Other Bugfixes
- (plus minor bugfixes to 1.1b1,1.1b2).
GLQuake & GLQuakeWorld 1.1b3
GLQuake & GLQuakeWorld are beneficial and easy-to-use versions of Quake and QuakeWorld built from the opensourced code, with added features and refinements Mac users have come to expect. more>>
GLQuake & GLQuakeWorld 1.1b3 are beneficial and easy-to-use versions of Quake and QuakeWorld built from the opensourced code, with added features and refinements Mac users have come to expect.
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