ControllerMate 4.3.7
ControllerMate 4.3.7 Ranking & Summary
ControllerMate 4.3.7 description
ControllerMate is a controller programming tool that allows you to customize the behavior of your HID devices keyboards, keypads, mice, trackballs, joysticks, gamepads, throttles, among others. ControllerMates philosophy is to be as flexible as pos
ControllerMate allows you to use your joystick, gamepad, or trackball to perform any function that would otherwise require a keyboard.
ControllerMate takes a new approach to programming keyboard actions onto HID game controllers. Using a highly graphical interface and drag-and-drop editing, users can easily program complex keyboard sequences onto the buttons of joysticks, gamepads, trackballs and more. Visual feedback is provided to immediately test keyboard actions as they are being constructed.
ControllerMate enables you to:
- Generate any amount of text with a single press of a joystick button
- Simulate individual key-up and key-down vents for any key on a keyboard
- Mix and match text and individual key events as needed
- Assign modifiers to joystick buttons to create button combinations
- Enable and disable entire groups of functions to quickly change your joysticks programming
- Automatically enable and disable groups based on the currently running applications
Using ControllerMates graphical interface, creating and editing assignments for your joystick buttons couldnt be easier.
Main features:>
- Drag-and-drop interface for combining buttons with keyboard actions.
- Visual feedback shows you exactly what your joystick buttons are doing.
- ControllerMate captures text produced by your joystick buttons to verify that their programming is correct.
- Unlimited levels of undo/redo.
- Extensive help pages containing examples to assist you in getting started.
Version restrictions:
- Only the first 10 output building blocks are active.
- Controller configurations are only active for 20 minutes while ControllerMate is in the background.
Enhancements:
- Fixed a bug that prevented a Controller Configuration from working correctly after its
- device is unplugged and reattached.
- [FIXED] Fixed a bug that prevented ControllerMate from correctly distinguishing between two identical Microsoft Xbox 360 controllers.
- [IMPROVED] Decreased the load time of pages that contain a large number of building blocks.
- [IMPROVED] Decreased the load time of Controller Configurations that contain a large number of controls.
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