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iAuxSFX 1.0.639

iAuxSFX 1.0.639

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iAuxSFX 1.0.639 Ranking & Summary

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User Review: 0 (0 times)
File size: 9.3 MB
Platform: Mac OS X 10.5.4 or later
License: Freeware
Price: FREE
Downloads: 14
Date added: 2009-08-03
Publisher: Dmitry Kostjuchenko

iAuxSFX 1.0.639 description

iAuxSFX 1.0.639 offers you a high-quality, cross-platform C++ audio API library which delivers outstanding performance and reach number of features to work with sound including designing of advanced DSP effects or filters, building chains of them, recording sound from your hardware, converting audio files into different formats and etc..

The library is designed for quality to satisfy most needs of developer of not only game applications but also other applications that interact with sound processing and audition.

It is a good choice for game developer who wishes to embed 3D sound engine into application or existing game engine, iAuxSFX can co-exist with any 3D graphics engine as does not add any specific dependencies or complexity to existing programming code.

Major Benefits:

  1. Plugin System
    • iAuxSFX audio API provides maximum flexibility to customise operations of the library, programmer is able to override or add additional file sources, custom DSP effects or filters, audio formats and codecs. API customisation adds necessary ability in tuning library to operate with other software components of application.
  2. DSP System
    • iAuxSFX has on board own software DSP effects and filters implemented to deliver unified audition on any supported software platform but in the same time it also enables operation with original and popular hardware EAX sound effects that are supported by OpenAL or XAudio2 lower level sound libraries.
  3. Map Manager
    • iAuxSFX library delivers some specific functionality for the application developers. It offers a specific service which manages sounds automatically depending on their distance to the listener, called Map Manager.
    • This service allows to load whole game map with a static or dynamically moving objects in 3D space.
    • Map Manager is a high-performance and robust service that provides ability to load hundreds of sound files into a system without overloading CPU and memory. Map Manager manages sound buffers automatically by freeing memory or not updating thus 

Major Features:

  1. Supports software platforms: Windows XP/Vista+ (32/64 bit), Linux (32/64 bit), MacOSX 10.5.4+ (32/64 bit).
  2. High rendering quality using floating point 32-bit calculations for DSP effects and filters.
  3. Built-in formats: WAV (8/16/24/32 bit PCM, IMA ADPCM, MS ADPCM, U-Law, A-Law), AU (8/16/24/32/64 bit PCM, IMA ADPCM, U-Law, A-Law), MP2, MP3, OGG, FLAC (*).
  4. User-friendly C++ interface with intuitive design and inline documentation.
  5. Customisable interface for destination or source file storage formats, audio formats and codecs, custom DSP effects and filters.
  6. Utilises SSE/SSE2/SSE3 CPU SIMD instruction set for 3D positioning operations and rendering.
  7. Supports customisable number of worker-threads which are processing sound buffers.
  8. Asynchronous sound files conversion and capturing.
  9. Supports capturing from hardware with streaming captured to file source or into memory, can just be used to listen to input hardware port only.
  10. Supports full-duplex operation for capturing, e.g. possibility to listen to audio stream being recorded.
  11. Provides home-grown internal implementation of DSP effects and filters (reverb, flanger, chorus, and etc.) with auto-switch capability to EAX hardware effects if those are supported by end-user software and hardware.
  12. Map Manager to auto-manage many 3D positioned sound objects loaded simultaneously into application.
  13. True object-oriented interface design allows to set Parent and Relative objects and build a tree of objects with dependencies that is useful to co-exist with 3D graphics engine.

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iAuxSFX 1.0.639 Copyright

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