CodeLine 0.2
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CodeLine 0.2 Ranking & Summary
File size:
1.8 MB
Platform:
Mac OS X 10.4 or later
License:
Demo
Price:
Downloads:
1334
Date added:
2006-03-01
Publisher:
Basasoft, S.L.
CodeLine 0.2 description
CodeLine is an Integrated Development Environment for developing full fledged native Mac OS X applications in object-oriented BASIC language. It includes support for system frameworks like Cocoa, WebKit, etc. and can easily produce Universal Binaries.
It is a "Developer Preview" intended to show the possibilities of this proyect. Examples and a quick documentation are included.
Main features:
Program in BASIC using advanced language features:
- Use common BASIC language commands like DIM, FOR, IF, WHILE.
- Easy string handling: myString = "Hello World!", compatible with NSString.
- Case insensitive language helps avoiding syntax errors.
- Object orientation.
- Multiple commands per line possible.
Use native system frameworks:
- Total access to system frameworks like Cocoa, WebKit, etc.
- Use the native frameworks functions, classes and commands.
- Declare your own class extension to existing framework classes.
- Support for Cocoa/Obj-Cs target/action and delegate object mechanisms.
- Create your own classes adding instance or class methods and properties.
- Support to easily implement the overriding of super classes methods.
- No need to update CodeLine to have access to new features introduced by future framework revisions.
Create Universal Binaries:
- One click activation. The IDE knows all necessary configurations and build steps.
Standards compatible:
- Uses standard GCC (compiler) and GDB (debugger) also used by XCode.
- Can import NIB files.
- Transparently generates intermediate Obj-C code that can be imported in
- XCode projects.
Other features::
- No need to write header files to create a new class.
- No need to import other classes headers.
- Dead Code Stripping.
- Multiple pass compilation allows fast error detection before actual compilation.
- Smart compilation only complies classes and modules that have been modified.
- Fast IDE and fast compilation.
- Very small binaries. Starting with about 28 KB!
- No need to create plugins. All system commands available in the IDE.
- Automatic configuration without the need of complex build configurations.
- Common tools included: debugger, undo, find, etc.
Enhancements:
- Basic support for Mac OS 10.3.9, gcc 3.3 and Mac OS 10.3.9 SDK
- Near full complete Cocoa framework.
- Many new examples.
It is a "Developer Preview" intended to show the possibilities of this proyect. Examples and a quick documentation are included.
Main features:
Program in BASIC using advanced language features:
- Use common BASIC language commands like DIM, FOR, IF, WHILE.
- Easy string handling: myString = "Hello World!", compatible with NSString.
- Case insensitive language helps avoiding syntax errors.
- Object orientation.
- Multiple commands per line possible.
Use native system frameworks:
- Total access to system frameworks like Cocoa, WebKit, etc.
- Use the native frameworks functions, classes and commands.
- Declare your own class extension to existing framework classes.
- Support for Cocoa/Obj-Cs target/action and delegate object mechanisms.
- Create your own classes adding instance or class methods and properties.
- Support to easily implement the overriding of super classes methods.
- No need to update CodeLine to have access to new features introduced by future framework revisions.
Create Universal Binaries:
- One click activation. The IDE knows all necessary configurations and build steps.
Standards compatible:
- Uses standard GCC (compiler) and GDB (debugger) also used by XCode.
- Can import NIB files.
- Transparently generates intermediate Obj-C code that can be imported in
- XCode projects.
Other features::
- No need to write header files to create a new class.
- No need to import other classes headers.
- Dead Code Stripping.
- Multiple pass compilation allows fast error detection before actual compilation.
- Smart compilation only complies classes and modules that have been modified.
- Fast IDE and fast compilation.
- Very small binaries. Starting with about 28 KB!
- No need to create plugins. All system commands available in the IDE.
- Automatic configuration without the need of complex build configurations.
- Common tools included: debugger, undo, find, etc.
Enhancements:
- Basic support for Mac OS 10.3.9, gcc 3.3 and Mac OS 10.3.9 SDK
- Near full complete Cocoa framework.
- Many new examples.
CodeLine 0.2 Screenshot
CodeLine 0.2 Keywords
CodeLine
BASIC
OS
Mac OS X
CodeLine 0.2
IDE
Native Mac OS X
mac os x applications
os x applications
no need to
mac os
BASIC language
no need
OS X
full fledged
Applications In
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CodeLine 0.2 Copyright
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