Wings 3D 1.1.3
Wings 3D 1.1.3 Ranking & Summary
Wings 3D 1.1.3 description
Wings 3D is a subdivision modeler inspired by Nendo and Mirai from Izware.
Wings 3D is possible to assign materials, vertex color, UV coordinates and textures, but there will be improvements in those features before Wings goes 1.0.
Wings 3D doesnt provide support for creating animations.
Export Formats:
- Nendo (NDO)
- 3D Studio (3DS)
- Wavefront (OBJ)
- VRML (WRL)
- Renderware (RWX)
- FBX (on Windows and Mac OS X)
- Yafray
- Toxic
Import Formats:
- Nendo (NDO)
- 3D Studio (3DS)
- Wavefront (OBJ)
- FBX (on Windows and Mac OS X)
- Adobe Illustrator 8 (AI)
Note: Wings 3D is developed and licensed under the terms of the BSD license.
System requirements:
- OpenGL capable video card.
Enhancements
- Torsten Manz updated the German translation.
- Menu Cleanup: Consolidated Extrude with Extrude Region and Extract Region with Extract Faces. Since there is now only one heading each for Extrude and Extract, the mouse buttons that activate specific commands have been changed.
- Crash when using Shift Spherical (mmb option) now fixed.
- Edge|Collapse now deletes edges more uniformly than the previous implementation. Also, a Rmb option has been added to automatically cleanup any newly created isolated vertices resulting from the collapse edges.
- On OpenGL implementations without support for multisampling, there would be (harmless) error messages written to the console Develop|OpenGL Errors had been turned on. Changed to only attempt to use multisampling if the OpenGL implementation supports it, and no longer showing the checkbox in the preferences for turning on/off multisampling if the OpenGL implementation does not support it.
- If a command executed through a hotkey causes an error, a dialog box with some help will be shown.
- Major rewrite of how geometry data is sent to OpenGL. We used to have a specially written driver, but for future compatibility we cannot use a driver. Instead we use vertex arrays.
- This is the first step in this direction and we expect to do further optimizations. For the moment, some display updates can be slower and some can be faster than before.
- As part of this change, the OpenGL renderer has been removed.
- Sorry for any inconvenience, but it had to go.
- This release uses R13B01. A bug fix in the array module in R13B01 eliminates a crash that occurred when all edges in an object were dissolved.
- This development release also includes all bug fixes in the 1.0.1 release.
Wings 3D 1.1.3 Screenshot
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