RE:Flex 3.2
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RE:Flex 3.2 Ranking & Summary
File size:
8.1 MB
Platform:
Mac OS 9.x / OS X
License:
Demo
Price:
$595
Downloads:
973
Date added:
2007-03-29
Publisher:
RE:Vision Effects, Inc.
RE:Flex 3.2 description
Creates visually stunning morphs and warps with an easy-to-use interface. RE:Flex brings intuitive morphing and warping directly to After Effects! Superior results are achieved using RE:Vision Effects proprietary and sophisticated technology.
RE:Flex is especially easy to learn because it uses After Effects own drawing and masking tools to direct the warping and morphing; as such, there is no need to learn a whole new user interface.
RE:Flex consists of two plugins, RE:Flex Warp and RE:Flex Morph.
Main features:
- Warping is directed through After Effects mask geometries (splines and polylines), not through a grid of mesh points!
- Geometries need not be closed shapes
- Smooth non-polygonal warping
- Matching geometries do not need to have the same number of control points
- Interactive warping is accomplished through After Effects interactive preview feature
- 8 and 16 bits per channel support
RE:Flex Warp Features:
- Warping is directed using sets of "from" geometries and "to" geometries at each frame
- The amount of warping can be specified and animated
RE:Flex Morph Features:
- "Key images" are placed by the user along the timeline
- Morphing occurs by creating a set of geometry on the first key image, then moving the set to corresponding places on each of the successive key images
- Inbetween key images, the user can animate the geometries in order to achieve a non-constant speed of morphing
- Linear cross-dissolving of the warped images inbetween key images completes the morph
- If only one key image is specified, the user can animate a picture into motion using a single set of geometry.
Enhancements:
- Fixed a bug where combustion workspaces created with RE:Flex 3.0 crashed in RE:Flex 3.1.
RE:Flex is especially easy to learn because it uses After Effects own drawing and masking tools to direct the warping and morphing; as such, there is no need to learn a whole new user interface.
RE:Flex consists of two plugins, RE:Flex Warp and RE:Flex Morph.
Main features:
- Warping is directed through After Effects mask geometries (splines and polylines), not through a grid of mesh points!
- Geometries need not be closed shapes
- Smooth non-polygonal warping
- Matching geometries do not need to have the same number of control points
- Interactive warping is accomplished through After Effects interactive preview feature
- 8 and 16 bits per channel support
RE:Flex Warp Features:
- Warping is directed using sets of "from" geometries and "to" geometries at each frame
- The amount of warping can be specified and animated
RE:Flex Morph Features:
- "Key images" are placed by the user along the timeline
- Morphing occurs by creating a set of geometry on the first key image, then moving the set to corresponding places on each of the successive key images
- Inbetween key images, the user can animate the geometries in order to achieve a non-constant speed of morphing
- Linear cross-dissolving of the warped images inbetween key images completes the morph
- If only one key image is specified, the user can animate a picture into motion using a single set of geometry.
Enhancements:
- Fixed a bug where combustion workspaces created with RE:Flex 3.0 crashed in RE:Flex 3.1.
RE:Flex 3.2 Screenshot
RE:Flex 3.2 Keywords
Flex 3.2
visually stunning
After Effects
warping
geometries
key
effects
visually
easy-to-use
RE:Flex
REFlex
RE:Flex 3.2
Multimedia
Multimedia & Design
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RE:Flex 3.2 Copyright
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