DAZ Studio 3.0.1.120
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DAZ Studio 3.0.1.120 Ranking & Summary
File size:
136.6MB
Platform:
Mac OS X Intel, Mac OS X PPC, Mac OS X
License:
Freeware
Price:
Downloads:
31
Date added:
2009-06-14
Publisher:
Daz 3D
DAZ Studio 3.0.1.120 description
DAZ Studio 3.0.1.120 is designed as a 3D figure modeling, posing, and animation tool that supports users of any skill level to easily create stunning digital imagery.
Whether you're a 3D newbie or an avid 3D artist, you'll find DAZ Studio is the perfect tool for designing unique digital art and animation with virtual people, animals, props, vehicles, backgrounds and more. Experience total creative freedom with DAZ Studio and express yourself in 3D like never before. Version 3.0.1.120 includes render enhancements, Figure Mixer, Morph Follower, Shader Builder, Shader Mixer, Shader Baking, aniMate Lite, and Map Transfer.
Major Features:
- General Features
- Quick Start Tutorials
- Included Content
- Scripting SDK
- Plugin SDK
- User Interface Features
- Custom Keyboard Shortcuts
- ToolBar Settings
- Multiple Selection in Properties
- Mulitple Undo/Redo
- OpenGL Hardware Accelerated Preview
- Skin-able UI/Style Selection
- Customizable Layout
- Content Manager (Database)
- PowerLoader
- Auto Magnetize
- Drag and Drop
- Advanced Surface Editing
- Background Images
- Multiple Views
- Import User Settings (from past versions)
- Sandio 3D Mouse Support
- Connexion 3D Mouse Support
- Modeling Features
- Basic Primitives
- Multiple UV Support
- Rendering & Effects Features
- 3Delight 8.5
- Spot Render Tool
- Compositing (Backdrops)
- Raytracing
- OpenGL Support
- MultiProcessor Support (SMP)
- Image Filtering
- n-Photorealistic Rendering (NPR)
- Cartoon Rendering (Toon)
- OS Support Features
- 32 Bit WIN
- 32 Bit MAC
- Dynamic Clothing Features
- Dynamic Clothing (Powered by OptiTex)
- DATA Exchange Features
- Import: PZ3, PZ2, PP2, HR2, CR2, LT2, CM2
- Export: PZ2, FC2, HD2
- OBJ, OBZ Import/Export
- Poser Animation Import
- BVH Import/Export
- Image support; JPG, DSI, PNG, TIFF, BMP
- AVI Export
- Hexagon Bridge
- COLLADA Export
- Animation Features
- Euler Angles for Rotations
- Lip-sync
- Manipulation Features
- Scene Manipulators
- Align Ace™
- D-form™
- PowerPose™
- Puppeteer™
- Animation Features
- Depth of Field & Camera Pointer (by Dreamlight)
- Displacement Mapping
- Raytraced Depth of Field
- Levels of Detail (LOD)
- Render Album
- Spot, Point, Distant Lights
- Depth of Field & Camera Pointer (by Dreamlight)
- DATA Exchange Features
- Import: PZ3, PZ2, PP2, HR2, CR2, LT2, CM2
- Export: PZ2, FC2, HD2
- OBJ, OBZ Import/Export
- Poser Animation Import
- BVH Import/Export
- Image support; JPG, DSI, PNG, TIFF, BMP
- AVI Export
- Hexagon Bridge
- COLLADA Export
- Import: PZ3, PZ2, PP2, HR2, CR2, LT2, CM2
Enhancements:
- Improved Render Engine
-
- DAZ Studio is now compatible with version 8.5 of the powerful 3Delight render engine. Improved performance and memory management reduce render times and handle heavy, complex scenes like never before.
- Animate Lite
-
- DAZ Studio 3 Features aniMate Lite
- aniMate Lite takes a "building block" approach to animation. Pre-created animations are broken down into portable and editable chunks (aniBlocks) that can be arranged together into complete animation sequences. You can create complex animations by dragging and stacking aniBlocks into a timeline. You can then re-arrange, add, or delete the aniBlocks until the sequence is just right. You can also crop, split or combine aniBlocks to create a completely new effect or aniBlock.
- DAZ Studio 3 Features Visual Cues for Cameras, Lights, and Bounding Boxes
-
- Tired of seeing bounding box lines all across your workspace? Wish you could more easily see exactly where the limits of you camera's depth of field were in relation to your subject? Want a better visual cue for the spread angle and falloff of your spotlights? All of this is now a reality in DAZ Studio 3. Special thanks to Dreamlight Studios for their contributions with these features.
- DAZ Studio 3 Features COLLADA Import/Export
-
- This is truly a revolutionary step towards full interoperability between Carrara and DAZ Studio. Now you can export figures, conforming clothing, morphs and scenes from DAZ Studio into Carrara. A key new ingredient to this cross-functionality is support for "sparse morph" data. This allows you to transfer large amounts of morph data within smaller files for greater speed. DAZ 3D pioneered this technology for the COLLADA file format and DAZ Studio is the first application to use this new technique.
- Dynamic clothing can also now be exported as part of a COLLADA file using the new "Freeze Simulation" feature. Available as part of the Dynamic Clothing plugin, Freeze Simulation is used to convert dynamic clothing simulations into static morph data. The same data can then be imported into your Carrara scenes.
- view larger
- DAZ Studio 3 Features Figure Mixer
-
- Now you can blend between different figures to create your own unique figures. This tool will not only blend two or more shapes together, but it will also provide a working joint rig and preserve the original morphs of the figure you started from. Mixed figures can be blended via dials/slider as a percentage of each figure loaded. The new figures can then be frozen and saved as part of a DAZ Studio scene file, or exported as a new CR2 file (via CR2 Exporter, sold separately).
- DAZ Studio 3 Features Morph Follower
-
- This feature allows you to add support for new figures in old clothing. For example, suppose you have Michael 4 fitting nicely into a suit, but want to dial in "the Freak 4" body morph. If the suit wasn't created with necessary supporting morph targets, then it will not fit around "the Freak 4" morph. But if you use Morph Follower, then the suit can be updated with new morphs automatically fit the unsupported shape.
- Advance Shaders
-
- DAZ Studio 3 Features Advanced Shaders and Effects
- Additional Shaders - HDRI, IBL, Ambient Occlusion, Area Lights, Volumetrics, Velvet, Indirect Lighting, Translucency, Layered Anisotropic Specularity, and Sub-Surface Scattering are all included. Special thanks to omnifreaker.
- DAZ Studio 3 Features Shader Mixer
-
- Develop your own custom shaders by combining shader building blocks, or "bricks". Shader Mixer allows you to create custom lights, cameras, and surfaces using pre-defined bricks that you combine within a simple node network. Over 90 different bricks are provided including a range of basic bricks such as displacement, diffuse color, noise, random, lighting models, as well as many advanced bricks, such as caustics, occlusion, final gathering, sub-surface scattering, and area lights.
- DAZ Studio 3 Features Shader Builder
-
- Shader Builder is built for advanced artists who need a deeper level of control and want to create shaders from scratch. By visually connecting predefined blocks (which coincide with the RenderMan® Interface Specification) and/or custom function/macro blocks that you can build yourself, shader developers can construct custom shaders that take advantage of what the shading language and a RenderMan compliant rendering engine have to offer.
- Shader Builder puts an interface around a process that is otherwise manually intensive, so those who are currently creating shaders will find this much easier and faster to get the results they want.
- Browse online documentation to learn more about Shader Builder >
-
- DAZ Studio 3 Features Animation Keyframe Editor
- Now you can easily see where your keyframes are. Add, delete, copy, paste and/or move your keyframes around with great visual feedback. All your edits can be saved out into an "aniBlock". You can create aniBlocks from DAZ Studio 3 keyframes as well as bake aniTimelines to DAZ Studio 3 keyframes.
- DAZ Studio 3 Features Map Transfer
-
- This allows you to convert a texture from one figure's UV's so that they can be used on another figure's UV's. Now you can use different UV sets on the same figure and/or convert the texture for the new set.
- DAZ Studio 3 Features Shader Baker
-
- Shader Baker allows you to bake surface shaders, bump maps, displacement maps and textures into a single image-based texture as if they were already rendered. Create content that will look more accurate in the viewport without the need to render to see its full effect. This tool is especially useful when preparing content to have a final-render look straight out of the box that you can then share or sell to other users who may not have the same advanced shaders you use to make it look its best.
- DAZ Studio 3 Features Scripted Renderer
-
- Gain full control of the rendering process. This will allow you to customize your rendering for DAZ Studio scenes. If you're into scripting and are familiar with the RenderMan API, you're going to love this new feature.
- "The improved render engine is faster with even greater precision, but then, I wouldn't expect anything less from DAZ Studio." - SophiD
- DAZ Studio 3 Features 64-bit for Windows
-
- This is huge for those who have large scene files and have had problems rendering in the past. 64-bit not only makes things go faster, it expands memory support, and allows large scenes to be arranged and rendered much faster. Many scenes that exceeded the limits of DAZ Studio 2 will now render in very quick time without crashing or hanging.
Requirements:
- Power Macintosh® or Intel Macintosh®
- 1.25 GHz (1.8 GHz or faster recommended)
- Mac® OS X 10.4 or above
- 1 GB RAM min (2GB recommended)
- 200MB free hard drive space for installation (500 MB recommended)
- OpenGL 1.3 compatible graphics card with at least 128 MB RAM (Hardware accelerated OpenGL 2.2, or higher, compatible recommended with 256MB+ RAM).
DAZ Studio 3.0.1.120 Screenshot
DAZ Studio 3.0.1.120 Keywords
DAZ
DAZ Studio
DAZ Studio 3.0.1.120
COLLADA
CR2
OpenGL
Now You Can
Depth of Field
Studio 3
3 Features
Your Own
dynamic clothing
can be
To Create
studio
features
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DAZ Studio 3.0.1.120 Copyright
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