Virtual Grand Prix 2 1.5
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Virtual Grand Prix 2 1.5 is an exciting race-car simulation game developed by Paolo Cattani and his staff at AlasSoft which uses industrial automotive standards for the simulation of the dynamic components (whose parameters were tuned using real telemetry data) and tested by real one-seater drivers.
To experience something more realistic, you have to race in real race-car competitions! p>Virtual Grand Prix 2 includes 20 cars, 15 fully detailed tracks, a network game mode, the 'TrackDesigner2' track editor tool with all the 15 tracks in source format and a championship mode to try to become the new 2003 World Champion.
As a bonus the 'Techniques' section of the manual is written by the italian driver E.Colombo. This takes you through a mini-course in the techniques real open-wheeled drivers use to go even faster!
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