Quake III Arena Cell Shading 1.0
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Quake III Arena Cell Shading 1.0 Ranking & Summary
File size:
1.5 MB
Platform:
Mac OS X
License:
Freeware
Price:
Downloads:
1185
Date added:
2006-08-01
Publisher:
Guillermo Miranda
Quake III Arena Cell Shading 1.0 description
Quake III Arena Cell Shading is a modification for Quake III Arena which makes the game look like a painting or cartoon.
Two techniques are used. The default one (Kuwahara filtering) simplifies the texture a bit, and the second one removes the texture, so it looks plain.
Enhancements:
- This release added an alternative cell shading algorithm (white texture).
- Rocket smoke trails and sprites like text and buttons are not cell shaded.
- Mirrors now work as expected.
- A sky/depth bug was fixed.
- A new makefile was provided, which should simplify building under Linux. r_celshadalgo and r_celoutline variables were added.
Two techniques are used. The default one (Kuwahara filtering) simplifies the texture a bit, and the second one removes the texture, so it looks plain.
Enhancements:
- This release added an alternative cell shading algorithm (white texture).
- Rocket smoke trails and sprites like text and buttons are not cell shaded.
- Mirrors now work as expected.
- A sky/depth bug was fixed.
- A new makefile was provided, which should simplify building under Linux. r_celshadalgo and r_celoutline variables were added.
Quake III Arena Cell Shading 1.0 Screenshot
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Quake III Arena Cell Shading 1.0 Keywords
III
Quake III Arena Cell Shading
Quake III Arena
Quake III Arena Cell Shading 1.0
Quake III
Cell shading
cell
arena
shading
quake
modification
1.0
Quake III Arena Cell Shading 1.0
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Quake III Arena Cell Shading 1.0 Copyright
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