Palomino 20080925
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Palomino 20080925 description
Palomino is an open-source flight simulator and 3D engine for Mac OS X, Linux, FreeBSD.
Palomino is written in C++ for GNU/OpenGL systems.
Main features:>
- Systems: Portable across GNU systems with OpenGL graphics (Linux, FreeBSD, Apple Mac OS X).
- Source code: Written in C++ using GNU software. Tools written in Python.
- 3D engine: 3D engine specialized for flight simulation based on BSP tree and graph data structures.
- Modules: Low-level graphics functions, 3D engine, application-level modules.
- Events: Modules can broadcast events to listeners in other modules.
- State-sorting by graph: Graph sorts polygons and attributes to reduce OpenGL state changes.
- Visitors: Pervasive use of the Visitor design pattern (technique used in OpenSceneGraph).
- Efficient collision-detection: BSP trees are used to detect when a 3D object has collided into another.
- Dynamically-generated terrain: Terrain model based on heightmaps that are dynamically generated using noise functions.
- 3D models: Engine can import 3D models from Blender.
System requirements:
- Minimum CPU: 2 Ghz.
- Minimum GPU: Video card made in 2003 with 32MB
- Minimum mem: 512MB.
- Graphics: OpenGL, GLUT.
- Sound (optional): PLIB.
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Enhancements:
- Fix tiny fonts on FreeBSD OSG 2.6 port.
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