D&D Manager 2.2.5
D&D Manager 2.2.5 Ranking & Summary
D&D Manager 2.2.5 description
D&D Manager 2.2.5 brings users a versatile D&D management Application that is designed for D&D 3.5 edition. It includes a fully functional Character management system with support for Skills, Feats and Special abilities as well as Weapons, Spells and all the usual Basic attributes. You can also search through your Characters, spells, weapons and feats to find exactly which one you are looking for.
These are then used in the built in Battle manager as you fight monsters and other enemies using weapons and spells. If you want to use an especially advanced spell such as Wish, you can quickly jump back to the Character Management screen to handle it. You can even create temporary characters (such as a collection of goblins) on the fly from template characters.
Major Features
- For Characters
- NEW Any class, other than Cleric and Paladin can turn undead if you want it to.
- NEW Characters can now have 3 spell domains.
- NEW Natural Armour Support Added
- Basic Stat support (including Attributes (Strength, Dexterity…), Saving Throws, Hit Points, Armour Class)
- Ability to store temporary changes to Attributes
- Resistance’s/Immunity and and Regeneration.
- Multiple Attack Support
- Characters can use Weapons or Attacks which allows monsters to use all their different attacks.
- Weapons can have multiple attacks at the same time.
- Melee and Ranged Attack Bonus
- Initiative Bonus
- Up to three Character Classes
- Ability to turn/rebuke undead.
- Skills
- Feats and Special Abilities
- Inventory and amount of gold
- Notes, speed, known languages
- Character portrait
- Resting to allow spell, special ability and hit point recovery (either 1hp or to full health)
- For Spells
- NEW Base and Total Known spells can be calculated automatically from the character class.
- Level dependent damage, range, duration and number of attacks
- Saving throws, with customisable modifier.
- Different Spell Levels for each class.
- Variable Spell Casting Times
- Information on Range, Damage, Duration, Casting Time, Area, Spell Components and a general description on casting and Range, Damage, Duration and Area when choosing targets.
- Casting of spells in and out of battle.
- Healing, Damage, Paralysis, Ability Changing and Summoning Spells are supported.
- Custom character classes and domains can be used with spells.
- Spells can last instantaneously, or for a longer period, and they can also be discharged in battle.
- For Special Abilities and Feats
- Uses per day
- Ability to affect the character or targets.
- Ability to affect targets based on alignment or type.
- Casts a Spell, runs when an enemy dies or changes abilities for Characters, Spells and Weapons.
- In Battle
- Cast Spells.
- Attack Enemies.
- Change Feats and Weapons.
- Activate Special Abilities.
- Use Feats, with specific targets or groups of enemies.
- Use Turn/Rebuke undead.
- Wait for other characters.
- Suffer Attacks of Opportunity.
- View character information screen from feat and spell targets sheets.
- Return to the Character Screen at any time for more advanced actions.
- Edit the results rolled by the program for attacks and spells.
- There is a surprise round at the beginning of combat.
- Other
- NEW Printing Support Added.
- NEW Can double-click items between tables
- NEW Weapons have now been globalised and are no longer character dependant.
- NEW Ammunition Support for ranged weapons has been added.
- NEW Ammunition and Thrown Weapons are no longer infinite to make them follow the rules better, though all existing weapons keep unlimited uses.
- NEW Weapons can now have a custom description option.
- Designed for D&D 3.5 edition.
- Spread XP among all characters in a party.
- Roll Dice, with presets for d20 and d100.
- Lists of character’s attributes.
- Keeps Dungeon Master’s Notes.
- Roll checks for attributes, saving throws and some skills.
- Multiple Saved parties available for storing characters.
- Sparkle Support for automatic updates.
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