Pogolyn 0.7.0
Pogolyn 0.7.0 Ranking & Summary
Pogolyn 0.7.0 description
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and offer high performance. Pogolyn also supports features for game development, such as animation, input device handling and sound playing.
Pogolyn is cross-platform and is known to run on the iPhone Toolchain, Windows, and Linux.
NOTE: Pogolyn is licensed, distributed and developed under the terms of the BSD License.
System requirements:
- iPhone
Enhancements
- Added support for iPhone toolchain 2.0 (contributed by Takuro Noda)
- Upgraded FreeType to version 2.3.8
- Upgraded libpng to version 1.2.35
- Added support for playing sounds on Linux (contributed by Akihiro Komori)
- Added the sample #11
- Changed pgReadLittleEndian and pgWriteLittleEndian
- Changed the sample #10
- Changed pgSndMgr and the sample #6
- Fixed a memory leak in pgMemMgr
- Added pgID_ macro
- Changed pgID
- Fixed the way to process events for Win32
- Fixed pgDraw:~pgDraw
- Added pgTex:GetProxyTextureID and pgTex:SetProxyTextureID
- Added pgstyle, a c++ code beautifier for Pogolyn
- Added pgCol:operator/ and pgCol:operator/=
- Added pgUtil:CalcNormalAsTriangles
- Removed pgRend_Light:CalcNormalAsTriangleStrip
- Changed pgRend_Light:CalcNormalAsTriangles
- Added pgUtil:Import3DS and pgUtil:Import3DSAs
- Added pgMdl, the model-drawing class
- Added pgMdlData, the model data class
- Added pgScr:GetFirstDrawN and pgScr:GetLastDrawN
- Added pgDraw:GetType
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